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rocksdb/table/merging_iterator.cc

469 lines
14 KiB

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "table/merging_iterator.h"
#include <string>
#include <vector>
#include "db/dbformat.h"
#include "db/pinned_iterators_manager.h"
#include "memory/arena.h"
#include "monitoring/perf_context_imp.h"
#include "rocksdb/comparator.h"
#include "rocksdb/iterator.h"
#include "rocksdb/options.h"
#include "table/internal_iterator.h"
#include "table/iter_heap.h"
#include "table/iterator_wrapper.h"
#include "test_util/sync_point.h"
#include "util/autovector.h"
#include "util/heap.h"
#include "util/stop_watch.h"
namespace ROCKSDB_NAMESPACE {
// Without anonymous namespace here, we fail the warning -Wmissing-prototypes
namespace {
typedef BinaryHeap<IteratorWrapper*, MaxIteratorComparator> MergerMaxIterHeap;
typedef BinaryHeap<IteratorWrapper*, MinIteratorComparator> MergerMinIterHeap;
} // namespace
const size_t kNumIterReserve = 4;
class MergingIterator : public InternalIterator {
public:
MergingIterator(const InternalKeyComparator* comparator,
InternalIterator** children, int n, bool is_arena_mode,
bool prefix_seek_mode)
: is_arena_mode_(is_arena_mode),
comparator_(comparator),
current_(nullptr),
direction_(kForward),
minHeap_(comparator_),
prefix_seek_mode_(prefix_seek_mode),
pinned_iters_mgr_(nullptr) {
children_.resize(n);
for (int i = 0; i < n; i++) {
children_[i].Set(children[i]);
}
for (auto& child : children_) {
AddToMinHeapOrCheckStatus(&child);
}
current_ = CurrentForward();
}
Change and clarify the relationship between Valid(), status() and Seek*() for all iterators. Also fix some bugs Summary: Before this PR, Iterator/InternalIterator may simultaneously have non-ok status() and Valid() = true. That state means that the last operation failed, but the iterator is nevertheless positioned on some unspecified record. Likely intended uses of that are: * If some sst files are corrupted, a normal iterator can be used to read the data from files that are not corrupted. * When using read_tier = kBlockCacheTier, read the data that's in block cache, skipping over the data that is not. However, this behavior wasn't documented well (and until recently the wiki on github had misleading incorrect information). In the code there's a lot of confusion about the relationship between status() and Valid(), and about whether Seek()/SeekToLast()/etc reset the status or not. There were a number of bugs caused by this confusion, both inside rocksdb and in the code that uses rocksdb (including ours). This PR changes the convention to: * If status() is not ok, Valid() always returns false. * Any seek operation resets status. (Before the PR, it depended on iterator type and on particular error.) This does sacrifice the two use cases listed above, but siying said it's ok. Overview of the changes: * A commit that adds missing status checks in MergingIterator. This fixes a bug that actually affects us, and we need it fixed. `DBIteratorTest.NonBlockingIterationBugRepro` explains the scenario. * Changes to lots of iterator types to make all of them conform to the new convention. Some bug fixes along the way. By far the biggest changes are in DBIter, which is a big messy piece of code; I tried to make it less big and messy but mostly failed. * A stress-test for DBIter, to gain some confidence that I didn't break it. It does a few million random operations on the iterator, while occasionally modifying the underlying data (like ForwardIterator does) and occasionally returning non-ok status from internal iterator. To find the iterator types that needed changes I searched for "public .*Iterator" in the code. Here's an overview of all 27 iterator types: Iterators that didn't need changes: * status() is always ok(), or Valid() is always false: MemTableIterator, ModelIter, TestIterator, KVIter (2 classes with this name anonymous namespaces), LoggingForwardVectorIterator, VectorIterator, MockTableIterator, EmptyIterator, EmptyInternalIterator. * Thin wrappers that always pass through Valid() and status(): ArenaWrappedDBIter, TtlIterator, InternalIteratorFromIterator. Iterators with changes (see inline comments for details): * DBIter - an overhaul: - It used to silently skip corrupted keys (`FindParseableKey()`), which seems dangerous. This PR makes it just stop immediately after encountering a corrupted key, just like it would for other kinds of corruption. Let me know if there was actually some deeper meaning in this behavior and I should put it back. - It had a few code paths silently discarding subiterator's status. The stress test caught a few. - The backwards iteration code path was expecting the internal iterator's set of keys to be immutable. It's probably always true in practice at the moment, since ForwardIterator doesn't support backwards iteration, but this PR fixes it anyway. See added DBIteratorTest.ReverseToForwardBug for an example. - Some parts of backwards iteration code path even did things like `assert(iter_->Valid())` after a seek, which is never a safe assumption. - It used to not reset status on seek for some types of errors. - Some simplifications and better comments. - Some things got more complicated from the added error handling. I'm open to ideas for how to make it nicer. * MergingIterator - check status after every operation on every subiterator, and in some places assert that valid subiterators have ok status. * ForwardIterator - changed to the new convention, also slightly simplified. * ForwardLevelIterator - fixed some bugs and simplified. * LevelIterator - simplified. * TwoLevelIterator - changed to the new convention. Also fixed a bug that would make SeekForPrev() sometimes silently ignore errors from first_level_iter_. * BlockBasedTableIterator - minor changes. * BlockIter - replaced `SetStatus()` with `Invalidate()` to make sure non-ok BlockIter is always invalid. * PlainTableIterator - some seeks used to not reset status. * CuckooTableIterator - tiny code cleanup. * ManagedIterator - fixed some bugs. * BaseDeltaIterator - changed to the new convention and fixed a bug. * BlobDBIterator - seeks used to not reset status. * KeyConvertingIterator - some small change. Closes https://github.com/facebook/rocksdb/pull/3810 Differential Revision: D7888019 Pulled By: al13n321 fbshipit-source-id: 4aaf6d3421c545d16722a815b2fa2e7912bc851d
7 years ago
void considerStatus(Status s) {
if (!s.ok() && status_.ok()) {
status_ = s;
}
}
virtual void AddIterator(InternalIterator* iter) {
assert(direction_ == kForward);
children_.emplace_back(iter);
if (pinned_iters_mgr_) {
iter->SetPinnedItersMgr(pinned_iters_mgr_);
Introduce ReadOptions::pin_data (support zero copy for keys) Summary: This patch update the Iterator API to introduce new functions that allow users to keep the Slices returned by key() valid as long as the Iterator is not deleted ReadOptions::pin_data : If true keep loaded blocks in memory as long as the iterator is not deleted Iterator::IsKeyPinned() : If true, this mean that the Slice returned by key() is valid as long as the iterator is not deleted Also add a new option BlockBasedTableOptions::use_delta_encoding to allow users to disable delta_encoding if needed. Benchmark results (using https://phabricator.fb.com/P20083553) ``` // $ du -h /home/tec/local/normal.4K.Snappy/db10077 // 6.1G /home/tec/local/normal.4K.Snappy/db10077 // $ du -h /home/tec/local/zero.8K.LZ4/db10077 // 6.4G /home/tec/local/zero.8K.LZ4/db10077 // Benchmarks for shard db10077 // _build/opt/rocks/benchmark/rocks_copy_benchmark \ // --normal_db_path="/home/tec/local/normal.4K.Snappy/db10077" \ // --zero_db_path="/home/tec/local/zero.8K.LZ4/db10077" // First run // ============================================================================ // rocks/benchmark/RocksCopyBenchmark.cpp relative time/iter iters/s // ============================================================================ // BM_StringCopy 1.73s 576.97m // BM_StringPiece 103.74% 1.67s 598.55m // ============================================================================ // Match rate : 1000000 / 1000000 // Second run // ============================================================================ // rocks/benchmark/RocksCopyBenchmark.cpp relative time/iter iters/s // ============================================================================ // BM_StringCopy 611.99ms 1.63 // BM_StringPiece 203.76% 300.35ms 3.33 // ============================================================================ // Match rate : 1000000 / 1000000 ``` Test Plan: Unit tests Reviewers: sdong, igor, anthony, yhchiang, rven Reviewed By: rven Subscribers: dhruba, lovro, adsharma Differential Revision: https://reviews.facebook.net/D48999
9 years ago
}
auto new_wrapper = children_.back();
AddToMinHeapOrCheckStatus(&new_wrapper);
if (new_wrapper.Valid()) {
current_ = CurrentForward();
}
}
~MergingIterator() override {
for (auto& child : children_) {
child.DeleteIter(is_arena_mode_);
}
}
bool Valid() const override { return current_ != nullptr && status_.ok(); }
Change and clarify the relationship between Valid(), status() and Seek*() for all iterators. Also fix some bugs Summary: Before this PR, Iterator/InternalIterator may simultaneously have non-ok status() and Valid() = true. That state means that the last operation failed, but the iterator is nevertheless positioned on some unspecified record. Likely intended uses of that are: * If some sst files are corrupted, a normal iterator can be used to read the data from files that are not corrupted. * When using read_tier = kBlockCacheTier, read the data that's in block cache, skipping over the data that is not. However, this behavior wasn't documented well (and until recently the wiki on github had misleading incorrect information). In the code there's a lot of confusion about the relationship between status() and Valid(), and about whether Seek()/SeekToLast()/etc reset the status or not. There were a number of bugs caused by this confusion, both inside rocksdb and in the code that uses rocksdb (including ours). This PR changes the convention to: * If status() is not ok, Valid() always returns false. * Any seek operation resets status. (Before the PR, it depended on iterator type and on particular error.) This does sacrifice the two use cases listed above, but siying said it's ok. Overview of the changes: * A commit that adds missing status checks in MergingIterator. This fixes a bug that actually affects us, and we need it fixed. `DBIteratorTest.NonBlockingIterationBugRepro` explains the scenario. * Changes to lots of iterator types to make all of them conform to the new convention. Some bug fixes along the way. By far the biggest changes are in DBIter, which is a big messy piece of code; I tried to make it less big and messy but mostly failed. * A stress-test for DBIter, to gain some confidence that I didn't break it. It does a few million random operations on the iterator, while occasionally modifying the underlying data (like ForwardIterator does) and occasionally returning non-ok status from internal iterator. To find the iterator types that needed changes I searched for "public .