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async-tungstenite/examples/server.rs

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3.2 KiB

//! A chat server that broadcasts a message to all connections.
//!
//! This is a simple line-based server which accepts WebSocket connections,
//! reads lines from those connections, and broadcasts the lines to all other
//! connected clients.
//!
//! You can test this out by running:
//!
//! cargo run --example server 127.0.0.1:12345
//!
//! And then in another window run:
//!
//! cargo run --example client ws://127.0.0.1:12345/
//!
//! You can run the second command in multiple windows and then chat between the
//! two, seeing the messages from the other client as they're received. For all
//! connected clients they'll all join the same room and see everyone else's
//! messages.
use std::{
collections::HashMap,
env,
io::Error as IoError,
net::SocketAddr,
sync::{Arc, Mutex},
};
use futures::prelude::*;
use futures::{
channel::mpsc::{unbounded, UnboundedSender},
future, pin_mut,
};
use async_std::net::{TcpListener, TcpStream};
use async_std::task;
use tungstenite::protocol::Message;
type Tx = UnboundedSender<Message>;
type PeerMap = Arc<Mutex<HashMap<SocketAddr, Tx>>>;
async fn handle_connection(peer_map: PeerMap, raw_stream: TcpStream, addr: SocketAddr) {
println!("Incoming TCP connection from: {}", addr);
let ws_stream = async_tungstenite::accept_async(raw_stream)
.await
.expect("Error during the websocket handshake occurred");
println!("WebSocket connection established: {}", addr);
// Insert the write part of this peer to the peer map.
let (tx, rx) = unbounded();
peer_map.lock().unwrap().insert(addr, tx);
let (outgoing, incoming) = ws_stream.split();
let broadcast_incoming = incoming.try_for_each(|msg| {
println!(
"Received a message from {}: {}",
addr,
msg.to_text().unwrap()
);
let peers = peer_map.lock().unwrap();
// We want to broadcast the message to everyone except ourselves.
let broadcast_recipients = peers
.iter()
.filter(|(peer_addr, _)| peer_addr != &&addr)
.map(|(_, ws_sink)| ws_sink);
for recp in broadcast_recipients {
recp.unbounded_send(msg.clone()).unwrap();
}
future::ok(())
});
let receive_from_others = rx.map(Ok).forward(outgoing);
pin_mut!(broadcast_incoming, receive_from_others);
future::select(broadcast_incoming, receive_from_others).await;
println!("{} disconnected", &addr);
peer_map.lock().unwrap().remove(&addr);
}
async fn run() -> Result<(), IoError> {
let addr = env::args()
.nth(1)
.unwrap_or_else(|| "127.0.0.1:8080".to_string());
let state = PeerMap::new(Mutex::new(HashMap::new()));
// Create the event loop and TCP listener we'll accept connections on.
let try_socket = TcpListener::bind(&addr).await;
let listener = try_socket.expect("Failed to bind");
println!("Listening on: {}", addr);
// Let's spawn the handling of each connection in a separate task.
while let Ok((stream, addr)) = listener.accept().await {
task::spawn(handle_connection(state.clone(), stream, addr));
}
Ok(())
}
fn main() -> Result<(), IoError> {
task::block_on(run())
}