You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
rocksdb/utilities/backupable/backupable_db_test.cc

3874 lines
142 KiB

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#if !defined(ROCKSDB_LITE) && !defined(OS_WIN)
#include "rocksdb/utilities/backupable_db.h"
#include <algorithm>
Add thread safety to BackupEngine, explain more (#8115) Summary: BackupEngine previously had unclear but strict concurrency requirements that the API user must follow for safe use. Now we make that clear, by separating operations into "Read," "Append," and "Write" operations, and specifying which combinations are safe across threads on the same BackupEngine object (previously none; now all, using a read-write lock), and which are safe across different BackupEngine instances open on the same backup_dir. The changes to backupable_db.h should be backward compatible. It is mostly about eliminating copies of what should be the same function and (unsurprisingly) useful documentation comments were often placed on only one of the two copies. With the re-organization, we are also grouping different categories of operations. In the future we might add BackupEngineReadAppendOnly, but that didn't seem necessary. To mark API Read operations 'const', I had to mark some implementation functions 'const' and some fields mutable. Functional changes: * Added RWMutex locking around public API functions to implement thread safety on a single object. To avoid future bugs, this is another internal class layered on top (removing many "override" in BackupEngineImpl). It would be possible to allow more concurrency between operations, rather than mutual exclusion, but IMHO not worth the work. * Fixed a race between Open() (Initialize()) and CreateNewBackup() for different objects on the same backup_dir, where Initialize() could delete the temporary meta file created during CreateNewBackup(). (This was found by the new test.) Also cleaned up a couple of "status checked" TODOs, and improved a checksum mismatch error message to include involved files. Potential follow-up work: * CreateNewBackup has an API wart because it doesn't tell you the BackupID it just created, which makes it of limited use in a multithreaded setting. * We could also consider a Refresh() function to catch up to changes made from another BackupEngine object to the same dir. * Use a lock file to prevent multiple writer BackupEngines, but this won't work on remote filesystems not supporting lock files. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8115 Test Plan: new mini-stress test in backup unit tests, run with gcc, clang, ASC, TSAN, and UBSAN, 100 iterations each. Reviewed By: ajkr Differential Revision: D27347589 Pulled By: pdillinger fbshipit-source-id: 28d82ed2ac672e44085a739ddb19d297dad14b15
4 years ago
#include <array>
#include <cstddef>
#include <cstdint>
More fixes to auto-GarbageCollect in BackupEngine (#6023) Summary: Production: * Fixes GarbageCollect (and auto-GC triggered by PurgeOldBackups, DeleteBackup, or CreateNewBackup) to clean up backup directory independent of current settings (except max_valid_backups_to_open; see issue https://github.com/facebook/rocksdb/issues/4997) and prior settings used with same backup directory. * Fixes GarbageCollect (and auto-GC) not to attempt to remove "." and ".." entries from directories. * Clarifies contract with users in modifying BackupEngine operations. In short, leftovers from any incomplete operation are cleaned up by any subsequent call to that same kind of operation (PurgeOldBackups and DeleteBackup considered the same kind of operation). GarbageCollect is available to clean up after all kinds. (NB: right now PurgeOldBackups and DeleteBackup will clean up after incomplete CreateNewBackup, but we aren't promising to continue that behavior.) Pull Request resolved: https://github.com/facebook/rocksdb/pull/6023 Test Plan: * Refactors open parameters to use an option enum, for readability, etc. (Also fixes an unused parameter bug in the redundant OpenDBAndBackupEngineShareWithChecksum.) * Fixes an apparent bug in ShareTableFilesWithChecksumsTransition in which old backup data was destroyed in the transition to be tested. That test is now augmented to ensure GarbageCollect (or auto-GC) does not remove shared files when BackupEngine is opened with share_table_files=false. * Augments DeleteTmpFiles test to ensure that CreateNewBackup does auto-GC when an incompletely created backup is detected. Differential Revision: D18453559 Pulled By: pdillinger fbshipit-source-id: 5e54e7b08d711b161bc9c656181012b69a8feac4
5 years ago
#include <limits>
Add thread safety to BackupEngine, explain more (#8115) Summary: BackupEngine previously had unclear but strict concurrency requirements that the API user must follow for safe use. Now we make that clear, by separating operations into "Read," "Append," and "Write" operations, and specifying which combinations are safe across threads on the same BackupEngine object (previously none; now all, using a read-write lock), and which are safe across different BackupEngine instances open on the same backup_dir. The changes to backupable_db.h should be backward compatible. It is mostly about eliminating copies of what should be the same function and (unsurprisingly) useful documentation comments were often placed on only one of the two copies. With the re-organization, we are also grouping different categories of operations. In the future we might add BackupEngineReadAppendOnly, but that didn't seem necessary. To mark API Read operations 'const', I had to mark some implementation functions 'const' and some fields mutable. Functional changes: * Added RWMutex locking around public API functions to implement thread safety on a single object. To avoid future bugs, this is another internal class layered on top (removing many "override" in BackupEngineImpl). It would be possible to allow more concurrency between operations, rather than mutual exclusion, but IMHO not worth the work. * Fixed a race between Open() (Initialize()) and CreateNewBackup() for different objects on the same backup_dir, where Initialize() could delete the temporary meta file created during CreateNewBackup(). (This was found by the new test.) Also cleaned up a couple of "status checked" TODOs, and improved a checksum mismatch error message to include involved files. Potential follow-up work: * CreateNewBackup has an API wart because it doesn't tell you the BackupID it just created, which makes it of limited use in a multithreaded setting. * We could also consider a Refresh() function to catch up to changes made from another BackupEngine object to the same dir. * Use a lock file to prevent multiple writer BackupEngines, but this won't work on remote filesystems not supporting lock files. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8115 Test Plan: new mini-stress test in backup unit tests, run with gcc, clang, ASC, TSAN, and UBSAN, 100 iterations each. Reviewed By: ajkr Differential Revision: D27347589 Pulled By: pdillinger fbshipit-source-id: 28d82ed2ac672e44085a739ddb19d297dad14b15
4 years ago
#include <random>
#include <string>
More fixes to auto-GarbageCollect in BackupEngine (#6023) Summary: Production: * Fixes GarbageCollect (and auto-GC triggered by PurgeOldBackups, DeleteBackup, or CreateNewBackup) to clean up backup directory independent of current settings (except max_valid_backups_to_open; see issue https://github.com/facebook/rocksdb/issues/4997) and prior settings used with same backup directory. * Fixes GarbageCollect (and auto-GC) not to attempt to remove "." and ".." entries from directories. * Clarifies contract with users in modifying BackupEngine operations. In short, leftovers from any incomplete operation are cleaned up by any subsequent call to that same kind of operation (PurgeOldBackups and DeleteBackup considered the same kind of operation). GarbageCollect is available to clean up after all kinds. (NB: right now PurgeOldBackups and DeleteBackup will clean up after incomplete CreateNewBackup, but we aren't promising to continue that behavior.) Pull Request resolved: https://github.com/facebook/rocksdb/pull/6023 Test Plan: * Refactors open parameters to use an option enum, for readability, etc. (Also fixes an unused parameter bug in the redundant OpenDBAndBackupEngineShareWithChecksum.) * Fixes an apparent bug in ShareTableFilesWithChecksumsTransition in which old backup data was destroyed in the transition to be tested. That test is now augmented to ensure GarbageCollect (or auto-GC) does not remove shared files when BackupEngine is opened with share_table_files=false. * Augments DeleteTmpFiles test to ensure that CreateNewBackup does auto-GC when an incompletely created backup is detected. Differential Revision: D18453559 Pulled By: pdillinger fbshipit-source-id: 5e54e7b08d711b161bc9c656181012b69a8feac4
5 years ago
#include <utility>
#include "db/db_impl/db_impl.h"
#include "env/env_chroot.h"
#include "file/filename.h"
#include "port/port.h"
#include "port/stack_trace.h"