*Iterator" in the code. Here's an overview of all 27 iterator types: Iterators that didn't need changes: * status() is always ok(), or Valid() is always false: MemTableIterator, ModelIter, TestIterator, KVIter (2 classes with this name anonymous namespaces), LoggingForwardVectorIterator, VectorIterator, MockTableIterator, EmptyIterator, EmptyInternalIterator. * Thin wrappers that always pass through Valid() and status(): ArenaWrappedDBIter, TtlIterator, InternalIteratorFromIterator. Iterators with changes (see inline comments for details): * DBIter - an overhaul: - It used to silently skip corrupted keys (`FindParseableKey()`), which seems dangerous. This PR makes it just stop immediately after encountering a corrupted key, just like it would for other kinds of corruption. Let me know if there was actually some deeper meaning in this behavior and I should put it back. - It had a few code paths silently discarding subiterator's status. The stress test caught a few. - The backwards iteration code path was expecting the internal iterator's set of keys to be immutable. It's probably always true in practice at the moment, since ForwardIterator doesn't support backwards iteration, but this PR fixes it anyway. See added DBIteratorTest.ReverseToForwardBug for an example. - Some parts of backwards iteration code path even did things like `assert(iter_->Valid())` after a seek, which is never a safe assumption. - It used to not reset status on seek for some types of errors. - Some simplifications and better comments. - Some things got more complicated from the added error handling. I'm open to ideas for how to make it nicer. * MergingIterator - check status after every operation on every subiterator, and in some places assert that valid subiterators have ok status. * ForwardIterator - changed to the new convention, also slightly simplified. * ForwardLevelIterator - fixed some bugs and simplified. * LevelIterator - simplified. * TwoLevelIterator - changed to the new convention. Also fixed a bug that would make SeekForPrev() sometimes silently ignore errors from first_level_iter_. * BlockBasedTableIterator - minor changes. * BlockIter - replaced `SetStatus()` with `Invalidate()` to make sure non-ok BlockIter is always invalid. * PlainTableIterator - some seeks used to not reset status. * CuckooTableIterator - tiny code cleanup. * ManagedIterator - fixed some bugs. * BaseDeltaIterator - changed to the new convention and fixed a bug. * BlobDBIterator - seeks used to not reset status. * KeyConvertingIterator - some small change. Closes https://github.com/facebook/rocksdb/pull/3810 Differential Revision: D7888019 Pulled By: al13n321 fbshipit-source-id: 4aaf6d3421c545d16722a815b2fa2e7912bc851d
7 years ago
Status status() const override { return status_; }
void SeekToFirst() override {
ClearHeaps();
Change and clarify the relationship between Valid(), status() and Seek*() for all iterators. Also fix some bugs Summary: Before this PR, Iterator/InternalIterator may simultaneously have non-ok status() and Valid() = true. That state means that the last operation failed, but the iterator is nevertheless positioned on some unspecified record. Likely intended uses of that are: * If some sst files are corrupted, a normal iterator can be used to read the data from files that are not corrupted. * When using read_tier = kBlockCacheTier, read the data that's in block cache, skipping over the data that is not. However, this behavior wasn't documented well (and until recently the wiki on github had misleading incorrect information). In the code there's a lot of confusion about the relationship between status() and Valid(), and about whether Seek()/SeekToLast()/etc reset the status or not. There were a number of bugs caused by this confusion, both inside rocksdb and in the code that uses rocksdb (including ours). This PR changes the convention to: * If status() is not ok, Valid() always returns false. * Any seek operation resets status. (Before the PR, it depended on iterator type and on particular error.) This does sacrifice the two use cases listed above, but siying said it's ok. Overview of the changes: * A commit that adds missing status checks in MergingIterator. This fixes a bug that actually affects us, and we need it fixed. `DBIteratorTest.NonBlockingIterationBugRepro` explains the scenario. * Changes to lots of iterator types to make all of them conform to the new convention. Some bug fixes along the way. By far the biggest changes are in DBIter, which is a big messy piece of code; I tried to make it less big and messy but mostly failed. * A stress-test for DBIter, to gain some confidence that I didn't break it. It does a few million random operations on the iterator, while occasionally modifying the underlying data (like ForwardIterator does) and occasionally returning non-ok status from internal iterator. To find the iterator types that needed changes I searched for "public .*Iterator" in the code. Here's an overview of all 27 iterator types: Iterators that didn't need changes: * status() is always ok(), or Valid() is always false: MemTableIterator, ModelIter, TestIterator, KVIter (2 classes with this name anonymous namespaces), LoggingForwardVectorIterator, VectorIterator, MockTableIterator, EmptyIterator, EmptyInternalIterator. * Thin wrappers that always pass through Valid() and status(): ArenaWrappedDBIter, TtlIterator, InternalIteratorFromIterator. Iterators with changes (see inline comments for details): * DBIter - an overhaul: - It used to silently skip corrupted keys (`FindParseableKey()`), which seems dangerous. This PR makes it just stop immediately after encountering a corrupted key, just like it would for other kinds of corruption. Let me know if there was actually some deeper meaning in this behavior and I should put it back. - It had a few code paths silently discarding subiterator's status. The stress test caught a few. - The backwards iteration code path was expecting the internal iterator's set of keys to be immutable. It's probably always true in practice at the moment, since ForwardIterator doesn't support backwards iteration, but this PR fixes it anyway. See added DBIteratorTest.ReverseToForwardBug for an example. - Some parts of backwards iteration code path even did things like `assert(iter_->Valid())` after a seek, which is never a safe assumption. - It used to not reset status on seek for some types of errors. - Some simplifications and better comments. - Some things got more complicated from the added error handling. I'm open to ideas for how to make it nicer. * MergingIterator - check status after every operation on every subiterator, and in some places assert that valid subiterators have ok status. * ForwardIterator - changed to the new convention, also slightly simplified. * ForwardLevelIterator - fixed some bugs and simplified. * LevelIterator - simplified. * TwoLevelIterator - changed to the new convention. Also fixed a bug that would make SeekForPrev() sometimes silently ignore errors from first_level_iter_. * BlockBasedTableIterator - minor changes. * BlockIter - replaced `SetStatus()` with `Invalidate()` to make sure non-ok BlockIter is always invalid. * PlainTableIterator - some seeks used to not reset status. * CuckooTableIterator - tiny code cleanup. * ManagedIterator - fixed some bugs. * BaseDeltaIterator - changed to the new convention and fixed a bug. * BlobDBIterator - seeks used to not reset status. * KeyConvertingIterator - some small change. Closes https://github.com/facebook/rocksdb/pull/3810 Differential Revision: D7888019 Pulled By: al13n321 fbshipit-source-id: 4aaf6d3421c545d16722a815b2fa2e7912bc851d
7 years ago
status_ = Status::OK();
for (auto& child : children_) {
child.SeekToFirst();
AddToMinHeapOrCheckStatus(&child);
}
direction_ = kForward;
current_ = CurrentForward();
}
void SeekToLast() override {
ClearHeaps();
InitMaxHeap();
Change and clarify the relationship between Valid(), status() and Seek*() for all iterators. Also fix some bugs Summary: Before this PR, Iterator/InternalIterator may simultaneously have non-ok status() and Valid() = true. That state means that the last operation failed, but the iterator is nevertheless positioned on some unspecified record. Likely intended uses of that are: * If some sst files are corrupted, a normal iterator can be used to read the data from files that are not corrupted. * When using read_tier = kBlockCacheTier, read the data that's in block cache, skipping over the data that is not. However, this behavior wasn't documented well (and until recently the wiki on github had misleading incorrect information). In the code there's a lot of confusion about the relationship between status() and Valid(), and about whether Seek()/SeekToLast()/etc reset the status or not. There were a number of bugs caused by this confusion, both inside rocksdb and in the code that uses rocksdb (including ours). This PR changes the convention to: * If status() is not ok, Valid() always returns false. * Any seek operation resets status. (Before the PR, it depended on iterator type and on particular error.) This does sacrifice the two use cases listed above, but siying said it's ok. Overview of the changes: * A commit that adds missing status checks in MergingIterator. This fixes a bug that actually affects us, and we need it fixed. `DBIteratorTest.NonBlockingIterationBugRepro` explains the scenario. * Changes to lots of iterator types to make all of them conform to the new convention. Some bug fixes along the way. By far the biggest changes are in DBIter, which is a big messy piece of code; I tried to make it less big and messy but mostly failed. * A stress-test for DBIter, to gain some confidence that I didn't break it. It does a few million random operations on the iterator, while occasionally modifying the underlying data (like ForwardIterator does) and occasionally returning non-ok status from internal iterator. To find the iterator types that needed changes I searched for "public .*Iterator" in the code. Here's an overview of all 27 iterator types: Iterators that didn't need changes: * status() is always ok(), or Valid() is always false: MemTableIterator, ModelIter, TestIterator, KVIter (2 classes with this name anonymous namespaces), LoggingForwardVectorIterator, VectorIterator, MockTableIterator, EmptyIterator, EmptyInternalIterator. * Thin wrappers that always pass through Valid() and status(): ArenaWrappedDBIter, TtlIterator, InternalIteratorFromIterator. Iterators with changes (see inline comments for details): * DBIter - an overhaul: - It used to silently skip corrupted keys (`FindParseableKey()`), which seems dangerous. This PR makes it just stop immediately after encountering a corrupted key, just like it would for other kinds of corruption. Let me know if there was actually some deeper meaning in this behavior and I should put it back. - It had a few code paths silently discarding subiterator's status. The stress test caught a few. - The backwards iteration code path was expecting the internal iterator's set of keys to be immutable. It's probably always true in practice at the moment, since ForwardIterator doesn't support backwards iteration, but this PR fixes it anyway. See added DBIteratorTest.ReverseToForwardBug for an example. - Some parts of backwards iteration code path even did things like `assert(iter_->Valid())` after a seek, which is never a safe assumption. - It used to not reset status on seek for some types of errors. - Some simplifications and better comments. - Some things got more complicated from the added error handling. I'm open to ideas for how to make it nicer. * MergingIterator - check status after every operation on every subiterator, and in some places assert that valid subiterators have ok status. * ForwardIterator - changed to the new convention, also slightly simplified. * ForwardLevelIterator - fixed some bugs and simplified. * LevelIterator - simplified. * TwoLevelIterator - changed to the new convention. Also fixed a bug that would make SeekForPrev() sometimes silently ignore errors from first_level_iter_. * BlockBasedTableIterator - minor changes. * BlockIter - replaced `SetStatus()` with `Invalidate()` to make sure non-ok BlockIter is always invalid. * PlainTableIterator - some seeks used to not reset status. * CuckooTableIterator - tiny code cleanup. * ManagedIterator - fixed some bugs. * BaseDeltaIterator - changed to the new convention and fixed a bug. * BlobDBIterator - seeks used to not reset status. * KeyConvertingIterator - some small change. Closes https://github.com/facebook/rocksdb/pull/3810 Differential Revision: D7888019 Pulled By: al13n321 fbshipit-source-id: 4aaf6d3421c545d16722a815b2fa2e7912bc851d
