|
|
|
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
|
|
|
// This source code is licensed under both the GPLv2 (found in the
|
|
|
|
// COPYING file in the root directory) and Apache 2.0 License
|
|
|
|
// (found in the LICENSE.Apache file in the root directory).
|
|
|
|
//
|
|
|
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
|
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
|
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
|
|
|
|
|
|
|
#include "file/file_prefetch_buffer.h"
|
|
|
|
|
|
|
|
#include <algorithm>
|
|
|
|
#include <mutex>
|
|
|
|
|
|
|
|
#include "file/random_access_file_reader.h"
|
|
|
|
#include "monitoring/histogram.h"
|
|
|
|
#include "monitoring/iostats_context_imp.h"
|
|
|
|
#include "port/port.h"
|
|
|
|
#include "test_util/sync_point.h"
|
|
|
|
#include "util/random.h"
|
|
|
|
#include "util/rate_limiter.h"
|
|
|
|
|
|
|
|
namespace ROCKSDB_NAMESPACE {
|
|
|
|
Status FilePrefetchBuffer::Prefetch(RandomAccessFileReader* reader,
|
|
|
|
uint64_t offset, size_t n,
|
|
|
|
bool for_compaction) {
|
|
|
|
if (!enable_ || reader == nullptr) {
|
|
|
|
return Status::OK();
|
|
|
|
}
|
|
|
|
size_t alignment = reader->file()->GetRequiredBufferAlignment();
|
|
|
|
size_t offset_ = static_cast<size_t>(offset);
|
|
|
|
uint64_t rounddown_offset = Rounddown(offset_, alignment);
|
|
|
|
uint64_t roundup_end = Roundup(offset_ + n, alignment);
|
|
|
|
uint64_t roundup_len = roundup_end - rounddown_offset;
|
|
|
|
assert(roundup_len >= alignment);
|
|
|
|
assert(roundup_len % alignment == 0);
|
|
|
|
|
|
|
|
// Check if requested bytes are in the existing buffer_.
|
|
|
|
// If all bytes exist -- return.
|
|
|
|
// If only a few bytes exist -- reuse them & read only what is really needed.
|
|
|
|
// This is typically the case of incremental reading of data.
|
|
|
|
// If no bytes exist in buffer -- full pread.
|
|
|
|
|
|
|
|
Status s;
|
|
|
|
uint64_t chunk_offset_in_buffer = 0;
|
|
|
|
uint64_t chunk_len = 0;
|
|
|
|
bool copy_data_to_new_buffer = false;
|
|
|
|
if (buffer_.CurrentSize() > 0 && offset >= buffer_offset_ &&
|
|
|
|
offset <= buffer_offset_ + buffer_.CurrentSize()) {
|
|
|
|
if (offset + n <= buffer_offset_ + buffer_.CurrentSize()) {
|
|
|
|
// All requested bytes are already in the buffer. So no need to Read
|
|
|
|
// again.
|
|
|
|
return s;
|
|
|
|
} else {
|
|
|
|
// Only a few requested bytes are in the buffer. memmove those chunk of
|
|
|
|
// bytes to the beginning, and memcpy them back into the new buffer if a
|
|
|
|
// new buffer is created.
|
|
|
|
chunk_offset_in_buffer =
|
|
|
|
Rounddown(static_cast<size_t>(offset - buffer_offset_), alignment);
|
|
|
|
chunk_len = buffer_.CurrentSize() - chunk_offset_in_buffer;
|
|
|
|
assert(chunk_offset_in_buffer % alignment == 0);
|
|
|
|
assert(chunk_len % alignment == 0);
|
|
|
|
assert(chunk_offset_in_buffer + chunk_len <=
|
|
|
|
buffer_offset_ + buffer_.CurrentSize());
|
|
|
|
if (chunk_len > 0) {
|
|
|
|
copy_data_to_new_buffer = true;
|
|
|
|
} else {
|
|
|
|
// this reset is not necessary, but just to be safe.
|
|
|
|
chunk_offset_in_buffer = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Create a new buffer only if current capacity is not sufficient, and memcopy
|
|
|
|
// bytes from old buffer if needed (i.e., if chunk_len is greater than 0).
|
|
|
|
if (buffer_.Capacity() < roundup_len) {
|
|
|
|
buffer_.Alignment(alignment);
|
|
|
|
buffer_.AllocateNewBuffer(static_cast<size_t>(roundup_len),
|
|
|
|
copy_data_to_new_buffer, chunk_offset_in_buffer,
|
|
|
|
static_cast<size_t>(chunk_len));
|
|
|
|
} else if (chunk_len > 0) {
|
|
|
|
// New buffer not needed. But memmove bytes from tail to the beginning since
|
|
|
|
// chunk_len is greater than 0.
|
|
|
|
buffer_.RefitTail(static_cast<size_t>(chunk_offset_in_buffer),
|
|
|
|
static_cast<size_t>(chunk_len));
|
|
|
|
}
|
|
|
|
|
|
|
|
Slice result;
|
|
|
|
size_t read_len = static_cast<size_t>(roundup_len - chunk_len);
|
|
|
|
s = reader->Read(IOOptions(), rounddown_offset + chunk_len, read_len, &result,
|
|
|
|
buffer_.BufferStart() + chunk_len, nullptr, for_compaction);
|
|
|
|
#ifndef NDEBUG
|
|
|
|
if (!s.ok() || result.size() < read_len) {
|
|
|
|
// Fake an IO error to force db_stress fault injection to ignore
|
|
|
|
// truncated read errors
|
|
|
|
IGNORE_STATUS_IF_ERROR(Status::IOError());
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
if (s.ok()) {
|
|
|
|
buffer_offset_ = rounddown_offset;
|
|
|
|
buffer_.Size(static_cast<size_t>(chunk_len) + result.size());
|
|
|
|
}
|
|
|
|
return s;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool FilePrefetchBuffer::TryReadFromCache(uint64_t offset, size_t n,
|
|
|
|
Slice* result, bool for_compaction) {
|
|
|
|
if (track_min_offset_ && offset < min_offset_read_) {
|
|
|
|
min_offset_read_ = static_cast<size_t>(offset);
|
|
|
|
}
|
|
|
|
if (!enable_ || offset < buffer_offset_) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
// If the buffer contains only a few of the requested bytes:
|
|
|
|
// If readahead is enabled: prefetch the remaining bytes + readadhead bytes
|
|
|
|
// and satisfy the request.
|
|
|
|
// If readahead is not enabled: return false.
|
|
|
|
if (offset + n > buffer_offset_ + buffer_.CurrentSize()) {
|
|
|
|
if (readahead_size_ > 0) {
|
|
|
|
assert(file_reader_ != nullptr);
|
|
|
|
assert(max_readahead_size_ >= readahead_size_);
|
|
|
|
Status s;
|
|
|
|
if (for_compaction) {
|
|
|
|
s = Prefetch(file_reader_, offset, std::max(n, readahead_size_),
|
|
|
|
for_compaction);
|
|
|
|
} else {
|
|
|
|
s = Prefetch(file_reader_, offset, n + readahead_size_, for_compaction);
|
|
|
|
}
|
|
|
|
if (!s.ok()) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
readahead_size_ = std::min(max_readahead_size_, readahead_size_ * 2);
|
|
|
|
} else {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
uint64_t offset_in_buffer = offset - buffer_offset_;
|
|
|
|
*result = Slice(buffer_.BufferStart() + offset_in_buffer, n);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
} // namespace ROCKSDB_NAMESPACE
|