Rust implementation of NextGraph, a Decentralized and local-first web 3.0 ecosystem
https://nextgraph.org
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793 lines
28 KiB
793 lines
28 KiB
/*
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* Copyright (c) 2022-2023 Niko Bonnieure, Par le Peuple, NextGraph.org developers
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* All rights reserved.
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* Licensed under the Apache License, Version 2.0
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* <LICENSE-APACHE2 or http://www.apache.org/licenses/LICENSE-2.0>
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* or the MIT license <LICENSE-MIT or http://opensource.org/licenses/MIT>,
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* at your option. All files in the project carrying such
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* notice may not be copied, modified, or distributed except
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* according to those terms.
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*/
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//static NOISE_CONFIG: &'static str = "Noise_XK_25519_ChaChaPoly_BLAKE2b";
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use std::collections::HashMap;
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use std::fmt;
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use std::sync::Arc;
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use crate::actor::{Actor, SoS};
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use crate::actors::*;
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use crate::errors::NetError;
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use crate::errors::ProtocolError;
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use crate::types::*;
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use crate::utils::*;
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use async_std::stream::StreamExt;
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use async_std::sync::Mutex;
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use futures::{channel::mpsc, select, Future, FutureExt, SinkExt};
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use noise_protocol::U8Array;
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use noise_protocol::{patterns::noise_xk, CipherState, HandshakeState};
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use noise_rust_crypto::sensitive::Sensitive;
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use noise_rust_crypto::*;
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use p2p_repo::log::*;
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use p2p_repo::types::{PrivKey, PubKey};
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use p2p_repo::utils::{sign, verify};
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use serde_bare::from_slice;
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use unique_id::sequence::SequenceGenerator;
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use unique_id::Generator;
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use unique_id::GeneratorFromSeed;
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#[derive(Debug, Clone)]
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pub enum ConnectionCommand {
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Msg(ProtocolMessage),
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Error(NetError),
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ProtocolError(ProtocolError),
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Close,
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}
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#[cfg_attr(target_arch = "wasm32", async_trait::async_trait(?Send))]
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#[cfg_attr(not(target_arch = "wasm32"), async_trait::async_trait)]
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pub trait IConnect: Send + Sync {
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async fn open(
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&self,
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ip: IP,
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peer_privk: Sensitive<[u8; 32]>,
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peer_pubk: PubKey,
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remote_peer: DirectPeerId,
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config: StartConfig,
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) -> Result<ConnectionBase, NetError>;
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}
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#[cfg_attr(target_arch = "wasm32", async_trait::async_trait(?Send))]
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#[cfg_attr(not(target_arch = "wasm32"), async_trait::async_trait)]
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pub trait IAccept: Send + Sync {
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type Socket;
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async fn accept(
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&self,
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peer_privk: Sensitive<[u8; 32]>,
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peer_pubk: PubKey,
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socket: Self::Socket,
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) -> Result<ConnectionBase, NetError>;
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}
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#[derive(PartialEq, Debug, Clone)]
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pub enum ConnectionDir {
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Server,
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Client,
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}
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impl ConnectionDir {
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pub fn is_server(&self) -> bool {
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*self == ConnectionDir::Server
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}
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}
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#[derive(Debug, PartialEq)]
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pub enum FSMstate {
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Local0,
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Noise0,
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Noise1,
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Noise2,
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Noise3, // unused
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ExtRequest,
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ExtResponse,
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ClientHello,
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ServerHello,
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ClientAuth,
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AuthResult,
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}