7 years ago
status_ = Status::OK();
for (auto& child : children_) {
child.SeekToLast();
AddToMaxHeapOrCheckStatus(&child);
}
direction_ = kReverse;
current_ = CurrentReverse();
}
void Seek(const Slice& target) override {
ClearHeaps();
Change and clarify the relationship between Valid(), status() and Seek*() for all iterators. Also fix some bugs Summary: Before this PR, Iterator/InternalIterator may simultaneously have non-ok status() and Valid() = true. That state means that the last operation failed, but the iterator is nevertheless positioned on some unspecified record. Likely intended uses of that are: * If some sst files are corrupted, a normal iterator can be used to read the data from files that are not corrupted. * When using read_tier = kBlockCacheTier, read the data that's in block cache, skipping over the data that is not. However, this behavior wasn't documented well (and until recently the wiki on github had misleading incorrect information). In the code there's a lot of confusion about the relationship between status() and Valid(), and about whether Seek()/SeekToLast()/etc reset the status or not. There were a number of bugs caused by this confusion, both inside rocksdb and in the code that uses rocksdb (including ours). This PR changes the convention to: * If status() is not ok, Valid() always returns false. * Any seek operation resets status. (Before the PR, it depended on iterator type and on particular error.) This does sacrifice the two use cases listed above, but siying said it's ok. Overview of the changes: * A commit that adds missing status checks in MergingIterator. This fixes a bug that actually affects us, and we need it fixed. `DBIteratorTest.NonBlockingIterationBugRepro` explains the scenario. * Changes to lots of iterator types to make all of them conform to the new convention. Some bug fixes along the way. By far the biggest changes are in DBIter, which is a big messy piece of code; I tried to make it less big and messy but mostly failed. * A stress-test for DBIter, to gain some confidence that I didn't break it. It does a few million random operations on the iterator, while occasionally modifying the underlying data (like ForwardIterator does) and occasionally returning non-ok status from internal iterator. To find the iterator types that needed changes I searched for "public .*Iterator" in the code. Here's an overview of all 27 iterator types: Iterators that didn't need changes: * status() is always ok(), or Valid() is always false: MemTableIterator, ModelIter, TestIterator, KVIter (2 classes with this name anonymous namespaces), LoggingForwardVectorIterator, VectorIterator, MockTableIterator, EmptyIterator, EmptyInternalIterator. * Thin wrappers that always pass through Valid() and status(): ArenaWrappedDBIter, TtlIterator, InternalIteratorFromIterator. Iterators with changes (see inline comments for details): * DBIter - an overhaul: - It used to silently skip corrupted keys (`FindParseableKey()`), which seems dangerous. This PR makes it just stop immediately after encountering a corrupted key, just like it would for other kinds of corruption. Let me know if there was actually some deeper meaning in this behavior and I should put it back. - It had a few code paths silently discarding subiterator's status. The stress test caught a few. - The backwards iteration code path was expecting the internal iterator's set of keys to be immutable. It's probably always true in practice at the moment, since ForwardIterator doesn't support backwards iteration, but this PR fixes it anyway. See added DBIteratorTest.ReverseToForwardBug for an example. - Some parts of backwards iteration code path even did things like `assert(iter_->Valid())` after a seek, which is never a safe assumption. - It used to not reset status on seek for some types of errors. - Some simplifications and better comments. - Some things got more complicated from the added error handling. I'm open to ideas for how to make it nicer. * MergingIterator - check status after every operation on every subiterator, and in some places assert that valid subiterators have ok status. * ForwardIterator - changed to the new convention, also slightly simplified. * ForwardLevelIterator - fixed some bugs and simplified. * LevelIterator - simplified. * TwoLevelIterator - changed to the new convention. Also fixed a bug that would make SeekForPrev() sometimes silently ignore errors from first_level_iter_. * BlockBasedTableIterator - minor changes. * BlockIter - replaced `SetStatus()` with `Invalidate()` to make sure non-ok BlockIter is always invalid. * PlainTableIterator - some seeks used to not reset status. * CuckooTableIterator - tiny code cleanup. * ManagedIterator - fixed some bugs. * BaseDeltaIterator - changed to the new convention and fixed a bug. * BlobDBIterator - seeks used to not reset status. * KeyConvertingIterator - some small change. Closes https://github.com/facebook/rocksdb/pull/3810 Differential Revision: D7888019 Pulled By: al13n321 fbshipit-source-id: 4aaf6d3421c545d16722a815b2fa2e7912bc851d
7 years ago
status_ = Status::OK();
for (auto& child : children_) {
{
PERF_TIMER_GUARD(seek_child_seek_time);
child.Seek(target);
}
PERF_COUNTER_ADD(seek_child_seek_count, 1);
{
// Strictly, we timed slightly more than min heap operation,
// but these operations are very cheap.
PERF_TIMER_GUARD(seek_min_heap_time);
AddToMinHeapOrCheckStatus(&child);
}
}
direction_ = kForward;
{
PERF_TIMER_GUARD(seek_min_heap_time);
current_ = CurrentForward();
}
}
void SeekForPrev(const Slice& target) override {
ClearHeaps();
InitMaxHeap();
Change and clarify the relationship between Valid(), status() and Seek*() for all iterators. Also fix some bugs Summary: Before this PR, Iterator/InternalIterator may simultaneously have non-ok status() and Valid() = true. That state means that the last operation failed, but the iterator is nevertheless positioned on some unspecified record. Likely intended uses of that are: * If some sst files are corrupted, a normal iterator can be used to read the data from files that are not corrupted. * When using read_tier = kBlockCacheTier, read the data that's in block cache, skipping over the data that is not. However, this behavior wasn't documented well (and until recently the wiki on github had misleading incorrect information). In the code there's a lot of confusion about the relationship between status() and Valid(), and about whether Seek()/SeekToLast()/etc reset the status or not. There were a number of bugs caused by this confusion, both inside rocksdb and in the code that uses rocksdb (including ours). This PR changes the convention to: * If status() is not ok, Valid() always returns false. * Any seek operation resets status. (Before the PR, it depended on iterator type and on particular error.) This does sacrifice the two use cases listed above, but siying said it's ok. Overview of the changes: * A commit that adds missing status checks in MergingIterator. This fixes a bug that actually affects us, and we need it fixed. `DBIteratorTest.NonBlockingIterationBugRepro` explains the scenario. * Changes to lots of iterator types to make all of them conform to the new convention. Some bug fixes along the way. By far the biggest changes are in DBIter, which is a big messy piece of code; I tried to make it less big and messy but mostly failed. * A stress-test for DBIter, to gain some confidence that I didn't break it. It does a few million random operations on the iterator, while occasionally modifying the underlying data (like ForwardIterator does) and occasionally returning non-ok status from internal iterator. To find the iterator types that needed changes I searched for "public .*Iterator" in the code. Here's an overview of all 27 iterator types: Iterators that didn't need changes: * status() is always ok(), or Valid() is always false: MemTableIterator, ModelIter, TestIterator, KVIter (2 classes with this name anonymous namespaces), LoggingForwardVectorIterator, VectorIterator, MockTableIterator, EmptyIterator, EmptyInternalIterator. * Thin wrappers that always pass through Valid() and status(): ArenaWrappedDBIter, TtlIterator, InternalIteratorFromIterator. Iterators with changes (see inline comments for details): * DBIter - an overhaul: - It used to silently skip corrupted keys (`FindParseableKey()`), which seems dangerous. This PR makes it just stop immediately after encountering a corrupted key, just like it would for other kinds of corruption. Let me know if there was actually some deeper meaning in this behavior and I should put it back. - It had a few code paths silently discarding subiterator's status. The stress test caught a few. - The backwards iteration code path was expecting the internal iterator's set of keys to be immutable. It's probably always true in practice at the moment, since ForwardIterator doesn't support backwards iteration, but this PR fixes it anyway. See added DBIteratorTest.ReverseToForwardBug for an example. - Some parts of backwards iteration code path even did things like `assert(iter_->Valid())` after a seek, which is never a safe assumption. - It used to not reset status on seek for some types of errors. - Some simplifications and better comments. - Some things got more complicated from the added error handling. I'm open to ideas for how to make it nicer. * MergingIterator - check status after every operation on every subiterator, and in some places assert that valid subiterators have ok status. * ForwardIterator - changed to the new convention, also slightly simplified. * ForwardLevelIterator - fixed some bugs and simplified. * LevelIterator - simplified. * TwoLevelIterator - changed to the new convention. Also fixed a bug that would make SeekForPrev() sometimes silently ignore errors from first_level_iter_. * BlockBasedTableIterator - minor changes. * BlockIter - replaced `SetStatus()` with `Invalidate()` to make sure non-ok BlockIter is always invalid. * PlainTableIterator - some seeks used to not reset status. * CuckooTableIterator - tiny code cleanup. * ManagedIterator - fixed some bugs. * BaseDeltaIterator - changed to the new convention and fixed a bug. * BlobDBIterator - seeks used to not reset status. * KeyConvertingIterator - some small change. Closes https://github.com/facebook/rocksdb/pull/3810 Differential Revision: D7888019 Pulled By: al13n321 fbshipit-source-id: 4aaf6d3421c545d16722a815b2fa2e7912bc851d
7 years ago
status_ = Status::OK();
for (auto& child : children_) {
{
PERF_TIMER_GUARD(seek_child_seek_time);
child.SeekForPrev(target);
}
PERF_COUNTER_ADD(seek_child_seek_count, 1);
{
PERF_TIMER_GUARD(seek_max_heap_time);
AddToMaxHeapOrCheckStatus(&child);
}
}
direction_ = kReverse;
{
PERF_TIMER_GUARD(seek_max_heap_time);
current_ = CurrentReverse();
}
}
void Next() override {
assert(Valid());
// Ensure that all children are positioned after key().
// If we are moving in the forward direction, it is already
// true for all of the non-current children since current_ is
// the smallest child and key() == current_->key().
if (direction_ != kForward) {
SwitchToForward();
// The loop advanced all non-current children to be > key() so current_
// should still be strictly the smallest key.
}
// For the heap modifications below to be correct, current_ must be the
// current top of the heap.
assert(current_ == CurrentForward());
// as the current points to the current record. move the iterator forward.
current_->Next();
if (current_->Valid()) {
// current is still valid after the Next() call above. Call
// replace_top() to restore the heap property. When the same child
// iterator yields a sequence of keys, this is cheap.