Add (Live)FileStorageInfo API (#8968) Summary: New classes FileStorageInfo and LiveFileStorageInfo and 'experimental' function DB::GetLiveFilesStorageInfo, which is intended to largely replace several fragmented DB functions needed to create checkpoints and backups. This function is now used to create checkpoints and backups, because it fixes many (probably not all) of the prior complexities of checkpoint not having atomic access to DB metadata. This also ensures strong functional test coverage of the new API. Specifically, much of the old CheckpointImpl::CreateCustomCheckpoint has been migrated to and updated in DBImpl::GetLiveFilesStorageInfo, with the former now calling the latter. Also, the class FileStorageInfo in metadata.h compatibly replaces BackupFileInfo and serves as a new base class for SstFileMetaData. Some old fields of SstFileMetaData are still provided (for now) but deprecated. Although FileStorageInfo::directory is accurate when using db_paths and/or cf_paths, these have never been supported by Checkpoint nor BackupEngine and still are not. This change does now detect these cases and return NotSupported when appropriate. (More work needed for support.) Somehow this change broke ProgressCallbackDuringBackup, but the progress_callback logic was dubious to begin with because it would call the callback based on copy buffer size, not size actually copied. Logic and test updated to track size actually copied per-thread. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8968 Test Plan: tests updated. DB::GetLiveFilesStorageInfo mostly tested by use in CheckpointImpl. DBTest.SnapshotFiles updated to also test GetLiveFilesStorageInfo, including reading the data after DB close. Added CheckpointTest.CheckpointWithDbPath (NotSupported). Reviewed By: siying Differential Revision: D31242045 Pulled By: pdillinger fbshipit-source-id: b183d1ce9799e220daaefd6b3b5365d98de676c0
3 years ago
#include "rocksdb/file_checksum.h"
#include "rocksdb/rate_limiter.h"
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
#include "rocksdb/transaction_log.h"
#include "rocksdb/types.h"
#include "rocksdb/utilities/options_util.h"
#include "test_util/sync_point.h"
#include "test_util/testharness.h"
#include "test_util/testutil.h"
#include "util/cast_util.h"
#include "util/mutexlock.h"
#include "util/random.h"
#include "util/stderr_logger.h"
#include "util/string_util.h"
Begin forward compatibility for new backup meta schema (#8069) Summary: This does not add any new public APIs or published functionality, but adds the ability to read and use (and in tests, write) backups with a new meta file schema, based on the old schema but not forward-compatible (before this change). The new schema enables some capabilities not in the old: * Explicit versioning, so that users get clean error messages the next time we want to break forward compatibility. * Ignoring unrecognized fields (with warning), so that new non-critical features can be added without breaking forward compatibility. * Rejecting future "non-ignorable" fields, so that new features critical to some use-cases could potentially be added outside of linear schema versions, with broken forward compatibility. * Fields at the end of the meta file, such as for checksum of the meta file's contents (up to that point) * New optional 'size' field for each file, which is checked when present * Optionally omitting 'crc32' field, so that we aren't required to have a crc32c checksum for files to take a backup. (E.g. to support backup via hard links and to better support file custom checksums.) Because we do not have a JSON parser and to share code, the new schema is simply derived from the old schema. BackupEngine code is updated to allow missing checksums in some places, and to make that easier, `has_checksum` and `verify_checksum_after_work` are eliminated. Empty `checksum_hex` indicates checksum is unknown. I'm not too afraid of regressing on data integrity, because (a) we have pretty good test coverage of corruption detection in backups, and (b) we are increasingly relying on the DB itself for data integrity rather than it being an exclusive feature of backups. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8069 Test Plan: new unit tests, added to crash test (some local run with boosted backup probability) Reviewed By: ajkr Differential Revision: D27139824 Pulled By: pdillinger fbshipit-source-id: 9e0e4decfb42bb84783d64d2d246456d97e8e8c5
4 years ago
#include "utilities/backupable/backupable_db_impl.h"
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
namespace ROCKSDB_NAMESPACE {
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
namespace {
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
using ShareFilesNaming = BackupableDBOptions::ShareFilesNaming;
const auto kLegacyCrc32cAndFileSize =
BackupableDBOptions::kLegacyCrc32cAndFileSize;
const auto kUseDbSessionId = BackupableDBOptions::kUseDbSessionId;
const auto kFlagIncludeFileSize = BackupableDBOptions::kFlagIncludeFileSize;
const auto kNamingDefault = kUseDbSessionId | kFlagIncludeFileSize;
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
class DummyDB : public StackableDB {
public:
/* implicit */
DummyDB(const Options& options, const std::string& dbname)
: StackableDB(nullptr), options_(options), dbname_(dbname),
deletions_enabled_(true), sequence_number_(0) {}
SequenceNumber GetLatestSequenceNumber() const override {
return ++sequence_number_;
}
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
const std::string& GetName() const override { return dbname_; }
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
Env* GetEnv() const override { return options_.env; }
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
using DB::GetOptions;
Options GetOptions(ColumnFamilyHandle* /*column_family*/) const override {
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
return options_;
}
DBOptions GetDBOptions() const override { return DBOptions(options_); }
Status EnableFileDeletions(bool /*force*/) override {
rocksdb: Replace ASSERT* with EXPECT* in functions that does not return void value Summary: gtest does not use exceptions to fail a unit test by design, and `ASSERT*`s are implemented using `return`. As a consequence we cannot use `ASSERT*` in a function that does not return `void` value ([[ https://code.google.com/p/googletest/wiki/AdvancedGuide#Assertion_Placement | 1]]), and have to fix our existing code. This diff does this in a generic way, with no manual changes. In order to detect all existing `ASSERT*` that are used in functions that doesn't return void value, I change the code to generate compile errors for such cases. In `util/testharness.h` I defined `EXPECT*` assertions, the same way as `ASSERT*`, and redefined `ASSERT*` to return `void`. Then executed: ```lang=bash % USE_CLANG=1 make all -j55 -k 2> build.log % perl -naF: -e 'print "-- -number=".$F[1]." ".$F[0]."\n" if /: error:/' \ build.log | xargs -L 1 perl -spi -e 's/ASSERT/EXPECT/g if $. == $number' % make format ``` After that I reverted back change to `ASSERT*` in `util/testharness.h`. But preserved introduced `EXPECT*`, which is the same as `ASSERT*`. This will be deleted once switched to gtest. This diff is independent and contains manual changes only in `util/testharness.h`. Test Plan: Make sure all tests are passing. ```lang=bash % USE_CLANG=1 make check ``` Reviewers: igor, lgalanis, sdong, yufei.zhu, rven, meyering Reviewed By: meyering Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D33333
10 years ago
EXPECT_TRUE(!deletions_enabled_);
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
deletions_enabled_ = true;
return Status::OK();
}
Status DisableFileDeletions() override {
rocksdb: Replace ASSERT* with EXPECT* in functions that does not return void value Summary: gtest does not use exceptions to fail a unit test by design, and `ASSERT*`s are implemented using `return`. As a consequence we cannot use `ASSERT*` in a function that does not return `void` value ([[ https://code.google.com/p/googletest/wiki/AdvancedGuide#Assertion_Placement | 1]]), and have to fix our existing code. This diff does this in a generic way, with no manual changes. In order to detect all existing `ASSERT*` that are used in functions that doesn't return void value, I change the code to generate compile errors for such cases. In `util/testharness.h` I defined `EXPECT*` assertions, the same way as `ASSERT*`, and redefined `ASSERT*` to return `void`. Then executed: ```lang=bash % USE_CLANG=1 make all -j55 -k 2> build.log % perl -naF: -e 'print "-- -number=".$F[1]." ".$F[0]."\n" if /: error:/' \ build.log | xargs -L 1 perl -spi -e 's/ASSERT/EXPECT/g if $. == $number' % make format ``` After that I reverted back change to `ASSERT*` in `util/testharness.h`. But preserved introduced `EXPECT*`, which is the same as `ASSERT*`. This will be deleted once switched to gtest. This diff is independent and contains manual changes only in `util/testharness.h`. Test Plan: Make sure all tests are passing. ```lang=bash % USE_CLANG=1 make check ``` Reviewers: igor, lgalanis, sdong, yufei.zhu, rven, meyering Reviewed By: meyering Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D33333
10 years ago
EXPECT_TRUE(deletions_enabled_);
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
deletions_enabled_ = false;
return Status::OK();
}
ColumnFamilyHandle* DefaultColumnFamily() const override { return nullptr; }
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
class DummyLogFile : public LogFile {
public:
/* implicit */
DummyLogFile(const std::string& path, bool alive = true)
: path_(path), alive_(alive) {}
std::string PathName() const override { return path_; }
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
uint64_t LogNumber() const override {
// what business do you have calling this method?
