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107 lines
3.2 KiB
107 lines
3.2 KiB
//! A chat server that broadcasts a message to all connections.
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//!
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//! This is a simple line-based server which accepts WebSocket connections,
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//! reads lines from those connections, and broadcasts the lines to all other
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//! connected clients.
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//!
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//! You can test this out by running:
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//!
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//! cargo run --example server 127.0.0.1:12345
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//!
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//! And then in another window run:
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//!
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//! cargo run --example client ws://127.0.0.1:12345/
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//!
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//! You can run the second command in multiple windows and then chat between the
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//! two, seeing the messages from the other client as they're received. For all
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//! connected clients they'll all join the same room and see everyone else's
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//! messages.
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use std::{
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collections::HashMap,
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env,
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io::Error as IoError,
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net::SocketAddr,
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sync::{Arc, Mutex},
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};
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use futures::prelude::*;
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use futures::{
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channel::mpsc::{unbounded, UnboundedSender},
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future, pin_mut,
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};
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use async_std::net::{TcpListener, TcpStream};
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use async_std::task;
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use tungstenite::protocol::Message;
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type Tx = UnboundedSender<Message>;
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type PeerMap = Arc<Mutex<HashMap<SocketAddr, Tx>>>;
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async fn handle_connection(peer_map: PeerMap, raw_stream: TcpStream, addr: SocketAddr) {
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println!("Incoming TCP connection from: {}", addr);
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let ws_stream = async_tungstenite::accept_async(raw_stream)
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.await
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.expect("Error during the websocket handshake occurred");
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println!("WebSocket connection established: {}", addr);
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// Insert the write part of this peer to the peer map.
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let (tx, rx) = unbounded();
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peer_map.lock().unwrap().insert(addr, tx);
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let (outgoing, incoming) = ws_stream.split();
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let broadcast_incoming = incoming.try_for_each(|msg| {
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println!(
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"Received a message from {}: {}",
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addr,
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msg.to_text().unwrap()
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);
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let peers = peer_map.lock().unwrap();
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// We want to broadcast the message to everyone except ourselves.
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let broadcast_recipients = peers
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.iter()
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.filter(|(peer_addr, _)| peer_addr != &&addr)
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.map(|(_, ws_sink)| ws_sink);
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for recp in broadcast_recipients {
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recp.unbounded_send(msg.clone()).unwrap();
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}
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future::ok(())
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});
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let receive_from_others = rx.map(Ok).forward(outgoing);
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pin_mut!(broadcast_incoming, receive_from_others);
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future::select(broadcast_incoming, receive_from_others).await;
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println!("{} disconnected", &addr);
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peer_map.lock().unwrap().remove(&addr);
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}
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async fn run() -> Result<(), IoError> {
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let addr = env::args()
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.nth(1)
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.unwrap_or_else(|| "127.0.0.1:8080".to_string());
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let state = PeerMap::new(Mutex::new(HashMap::new()));
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// Create the event loop and TCP listener we'll accept connections on.
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let try_socket = TcpListener::bind(&addr).await;
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let listener = try_socket.expect("Failed to bind");
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println!("Listening on: {}", addr);
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// Let's spawn the handling of each connection in a separate task.
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while let Ok((stream, addr)) = listener.accept().await {
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task::spawn(handle_connection(state.clone(), stream, addr));
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}
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Ok(())
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}
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fn main() -> Result<(), IoError> {
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task::block_on(run())
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}
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