Change and clarify the relationship between Valid(), status() and Seek*() for all iterators. Also fix some bugs Summary: Before this PR, Iterator/InternalIterator may simultaneously have non-ok status() and Valid() = true. That state means that the last operation failed, but the iterator is nevertheless positioned on some unspecified record. Likely intended uses of that are: * If some sst files are corrupted, a normal iterator can be used to read the data from files that are not corrupted. * When using read_tier = kBlockCacheTier, read the data that's in block cache, skipping over the data that is not. However, this behavior wasn't documented well (and until recently the wiki on github had misleading incorrect information). In the code there's a lot of confusion about the relationship between status() and Valid(), and about whether Seek()/SeekToLast()/etc reset the status or not. There were a number of bugs caused by this confusion, both inside rocksdb and in the code that uses rocksdb (including ours). This PR changes the convention to: * If status() is not ok, Valid() always returns false. * Any seek operation resets status. (Before the PR, it depended on iterator type and on particular error.) This does sacrifice the two use cases listed above, but siying said it's ok. Overview of the changes: * A commit that adds missing status checks in MergingIterator. This fixes a bug that actually affects us, and we need it fixed. `DBIteratorTest.NonBlockingIterationBugRepro` explains the scenario. * Changes to lots of iterator types to make all of them conform to the new convention. Some bug fixes along the way. By far the biggest changes are in DBIter, which is a big messy piece of code; I tried to make it less big and messy but mostly failed. * A stress-test for DBIter, to gain some confidence that I didn't break it. It does a few million random operations on the iterator, while occasionally modifying the underlying data (like ForwardIterator does) and occasionally returning non-ok status from internal iterator. To find the iterator types that needed changes I searched for "public .*Iterator" in the code. Here's an overview of all 27 iterator types: Iterators that didn't need changes: * status() is always ok(), or Valid() is always false: MemTableIterator, ModelIter, TestIterator, KVIter (2 classes with this name anonymous namespaces), LoggingForwardVectorIterator, VectorIterator, MockTableIterator, EmptyIterator, EmptyInternalIterator. * Thin wrappers that always pass through Valid() and status(): ArenaWrappedDBIter, TtlIterator, InternalIteratorFromIterator. Iterators with changes (see inline comments for details): * DBIter - an overhaul: - It used to silently skip corrupted keys (`FindParseableKey()`), which seems dangerous. This PR makes it just stop immediately after encountering a corrupted key, just like it would for other kinds of corruption. Let me know if there was actually some deeper meaning in this behavior and I should put it back. - It had a few code paths silently discarding subiterator's status. The stress test caught a few. - The backwards iteration code path was expecting the internal iterator's set of keys to be immutable. It's probably always true in practice at the moment, since ForwardIterator doesn't support backwards iteration, but this PR fixes it anyway. See added DBIteratorTest.ReverseToForwardBug for an example. - Some parts of backwards iteration code path even did things like `assert(iter_->Valid())` after a seek, which is never a safe assumption. - It used to not reset status on seek for some types of errors. - Some simplifications and better comments. - Some things got more complicated from the added error handling. I'm open to ideas for how to make it nicer. * MergingIterator - check status after every operation on every subiterator, and in some places assert that valid subiterators have ok status. * ForwardIterator - changed to the new convention, also slightly simplified. * ForwardLevelIterator - fixed some bugs and simplified. * LevelIterator - simplified. * TwoLevelIterator - changed to the new convention. Also fixed a bug that would make SeekForPrev() sometimes silently ignore errors from first_level_iter_. * BlockBasedTableIterator - minor changes. * BlockIter - replaced `SetStatus()` with `Invalidate()` to make sure non-ok BlockIter is always invalid. * PlainTableIterator - some seeks used to not reset status. * CuckooTableIterator - tiny code cleanup. * ManagedIterator - fixed some bugs. * BaseDeltaIterator - changed to the new convention and fixed a bug. * BlobDBIterator - seeks used to not reset status. * KeyConvertingIterator - some small change. Closes https://github.com/facebook/rocksdb/pull/3810 Differential Revision: D7888019 Pulled By: al13n321 fbshipit-source-id: 4aaf6d3421c545d16722a815b2fa2e7912bc851d
7 years ago
assert(current_->status().ok());
minHeap_.replace_top(current_);
} else {
// current stopped being valid, remove it from the heap.
Change and clarify the relationship between Valid(), status() and Seek*() for all iterators. Also fix some bugs Summary: Before this PR, Iterator/InternalIterator may simultaneously have non-ok status() and Valid() = true. That state means that the last operation failed, but the iterator is nevertheless positioned on some unspecified record. Likely intended uses of that are: * If some sst files are corrupted, a normal iterator can be used to read the data from files that are not corrupted. * When using read_tier = kBlockCacheTier, read the data that's in block cache, skipping over the data that is not. However, this behavior wasn't documented well (and until recently the wiki on github had misleading incorrect information). In the code there's a lot of confusion about the relationship between status() and Valid(), and about whether Seek()/SeekToLast()/etc reset the status or not. There were a number of bugs caused by this confusion, both inside rocksdb and in the code that uses rocksdb (including ours). This PR changes the convention to: * If status() is not ok, Valid() always returns false. * Any seek operation resets status. (Before the PR, it depended on iterator type and on particular error.) This does sacrifice the two use cases listed above, but siying said it's ok. Overview of the changes: * A commit that adds missing status checks in MergingIterator. This fixes a bug that actually affects us, and we need it fixed. `DBIteratorTest.NonBlockingIterationBugRepro` explains the scenario. * Changes to lots of iterator types to make all of them conform to the new convention. Some bug fixes along the way. By far the biggest changes are in DBIter, which is a big messy piece of code; I tried to make it less big and messy but mostly failed. * A stress-test for DBIter, to gain some confidence that I didn't break it. It does a few million random operations on the iterator, while occasionally modifying the underlying data (like ForwardIterator does) and occasionally returning non-ok status from internal iterator. To find the iterator types that needed changes I searched for "public .*Iterator" in the code. Here's an overview of all 27 iterator types: Iterators that didn't need changes: * status() is always ok(), or Valid() is always false: MemTableIterator, ModelIter, TestIterator, KVIter (2 classes with this name anonymous namespaces), LoggingForwardVectorIterator, VectorIterator, MockTableIterator, EmptyIterator, EmptyInternalIterator. * Thin wrappers that always pass through Valid() and status(): ArenaWrappedDBIter, TtlIterator, InternalIteratorFromIterator. Iterators with changes (see inline comments for details): * DBIter - an overhaul: - It used to silently skip corrupted keys (`FindParseableKey()`), which seems dangerous. This PR makes it just stop immediately after encountering a corrupted key, just like it would for other kinds of corruption. Let me know if there was actually some deeper meaning in this behavior and I should put it back. - It had a few code paths silently discarding subiterator's status. The stress test caught a few. - The backwards iteration code path was expecting the internal iterator's set of keys to be immutable. It's probably always true in practice at the moment, since ForwardIterator doesn't support backwards iteration, but this PR fixes it anyway. See added DBIteratorTest.ReverseToForwardBug for an example. - Some parts of backwards iteration code path even did things like `assert(iter_->Valid())` after a seek, which is never a safe assumption. - It used to not reset status on seek for some types of errors. - Some simplifications and better comments. - Some things got more complicated from the added error handling. I'm open to ideas for how to make it nicer. * MergingIterator - check status after every operation on every subiterator, and in some places assert that valid subiterators have ok status. * ForwardIterator - changed to the new convention, also slightly simplified. * ForwardLevelIterator - fixed some bugs and simplified. * LevelIterator - simplified. * TwoLevelIterator - changed to the new convention. Also fixed a bug that would make SeekForPrev() sometimes silently ignore errors from first_level_iter_. * BlockBasedTableIterator - minor changes. * BlockIter - replaced `SetStatus()` with `Invalidate()` to make sure non-ok BlockIter is always invalid. * PlainTableIterator - some seeks used to not reset status. * CuckooTableIterator - tiny code cleanup. * ManagedIterator - fixed some bugs. * BaseDeltaIterator - changed to the new convention and fixed a bug. * BlobDBIterator - seeks used to not reset status. * KeyConvertingIterator - some small change. Closes https://github.com/facebook/rocksdb/pull/3810 Differential Revision: D7888019 Pulled By: al13n321 fbshipit-source-id: 4aaf6d3421c545d16722a815b2fa2e7912bc851d
7 years ago
considerStatus(current_->status());
minHeap_.pop();
}
current_ = CurrentForward();
}
bool NextAndGetResult(IterateResult* result) override {
Next();
bool is_valid = Valid();
if (is_valid) {
result->key = key();
result->may_be_out_of_upper_bound = MayBeOutOfUpperBound();
}
return is_valid;
}
void Prev() override {
assert(Valid());
// Ensure that all children are positioned before key().
// If we are moving in the reverse direction, it is already
// true for all of the non-current children since current_ is
// the largest child and key() == current_->key().
if (direction_ != kReverse) {
// Otherwise, retreat the non-current children. We retreat current_
// just after the if-block.
SwitchToBackward();
}
// For the heap modifications below to be correct, current_ must be the
// current top of the heap.
assert(current_ == CurrentReverse());
current_->Prev();
if (current_->Valid()) {
// current is still valid after the Prev() call above. Call
// replace_top() to restore the heap property. When the same child
// iterator yields a sequence of keys, this is cheap.