ADD_FAILURE();
return 0;
}
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
WalFileType Type() const override {
return alive_ ? kAliveLogFile : kArchivedLogFile;
}
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
SequenceNumber StartSequence() const override {
// this seqnum guarantees the dummy file will be included in the backup
// as long as it is alive.
return kMaxSequenceNumber;
}
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
uint64_t SizeFileBytes() const override { return 0; }
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
private:
std::string path_;
bool alive_;
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
}; // DummyLogFile
Add (Live)FileStorageInfo API (#8968) Summary: New classes FileStorageInfo and LiveFileStorageInfo and 'experimental' function DB::GetLiveFilesStorageInfo, which is intended to largely replace several fragmented DB functions needed to create checkpoints and backups. This function is now used to create checkpoints and backups, because it fixes many (probably not all) of the prior complexities of checkpoint not having atomic access to DB metadata. This also ensures strong functional test coverage of the new API. Specifically, much of the old CheckpointImpl::CreateCustomCheckpoint has been migrated to and updated in DBImpl::GetLiveFilesStorageInfo, with the former now calling the latter. Also, the class FileStorageInfo in metadata.h compatibly replaces BackupFileInfo and serves as a new base class for SstFileMetaData. Some old fields of SstFileMetaData are still provided (for now) but deprecated. Although FileStorageInfo::directory is accurate when using db_paths and/or cf_paths, these have never been supported by Checkpoint nor BackupEngine and still are not. This change does now detect these cases and return NotSupported when appropriate. (More work needed for support.) Somehow this change broke ProgressCallbackDuringBackup, but the progress_callback logic was dubious to begin with because it would call the callback based on copy buffer size, not size actually copied. Logic and test updated to track size actually copied per-thread. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8968 Test Plan: tests updated. DB::GetLiveFilesStorageInfo mostly tested by use in CheckpointImpl. DBTest.SnapshotFiles updated to also test GetLiveFilesStorageInfo, including reading the data after DB close. Added CheckpointTest.CheckpointWithDbPath (NotSupported). Reviewed By: siying Differential Revision: D31242045 Pulled By: pdillinger fbshipit-source-id: b183d1ce9799e220daaefd6b3b5365d98de676c0
3 years ago
Status GetLiveFilesStorageInfo(
const LiveFilesStorageInfoOptions& opts,
std::vector<LiveFileStorageInfo>* files) override {
uint64_t number;
FileType type;
files->clear();
for (auto& f : live_files_) {
bool success = ParseFileName(f, &number, &type);
if (!success) {
return Status::InvalidArgument("Bad file name: " + f);
}
files->emplace_back();
LiveFileStorageInfo& info = files->back();
info.relative_filename = f;
info.directory = dbname_;
info.file_number = number;
info.file_type = type;
if (type == kDescriptorFile) {
info.size = 100; // See TestEnv::GetChildrenFileAttributes below
info.trim_to_size = true;
} else if (type == kCurrentFile) {
info.size = 0;
info.trim_to_size = true;
} else {
info.size = 200; // See TestEnv::GetChildrenFileAttributes below
}
if (opts.include_checksum_info) {
info.file_checksum = kUnknownFileChecksum;
info.file_checksum_func_name = kUnknownFileChecksumFuncName;
}
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
}
return Status::OK();
}
Optimize for serial commits in 2PC Summary: Throughput: 46k tps in our sysbench settings (filling the details later) The idea is to have the simplest change that gives us a reasonable boost in 2PC throughput. Major design changes: 1. The WAL file internal buffer is not flushed after each write. Instead it is flushed before critical operations (WAL copy via fs) or when FlushWAL is called by MySQL. Flushing the WAL buffer is also protected via mutex_. 2. Use two sequence numbers: last seq, and last seq for write. Last seq is the last visible sequence number for reads. Last seq for write is the next sequence number that should be used to write to WAL/memtable. This allows to have a memtable write be in parallel to WAL writes. 3. BatchGroup is not used for writes. This means that we can have parallel writers which changes a major assumption in the code base. To accommodate for that i) allow only 1 WriteImpl that intends to write to memtable via mem_mutex_--which is fine since in 2PC almost all of the memtable writes come via group commit phase which is serial anyway, ii) make all the parts in the code base that assumed to be the only writer (via EnterUnbatched) to also acquire mem_mutex_, iii) stat updates are protected via a stat_mutex_. Note: the first commit has the approach figured out but is not clean. Submitting the PR anyway to get the early feedback on the approach. If we are ok with the approach I will go ahead with this updates: 0) Rebase with Yi's pipelining changes 1) Currently batching is disabled by default to make sure that it will be consistent with all unit tests. Will make this optional via a config. 2) A couple of unit tests are disabled. They need to be updated with the serial commit of 2PC taken into account. 3) Replacing BatchGroup with mem_mutex_ got a bit ugly as it requires releasing mutex_ beforehand (the same way EnterUnbatched does). This needs to be cleaned up. Closes https://github.com/facebook/rocksdb/pull/2345 Differential Revision: D5210732 Pulled By: maysamyabandeh fbshipit-source-id: 78653bd95a35cd1e831e555e0e57bdfd695355a4
8 years ago
// To avoid FlushWAL called on stacked db which is nullptr
Status FlushWAL(bool /*sync*/) override { return Status::OK(); }
Optimize for serial commits in 2PC Summary: Throughput: 46k tps in our sysbench settings (filling the details later) The idea is to have the simplest change that gives us a reasonable boost in 2PC throughput. Major design changes: 1. The WAL file internal buffer is not flushed after each write. Instead it is flushed before critical operations (WAL copy via fs) or when FlushWAL is called by MySQL. Flushing the WAL buffer is also protected via mutex_. 2. Use two sequence numbers: last seq, and last seq for write. Last seq is the last visible sequence number for reads. Last seq for write is the next sequence number that should be used to write to WAL/memtable. This allows to have a memtable write be in parallel to WAL writes. 3. BatchGroup is not used for writes. This means that we can have parallel writers which changes a major assumption in the code base. To accommodate for that i) allow only 1 WriteImpl that intends to write to memtable via mem_mutex_--which is fine since in 2PC almost all of the memtable writes come via group commit phase which is serial anyway, ii) make all the parts in the code base that assumed to be the only writer (via EnterUnbatched) to also acquire mem_mutex_, iii) stat updates are protected via a stat_mutex_. Note: the first commit has the approach figured out but is not clean. Submitting the PR anyway to get the early feedback on the approach. If we are ok with the approach I will go ahead with this updates: 0) Rebase with Yi's pipelining changes 1) Currently batching is disabled by default to make sure that it will be consistent with all unit tests. Will make this optional via a config. 2) A couple of unit tests are disabled. They need to be updated with the serial commit of 2PC taken into account. 3) Replacing BatchGroup with mem_mutex_ got a bit ugly as it requires releasing mutex_ beforehand (the same way EnterUnbatched does). This needs to be cleaned up. Closes https://github.com/facebook/rocksdb/pull/2345 Differential Revision: D5210732 Pulled By: maysamyabandeh fbshipit-source-id: 78653bd95a35cd1e831e555e0e57bdfd695355a4
8 years ago
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
std::vector<std::string> live_files_;
Add (Live)FileStorageInfo API (#8968) Summary: New classes FileStorageInfo and LiveFileStorageInfo and 'experimental' function DB::GetLiveFilesStorageInfo, which is intended to largely replace several fragmented DB functions needed to create checkpoints and backups. This function is now used to create checkpoints and backups, because it fixes many (probably not all) of the prior complexities of checkpoint not having atomic access to DB metadata. This also ensures strong functional test coverage of the new API. Specifically, much of the old CheckpointImpl::CreateCustomCheckpoint has been migrated to and updated in DBImpl::GetLiveFilesStorageInfo, with the former now calling the latter. Also, the class FileStorageInfo in metadata.h compatibly replaces BackupFileInfo and serves as a new base class for SstFileMetaData. Some old fields of SstFileMetaData are still provided (for now) but deprecated. Although FileStorageInfo::directory is accurate when using db_paths and/or cf_paths, these have never been supported by Checkpoint nor BackupEngine and still are not. This change does now detect these cases and return NotSupported when appropriate. (More work needed for support.) Somehow this change broke ProgressCallbackDuringBackup, but the progress_callback logic was dubious to begin with because it would call the callback based on copy buffer size, not size actually copied. Logic and test updated to track size actually copied per-thread. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8968 Test Plan: tests updated. DB::GetLiveFilesStorageInfo mostly tested by use in CheckpointImpl. DBTest.SnapshotFiles updated to also test GetLiveFilesStorageInfo, including reading the data after DB close. Added CheckpointTest.CheckpointWithDbPath (NotSupported). Reviewed By: siying Differential Revision: D31242045 Pulled By: pdillinger fbshipit-source-id: b183d1ce9799e220daaefd6b3b5365d98de676c0