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pub struct NoiseFSM {
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state: FSMstate,
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dir: ConnectionDir,
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sender: Sender<ConnectionCommand>,
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actors: Arc<Mutex<HashMap<i64, Sender<ConnectionCommand>>>>,
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noise_handshake_state: Option<HandshakeState<X25519, ChaCha20Poly1305, Blake2b>>,
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noise_cipher_state_enc: Option<CipherState<ChaCha20Poly1305>>,
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noise_cipher_state_dec: Option<CipherState<ChaCha20Poly1305>>,
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from: Option<Sensitive<[u8; 32]>>,
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to: Option<PubKey>,
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nonce_for_hello: Vec<u8>,
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config: Option<StartConfig>,
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}
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impl fmt::Debug for NoiseFSM {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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f.debug_struct("NoiseFSM")
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.field("state", &self.state)
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.field("dir", &self.dir)
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.finish()
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}
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}
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pub enum StepReply {
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Responder(ProtocolMessage),
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Response(ProtocolMessage),
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NONE,
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}
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pub struct ClientConfig {
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pub user: PubKey,
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pub client: PubKey,
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pub client_priv: PrivKey,
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}
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pub struct ExtConfig {}
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pub struct CoreConfig {}
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pub struct AdminConfig {}
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pub enum StartConfig {
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Client(ClientConfig),
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Ext(ExtConfig),
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Core(CoreConfig),
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Admin(AdminConfig),
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}
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impl NoiseFSM {
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pub fn new(
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tp: TransportProtocol,
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dir: ConnectionDir,
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actors: Arc<Mutex<HashMap<i64, Sender<ConnectionCommand>>>>,
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sender: Sender<ConnectionCommand>,
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from: Sensitive<[u8; 32]>,
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to: Option<PubKey>,
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) -> Self {
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Self {
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state: if tp == TransportProtocol::Local {
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FSMstate::Local0
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} else {
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FSMstate::Noise0
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},
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dir,
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actors,
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sender,
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noise_handshake_state: None,
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noise_cipher_state_enc: None,
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noise_cipher_state_dec: None,
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from: Some(from),
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to,
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nonce_for_hello: vec![],
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config: None,
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}
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}
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fn decrypt(&mut self, ciphertext: &Noise) -> Result<ProtocolMessage, ProtocolError> {
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let ser = self
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.noise_cipher_state_dec
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.as_mut()
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.unwrap()
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.decrypt_vec(ciphertext.data())
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.map_err(|e| ProtocolError::DecryptionError)?;
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Ok(from_slice::<ProtocolMessage>(&ser)?)
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}
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fn encrypt(&mut self, plaintext: ProtocolMessage) -> Result<Noise, ProtocolError> {
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let ser = serde_bare::to_vec(&plaintext)?;
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let cipher = self
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.noise_cipher_state_enc
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.as_mut()
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.unwrap()
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.encrypt_vec(&ser);
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Ok(Noise::V0(NoiseV0 { data: cipher }))
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}
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pub async fn remove_actor(&self, id: i64) {
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self.actors.lock().await.remove(&id);
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}
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pub async fn send(&mut self, msg: ProtocolMessage) -> Result<(), ProtocolError> {
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log_info!("SENDING: {:?}", msg);
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if self.noise_cipher_state_enc.is_some() {
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let cipher = self.encrypt(msg)?;
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self.sender
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.send(ConnectionCommand::Msg(ProtocolMessage::Noise(cipher)))