Change and clarify the relationship between Valid(), status() and Seek*() for all iterators. Also fix some bugs Summary: Before this PR, Iterator/InternalIterator may simultaneously have non-ok status() and Valid() = true. That state means that the last operation failed, but the iterator is nevertheless positioned on some unspecified record. Likely intended uses of that are: * If some sst files are corrupted, a normal iterator can be used to read the data from files that are not corrupted. * When using read_tier = kBlockCacheTier, read the data that's in block cache, skipping over the data that is not. However, this behavior wasn't documented well (and until recently the wiki on github had misleading incorrect information). In the code there's a lot of confusion about the relationship between status() and Valid(), and about whether Seek()/SeekToLast()/etc reset the status or not. There were a number of bugs caused by this confusion, both inside rocksdb and in the code that uses rocksdb (including ours). This PR changes the convention to: * If status() is not ok, Valid() always returns false. * Any seek operation resets status. (Before the PR, it depended on iterator type and on particular error.) This does sacrifice the two use cases listed above, but siying said it's ok. Overview of the changes: * A commit that adds missing status checks in MergingIterator. This fixes a bug that actually affects us, and we need it fixed. `DBIteratorTest.NonBlockingIterationBugRepro` explains the scenario. * Changes to lots of iterator types to make all of them conform to the new convention. Some bug fixes along the way. By far the biggest changes are in DBIter, which is a big messy piece of code; I tried to make it less big and messy but mostly failed. * A stress-test for DBIter, to gain some confidence that I didn't break it. It does a few million random operations on the iterator, while occasionally modifying the underlying data (like ForwardIterator does) and occasionally returning non-ok status from internal iterator. To find the iterator types that needed changes I searched for "public .*Iterator" in the code. Here's an overview of all 27 iterator types: Iterators that didn't need changes: * status() is always ok(), or Valid() is always false: MemTableIterator, ModelIter, TestIterator, KVIter (2 classes with this name anonymous namespaces), LoggingForwardVectorIterator, VectorIterator, MockTableIterator, EmptyIterator, EmptyInternalIterator. * Thin wrappers that always pass through Valid() and status(): ArenaWrappedDBIter, TtlIterator, InternalIteratorFromIterator. Iterators with changes (see inline comments for details): * DBIter - an overhaul: - It used to silently skip corrupted keys (`FindParseableKey()`), which seems dangerous. This PR makes it just stop immediately after encountering a corrupted key, just like it would for other kinds of corruption. Let me know if there was actually some deeper meaning in this behavior and I should put it back. - It had a few code paths silently discarding subiterator's status. The stress test caught a few. - The backwards iteration code path was expecting the internal iterator's set of keys to be immutable. It's probably always true in practice at the moment, since ForwardIterator doesn't support backwards iteration, but this PR fixes it anyway. See added DBIteratorTest.ReverseToForwardBug for an example. - Some parts of backwards iteration code path even did things like `assert(iter_->Valid())` after a seek, which is never a safe assumption. - It used to not reset status on seek for some types of errors. - Some simplifications and better comments. - Some things got more complicated from the added error handling. I'm open to ideas for how to make it nicer. * MergingIterator - check status after every operation on every subiterator, and in some places assert that valid subiterators have ok status. * ForwardIterator - changed to the new convention, also slightly simplified. * ForwardLevelIterator - fixed some bugs and simplified. * LevelIterator - simplified. * TwoLevelIterator - changed to the new convention. Also fixed a bug that would make SeekForPrev() sometimes silently ignore errors from first_level_iter_. * BlockBasedTableIterator - minor changes. * BlockIter - replaced `SetStatus()` with `Invalidate()` to make sure non-ok BlockIter is always invalid. * PlainTableIterator - some seeks used to not reset status. * CuckooTableIterator - tiny code cleanup. * ManagedIterator - fixed some bugs. * BaseDeltaIterator - changed to the new convention and fixed a bug. * BlobDBIterator - seeks used to not reset status. * KeyConvertingIterator - some small change. Closes https://github.com/facebook/rocksdb/pull/3810 Differential Revision: D7888019 Pulled By: al13n321 fbshipit-source-id: 4aaf6d3421c545d16722a815b2fa2e7912bc851d
7 years ago
assert(current_->status().ok());
maxHeap_->replace_top(current_);
} else {
// current stopped being valid, remove it from the heap.
Change and clarify the relationship between Valid(), status() and Seek*() for all iterators. Also fix some bugs Summary: Before this PR, Iterator/InternalIterator may simultaneously have non-ok status() and Valid() = true. That state means that the last operation failed, but the iterator is nevertheless positioned on some unspecified record. Likely intended uses of that are: * If some sst files are corrupted, a normal iterator can be used to read the data from files that are not corrupted. * When using read_tier = kBlockCacheTier, read the data that's in block cache, skipping over the data that is not. However, this behavior wasn't documented well (and until recently the wiki on github had misleading incorrect information). In the code there's a lot of confusion about the relationship between status() and Valid(), and about whether Seek()/SeekToLast()/etc reset the status or not. There were a number of bugs caused by this confusion, both inside rocksdb and in the code that uses rocksdb (including ours). This PR changes the convention to: * If status() is not ok, Valid() always returns false. * Any seek operation resets status. (Before the PR, it depended on iterator type and on particular error.) This does sacrifice the two use cases listed above, but siying said it's ok. Overview of the changes: * A commit that adds missing status checks in MergingIterator. This fixes a bug that actually affects us, and we need it fixed. `DBIteratorTest.NonBlockingIterationBugRepro` explains the scenario. * Changes to lots of iterator types to make all of them conform to the new convention. Some bug fixes along the way. By far the biggest changes are in DBIter, which is a big messy piece of code; I tried to make it less big and messy but mostly failed. * A stress-test for DBIter, to gain some confidence that I didn't break it. It does a few million random operations on the iterator, while occasionally modifying the underlying data (like ForwardIterator does) and occasionally returning non-ok status from internal iterator. To find the iterator types that needed changes I searched for "public .*Iterator" in the code. Here's an overview of all 27 iterator types: Iterators that didn't need changes: * status() is always ok(), or Valid() is always false: MemTableIterator, ModelIter, TestIterator, KVIter (2 classes with this name anonymous namespaces), LoggingForwardVectorIterator, VectorIterator, MockTableIterator, EmptyIterator, EmptyInternalIterator. * Thin wrappers that always pass through Valid() and status(): ArenaWrappedDBIter, TtlIterator, InternalIteratorFromIterator. Iterators with changes (see inline comments for details): * DBIter - an overhaul: - It used to silently skip corrupted keys (`FindParseableKey()`), which seems dangerous. This PR makes it just stop immediately after encountering a corrupted key, just like it would for other kinds of corruption. Let me know if there was actually some deeper meaning in this behavior and I should put it back. - It had a few code paths silently discarding subiterator's status. The stress test caught a few. - The backwards iteration code path was expecting the internal iterator's set of keys to be immutable. It's probably always true in practice at the moment, since ForwardIterator doesn't support backwards iteration, but this PR fixes it anyway. See added DBIteratorTest.ReverseToForwardBug for an example. - Some parts of backwards iteration code path even did things like `assert(iter_->Valid())` after a seek, which is never a safe assumption. - It used to not reset status on seek for some types of errors. - Some simplifications and better comments. - Some things got more complicated from the added error handling. I'm open to ideas for how to make it nicer. * MergingIterator - check status after every operation on every subiterator, and in some places assert that valid subiterators have ok status. * ForwardIterator - changed to the new convention, also slightly simplified. * ForwardLevelIterator - fixed some bugs and simplified. * LevelIterator - simplified. * TwoLevelIterator - changed to the new convention. Also fixed a bug that would make SeekForPrev() sometimes silently ignore errors from first_level_iter_. * BlockBasedTableIterator - minor changes. * BlockIter - replaced `SetStatus()` with `Invalidate()` to make sure non-ok BlockIter is always invalid. * PlainTableIterator - some seeks used to not reset status. * CuckooTableIterator - tiny code cleanup. * ManagedIterator - fixed some bugs. * BaseDeltaIterator - changed to the new convention and fixed a bug. * BlobDBIterator - seeks used to not reset status. * KeyConvertingIterator - some small change. Closes https://github.com/facebook/rocksdb/pull/3810 Differential Revision: D7888019 Pulled By: al13n321 fbshipit-source-id: 4aaf6d3421c545d16722a815b2fa2e7912bc851d
7 years ago
considerStatus(current_->status());
maxHeap_->pop();
}
current_ = CurrentReverse();
}
Slice key() const override {
assert(Valid());
return current_->key();
}
Slice value() const override {
assert(Valid());
return current_->value();
}
// Here we simply relay MayBeOutOfLowerBound/MayBeOutOfUpperBound result
// from current child iterator. Potentially as long as one of child iterator
// report out of bound is not possible, we know current key is within bound.
bool MayBeOutOfLowerBound() override {
assert(Valid());
return current_->MayBeOutOfLowerBound();
}
bool MayBeOutOfUpperBound() override {
assert(Valid());
return current_->MayBeOutOfUpperBound();
}
void SetPinnedItersMgr(PinnedIteratorsManager* pinned_iters_mgr) override {
pinned_iters_mgr_ = pinned_iters_mgr;
Introduce ReadOptions::pin_data (support zero copy for keys) Summary: This patch update the Iterator API to introduce new functions that allow users to keep the Slices returned by key() valid as long as the Iterator is not deleted ReadOptions::pin_data : If true keep loaded blocks in memory as long as the iterator is not deleted Iterator::IsKeyPinned() : If true, this mean that the Slice returned by key() is valid as long as the iterator is not deleted Also add a new option BlockBasedTableOptions::use_delta_encoding to allow users to disable delta_encoding if needed. Benchmark results (using https://phabricator.fb.com/P20083553) ``` // $ du -h /home/tec/local/normal.4K.Snappy/db10077 // 6.1G /home/tec/local/normal.4K.Snappy/db10077 // $ du -h /home/tec/local/zero.8K.LZ4/db10077 // 6.4G /home/tec/local/zero.8K.LZ4/db10077 // Benchmarks for shard db10077 // _build/opt/rocks/benchmark/rocks_copy_benchmark \ // --normal_db_path="/home/tec/local/normal.4K.Snappy/db10077" \ // --zero_db_path="/home/tec/local/zero.8K.LZ4/db10077" // First run // ============================================================================ // rocks/benchmark/RocksCopyBenchmark.cpp relative time/iter iters/s // ============================================================================ // BM_StringCopy 1.73s 576.97m // BM_StringPiece 103.74% 1.67s 598.55m // ============================================================================ // Match rate : 1000000 / 1000000 // Second run // ============================================================================ // rocks/benchmark/RocksCopyBenchmark.cpp relative time/iter iters/s // ============================================================================ // BM_StringCopy 611.99ms 1.63 // BM_StringPiece 203.76% 300.35ms 3.33 // ============================================================================ // Match rate : 1000000 / 1000000 ``` Test Plan: Unit tests Reviewers: sdong, igor, anthony, yhchiang, rven Reviewed By: rven Subscribers: dhruba, lovro, adsharma Differential Revision: https://reviews.facebook.net/D48999