3 years ago
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
private:
Options options_;
std::string dbname_;
bool deletions_enabled_;
mutable SequenceNumber sequence_number_;
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
}; // DummyDB
class TestEnv : public EnvWrapper {
public:
explicit TestEnv(Env* t) : EnvWrapper(t) {}
class DummySequentialFile : public SequentialFile {
public:
explicit DummySequentialFile(bool fail_reads)
: SequentialFile(), rnd_(5), fail_reads_(fail_reads) {}
Status Read(size_t n, Slice* result, char* scratch) override {
if (fail_reads_) {
return Status::IOError();
}
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
size_t read_size = (n > size_left) ? size_left : n;
for (size_t i = 0; i < read_size; ++i) {
scratch[i] = rnd_.Next() & 255;
}
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
*result = Slice(scratch, read_size);
size_left -= read_size;
return Status::OK();
}
Status Skip(uint64_t n) override {
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
size_left = (n > size_left) ? size_left - n : 0;
return Status::OK();
}
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
private:
size_t size_left = 200;
Random rnd_;
bool fail_reads_;
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
};
Status NewSequentialFile(const std::string& f,
std::unique_ptr<SequentialFile>* r,
const EnvOptions& options) override {
MutexLock l(&mutex_);
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
if (dummy_sequential_file_) {
r->reset(
new TestEnv::DummySequentialFile(dummy_sequential_file_fail_reads_));
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
return Status::OK();
} else {
Status s = EnvWrapper::NewSequentialFile(f, r, options);
if (s.ok()) {
if ((*r)->use_direct_io()) {
++num_direct_seq_readers_;
}
++num_seq_readers_;
}
return s;
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
}
}
Status NewWritableFile(const std::string& f, std::unique_ptr<WritableFile>* r,
const EnvOptions& options) override {
MutexLock l(&mutex_);
written_files_.push_back(f);
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
if (limit_written_files_ <= 0) {
return Status::NotSupported("Sorry, can't do this");
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
}
limit_written_files_--;
Status s = EnvWrapper::NewWritableFile(f, r, options);
if (s.ok()) {
if ((*r)->use_direct_io()) {
++num_direct_writers_;
}
++num_writers_;
}
return s;
}
Status NewRandomAccessFile(const std::string& fname,
std::unique_ptr<RandomAccessFile>* result,
const EnvOptions& options) override {
MutexLock l(&mutex_);
Status s = EnvWrapper::NewRandomAccessFile(fname, result, options);
if (s.ok()) {
if ((*result)->use_direct_io()) {
++num_direct_rand_readers_;
}
++num_rand_readers_;
}
return s;
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
}
Status DeleteFile(const std::string& fname) override {
MutexLock l(&mutex_);
if (fail_delete_files_) {
return Status::IOError();
}
rocksdb: Replace ASSERT* with EXPECT* in functions that does not return void value Summary: gtest does not use exceptions to fail a unit test by design, and `ASSERT*`s are implemented using `return`. As a consequence we cannot use `ASSERT*` in a function that does not return `void` value ([[ https://code.google.com/p/googletest/wiki/AdvancedGuide#Assertion_Placement | 1]]), and have to fix our existing code. This diff does this in a generic way, with no manual changes. In order to detect all existing `ASSERT*` that are used in functions that doesn't return void value, I change the code to generate compile errors for such cases. In `util/testharness.h` I defined `EXPECT*` assertions, the same way as `ASSERT*`, and redefined `ASSERT*` to return `void`. Then executed: ```lang=bash % USE_CLANG=1 make all -j55 -k 2> build.log % perl -naF: -e 'print "-- -number=".$F[1]." ".$F[0]."\n" if /: error:/' \ build.log | xargs -L 1 perl -spi -e 's/ASSERT/EXPECT/g if $. == $number' % make format ``` After that I reverted back change to `ASSERT*` in `util/testharness.h`. But preserved introduced `EXPECT*`, which is the same as `ASSERT*`. This will be deleted once switched to gtest. This diff is independent and contains manual changes only in `util/testharness.h`. Test Plan: Make sure all tests are passing. ```lang=bash % USE_CLANG=1 make check ``` Reviewers: igor, lgalanis, sdong, yufei.zhu, rven, meyering Reviewed By: meyering Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D33333
10 years ago
EXPECT_GT(limit_delete_files_, 0U);
limit_delete_files_--;
return EnvWrapper::DeleteFile(fname);
}
Status DeleteDir(const std::string& dirname) override {
MutexLock l(&mutex_);
if (fail_delete_files_) {
return Status::IOError();
}
return EnvWrapper::DeleteDir(dirname);
}
void AssertWrittenFiles(std::vector<std::string>& should_have_written) {
MutexLock l(&mutex_);
std::sort(should_have_written.begin(), should_have_written.end());
std::sort(written_files_.begin(), written_files_.end());
ASSERT_EQ(should_have_written, written_files_);
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
}
void ClearWrittenFiles() {
MutexLock l(&mutex_);
written_files_.clear();
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
}
void SetLimitWrittenFiles(uint64_t limit) {
MutexLock l(&mutex_);
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
limit_written_files_ = limit;
}
void SetLimitDeleteFiles(uint64_t limit) {
MutexLock l(&mutex_);
limit_delete_files_ = limit;
}
void SetDeleteFileFailure(bool fail) {
MutexLock l(&mutex_);
fail_delete_files_ = fail;
}
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
void SetDummySequentialFile(bool dummy_sequential_file) {
MutexLock l(&mutex_);
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
dummy_sequential_file_ = dummy_sequential_file;
}
void SetDummySequentialFileFailReads(bool dummy_sequential_file_fail_reads) {
MutexLock l(&mutex_);
dummy_sequential_file_fail_reads_ = dummy_sequential_file_fail_reads;
}
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
void SetGetChildrenFailure(bool fail) { get_children_failure_ = fail; }
Status GetChildren(const std::string& dir,
std::vector<std::string>* r) override {
if (get_children_failure_) {
return Status::IOError("SimulatedFailure");
}
return EnvWrapper::GetChildren(dir, r);
}
// Some test cases do not actually create the test files (e.g., see
// DummyDB::live_files_) - for those cases, we mock those files' attributes
// so CreateNewBackup() can get their attributes.
void SetFilenamesForMockedAttrs(const std::vector<std::string>& filenames) {
filenames_for_mocked_attrs_ = filenames;
}
Status GetChildrenFileAttributes(
const std::string& dir, std::vector<Env::FileAttributes>* r) override {
if (filenames_for_mocked_attrs_.size() > 0) {
for (const auto& filename : filenames_for_mocked_attrs_) {
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
uint64_t size_bytes = 200; // Match TestEnv
if (filename.find("MANIFEST") == 0) {
size_bytes = 100; // Match DummyDB::GetLiveFiles
}
Add (Live)FileStorageInfo API (#8968) Summary: New classes FileStorageInfo and LiveFileStorageInfo and 'experimental' function DB::GetLiveFilesStorageInfo, which is intended to largely replace several fragmented DB functions needed to create checkpoints and backups. This function is now used to create checkpoints and backups, because it fixes many (probably not all) of the prior complexities of checkpoint not having atomic access to DB metadata. This also ensures strong functional test coverage of the new API. Specifically, much of the old CheckpointImpl::CreateCustomCheckpoint has been migrated to and updated in DBImpl::GetLiveFilesStorageInfo, with the former now calling the latter. Also, the class FileStorageInfo in metadata.h compatibly replaces BackupFileInfo and serves as a new base class for SstFileMetaData. Some old fields of SstFileMetaData are still provided (for now) but deprecated. Although FileStorageInfo::directory is accurate when using db_paths and/or cf_paths, these have never been supported by Checkpoint nor BackupEngine and still are not. This change does now detect these cases and return NotSupported when appropriate. (More work needed for support.) Somehow this change broke ProgressCallbackDuringBackup, but the progress_callback logic was dubious to begin with because it would call the callback based on copy buffer size, not size actually copied. Logic and test updated to track size actually copied per-thread. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8968 Test Plan: tests updated. DB::GetLiveFilesStorageInfo mostly tested by use in CheckpointImpl. DBTest.SnapshotFiles updated to also test GetLiveFilesStorageInfo, including reading the data after DB close. Added CheckpointTest.CheckpointWithDbPath (NotSupported). Reviewed By: siying Differential Revision: D31242045 Pulled By: pdillinger fbshipit-source-id: b183d1ce9799e220daaefd6b3b5365d98de676c0