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.await
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.map_err(|e| ProtocolError::IoError)?;
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return Ok(());
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} else {
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self.sender
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.send(ConnectionCommand::Msg(msg))
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.await
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.map_err(|e| ProtocolError::IoError)?;
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return Ok(());
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}
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}
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// pub async fn receive(
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// &mut self,
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// msg: ProtocolMessage,
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// ) -> Result<ProtocolMessage, ProtocolError> {
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// if self.state == FSMstate::AuthResult && self.noise_cipher_state.is_some() {
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// if let ProtocolMessage::Noise(noise) = msg {
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// let new = self.decrypt(&noise);
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// Ok(new)
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// } else {
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// Err(ProtocolError::MustBeEncrypted)
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// }
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// } else {
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// Err(ProtocolError::InvalidState)
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// }
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// }
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pub async fn step(
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&mut self,
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mut msg_opt: Option<ProtocolMessage>,
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) -> Result<StepReply, ProtocolError> {
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if self.noise_cipher_state_dec.is_some() {
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if let Some(ProtocolMessage::Noise(noise)) = msg_opt.as_ref() {
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let new = self.decrypt(noise)?;
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msg_opt.replace(new);
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} else {
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return Err(ProtocolError::MustBeEncrypted);
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}
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}
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if msg_opt.is_some() {
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log_info!("RECEIVED: {:?}", msg_opt.as_ref().unwrap());
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}
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match self.state {
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// TODO verify that ID is zero
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FSMstate::Local0 => {
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// CLIENT LOCAL
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if !self.dir.is_server() && msg_opt.is_none() {
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self.state = FSMstate::ClientHello;
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Box::new(Actor::<ClientHello, ServerHello>::new(0, true));
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return Ok(StepReply::NONE);
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}
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// SERVER LOCAL
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else if let Some(msg) = msg_opt.as_ref() {
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if self.dir.is_server() && msg.type_id() == ClientHello::Local.type_id() {
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self.state = FSMstate::ServerHello;
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Box::new(Actor::<ClientHello, ServerHello>::new(msg.id(), false));
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return Ok(StepReply::NONE);
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}
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}
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}
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FSMstate::Noise0 => {
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// CLIENT INITIALIZE NOISE
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if !self.dir.is_server() && msg_opt.is_none() {
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let mut handshake = HandshakeState::<X25519, ChaCha20Poly1305, Blake2b>::new(
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noise_xk(),
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true,
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&[],
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Some(self.from.take().unwrap()),
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None,
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Some(*self.to.unwrap().slice()),
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None,
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);
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let payload = handshake
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.write_message_vec(&[])
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.map_err(|e| ProtocolError::NoiseHandshakeFailed)?;
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let noise = Noise::V0(NoiseV0 { data: payload });
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self.send(noise.into()).await?;
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self.noise_handshake_state = Some(handshake);
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self.state = FSMstate::Noise1;
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return Ok(StepReply::NONE);
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}
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// SERVER INITIALIZE NOISE
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else if let Some(msg) = msg_opt.as_ref() {
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if self.dir.is_server() {
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if let ProtocolMessage::Noise(noise) = msg {
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let mut handshake =
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HandshakeState::<X25519, ChaCha20Poly1305, Blake2b>::new(
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noise_xk(),
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false,
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&[],
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Some(self.from.take().unwrap()),
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None,
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None,
