use std::net::{TcpListener, TcpStream}; use std::thread::spawn; use log::*; use tungstenite::handshake::HandshakeRole; use tungstenite::{accept, Error, HandshakeError, Message, Result}; fn must_not_block(err: HandshakeError) -> Error { match err { HandshakeError::Interrupted(_) => panic!("Bug: blocking socket would block"), HandshakeError::Failure(f) => f, } } fn handle_client(stream: TcpStream) -> Result<()> { let mut socket = accept(stream).map_err(must_not_block)?; loop { match socket.read_message()? { msg @ Message::Text(_) | msg @ Message::Binary(_) => { socket.write_message(msg)?; } Message::Ping(_) | Message::Pong(_) | Message::Close(_) => {} } } } fn main() { env_logger::init(); let server = TcpListener::bind("127.0.0.1:9002").unwrap(); for stream in server.incoming() { spawn(move || match stream { Ok(stream) => match handle_client(stream) { Ok(_) => (), Err(e) => warn!("Error in client: {}", e), }, Err(e) => warn!("Error accepting stream: {}", e), }); } }