3 years ago
r->push_back({dir + "/" + filename, size_bytes});
}
return Status::OK();
}
return EnvWrapper::GetChildrenFileAttributes(dir, r);
}
Status GetFileSize(const std::string& path, uint64_t* size_bytes) override {
if (filenames_for_mocked_attrs_.size() > 0) {
Add (Live)FileStorageInfo API (#8968) Summary: New classes FileStorageInfo and LiveFileStorageInfo and 'experimental' function DB::GetLiveFilesStorageInfo, which is intended to largely replace several fragmented DB functions needed to create checkpoints and backups. This function is now used to create checkpoints and backups, because it fixes many (probably not all) of the prior complexities of checkpoint not having atomic access to DB metadata. This also ensures strong functional test coverage of the new API. Specifically, much of the old CheckpointImpl::CreateCustomCheckpoint has been migrated to and updated in DBImpl::GetLiveFilesStorageInfo, with the former now calling the latter. Also, the class FileStorageInfo in metadata.h compatibly replaces BackupFileInfo and serves as a new base class for SstFileMetaData. Some old fields of SstFileMetaData are still provided (for now) but deprecated. Although FileStorageInfo::directory is accurate when using db_paths and/or cf_paths, these have never been supported by Checkpoint nor BackupEngine and still are not. This change does now detect these cases and return NotSupported when appropriate. (More work needed for support.) Somehow this change broke ProgressCallbackDuringBackup, but the progress_callback logic was dubious to begin with because it would call the callback based on copy buffer size, not size actually copied. Logic and test updated to track size actually copied per-thread. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8968 Test Plan: tests updated. DB::GetLiveFilesStorageInfo mostly tested by use in CheckpointImpl. DBTest.SnapshotFiles updated to also test GetLiveFilesStorageInfo, including reading the data after DB close. Added CheckpointTest.CheckpointWithDbPath (NotSupported). Reviewed By: siying Differential Revision: D31242045 Pulled By: pdillinger fbshipit-source-id: b183d1ce9799e220daaefd6b3b5365d98de676c0
3 years ago
auto fname = path.substr(path.find_last_of('/') + 1);
auto filename_iter = std::find(filenames_for_mocked_attrs_.begin(),
filenames_for_mocked_attrs_.end(), fname);
if (filename_iter != filenames_for_mocked_attrs_.end()) {
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
*size_bytes = 200; // Match TestEnv
if (fname.find("MANIFEST") == 0) {
*size_bytes = 100; // Match DummyDB::GetLiveFiles
}
return Status::OK();
}
return Status::NotFound(fname);
}
return EnvWrapper::GetFileSize(path, size_bytes);
}
void SetCreateDirIfMissingFailure(bool fail) {
create_dir_if_missing_failure_ = fail;
}
Status CreateDirIfMissing(const std::string& d) override {
if (create_dir_if_missing_failure_) {
return Status::IOError("SimulatedFailure");
}
return EnvWrapper::CreateDirIfMissing(d);
}
void SetNewDirectoryFailure(bool fail) { new_directory_failure_ = fail; }
Status NewDirectory(const std::string& name,
std::unique_ptr<Directory>* result) override {
if (new_directory_failure_) {
return Status::IOError("SimulatedFailure");
}
return EnvWrapper::NewDirectory(name, result);
}
void ClearFileOpenCounters() {
MutexLock l(&mutex_);
num_rand_readers_ = 0;
num_direct_rand_readers_ = 0;
num_seq_readers_ = 0;
num_direct_seq_readers_ = 0;
num_writers_ = 0;
num_direct_writers_ = 0;
}
int num_rand_readers() { return num_rand_readers_; }
int num_direct_rand_readers() { return num_direct_rand_readers_; }
int num_seq_readers() { return num_seq_readers_; }
int num_direct_seq_readers() { return num_direct_seq_readers_; }
int num_writers() { return num_writers_; }
int num_direct_writers() { return num_direct_writers_; }
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
private:
port::Mutex mutex_;
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
bool dummy_sequential_file_ = false;
bool dummy_sequential_file_fail_reads_ = false;
std::vector<std::string> written_files_;
std::vector<std::string> filenames_for_mocked_attrs_;
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
uint64_t limit_written_files_ = 1000000;
uint64_t limit_delete_files_ = 1000000;
bool fail_delete_files_ = false;
bool get_children_failure_ = false;
bool create_dir_if_missing_failure_ = false;
bool new_directory_failure_ = false;
// Keeps track of how many files of each type were successfully opened, and
// out of those, how many were opened with direct I/O.
std::atomic<int> num_rand_readers_;
std::atomic<int> num_direct_rand_readers_;
std::atomic<int> num_seq_readers_;
std::atomic<int> num_direct_seq_readers_;
std::atomic<int> num_writers_;
std::atomic<int> num_direct_writers_;
}; // TestEnv
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
class FileManager : public EnvWrapper {
public:
explicit FileManager(Env* t) : EnvWrapper(t), rnd_(5) {}
Status GetRandomFileInDir(const std::string& dir, std::string* fname,
uint64_t* fsize) {
std::vector<FileAttributes> children;
auto s = GetChildrenFileAttributes(dir, &children);
if (!s.ok()) {
return s;
} else if (children.size() <= 2) { // . and ..
return Status::NotFound("Empty directory: " + dir);
}
assert(fname != nullptr);
while (true) {
int i = rnd_.Next() % children.size();
fname->assign(dir + "/" + children[i].name);
*fsize = children[i].size_bytes;
return Status::OK();
}
// should never get here
assert(false);
return Status::NotFound("");
}
Status DeleteRandomFileInDir(const std::string& dir) {
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
std::vector<std::string> children;
Status s = GetChildren(dir, &children);
if (!s.ok()) {
return s;
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
}
while (true) {
int i = rnd_.Next() % children.size();
return DeleteFile(dir + "/" + children[i]);
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
}
// should never get here
assert(false);
return Status::NotFound("");
}
Status AppendToRandomFileInDir(const std::string& dir,
const std::string& data) {
std::vector<std::string> children;
Status s = GetChildren(dir, &children);
if (!s.ok()) {
return s;
}
while (true) {
int i = rnd_.Next() % children.size();
return WriteToFile(dir + "/" + children[i], data);
}
// should never get here
assert(false);
return Status::NotFound("");
}
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
Status CorruptFile(const std::string& fname, uint64_t bytes_to_corrupt) {
std::string file_contents;
Status s = ReadFileToString(this, fname, &file_contents);
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
if (!s.ok()) {
return s;
}
s = DeleteFile(fname);
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
if (!s.ok()) {
return s;
}
for (uint64_t i = 0; i < bytes_to_corrupt; ++i) {
std::string tmp = rnd_.RandomString(1);
file_contents[rnd_.Next() % file_contents.size()] = tmp[0];
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
}
return WriteToFile(fname, file_contents);
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
}
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
Status CorruptFileStart(const std::string& fname) {
std::string to_xor = "blah";
std::string file_contents;
Status s = ReadFileToString(this, fname, &file_contents);
if (!s.ok()) {
return s;
}
s = DeleteFile(fname);
if (!s.ok()) {
return s;
}
for (size_t i = 0; i < to_xor.size(); ++i) {
file_contents[i] ^= to_xor[i];
}
return WriteToFile(fname, file_contents);
}
Status CorruptChecksum(const std::string& fname, bool appear_valid) {
std::string metadata;
Status s = ReadFileToString(this, fname, &metadata);
if (!s.ok()) {
return s;
}
s = DeleteFile(fname);
if (!s.ok()) {
return s;
}
auto pos = metadata.find("private");
if (pos == std::string::npos) {
return Status::Corruption("private file is expected");
}
pos = metadata.find(" crc32 ", pos + 6);
if (pos == std::string::npos) {
return Status::Corruption("checksum not found");
}
if (metadata.size() < pos + 7) {
return Status::Corruption("bad CRC32 checksum value");
}
if (appear_valid) {
if (metadata[pos + 8] == '\n') {
// single digit value, safe to insert one more digit
metadata.insert(pos + 8, 1, '0');
} else {
metadata.erase(pos + 8, 1);
}
} else {
metadata[pos + 7] = 'a';
}
return WriteToFile(fname, metadata);
}
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
Status WriteToFile(const std::string& fname, const std::string& data) {
std::unique_ptr<WritableFile> file;
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
EnvOptions env_options;
env_options.use_mmap_writes = false;
Status s = EnvWrapper::NewWritableFile(fname, &file, env_options);
if (!s.ok()) {
return s;
}
return file->Append(Slice(data));
}
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
private:
Random rnd_;
}; // FileManager
// utility functions
namespace {
enum FillDBFlushAction {
kFlushMost,
kFlushAll,
kAutoFlushOnly,
};
// Many tests in this file expect FillDB to write at least one sst file,
// so the default behavior (if not kAutoFlushOnly) of FillDB is to force
// a flush. But to ensure coverage of the WAL file case, we also (by default)
// do one Put after the Flush (kFlushMost).