9 years ago
for (auto& child : children_) {
child.SetPinnedItersMgr(pinned_iters_mgr);
Introduce ReadOptions::pin_data (support zero copy for keys) Summary: This patch update the Iterator API to introduce new functions that allow users to keep the Slices returned by key() valid as long as the Iterator is not deleted ReadOptions::pin_data : If true keep loaded blocks in memory as long as the iterator is not deleted Iterator::IsKeyPinned() : If true, this mean that the Slice returned by key() is valid as long as the iterator is not deleted Also add a new option BlockBasedTableOptions::use_delta_encoding to allow users to disable delta_encoding if needed. Benchmark results (using https://phabricator.fb.com/P20083553) ``` // $ du -h /home/tec/local/normal.4K.Snappy/db10077 // 6.1G /home/tec/local/normal.4K.Snappy/db10077 // $ du -h /home/tec/local/zero.8K.LZ4/db10077 // 6.4G /home/tec/local/zero.8K.LZ4/db10077 // Benchmarks for shard db10077 // _build/opt/rocks/benchmark/rocks_copy_benchmark \ // --normal_db_path="/home/tec/local/normal.4K.Snappy/db10077" \ // --zero_db_path="/home/tec/local/zero.8K.LZ4/db10077" // First run // ============================================================================ // rocks/benchmark/RocksCopyBenchmark.cpp relative time/iter iters/s // ============================================================================ // BM_StringCopy 1.73s 576.97m // BM_StringPiece 103.74% 1.67s 598.55m // ============================================================================ // Match rate : 1000000 / 1000000 // Second run // ============================================================================ // rocks/benchmark/RocksCopyBenchmark.cpp relative time/iter iters/s // ============================================================================ // BM_StringCopy 611.99ms 1.63 // BM_StringPiece 203.76% 300.35ms 3.33 // ============================================================================ // Match rate : 1000000 / 1000000 ``` Test Plan: Unit tests Reviewers: sdong, igor, anthony, yhchiang, rven Reviewed By: rven Subscribers: dhruba, lovro, adsharma Differential Revision: https://reviews.facebook.net/D48999
9 years ago
}
}
bool IsKeyPinned() const override {
Introduce ReadOptions::pin_data (support zero copy for keys) Summary: This patch update the Iterator API to introduce new functions that allow users to keep the Slices returned by key() valid as long as the Iterator is not deleted ReadOptions::pin_data : If true keep loaded blocks in memory as long as the iterator is not deleted Iterator::IsKeyPinned() : If true, this mean that the Slice returned by key() is valid as long as the iterator is not deleted Also add a new option BlockBasedTableOptions::use_delta_encoding to allow users to disable delta_encoding if needed. Benchmark results (using https://phabricator.fb.com/P20083553) ``` // $ du -h /home/tec/local/normal.4K.Snappy/db10077 // 6.1G /home/tec/local/normal.4K.Snappy/db10077 // $ du -h /home/tec/local/zero.8K.LZ4/db10077 // 6.4G /home/tec/local/zero.8K.LZ4/db10077 // Benchmarks for shard db10077 // _build/opt/rocks/benchmark/rocks_copy_benchmark \ // --normal_db_path="/home/tec/local/normal.4K.Snappy/db10077" \ // --zero_db_path="/home/tec/local/zero.8K.LZ4/db10077" // First run // ============================================================================ // rocks/benchmark/RocksCopyBenchmark.cpp relative time/iter iters/s // ============================================================================ // BM_StringCopy 1.73s 576.97m // BM_StringPiece 103.74% 1.67s 598.55m // ============================================================================ // Match rate : 1000000 / 1000000 // Second run // ============================================================================ // rocks/benchmark/RocksCopyBenchmark.cpp relative time/iter iters/s // ============================================================================ // BM_StringCopy 611.99ms 1.63 // BM_StringPiece 203.76% 300.35ms 3.33 // ============================================================================ // Match rate : 1000000 / 1000000 ``` Test Plan: Unit tests Reviewers: sdong, igor, anthony, yhchiang, rven Reviewed By: rven Subscribers: dhruba, lovro, adsharma Differential Revision: https://reviews.facebook.net/D48999
9 years ago
assert(Valid());
return pinned_iters_mgr_ && pinned_iters_mgr_->PinningEnabled() &&
current_->IsKeyPinned();
Introduce ReadOptions::pin_data (support zero copy for keys) Summary: This patch update the Iterator API to introduce new functions that allow users to keep the Slices returned by key() valid as long as the Iterator is not deleted ReadOptions::pin_data : If true keep loaded blocks in memory as long as the iterator is not deleted Iterator::IsKeyPinned() : If true, this mean that the Slice returned by key() is valid as long as the iterator is not deleted Also add a new option BlockBasedTableOptions::use_delta_encoding to allow users to disable delta_encoding if needed. Benchmark results (using https://phabricator.fb.com/P20083553) ``` // $ du -h /home/tec/local/normal.4K.Snappy/db10077 // 6.1G /home/tec/local/normal.4K.Snappy/db10077 // $ du -h /home/tec/local/zero.8K.LZ4/db10077 // 6.4G /home/tec/local/zero.8K.LZ4/db10077 // Benchmarks for shard db10077 // _build/opt/rocks/benchmark/rocks_copy_benchmark \ // --normal_db_path="/home/tec/local/normal.4K.Snappy/db10077" \ // --zero_db_path="/home/tec/local/zero.8K.LZ4/db10077" // First run // ============================================================================ // rocks/benchmark/RocksCopyBenchmark.cpp relative time/iter iters/s // ============================================================================ // BM_StringCopy 1.73s 576.97m // BM_StringPiece 103.74% 1.67s 598.55m // ============================================================================ // Match rate : 1000000 / 1000000 // Second run // ============================================================================ // rocks/benchmark/RocksCopyBenchmark.cpp relative time/iter iters/s // ============================================================================ // BM_StringCopy 611.99ms 1.63 // BM_StringPiece 203.76% 300.35ms 3.33 // ============================================================================ // Match rate : 1000000 / 1000000 ``` Test Plan: Unit tests Reviewers: sdong, igor, anthony, yhchiang, rven Reviewed By: rven Subscribers: dhruba, lovro, adsharma Differential Revision: https://reviews.facebook.net/D48999
9 years ago
}
bool IsValuePinned() const override {
Introduce FullMergeV2 (eliminate memcpy from merge operators) Summary: This diff update the code to pin the merge operator operands while the merge operation is done, so that we can eliminate the memcpy cost, to do that we need a new public API for FullMerge that replace the std::deque<std::string> with std::vector<Slice> This diff is stacked on top of D56493 and D56511 In this diff we - Update FullMergeV2 arguments to be encapsulated in MergeOperationInput and MergeOperationOutput which will make it easier to add new arguments in the future - Replace std::deque<std::string> with std::vector<Slice> to pass operands - Replace MergeContext std::deque with std::vector (based on a simple benchmark I ran https://gist.github.com/IslamAbdelRahman/78fc86c9ab9f52b1df791e58943fb187) - Allow FullMergeV2 output to be an existing operand ``` [Everything in Memtable | 10K operands | 10 KB each | 1 operand per key] DEBUG_LEVEL=0 make db_bench -j64 && ./db_bench --benchmarks="mergerandom,readseq,readseq,readseq,readseq,readseq" --merge_operator="max" --merge_keys=10000 --num=10000 --disable_auto_compactions --value_size=10240 --write_buffer_size=1000000000 [FullMergeV2] readseq : 0.607 micros/op 1648235 ops/sec; 16121.2 MB/s readseq : 0.478 micros/op 2091546 ops/sec; 20457.2 MB/s readseq : 0.252 micros/op 3972081 ops/sec; 38850.5 MB/s readseq : 0.237 micros/op 4218328 ops/sec; 41259.0 MB/s readseq : 0.247 micros/op 4043927 ops/sec; 39553.2 MB/s [master] readseq : 3.935 micros/op 254140 ops/sec; 2485.7 MB/s readseq : 3.722 micros/op 268657 ops/sec; 2627.7 MB/s readseq : 3.149 micros/op 317605 ops/sec; 3106.5 MB/s readseq : 3.125 micros/op 320024 ops/sec; 3130.1 MB/s readseq : 4.075 micros/op 245374 ops/sec; 2400.0 MB/s ``` ``` [Everything in Memtable | 10K operands | 10 KB each | 10 operand per key] DEBUG_LEVEL=0 make db_bench -j64 && ./db_bench --benchmarks="mergerandom,readseq,readseq,readseq,readseq,readseq" --merge_operator="max" --merge_keys=1000 --num=10000 --disable_auto_compactions --value_size=10240 --write_buffer_size=1000000000 [FullMergeV2] readseq : 3.472 micros/op 288018 ops/sec; 2817.1 MB/s readseq : 2.304 micros/op 434027 ops/sec; 4245.2 MB/s readseq : 1.163 micros/op 859845 ops/sec; 8410.0 MB/s readseq : 1.192 micros/op 838926 ops/sec; 8205.4 MB/s readseq : 1.250 micros/op 800000 ops/sec; 7824.7 MB/s [master] readseq : 24.025 micros/op 41623 ops/sec; 407.1 MB/s readseq : 18.489 micros/op 54086 ops/sec; 529.0 MB/s readseq : 18.693 micros/op 53495 ops/sec; 523.2 MB/s readseq : 23.621 micros/op 42335 ops/sec; 414.1 MB/s readseq : 18.775 micros/op 53262 ops/sec; 521.0 MB/s ``` ``` [Everything in Block cache | 10K operands | 10 KB each | 1 operand per key] [FullMergeV2] $ DEBUG_LEVEL=0 make db_bench -j64 && ./db_bench --benchmarks="readseq,readseq,readseq,readseq,readseq" --merge_operator="max" --num=100000 --db="/dev/shm/merge-random-10K-10KB" --cache_size=1000000000 --use_existing_db --disable_auto_compactions readseq : 14.741 micros/op 67837 ops/sec; 663.5 MB/s readseq : 1.029 micros/op 971446 ops/sec; 9501.6 MB/s readseq : 0.974 micros/op 1026229 ops/sec; 10037.4 MB/s readseq : 0.965 micros/op 1036080 ops/sec; 10133.8 MB/s readseq : 0.943 micros/op 1060657 ops/sec; 10374.2 MB/s [master] readseq : 16.735 micros/op 59755 ops/sec; 584.5 MB/s readseq : 3.029 micros/op 330151 ops/sec; 3229.2 MB/s readseq : 3.136 micros/op 318883 ops/sec; 3119.0 MB/s readseq : 3.065 micros/op 326245 ops/sec; 3191.0 MB/s readseq : 3.014 micros/op 331813 ops/sec; 3245.4 MB/s ``` ``` [Everything in Block cache | 10K operands | 10 KB each | 10 operand per key] DEBUG_LEVEL=0 make db_bench -j64 && ./db_bench --benchmarks="readseq,readseq,readseq,readseq,readseq" --merge_operator="max" --num=100000 --db="/dev/shm/merge-random-10-operands-10K-10KB" --cache_size=1000000000 --use_existing_db --disable_auto_compactions [FullMergeV2] readseq : 24.325 micros/op 41109 ops/sec; 402.1 MB/s readseq : 1.470 micros/op 680272 ops/sec; 6653.7 MB/s readseq : 1.231 micros/op 812347 ops/sec; 7945.5 MB/s readseq : 1.091 micros/op 916590 ops/sec; 8965.1 MB/s readseq : 1.109 micros/op 901713 ops/sec; 8819.6 MB/s [master] readseq : 27.257 micros/op 36687 ops/sec; 358.8 MB/s readseq : 4.443 micros/op 225073 ops/sec; 2201.4 MB/s readseq : 5.830 micros/op 171526 ops/sec; 1677.7 MB/s readseq : 4.173 micros/op 239635 ops/sec; 2343.8 MB/s readseq : 4.150 micros/op 240963 ops/sec; 2356.8 MB/s ``` Test Plan: COMPILE_WITH_ASAN=1 make check -j64 Reviewers: yhchiang, andrewkr, sdong Reviewed By: sdong Subscribers: lovro, andrewkr, dhruba Differential Revision: https://reviews.facebook.net/D57075
8 years ago
assert(Valid());
return pinned_iters_mgr_ && pinned_iters_mgr_->PinningEnabled() &&
current_->IsValuePinned();
}
private:
// Clears heaps for both directions, used when changing direction or seeking
void ClearHeaps();
// Ensures that maxHeap_ is initialized when starting to go in the reverse
// direction
void InitMaxHeap();
bool is_arena_mode_;
const InternalKeyComparator* comparator_;
autovector<IteratorWrapper, kNumIterReserve> children_;
// Cached pointer to child iterator with the current key, or nullptr if no
// child iterators are valid. This is the top of minHeap_ or maxHeap_
// depending on the direction.
