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//! Verifies that we can read data messages even if we have initiated a close handshake,
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//! but before we got confirmation.
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#![cfg(feature = "handshake")]
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use std::{
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net::TcpListener,
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process::exit,
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thread::{sleep, spawn},
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time::Duration,
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};
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use tungstenite::{accept, connect, Error, Message};
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use url::Url;
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#[test]
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#[cfg(feature = "handshake")]
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fn test_receive_after_init_close() {
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env_logger::init();
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spawn(|| {
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sleep(Duration::from_secs(5));
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println!("Unit test executed too long, perhaps stuck on WOULDBLOCK...");
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exit(1);
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});
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let server = TcpListener::bind("127.0.0.1:3013").unwrap();
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let client_thread = spawn(move || {
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let (mut client, _) = connect(Url::parse("ws://localhost:3013/socket").unwrap()).unwrap();
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client.send(Message::Text("Hello WebSocket".into())).unwrap();
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let message = client.read().unwrap(); // receive close from server
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assert!(message.is_close());
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let err = client.read().unwrap_err(); // now we should get ConnectionClosed
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match err {
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Error::ConnectionClosed => {}
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_ => panic!("unexpected error: {:?}", err),
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}
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});
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let client_handler = server.incoming().next().unwrap();
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let mut client_handler = accept(client_handler.unwrap()).unwrap();
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client_handler.close(None).unwrap(); // send close to client
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// This read should succeed even though we already initiated a close
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let message = client_handler.read().unwrap();
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assert_eq!(message.into_data(), b"Hello WebSocket");
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assert!(client_handler.read().unwrap().is_close()); // receive acknowledgement
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let err = client_handler.read().unwrap_err(); // now we should get ConnectionClosed
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match err {
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Error::ConnectionClosed => {}
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_ => panic!("unexpected error: {:?}", err),
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}
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drop(client_handler);
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client_thread.join().unwrap();
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}
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