size_t FillDB(DB* db, int from, int to,
FillDBFlushAction flush_action = kFlushMost) {
size_t bytes_written = 0;
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
for (int i = from; i < to; ++i) {
std::string key = "testkey" + ToString(i);
std::string value = "testvalue" + ToString(i);
bytes_written += key.size() + value.size();
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
rocksdb: Replace ASSERT* with EXPECT* in functions that does not return void value Summary: gtest does not use exceptions to fail a unit test by design, and `ASSERT*`s are implemented using `return`. As a consequence we cannot use `ASSERT*` in a function that does not return `void` value ([[ https://code.google.com/p/googletest/wiki/AdvancedGuide#Assertion_Placement | 1]]), and have to fix our existing code. This diff does this in a generic way, with no manual changes. In order to detect all existing `ASSERT*` that are used in functions that doesn't return void value, I change the code to generate compile errors for such cases. In `util/testharness.h` I defined `EXPECT*` assertions, the same way as `ASSERT*`, and redefined `ASSERT*` to return `void`. Then executed: ```lang=bash % USE_CLANG=1 make all -j55 -k 2> build.log % perl -naF: -e 'print "-- -number=".$F[1]." ".$F[0]."\n" if /: error:/' \ build.log | xargs -L 1 perl -spi -e 's/ASSERT/EXPECT/g if $. == $number' % make format ``` After that I reverted back change to `ASSERT*` in `util/testharness.h`. But preserved introduced `EXPECT*`, which is the same as `ASSERT*`. This will be deleted once switched to gtest. This diff is independent and contains manual changes only in `util/testharness.h`. Test Plan: Make sure all tests are passing. ```lang=bash % USE_CLANG=1 make check ``` Reviewers: igor, lgalanis, sdong, yufei.zhu, rven, meyering Reviewed By: meyering Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D33333
10 years ago
EXPECT_OK(db->Put(WriteOptions(), Slice(key), Slice(value)));
if (flush_action == kFlushMost && i == to - 2) {
EXPECT_OK(db->Flush(FlushOptions()));
}
}
if (flush_action == kFlushAll) {
EXPECT_OK(db->Flush(FlushOptions()));
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
}
return bytes_written;
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
}
void AssertExists(DB* db, int from, int to) {
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
for (int i = from; i < to; ++i) {
std::string key = "testkey" + ToString(i);
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
std::string value;
Status s = db->Get(ReadOptions(), Slice(key), &value);
ASSERT_EQ(value, "testvalue" + ToString(i));
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
}
}
void AssertEmpty(DB* db, int from, int to) {
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
for (int i = from; i < to; ++i) {
std::string key = "testkey" + ToString(i);
std::string value = "testvalue" + ToString(i);
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
Status s = db->Get(ReadOptions(), Slice(key), &value);
ASSERT_TRUE(s.IsNotFound());
}
}
} // namespace
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
class BackupEngineTest : public testing::Test {
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
public:
More fixes to auto-GarbageCollect in BackupEngine (#6023) Summary: Production: * Fixes GarbageCollect (and auto-GC triggered by PurgeOldBackups, DeleteBackup, or CreateNewBackup) to clean up backup directory independent of current settings (except max_valid_backups_to_open; see issue https://github.com/facebook/rocksdb/issues/4997) and prior settings used with same backup directory. * Fixes GarbageCollect (and auto-GC) not to attempt to remove "." and ".." entries from directories. * Clarifies contract with users in modifying BackupEngine operations. In short, leftovers from any incomplete operation are cleaned up by any subsequent call to that same kind of operation (PurgeOldBackups and DeleteBackup considered the same kind of operation). GarbageCollect is available to clean up after all kinds. (NB: right now PurgeOldBackups and DeleteBackup will clean up after incomplete CreateNewBackup, but we aren't promising to continue that behavior.) Pull Request resolved: https://github.com/facebook/rocksdb/pull/6023 Test Plan: * Refactors open parameters to use an option enum, for readability, etc. (Also fixes an unused parameter bug in the redundant OpenDBAndBackupEngineShareWithChecksum.) * Fixes an apparent bug in ShareTableFilesWithChecksumsTransition in which old backup data was destroyed in the transition to be tested. That test is now augmented to ensure GarbageCollect (or auto-GC) does not remove shared files when BackupEngine is opened with share_table_files=false. * Augments DeleteTmpFiles test to ensure that CreateNewBackup does auto-GC when an incompletely created backup is detected. Differential Revision: D18453559 Pulled By: pdillinger fbshipit-source-id: 5e54e7b08d711b161bc9c656181012b69a8feac4
5 years ago
enum ShareOption {
kNoShare,
kShareNoChecksum,
kShareWithChecksum,
};
const std::vector<ShareOption> kAllShareOptions = {
kNoShare, kShareNoChecksum, kShareWithChecksum};
BackupEngineTest() {
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
// set up files
std::string db_chroot = test::PerThreadDBPath("db_for_backup");
std::string backup_chroot = test::PerThreadDBPath("db_backups");
EXPECT_OK(Env::Default()->CreateDirIfMissing(db_chroot));
EXPECT_OK(Env::Default()->CreateDirIfMissing(backup_chroot));
dbname_ = "/tempdb";
backupdir_ = "/tempbk";
latest_backup_ = backupdir_ + "/LATEST_BACKUP";
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
// set up envs
db_chroot_env_.reset(NewChrootEnv(Env::Default(), db_chroot));
backup_chroot_env_.reset(NewChrootEnv(Env::Default(), backup_chroot));
test_db_env_.reset(new TestEnv(db_chroot_env_.get()));
test_backup_env_.reset(new TestEnv(backup_chroot_env_.get()));
file_manager_.reset(new FileManager(backup_chroot_env_.get()));
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
db_file_manager_.reset(new FileManager(db_chroot_env_.get()));
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
// set up db options
options_.create_if_missing = true;
options_.paranoid_checks = true;
options_.write_buffer_size = 1 << 17; // 128KB
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
options_.env = test_db_env_.get();
options_.wal_dir = dbname_;
options_.enable_blob_files = true;
// Create logger
DBOptions logger_options;
logger_options.env = db_chroot_env_.get();
// TODO: This should really be an EXPECT_OK, but this CreateLogger fails
// regularly in some environments with "no such directory"
CreateLoggerFromOptions(dbname_, logger_options, &logger_)
.PermitUncheckedError();
// The sync option is not easily testable in unit tests, but should be
// smoke tested across all the other backup tests. However, it is
// certainly not worth doubling the runtime of backup tests for it.
// Thus, we can enable sync for one of our alternate testing
// configurations.
constexpr bool kUseSync =
#ifdef ROCKSDB_MODIFY_NPHASH
true;
#else
false;
#endif // ROCKSDB_MODIFY_NPHASH
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
// set up backup db options
backupable_options_.reset(new BackupableDBOptions(
backupdir_, test_backup_env_.get(), /*share_table_files*/ true,
logger_.get(), kUseSync));
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
// most tests will use multi-threaded backups
backupable_options_->max_background_operations = 7;
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
// delete old files in db
DestroyDB(dbname_, options_);
// delete old LATEST_BACKUP file, which some tests create for compatibility
// testing.