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None,
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);
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let mut payload =
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handshake.read_message_vec(noise.data()).map_err(|e| {
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log_debug!("{:?}", e);
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ProtocolError::NoiseHandshakeFailed
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})?;
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payload = handshake.write_message_vec(&payload).map_err(|e| {
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log_debug!("{:?}", e);
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ProtocolError::NoiseHandshakeFailed
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})?;
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let noise = Noise::V0(NoiseV0 { data: payload });
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self.send(noise.into()).await?;
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self.noise_handshake_state = Some(handshake);
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self.state = FSMstate::Noise2;
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return Ok(StepReply::NONE);
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}
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}
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}
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}
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FSMstate::Noise1 => {
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// CLIENT second round NOISE
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if let Some(msg) = msg_opt.as_ref() {
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if !self.dir.is_server() {
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if let ProtocolMessage::Noise(noise) = msg {
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let handshake = self.noise_handshake_state.as_mut().unwrap();
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let mut payload = handshake
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.read_message_vec(noise.data())
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.map_err(|e| ProtocolError::NoiseHandshakeFailed)?;
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payload = handshake.write_message_vec(&payload).map_err(|e| {
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log_debug!("{:?}", e);
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ProtocolError::NoiseHandshakeFailed
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})?;
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if !handshake.completed() {
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return Err(ProtocolError::NoiseHandshakeFailed);
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}
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let ciphers = handshake.get_ciphers();
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match self.config.as_ref().unwrap() {
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StartConfig::Client(client_config) => {
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let noise3 =
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ClientHello::Noise3(Noise::V0(NoiseV0 { data: payload }));
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self.send(noise3.into()).await?;
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self.state = FSMstate::ClientHello;
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}
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StartConfig::Ext(ext_config) => {
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todo!();
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}
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StartConfig::Core(core_config) => {
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todo!();
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}
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StartConfig::Admin(admin_config) => {
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todo!();
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}
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}
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self.noise_cipher_state_enc = Some(ciphers.0);
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self.noise_cipher_state_dec = Some(ciphers.1);
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self.noise_handshake_state = None;
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return Ok(StepReply::NONE);
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}
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}
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}
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}
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FSMstate::Noise2 => {
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// SERVER second round NOISE
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if let Some(msg) = msg_opt.as_ref() {
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if self.dir.is_server() {
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if let ProtocolMessage::Start(StartProtocol::Client(ClientHello::Noise3(
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noise,
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))) = msg
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{
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let handshake = self.noise_handshake_state.as_mut().unwrap();
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let _ = handshake
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.read_message_vec(noise.data())
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.map_err(|e| ProtocolError::NoiseHandshakeFailed)?;
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if !handshake.completed() {
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return Err(ProtocolError::NoiseHandshakeFailed);
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}
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self.to = Some(PubKey::Ed25519PubKey(handshake.get_rs().unwrap()));
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let ciphers = handshake.get_ciphers();
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self.noise_cipher_state_enc = Some(ciphers.1);
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self.noise_cipher_state_dec = Some(ciphers.0);
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self.noise_handshake_state = None;
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let mut nonce_buf = [0u8; 32];
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getrandom::getrandom(&mut nonce_buf).unwrap();
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self.nonce_for_hello = nonce_buf.to_vec();
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let server_hello = ServerHello::V0(ServerHelloV0 {
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nonce: self.nonce_for_hello.clone(),
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});
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self.state = FSMstate::ServerHello;
