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rocksdb/utilities/simulator_cache/cache_simulator.h

97 lines
3.3 KiB

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#include "rocksdb/utilities/sim_cache.h"
#include "trace_replay/block_cache_tracer.h"
namespace rocksdb {
// A cache configuration provided by user.
struct CacheConfiguration {
std::string cache_name; // LRU.
uint32_t num_shard_bits;
std::vector<uint64_t>
cache_capacities; // simulate cache capacities in bytes.
bool operator=(const CacheConfiguration& o) const {
return cache_name == o.cache_name && num_shard_bits == o.num_shard_bits;
}
bool operator<(const CacheConfiguration& o) const {
return cache_name < o.cache_name ||
(cache_name == o.cache_name && num_shard_bits < o.num_shard_bits);
}
};
// A cache simulator that runs against a block cache trace.
class CacheSimulator {
public:
CacheSimulator(std::shared_ptr<SimCache> sim_cache);
virtual ~CacheSimulator() = default;
// No copy and move.
CacheSimulator(const CacheSimulator&) = delete;
CacheSimulator& operator=(const CacheSimulator&) = delete;
CacheSimulator(CacheSimulator&&) = delete;
CacheSimulator& operator=(CacheSimulator&&) = delete;
virtual void Access(const BlockCacheTraceRecord& access);
void reset_counter() { sim_cache_->reset_counter(); }
double miss_ratio();
uint64_t total_accesses();
protected:
std::shared_ptr<SimCache> sim_cache_;
};
// A prioritized cache simulator that runs against a block cache trace.
// It inserts missing index/filter/uncompression-dictionary blocks with high
// priority in the cache.
class PrioritizedCacheSimulator : public CacheSimulator {
public:
PrioritizedCacheSimulator(std::shared_ptr<SimCache> sim_cache)
: CacheSimulator(sim_cache) {}
void Access(const BlockCacheTraceRecord& access) override;
};
// A block cache simulator that reports miss ratio curves given a set of cache
// configurations.
class BlockCacheTraceSimulator {
public:
// warmup_seconds: The number of seconds to warmup simulated caches. The
// hit/miss counters are reset after the warmup completes.
BlockCacheTraceSimulator(
uint64_t warmup_seconds, uint32_t downsample_ratio,
const std::vector<CacheConfiguration>& cache_configurations);
~BlockCacheTraceSimulator() = default;
// No copy and move.
BlockCacheTraceSimulator(const BlockCacheTraceSimulator&) = delete;
BlockCacheTraceSimulator& operator=(const BlockCacheTraceSimulator&) = delete;
BlockCacheTraceSimulator(BlockCacheTraceSimulator&&) = delete;
BlockCacheTraceSimulator& operator=(BlockCacheTraceSimulator&&) = delete;
Status InitializeCaches();
void Access(const BlockCacheTraceRecord& access);
const std::map<CacheConfiguration,
std::vector<std::shared_ptr<CacheSimulator>>>&
sim_caches() const {
return sim_caches_;
}
private:
const uint64_t warmup_seconds_;
const uint32_t downsample_ratio_;
const std::vector<CacheConfiguration> cache_configurations_;
bool warmup_complete_ = false;
std::map<CacheConfiguration, std::vector<std::shared_ptr<CacheSimulator>>>
sim_caches_;
uint64_t trace_start_time_ = 0;
};
} // namespace rocksdb