backup_chroot_env_->DeleteFile(latest_backup_).PermitUncheckedError();
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
}
DB* OpenDB() {
DB* db;
rocksdb: Replace ASSERT* with EXPECT* in functions that does not return void value Summary: gtest does not use exceptions to fail a unit test by design, and `ASSERT*`s are implemented using `return`. As a consequence we cannot use `ASSERT*` in a function that does not return `void` value ([[ https://code.google.com/p/googletest/wiki/AdvancedGuide#Assertion_Placement | 1]]), and have to fix our existing code. This diff does this in a generic way, with no manual changes. In order to detect all existing `ASSERT*` that are used in functions that doesn't return void value, I change the code to generate compile errors for such cases. In `util/testharness.h` I defined `EXPECT*` assertions, the same way as `ASSERT*`, and redefined `ASSERT*` to return `void`. Then executed: ```lang=bash % USE_CLANG=1 make all -j55 -k 2> build.log % perl -naF: -e 'print "-- -number=".$F[1]." ".$F[0]."\n" if /: error:/' \ build.log | xargs -L 1 perl -spi -e 's/ASSERT/EXPECT/g if $. == $number' % make format ``` After that I reverted back change to `ASSERT*` in `util/testharness.h`. But preserved introduced `EXPECT*`, which is the same as `ASSERT*`. This will be deleted once switched to gtest. This diff is independent and contains manual changes only in `util/testharness.h`. Test Plan: Make sure all tests are passing. ```lang=bash % USE_CLANG=1 make check ``` Reviewers: igor, lgalanis, sdong, yufei.zhu, rven, meyering Reviewed By: meyering Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D33333
10 years ago
EXPECT_OK(DB::Open(options_, dbname_, &db));
return db;
}
void CloseAndReopenDB(bool read_only = false) {
// Close DB
db_.reset();
// Open DB
test_db_env_->SetLimitWrittenFiles(1000000);
DB* db;
if (read_only) {
ASSERT_OK(DB::OpenForReadOnly(options_, dbname_, &db));
} else {
ASSERT_OK(DB::Open(options_, dbname_, &db));
}
db_.reset(db);
}
void InitializeDBAndBackupEngine(bool dummy = false) {
// reset all the db env defaults
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
test_db_env_->SetLimitWrittenFiles(1000000);
test_db_env_->SetDummySequentialFile(dummy);
DB* db;
if (dummy) {
dummy_db_ = new DummyDB(options_, dbname_);
db = dummy_db_;
} else {
ASSERT_OK(DB::Open(options_, dbname_, &db));
}
db_.reset(db);
}
virtual void OpenDBAndBackupEngine(
bool destroy_old_data = false, bool dummy = false,
ShareOption shared_option = kShareNoChecksum) {
InitializeDBAndBackupEngine(dummy);
// reset backup env defaults
test_backup_env_->SetLimitWrittenFiles(1000000);
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
backupable_options_->destroy_old_data = destroy_old_data;
More fixes to auto-GarbageCollect in BackupEngine (#6023) Summary: Production: * Fixes GarbageCollect (and auto-GC triggered by PurgeOldBackups, DeleteBackup, or CreateNewBackup) to clean up backup directory independent of current settings (except max_valid_backups_to_open; see issue https://github.com/facebook/rocksdb/issues/4997) and prior settings used with same backup directory. * Fixes GarbageCollect (and auto-GC) not to attempt to remove "." and ".." entries from directories. * Clarifies contract with users in modifying BackupEngine operations. In short, leftovers from any incomplete operation are cleaned up by any subsequent call to that same kind of operation (PurgeOldBackups and DeleteBackup considered the same kind of operation). GarbageCollect is available to clean up after all kinds. (NB: right now PurgeOldBackups and DeleteBackup will clean up after incomplete CreateNewBackup, but we aren't promising to continue that behavior.) Pull Request resolved: https://github.com/facebook/rocksdb/pull/6023 Test Plan: * Refactors open parameters to use an option enum, for readability, etc. (Also fixes an unused parameter bug in the redundant OpenDBAndBackupEngineShareWithChecksum.) * Fixes an apparent bug in ShareTableFilesWithChecksumsTransition in which old backup data was destroyed in the transition to be tested. That test is now augmented to ensure GarbageCollect (or auto-GC) does not remove shared files when BackupEngine is opened with share_table_files=false. * Augments DeleteTmpFiles test to ensure that CreateNewBackup does auto-GC when an incompletely created backup is detected. Differential Revision: D18453559 Pulled By: pdillinger fbshipit-source-id: 5e54e7b08d711b161bc9c656181012b69a8feac4
5 years ago
backupable_options_->share_table_files = shared_option != kNoShare;
backupable_options_->share_files_with_checksum =
shared_option == kShareWithChecksum;
OpenBackupEngine(destroy_old_data);
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
}
void CloseDBAndBackupEngine() {
db_.reset();
backup_engine_.reset();
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
}
void OpenBackupEngine(bool destroy_old_data = false) {
backupable_options_->destroy_old_data = destroy_old_data;
BackupEngine* backup_engine;
ASSERT_OK(BackupEngine::Open(test_db_env_.get(), *backupable_options_,
&backup_engine));
backup_engine_.reset(backup_engine);
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
}
void CloseBackupEngine() { backup_engine_.reset(nullptr); }
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
// cross-cutting test of GetBackupInfo
void AssertBackupInfoConsistency() {
std::vector<BackupInfo> backup_info;
backup_engine_->GetBackupInfo(&backup_info, /*with file details*/ true);
std::map<std::string, uint64_t> file_sizes;
// Find the files that are supposed to be there
for (auto& backup : backup_info) {
uint64_t sum_for_backup = 0;
for (auto& file : backup.file_details) {
auto e = file_sizes.find(file.relative_filename);
if (e == file_sizes.end()) {
// fprintf(stderr, "Adding %s -> %u\n",
// file.relative_filename.c_str(), (unsigned)file.size);
file_sizes[file.relative_filename] = file.size;
} else {
ASSERT_EQ(file_sizes[file.relative_filename], file.size);
}
sum_for_backup += file.size;
}
ASSERT_EQ(backup.size, sum_for_backup);
}
std::vector<BackupID> corrupt_backup_ids;
backup_engine_->GetCorruptedBackups(&corrupt_backup_ids);
bool has_corrupt = corrupt_backup_ids.size() > 0;
// Compare with what's in backup dir
std::vector<std::string> child_dirs;
ASSERT_OK(
test_backup_env_->GetChildren(backupdir_ + "/private", &child_dirs));
for (auto& dir : child_dirs) {
dir = "private/" + dir;
}
child_dirs.push_back("shared"); // might not exist
child_dirs.push_back("shared_checksum"); // might not exist
for (auto& dir : child_dirs) {
std::vector<std::string> children;
test_backup_env_->GetChildren(backupdir_ + "/" + dir, &children)
.PermitUncheckedError();
// fprintf(stderr, "ls %s\n", (backupdir_ + "/" + dir).c_str());
for (auto& file : children) {
uint64_t size;
size = UINT64_MAX; // appease clang-analyze
std::string rel_file = dir + "/" + file;
// fprintf(stderr, "stat %s\n", (backupdir_ + "/" + rel_file).c_str());
ASSERT_OK(
test_backup_env_->GetFileSize(backupdir_ + "/" + rel_file, &size));
auto e = file_sizes.find(rel_file);
if (e == file_sizes.end()) {
// The only case in which we should find files not reported
ASSERT_TRUE(has_corrupt);
} else {
ASSERT_EQ(e->second, size);
file_sizes.erase(e);
}
}
}
// Everything should have been matched
ASSERT_EQ(file_sizes.size(), 0);
}
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
// restores backup backup_id and asserts the existence of
// [start_exist, end_exist> and not-existence of
// [end_exist, end>
//
// if backup_id == 0, it means restore from latest
// if end == 0, don't check AssertEmpty
void AssertBackupConsistency(BackupID backup_id, uint32_t start_exist,
uint32_t end_exist, uint32_t end = 0,
bool keep_log_files = false) {
RestoreOptions restore_options(keep_log_files);
bool opened_backup_engine = false;
if (backup_engine_.get() == nullptr) {
opened_backup_engine = true;
OpenBackupEngine();
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
}
AssertBackupInfoConsistency();
// Now perform restore
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
if (backup_id > 0) {
ASSERT_OK(backup_engine_->RestoreDBFromBackup(backup_id, dbname_, dbname_,
restore_options));
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
} else {
ASSERT_OK(backup_engine_->RestoreDBFromLatestBackup(dbname_, dbname_,
restore_options));
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
}
DB* db = OpenDB();
// Check DB contents
AssertExists(db, start_exist, end_exist);
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
if (end != 0) {
AssertEmpty(db, end_exist, end);
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
}
delete db;
if (opened_backup_engine) {
CloseBackupEngine();
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
}
}
void DeleteLogFiles() {
std::vector<std::string> delete_logs;
ASSERT_OK(db_chroot_env_->GetChildren(dbname_, &delete_logs));
for (auto f : delete_logs) {
uint64_t number;
FileType type;
bool ok = ParseFileName(f, &number, &type);
if (ok && type == kWalFile) {
ASSERT_OK(db_chroot_env_->DeleteFile(dbname_ + "/" + f));
}
}
}
Status GetDataFilesInDB(const FileType& file_type,
std::vector<FileAttributes>* files) {
std::vector<std::string> live;
uint64_t ignore_manifest_size;
Status s = db_->GetLiveFiles(live, &ignore_manifest_size, /*flush*/ false);
if (!s.ok()) {
return s;
}
std::vector<FileAttributes> children;
s = test_db_env_->GetChildrenFileAttributes(dbname_, &children);
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
for (const auto& child : children) {
FileType type;
uint64_t number = 0;
if (ParseFileName(child.name, &number, &type) && type == file_type &&
std::find(live.begin(), live.end(), "/" + child.name) != live.end()) {
files->push_back(child);
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
}
}
return s;
}
Status GetRandomDataFileInDB(const FileType& file_type,
std::string* fname_out,
uint64_t* fsize_out = nullptr) {
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
Random rnd(6); // NB: hardly "random"
std::vector<FileAttributes> files;
Status s = GetDataFilesInDB(file_type, &files);
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
if (!s.ok()) {
return s;
}
if (files.empty()) {
return Status::NotFound("");
}
size_t i = rnd.Uniform(static_cast<int>(files.size()));
*fname_out = dbname_ + "/" + files[i].name;
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
if (fsize_out) {
*fsize_out = files[i].size_bytes;
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
}
return Status::OK();
}
Status CorruptRandomDataFileInDB(const FileType& file_type) {
std::string fname;
uint64_t fsize = 0;
Status s = GetRandomDataFileInDB(file_type, &fname, &fsize);
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
if (!s.ok()) {
return s;
}
std::string file_contents;
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
s = ReadFileToString(test_db_env_.get(), fname, &file_contents);
if (!s.ok()) {
return s;
}
s = test_db_env_->DeleteFile(fname);
if (!s.ok()) {
return s;
}
file_contents[0] = (file_contents[0] + 257) % 256;
return WriteStringToFile(test_db_env_.get(), file_contents, fname);
}
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
void AssertDirectoryFilesMatchRegex(const std::string& dir,
const TestRegex& pattern,
const std::string& file_type,
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
int minimum_count) {
std::vector<FileAttributes> children;
ASSERT_OK(file_manager_->GetChildrenFileAttributes(dir, &children));
int found_count = 0;
for (const auto& child : children) {
if (EndsWith(child.name, file_type)) {
ASSERT_MATCHES_REGEX(child.name, pattern);
++found_count;
}
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
}
ASSERT_GE(found_count, minimum_count);
}
void AssertDirectoryFilesSizeIndicators(const std::string& dir,
int minimum_count) {
std::vector<FileAttributes> children;
ASSERT_OK(file_manager_->GetChildrenFileAttributes(dir, &children));
int found_count = 0;
for (const auto& child : children) {
auto last_underscore = child.name.find_last_of('_');
auto last_dot = child.name.find_last_of('.');
ASSERT_NE(child.name, child.name.substr(0, last_underscore));
ASSERT_NE(child.name, child.name.substr(0, last_dot));
ASSERT_LT(last_underscore, last_dot);
std::string s = child.name.substr(last_underscore + 1,
last_dot - (last_underscore + 1));
ASSERT_EQ(s, ToString(child.size_bytes));
++found_count;
}
ASSERT_GE(found_count, minimum_count);
}
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
// files
std::string dbname_;
std::string backupdir_;
std::string latest_backup_;
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
// logger_ must be above backup_engine_ such that the engine's destructor,
// which uses a raw pointer to the logger, executes first.