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self.send(server_hello.into()).await?;
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return Ok(StepReply::NONE);
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}
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}
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}
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}
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FSMstate::Noise3 => {}
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FSMstate::ExtRequest => {}
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FSMstate::ExtResponse => {}
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FSMstate::ClientHello => {
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if let Some(msg) = msg_opt.as_ref() {
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if !self.dir.is_server() {
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if let ProtocolMessage::ServerHello(hello) = msg {
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if let StartConfig::Client(client_config) =
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self.config.as_ref().unwrap()
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{
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let content = ClientAuthContentV0 {
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user: client_config.user,
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client: client_config.client,
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/// Nonce from ServerHello
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nonce: hello.nonce().clone(),
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};
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let ser = serde_bare::to_vec(&content)?;
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let sig =
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sign(client_config.client_priv, client_config.client, &ser)?;
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let client_auth = ClientAuth::V0(ClientAuthV0 {
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content,
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/// Signature by client key
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sig,
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});
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self.state = FSMstate::ClientAuth;
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self.send(client_auth.into()).await?;
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return Ok(StepReply::NONE);
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}
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}
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}
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}
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}
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FSMstate::ServerHello => {
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if let Some(msg) = msg_opt.as_ref() {
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if self.dir.is_server() {
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if let ProtocolMessage::ClientAuth(client_auth) = msg {
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if *client_auth.nonce() != self.nonce_for_hello {
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return Err(ProtocolError::InvalidNonce);
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}
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let ser = serde_bare::to_vec(&client_auth.content_v0())?;
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let mut result = ProtocolError::NoError;
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let verif = verify(&ser, client_auth.sig(), client_auth.client());
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if verif.is_err() {
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result = verif.unwrap_err().into();
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} else {
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// TODO check that the device has been registered for this user. if not, set result = AccessDenied
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}
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let auth_result = AuthResult::V0(AuthResultV0 {
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result: result.clone() as u16,
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metadata: vec![],
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});
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self.send(auth_result.into()).await?;
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if (result.is_err()) {
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return Err(result);
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}
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log_info!("AUTHENTICATION SUCCESSFUL ! waiting for requests on the server side");
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self.state = FSMstate::AuthResult;
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return Ok(StepReply::NONE);
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}
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}
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}
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}
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FSMstate::ClientAuth => {
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if let Some(msg) = msg_opt.as_ref() {
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if !self.dir.is_server() {
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if let ProtocolMessage::AuthResult(auth_res) = msg {
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if let StartConfig::Client(client_config) =
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self.config.as_ref().unwrap()
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{
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if auth_res.result() != 0 {
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return Err(ProtocolError::AccessDenied);
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}
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self.state = FSMstate::AuthResult;
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log_info!("AUTHENTICATION SUCCESSFUL ! waiting for requests on the client side");
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return Ok(StepReply::NONE);
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}
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}
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}
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}
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}
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FSMstate::AuthResult => {
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if let Some(msg) = msg_opt {
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let id = msg.id();
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if self.dir.is_server() && id > 0 || !self.dir.is_server() && id < 0 {
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return Ok(StepReply::Responder(msg));
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} else if id != 0 {