IteratorWrapper* current_;
Change and clarify the relationship between Valid(), status() and Seek*() for all iterators. Also fix some bugs Summary: Before this PR, Iterator/InternalIterator may simultaneously have non-ok status() and Valid() = true. That state means that the last operation failed, but the iterator is nevertheless positioned on some unspecified record. Likely intended uses of that are: * If some sst files are corrupted, a normal iterator can be used to read the data from files that are not corrupted. * When using read_tier = kBlockCacheTier, read the data that's in block cache, skipping over the data that is not. However, this behavior wasn't documented well (and until recently the wiki on github had misleading incorrect information). In the code there's a lot of confusion about the relationship between status() and Valid(), and about whether Seek()/SeekToLast()/etc reset the status or not. There were a number of bugs caused by this confusion, both inside rocksdb and in the code that uses rocksdb (including ours). This PR changes the convention to: * If status() is not ok, Valid() always returns false. * Any seek operation resets status. (Before the PR, it depended on iterator type and on particular error.) This does sacrifice the two use cases listed above, but siying said it's ok. Overview of the changes: * A commit that adds missing status checks in MergingIterator. This fixes a bug that actually affects us, and we need it fixed. `DBIteratorTest.NonBlockingIterationBugRepro` explains the scenario. * Changes to lots of iterator types to make all of them conform to the new convention. Some bug fixes along the way. By far the biggest changes are in DBIter, which is a big messy piece of code; I tried to make it less big and messy but mostly failed. * A stress-test for DBIter, to gain some confidence that I didn't break it. It does a few million random operations on the iterator, while occasionally modifying the underlying data (like ForwardIterator does) and occasionally returning non-ok status from internal iterator. To find the iterator types that needed changes I searched for "public .*Iterator" in the code. Here's an overview of all 27 iterator types: Iterators that didn't need changes: * status() is always ok(), or Valid() is always false: MemTableIterator, ModelIter, TestIterator, KVIter (2 classes with this name anonymous namespaces), LoggingForwardVectorIterator, VectorIterator, MockTableIterator, EmptyIterator, EmptyInternalIterator. * Thin wrappers that always pass through Valid() and status(): ArenaWrappedDBIter, TtlIterator, InternalIteratorFromIterator. Iterators with changes (see inline comments for details): * DBIter - an overhaul: - It used to silently skip corrupted keys (`FindParseableKey()`), which seems dangerous. This PR makes it just stop immediately after encountering a corrupted key, just like it would for other kinds of corruption. Let me know if there was actually some deeper meaning in this behavior and I should put it back. - It had a few code paths silently discarding subiterator's status. The stress test caught a few. - The backwards iteration code path was expecting the internal iterator's set of keys to be immutable. It's probably always true in practice at the moment, since ForwardIterator doesn't support backwards iteration, but this PR fixes it anyway. See added DBIteratorTest.ReverseToForwardBug for an example. - Some parts of backwards iteration code path even did things like `assert(iter_->Valid())` after a seek, which is never a safe assumption. - It used to not reset status on seek for some types of errors. - Some simplifications and better comments. - Some things got more complicated from the added error handling. I'm open to ideas for how to make it nicer. * MergingIterator - check status after every operation on every subiterator, and in some places assert that valid subiterators have ok status. * ForwardIterator - changed to the new convention, also slightly simplified. * ForwardLevelIterator - fixed some bugs and simplified. * LevelIterator - simplified. * TwoLevelIterator - changed to the new convention. Also fixed a bug that would make SeekForPrev() sometimes silently ignore errors from first_level_iter_. * BlockBasedTableIterator - minor changes. * BlockIter - replaced `SetStatus()` with `Invalidate()` to make sure non-ok BlockIter is always invalid. * PlainTableIterator - some seeks used to not reset status. * CuckooTableIterator - tiny code cleanup. * ManagedIterator - fixed some bugs. * BaseDeltaIterator - changed to the new convention and fixed a bug. * BlobDBIterator - seeks used to not reset status. * KeyConvertingIterator - some small change. Closes https://github.com/facebook/rocksdb/pull/3810 Differential Revision: D7888019 Pulled By: al13n321 fbshipit-source-id: 4aaf6d3421c545d16722a815b2fa2e7912bc851d
7 years ago
// If any of the children have non-ok status, this is one of them.
Status status_;
// Which direction is the iterator moving?
enum Direction {
kForward,
kReverse
};
Direction direction_;
MergerMinIterHeap minHeap_;
bool prefix_seek_mode_;
// Max heap is used for reverse iteration, which is way less common than
// forward. Lazily initialize it to save memory.
std::unique_ptr<MergerMaxIterHeap> maxHeap_;
PinnedIteratorsManager* pinned_iters_mgr_;
// In forward direction, process a child that is not in the min heap.
// If valid, add to the min heap. Otherwise, check status.
void AddToMinHeapOrCheckStatus(IteratorWrapper*);
// In backward direction, process a child that is not in the max heap.
// If valid, add to the min heap. Otherwise, check status.
void AddToMaxHeapOrCheckStatus(IteratorWrapper*);
void SwitchToForward();
// Switch the direction from forward to backward without changing the
// position. Iterator should still be valid.
void SwitchToBackward();
IteratorWrapper* CurrentForward() const {
assert(direction_ == kForward);
return !minHeap_.empty() ? minHeap_.top() : nullptr;
Replace std::priority_queue in MergingIterator with custom heap Summary: While profiling compaction in our service I noticed a lot of CPU (~15% of compaction) being spent in MergingIterator and key comparison. Looking at the code I found MergingIterator was (understandably) using std::priority_queue for the multiway merge. Keys in our dataset include sequence numbers that increase with time. Adjacent keys in an L0 file are very likely to be adjacent in the full database. Consequently, compaction will often pick a chunk of rows from the same L0 file before switching to another one. It would be great to avoid the O(log K) operation per row while compacting. This diff replaces std::priority_queue with a custom binary heap implementation. It has a "replace top" operation that is cheap when the new top is the same as the old one (i.e. the priority of the top entry is decreased but it still stays on top). Test Plan: make check To test the effect on performance, I generated databases with data patterns that mimic what I describe in the summary (rows have a mostly increasing sequence number). I see a 10-15% CPU decrease for compaction (and a matching throughput improvement on tmpfs). The exact improvement depends on the number of L0 files and the amount of locality. Performance on randomly distributed keys seems on par with the old code. Reviewers: kailiu, sdong, igor Reviewed By: igor Subscribers: yoshinorim, dhruba, tnovak Differential Revision: https://reviews.facebook.net/D29133
9 years ago
}
IteratorWrapper* CurrentReverse() const {
assert(direction_ == kReverse);
assert(maxHeap_);
return !maxHeap_->empty() ? maxHeap_->top() : nullptr;
Replace std::priority_queue in MergingIterator with custom heap Summary: While profiling compaction in our service I noticed a lot of CPU (~15% of compaction) being spent in MergingIterator and key comparison. Looking at the code I found MergingIterator was (understandably) using std::priority_queue for the multiway merge. Keys in our dataset include sequence numbers that increase with time. Adjacent keys in an L0 file are very likely to be adjacent in the full database. Consequently, compaction will often pick a chunk of rows from the same L0 file before switching to another one. It would be great to avoid the O(log K) operation per row while compacting. This diff replaces std::priority_queue with a custom binary heap implementation. It has a "replace top" operation that is cheap when the new top is the same as the old one (i.e. the priority of the top entry is decreased but it still stays on top). Test Plan: make check To test the effect on performance, I generated databases with data patterns that mimic what I describe in the summary (rows have a mostly increasing sequence number). I see a 10-15% CPU decrease for compaction (and a matching throughput improvement on tmpfs). The exact improvement depends on the number of L0 files and the amount of locality. Performance on randomly distributed keys seems on par with the old code. Reviewers: kailiu, sdong, igor Reviewed By: igor Subscribers: yoshinorim, dhruba, tnovak Differential Revision: https://reviews.facebook.net/D29133
9 years ago
}
};
void MergingIterator::AddToMinHeapOrCheckStatus(IteratorWrapper* child) {
if (child->Valid()) {
assert(child->status().ok());
minHeap_.push(child);
} else {
considerStatus(child->status());
}
}
void MergingIterator::AddToMaxHeapOrCheckStatus(IteratorWrapper* child) {
if (child->Valid()) {
assert(child->status().ok());
maxHeap_->push(child);
} else {
considerStatus(child->status());
}
}
void MergingIterator::SwitchToForward() {
// Otherwise, advance the non-current children. We advance current_
// just after the if-block.