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return Ok(StepReply::Response(msg));
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}
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}
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}
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}
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Err(ProtocolError::InvalidState)
|
|
}
|
|
}
|
|
|
|
#[derive(Debug)]
|
|
pub struct ConnectionBase {
|
|
fsm: Option<Arc<Mutex<NoiseFSM>>>,
|
|
|
|
sender: Option<Receiver<ConnectionCommand>>,
|
|
receiver: Option<Sender<ConnectionCommand>>,
|
|
sender_tx: Option<Sender<ConnectionCommand>>,
|
|
receiver_tx: Option<Sender<ConnectionCommand>>,
|
|
shutdown: Option<Receiver<NetError>>,
|
|
dir: ConnectionDir,
|
|
next_request_id: SequenceGenerator,
|
|
tp: TransportProtocol,
|
|
|
|
actors: Arc<Mutex<HashMap<i64, Sender<ConnectionCommand>>>>,
|
|
}
|
|
|
|
impl ConnectionBase {
|
|
pub fn new(dir: ConnectionDir, tp: TransportProtocol) -> Self {
|
|
Self {
|
|
fsm: None,
|
|
receiver: None,
|
|
sender: None,
|
|
sender_tx: None,
|
|
receiver_tx: None,
|
|
shutdown: None,
|
|
next_request_id: SequenceGenerator::new(1),
|
|
dir,
|
|
tp,
|
|
actors: Arc::new(Mutex::new(HashMap::new())),
|
|
}
|
|
}
|
|
|
|
pub fn transport_protocol(&self) -> TransportProtocol {
|
|
self.tp
|
|
}
|
|
|
|
pub fn take_shutdown(&mut self) -> Receiver<NetError> {
|
|
self.shutdown.take().unwrap()
|
|
}
|
|
|
|
pub async fn join_shutdown(&mut self) -> Result<(), NetError> {
|
|
match self.take_shutdown().next().await {
|
|
Some(error) => Err(error),
|
|
None => Ok(()),
|
|
}
|
|
}
|
|
|
|
pub fn set_shutdown(&mut self) -> Sender<NetError> {
|
|
let (shutdown_sender, shutdown_receiver) = mpsc::unbounded::<NetError>();
|
|
self.shutdown = Some(shutdown_receiver);
|
|
shutdown_sender
|
|
}
|
|
|
|
pub fn take_sender(&mut self) -> Receiver<ConnectionCommand> {
|
|
self.sender.take().unwrap()
|
|
}
|
|
|
|
pub fn take_receiver(&mut self) -> Sender<ConnectionCommand> {
|
|
self.receiver.take().unwrap()
|
|
}
|
|
|
|
pub fn guard(&mut self, dir: ConnectionDir) -> Result<(), NetError> {
|
|
if self.dir == dir {
|
|
Ok(())
|
|
} else {
|
|
Err(NetError::DirectionAlreadySet)
|
|
}
|
|
}
|
|
|
|
async fn read_loop(
|
|
mut receiver: Receiver<ConnectionCommand>,
|
|
mut sender: Sender<ConnectionCommand>,
|
|
actors: Arc<Mutex<HashMap<i64, Sender<ConnectionCommand>>>>,
|
|
fsm: Arc<Mutex<NoiseFSM>>,
|
|
) -> ResultSend<()> {
|
|
while let Some(msg) = receiver.next().await {
|
|
match msg {
|
|
ConnectionCommand::Close
|
|
| ConnectionCommand::Error(_)
|
|
| ConnectionCommand::ProtocolError(_) => {
|
|
log_info!("EXIT READ LOOP because : {:?}", msg);
|
|
break;
|
|
}
|
|
ConnectionCommand::Msg(proto_msg) => {
|
|
let res;
|
|
{
|
|
let mut locked_fsm = fsm.lock().await;
|
|
res = locked_fsm.step(Some(proto_msg)).await;
|
|
}
|
|
match res {
|
|
Err(e) => {
|
|
if sender
|
|
.send(ConnectionCommand::ProtocolError(e))
|
|
.await
|
|
.is_err()
|
|
{
|
|
break; //TODO test that sending a ProtocolError effectively closes the connection (with ConnectionCommand::Close)
|
|
}
|
|
}
|
|
Ok(StepReply::NONE) => {}
|
|
Ok(StepReply::Responder(responder)) => {
|
|
let r = responder
|
|
.get_actor()
|
|
.respond(responder, Arc::clone(&fsm))
|
|
.await;
|
|
if r.is_err() {
|
|
if sender
|
|
.send(ConnectionCommand::ProtocolError(r.unwrap_err()))
|
|
.await
|
|
.is_err()
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
Ok(StepReply::Response(response)) => {
|
|
let mut lock = actors.lock().await;
|
|
let exists = lock.get_mut(&response.id());
|
|
match exists {
|
|
Some(actor_sender) => {
|
|
if actor_sender
|
|
.send(ConnectionCommand::Msg(response))
|
|
.await
|
|
.is_err()
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
None => {
|
|
if sender
|
|
.send(ConnectionCommand::ProtocolError(
|
|
ProtocolError::ActorError,
|
|
))
|
|
.await
|
|
.is_err()
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
log_info!("END OF READ LOOP");
|
|
Ok(())
|
|
}
|
|
|
|
pub async fn request<
|
|
A: Into<ProtocolMessage> + std::fmt::Debug + Sync + Send + 'static,
|
|
B: TryFrom<ProtocolMessage, Error = ProtocolError> + std::fmt::Debug + Sync + Send + 'static,
|
|
>(
|
|
&self,
|
|
msg: A,
|
|
) -> Result<SoS<B>, ProtocolError> {
|
|
if self.fsm.is_none() {
|
|
return Err(ProtocolError::FsmNotReady);
|
|
}
|
|
|
|
let mut id = self.next_request_id.next_id();
|
|
if self.dir == ConnectionDir::Server {
|
|
id = !id + 1;
|
|
}
|
|
let mut actor = Box::new(Actor::<A, B>::new(id, true));
|
|
self.actors.lock().await.insert(id, actor.get_receiver_tx());
|
|
let mut proto_msg: ProtocolMessage = msg.into();
|
|
proto_msg.set_id(id);
|
|
let res = actor
|
|
.request(proto_msg, Arc::clone(self.fsm.as_ref().unwrap()))
|
|
.await;
|
|
res
|
|
}
|
|
|
|
pub async fn send(&mut self, cmd: ConnectionCommand) {
|
|
let _ = self.sender_tx.as_mut().unwrap().send(cmd).await;
|
|
}
|
|
|
|
// pub async fn inject(&mut self, cmd: ConnectionCommand) {
|
|
// let _ = self.receiver_tx.as_mut().unwrap().send(cmd).await;
|
|
// }
|
|
|
|
// pub async fn close_streams(&mut self) {
|
|
// let _ = self.receiver_tx.as_mut().unwrap().close_channel();
|
|
// let _ = self.sender_tx.as_mut().unwrap().close_channel();
|
|
// }
|
|
|
|
pub async fn close(&mut self) {
|
|
log_info!("closing...");
|
|
self.send(ConnectionCommand::Close).await;
|
|
}
|
|
|
|
pub async fn start(&mut self, config: StartConfig) {
|
|
// BOOTSTRAP the protocol from client-side
|
|
if !self.dir.is_server() {
|
|
let res;
|
|
{
|
|
let mut fsm = self.fsm.as_ref().unwrap().lock().await;
|
|
fsm.config = Some(config);
|
|
res = fsm.step(None).await;
|
|
}
|
|
if let Err(err) = res {
|
|
self.send(ConnectionCommand::ProtocolError(err)).await;
|
|
}
|
|
} else {
|
|
panic!("cannot call start on a server-side connection");
|
|
}
|
|
}
|
|
|
|
pub fn start_read_loop(&mut self, from: Sensitive<[u8; 32]>, to: Option<PubKey>) {
|
|
let (sender_tx, sender_rx) = mpsc::unbounded();
|
|
let (receiver_tx, receiver_rx) = mpsc::unbounded();
|
|
self.sender = Some(sender_rx);
|
|
self.receiver = Some(receiver_tx.clone());
|
|
self.sender_tx = Some(sender_tx.clone());
|
|
self.receiver_tx = Some(receiver_tx);
|
|
|
|
let fsm = Arc::new(Mutex::new(NoiseFSM::new(
|
|
self.tp,
|
|
self.dir.clone(),
|
|
Arc::clone(&self.actors),
|
|
sender_tx.clone(),
|
|
from,
|
|
to,
|
|
)));
|
|
self.fsm = Some(Arc::clone(&fsm));
|
|
|
|
spawn_and_log_error(Self::read_loop(
|
|
receiver_rx,
|
|
sender_tx,
|
|
Arc::clone(&self.actors),
|
|
fsm,
|
|
));
|
|
}
|
|
}
|
|
|
|
mod test {
|
|
|
|
use crate::actor::*;
|
|
use crate::actors::*;
|
|
use crate::types::*;
|
|
use p2p_repo::log::*;
|
|
use std::any::{Any, TypeId};
|
|
|
|
#[async_std::test]
|
|
pub async fn test_connection() {}
|
|
|
|
#[async_std::test]
|
|
pub async fn test_typeid() {
|
|
log_info!(
|
|
"{:?}",
|
|
ClientHello::Noise3(Noise::V0(NoiseV0 { data: vec![] })).type_id()
|
|
);
|
|
let a = Noise::V0(NoiseV0 { data: [].to_vec() });
|
|
log_info!("{:?}", a.type_id());
|
|
log_info!("{:?}", TypeId::of::<Noise>());
|
|
log_info!("{:?}", ClientHello::Local.type_id());
|
|
log_info!("{:?}", TypeId::of::<ClientHello>());
|
|
}
|
|
}
|
|
|