ClearHeaps();
Change and clarify the relationship between Valid(), status() and Seek*() for all iterators. Also fix some bugs Summary: Before this PR, Iterator/InternalIterator may simultaneously have non-ok status() and Valid() = true. That state means that the last operation failed, but the iterator is nevertheless positioned on some unspecified record. Likely intended uses of that are: * If some sst files are corrupted, a normal iterator can be used to read the data from files that are not corrupted. * When using read_tier = kBlockCacheTier, read the data that's in block cache, skipping over the data that is not. However, this behavior wasn't documented well (and until recently the wiki on github had misleading incorrect information). In the code there's a lot of confusion about the relationship between status() and Valid(), and about whether Seek()/SeekToLast()/etc reset the status or not. There were a number of bugs caused by this confusion, both inside rocksdb and in the code that uses rocksdb (including ours). This PR changes the convention to: * If status() is not ok, Valid() always returns false. * Any seek operation resets status. (Before the PR, it depended on iterator type and on particular error.) This does sacrifice the two use cases listed above, but siying said it's ok. Overview of the changes: * A commit that adds missing status checks in MergingIterator. This fixes a bug that actually affects us, and we need it fixed. `DBIteratorTest.NonBlockingIterationBugRepro` explains the scenario. * Changes to lots of iterator types to make all of them conform to the new convention. Some bug fixes along the way. By far the biggest changes are in DBIter, which is a big messy piece of code; I tried to make it less big and messy but mostly failed. * A stress-test for DBIter, to gain some confidence that I didn't break it. It does a few million random operations on the iterator, while occasionally modifying the underlying data (like ForwardIterator does) and occasionally returning non-ok status from internal iterator. To find the iterator types that needed changes I searched for "public .*Iterator" in the code. Here's an overview of all 27 iterator types: Iterators that didn't need changes: * status() is always ok(), or Valid() is always false: MemTableIterator, ModelIter, TestIterator, KVIter (2 classes with this name anonymous namespaces), LoggingForwardVectorIterator, VectorIterator, MockTableIterator, EmptyIterator, EmptyInternalIterator. * Thin wrappers that always pass through Valid() and status(): ArenaWrappedDBIter, TtlIterator, InternalIteratorFromIterator. Iterators with changes (see inline comments for details): * DBIter - an overhaul: - It used to silently skip corrupted keys (`FindParseableKey()`), which seems dangerous. This PR makes it just stop immediately after encountering a corrupted key, just like it would for other kinds of corruption. Let me know if there was actually some deeper meaning in this behavior and I should put it back. - It had a few code paths silently discarding subiterator's status. The stress test caught a few. - The backwards iteration code path was expecting the internal iterator's set of keys to be immutable. It's probably always true in practice at the moment, since ForwardIterator doesn't support backwards iteration, but this PR fixes it anyway. See added DBIteratorTest.ReverseToForwardBug for an example. - Some parts of backwards iteration code path even did things like `assert(iter_->Valid())` after a seek, which is never a safe assumption. - It used to not reset status on seek for some types of errors. - Some simplifications and better comments. - Some things got more complicated from the added error handling. I'm open to ideas for how to make it nicer. * MergingIterator - check status after every operation on every subiterator, and in some places assert that valid subiterators have ok status. * ForwardIterator - changed to the new convention, also slightly simplified. * ForwardLevelIterator - fixed some bugs and simplified. * LevelIterator - simplified. * TwoLevelIterator - changed to the new convention. Also fixed a bug that would make SeekForPrev() sometimes silently ignore errors from first_level_iter_. * BlockBasedTableIterator - minor changes. * BlockIter - replaced `SetStatus()` with `Invalidate()` to make sure non-ok BlockIter is always invalid. * PlainTableIterator - some seeks used to not reset status. * CuckooTableIterator - tiny code cleanup. * ManagedIterator - fixed some bugs. * BaseDeltaIterator - changed to the new convention and fixed a bug. * BlobDBIterator - seeks used to not reset status. * KeyConvertingIterator - some small change. Closes https://github.com/facebook/rocksdb/pull/3810 Differential Revision: D7888019 Pulled By: al13n321 fbshipit-source-id: 4aaf6d3421c545d16722a815b2fa2e7912bc851d
7 years ago
Slice target = key();
for (auto& child : children_) {
if (&child != current_) {
Change and clarify the relationship between Valid(), status() and Seek*() for all iterators. Also fix some bugs Summary: Before this PR, Iterator/InternalIterator may simultaneously have non-ok status() and Valid() = true. That state means that the last operation failed, but the iterator is nevertheless positioned on some unspecified record. Likely intended uses of that are: * If some sst files are corrupted, a normal iterator can be used to read the data from files that are not corrupted. * When using read_tier = kBlockCacheTier, read the data that's in block cache, skipping over the data that is not. However, this behavior wasn't documented well (and until recently the wiki on github had misleading incorrect information). In the code there's a lot of confusion about the relationship between status() and Valid(), and about whether Seek()/SeekToLast()/etc reset the status or not. There were a number of bugs caused by this confusion, both inside rocksdb and in the code that uses rocksdb (including ours). This PR changes the convention to: * If status() is not ok, Valid() always returns false. * Any seek operation resets status. (Before the PR, it depended on iterator type and on particular error.) This does sacrifice the two use cases listed above, but siying said it's ok. Overview of the changes: * A commit that adds missing status checks in MergingIterator. This fixes a bug that actually affects us, and we need it fixed. `DBIteratorTest.NonBlockingIterationBugRepro` explains the scenario. * Changes to lots of iterator types to make all of them conform to the new convention. Some bug fixes along the way. By far the biggest changes are in DBIter, which is a big messy piece of code; I tried to make it less big and messy but mostly failed. * A stress-test for DBIter, to gain some confidence that I didn't break it. It does a few million random operations on the iterator, while occasionally modifying the underlying data (like ForwardIterator does) and occasionally returning non-ok status from internal iterator. To find the iterator types that needed changes I searched for "public .*Iterator" in the code. Here's an overview of all 27 iterator types: Iterators that didn't need changes: * status() is always ok(), or Valid() is always false: MemTableIterator, ModelIter, TestIterator, KVIter (2 classes with this name anonymous namespaces), LoggingForwardVectorIterator, VectorIterator, MockTableIterator, EmptyIterator, EmptyInternalIterator. * Thin wrappers that always pass through Valid() and status(): ArenaWrappedDBIter, TtlIterator, InternalIteratorFromIterator. Iterators with changes (see inline comments for details): * DBIter - an overhaul: - It used to silently skip corrupted keys (`FindParseableKey()`), which seems dangerous. This PR makes it just stop immediately after encountering a corrupted key, just like it would for other kinds of corruption. Let me know if there was actually some deeper meaning in this behavior and I should put it back. - It had a few code paths silently discarding subiterator's status. The stress test caught a few. - The backwards iteration code path was expecting the internal iterator's set of keys to be immutable. It's probably always true in practice at the moment, since ForwardIterator doesn't support backwards iteration, but this PR fixes it anyway. See added DBIteratorTest.ReverseToForwardBug for an example. - Some parts of backwards iteration code path even did things like `assert(iter_->Valid())` after a seek, which is never a safe assumption. - It used to not reset status on seek for some types of errors. - Some simplifications and better comments. - Some things got more complicated from the added error handling. I'm open to ideas for how to make it nicer. * MergingIterator - check status after every operation on every subiterator, and in some places assert that valid subiterators have ok status. * ForwardIterator - changed to the new convention, also slightly simplified. * ForwardLevelIterator - fixed some bugs and simplified. * LevelIterator - simplified. * TwoLevelIterator - changed to the new convention. Also fixed a bug that would make SeekForPrev() sometimes silently ignore errors from first_level_iter_. * BlockBasedTableIterator - minor changes. * BlockIter - replaced `SetStatus()` with `Invalidate()` to make sure non-ok BlockIter is always invalid. * PlainTableIterator - some seeks used to not reset status. * CuckooTableIterator - tiny code cleanup. * ManagedIterator - fixed some bugs. * BaseDeltaIterator - changed to the new convention and fixed a bug. * BlobDBIterator - seeks used to not reset status. * KeyConvertingIterator - some small change. Closes https://github.com/facebook/rocksdb/pull/3810 Differential Revision: D7888019 Pulled By: al13n321 fbshipit-source-id: 4aaf6d3421c545d16722a815b2fa2e7912bc851d
7 years ago
child.Seek(target);
if (child.Valid() && comparator_->Equal(target, child.key())) {
assert(child.status().ok());
child.Next();
}
}
AddToMinHeapOrCheckStatus(&child);
}
direction_ = kForward;
}
void MergingIterator::SwitchToBackward() {
ClearHeaps();
InitMaxHeap();
Slice target = key();
for (auto& child : children_) {
if (&child != current_) {
child.SeekForPrev(target);
TEST_SYNC_POINT_CALLBACK("MergeIterator::Prev:BeforePrev", &child);
if (child.Valid() && comparator_->Equal(target, child.key())) {
assert(child.status().ok());
child.Prev();
}
}
AddToMaxHeapOrCheckStatus(&child);
}
direction_ = kReverse;
if (!prefix_seek_mode_) {
// Note that we don't do assert(current_ == CurrentReverse()) here
// because it is possible to have some keys larger than the seek-key
// inserted between Seek() and SeekToLast(), which makes current_ not
// equal to CurrentReverse().
current_ = CurrentReverse();
}
assert(current_ == CurrentReverse());
}
void MergingIterator::ClearHeaps() {
minHeap_.clear();
if (maxHeap_) {
maxHeap_->clear();
}
}
void MergingIterator::InitMaxHeap() {
if (!maxHeap_) {
maxHeap_.reset(new MergerMaxIterHeap(comparator_));
}
}
InternalIterator* NewMergingIterator(const InternalKeyComparator* cmp,
InternalIterator** list, int n,
Arena* arena, bool prefix_seek_mode) {
assert(n >= 0);
if (n == 0) {
return NewEmptyInternalIterator<Slice>(arena);
} else if (n == 1) {
return list[0];
} else {
if (arena == nullptr) {
return new MergingIterator(cmp, list, n, false, prefix_seek_mode);
} else {
auto mem = arena->AllocateAligned(sizeof(MergingIterator));
return new (mem) MergingIterator(cmp, list, n, true, prefix_seek_mode);
}
}
}
MergeIteratorBuilder::MergeIteratorBuilder(
const InternalKeyComparator* comparator, Arena* a, bool prefix_seek_mode)
: first_iter(nullptr), use_merging_iter(false), arena(a) {
auto mem = arena->AllocateAligned(sizeof(MergingIterator));
merge_iter =
new (mem) MergingIterator(comparator, nullptr, 0, true, prefix_seek_mode);
}
MergeIteratorBuilder::~MergeIteratorBuilder() {
if (first_iter != nullptr) {
first_iter->~InternalIterator();
}
if (merge_iter != nullptr) {
merge_iter->~MergingIterator();
}
}
void MergeIteratorBuilder::AddIterator(InternalIterator* iter) {
if (!use_merging_iter && first_iter != nullptr) {
merge_iter->AddIterator(first_iter);
use_merging_iter = true;
first_iter = nullptr;
}
if (use_merging_iter) {
merge_iter->AddIterator(iter);
} else {
first_iter = iter;
}
}
InternalIterator* MergeIteratorBuilder::Finish() {
InternalIterator* ret = nullptr;
if (!use_merging_iter) {
ret = first_iter;
first_iter = nullptr;
} else {
ret = merge_iter;
merge_iter = nullptr;
}
return ret;
}
} // namespace ROCKSDB_NAMESPACE