std::shared_ptr<Logger> logger_;
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
// envs
std::unique_ptr<Env> db_chroot_env_;
std::unique_ptr<Env> backup_chroot_env_;
std::unique_ptr<TestEnv> test_db_env_;
std::unique_ptr<TestEnv> test_backup_env_;
std::unique_ptr<FileManager> file_manager_;
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
std::unique_ptr<FileManager> db_file_manager_;
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
// all the dbs!
DummyDB* dummy_db_; // owned as db_ when present
std::unique_ptr<DB> db_;
std::unique_ptr<BackupEngine> backup_engine_;
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
// options
Options options_;
protected:
std::unique_ptr<BackupableDBOptions> backupable_options_;
}; // BackupEngineTest
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
void AppendPath(const std::string& path, std::vector<std::string>& v) {
for (auto& f : v) {
f = path + f;
}
}
class BackupEngineTestWithParam : public BackupEngineTest,
public testing::WithParamInterface<bool> {
public:
BackupEngineTestWithParam() {
backupable_options_->share_files_with_checksum = GetParam();
}
void OpenDBAndBackupEngine(
bool destroy_old_data = false, bool dummy = false,
ShareOption shared_option = kShareNoChecksum) override {
BackupEngineTest::InitializeDBAndBackupEngine(dummy);
// reset backup env defaults
test_backup_env_->SetLimitWrittenFiles(1000000);
backupable_options_->destroy_old_data = destroy_old_data;
backupable_options_->share_table_files = shared_option != kNoShare;
// NOTE: keep share_files_with_checksum setting from constructor
OpenBackupEngine(destroy_old_data);
}
};
TEST_F(BackupEngineTest, FileCollision) {
const int keys_iteration = 5000;
for (const auto& sopt : kAllShareOptions) {
OpenDBAndBackupEngine(true /* destroy_old_data */, false /* dummy */, sopt);
FillDB(db_.get(), 0, keys_iteration);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
FillDB(db_.get(), 0, keys_iteration);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
CloseDBAndBackupEngine();
// If the db directory has been cleaned up, it is sensitive to file
// collision.
ASSERT_OK(DestroyDB(dbname_, options_));
// open with old backup
OpenDBAndBackupEngine(false /* destroy_old_data */, false /* dummy */,
sopt);
FillDB(db_.get(), 0, keys_iteration * 2);
if (sopt != kShareNoChecksum) {
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
} else {
// The new table files created in FillDB() will clash with the old
// backup and sharing tables with no checksum will have the file
// collision problem.
ASSERT_NOK(backup_engine_->CreateNewBackup(db_.get()));
ASSERT_OK(backup_engine_->PurgeOldBackups(0));
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
}
CloseDBAndBackupEngine();
// delete old data
ASSERT_OK(DestroyDB(dbname_, options_));
}
}
// This test verifies that the verifyBackup method correctly identifies
// invalid backups
TEST_P(BackupEngineTestWithParam, VerifyBackup) {
const int keys_iteration = 5000;
OpenDBAndBackupEngine(true);
// create five backups
for (int i = 0; i < 5; ++i) {
FillDB(db_.get(), keys_iteration * i, keys_iteration * (i + 1));
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
}
CloseDBAndBackupEngine();
OpenDBAndBackupEngine();
// ---------- case 1. - valid backup -----------
ASSERT_TRUE(backup_engine_->VerifyBackup(1).ok());
// ---------- case 2. - delete a file -----------i
ASSERT_OK(file_manager_->DeleteRandomFileInDir(backupdir_ + "/private/1"));
ASSERT_TRUE(backup_engine_->VerifyBackup(1).IsNotFound());
// ---------- case 3. - corrupt a file -----------
std::string append_data = "Corrupting a random file";
ASSERT_OK(file_manager_->AppendToRandomFileInDir(backupdir_ + "/private/2",
append_data));
ASSERT_TRUE(backup_engine_->VerifyBackup(2).IsCorruption());
// ---------- case 4. - invalid backup -----------
ASSERT_TRUE(backup_engine_->VerifyBackup(6).IsNotFound());
CloseDBAndBackupEngine();
}
#if !defined(ROCKSDB_VALGRIND_RUN) || defined(ROCKSDB_FULL_VALGRIND_RUN)
// open DB, write, close DB, backup, restore, repeat
TEST_P(BackupEngineTestWithParam, OfflineIntegrationTest) {
// has to be a big number, so that it triggers the memtable flush
const int keys_iteration = 5000;
const int max_key = keys_iteration * 4 + 10;
// first iter -- flush before backup
// second iter -- don't flush before backup
for (int iter = 0; iter < 2; ++iter) {
// delete old data
DestroyDB(dbname_, options_);
bool destroy_data = true;
// every iteration --
// 1. insert new data in the DB
// 2. backup the DB
// 3. destroy the db
// 4. restore the db, check everything is still there
for (int i = 0; i < 5; ++i) {
// in last iteration, put smaller amount of data,
int fill_up_to = std::min(keys_iteration * (i + 1), max_key);
// ---- insert new data and back up ----
OpenDBAndBackupEngine(destroy_data);
destroy_data = false;
// kAutoFlushOnly to preserve legacy test behavior (consider updating)
FillDB(db_.get(), keys_iteration * i, fill_up_to, kAutoFlushOnly);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), iter == 0));
CloseDBAndBackupEngine();
DestroyDB(dbname_, options_);
// ---- make sure it's empty ----
DB* db = OpenDB();
AssertEmpty(db, 0, fill_up_to);
delete db;
// ---- restore the DB ----
OpenBackupEngine();
if (i >= 3) { // test purge old backups
// when i == 4, purge to only 1 backup
// when i == 3, purge to 2 backups
ASSERT_OK(backup_engine_->PurgeOldBackups(5 - i));
}
// ---- make sure the data is there ---
AssertBackupConsistency(0, 0, fill_up_to, max_key);
CloseBackupEngine();
}
}
}
// open DB, write, backup, write, backup, close, restore
TEST_P(BackupEngineTestWithParam, OnlineIntegrationTest) {
// has to be a big number, so that it triggers the memtable flush
const int keys_iteration = 5000;
const int max_key = keys_iteration * 4 + 10;
Random rnd(7);
// delete old data
DestroyDB(dbname_, options_);
Add (Live)FileStorageInfo API (#8968) Summary: New classes FileStorageInfo and LiveFileStorageInfo and 'experimental' function DB::GetLiveFilesStorageInfo, which is intended to largely replace several fragmented DB functions needed to create checkpoints and backups. This function is now used to create checkpoints and backups, because it fixes many (probably not all) of the prior complexities of checkpoint not having atomic access to DB metadata. This also ensures strong functional test coverage of the new API. Specifically, much of the old CheckpointImpl::CreateCustomCheckpoint has been migrated to and updated in DBImpl::GetLiveFilesStorageInfo, with the former now calling the latter. Also, the class FileStorageInfo in metadata.h compatibly replaces BackupFileInfo and serves as a new base class for SstFileMetaData. Some old fields of SstFileMetaData are still provided (for now) but deprecated. Although FileStorageInfo::directory is accurate when using db_paths and/or cf_paths, these have never been supported by Checkpoint nor BackupEngine and still are not. This change does now detect these cases and return NotSupported when appropriate. (More work needed for support.) Somehow this change broke ProgressCallbackDuringBackup, but the progress_callback logic was dubious to begin with because it would call the callback based on copy buffer size, not size actually copied. Logic and test updated to track size actually copied per-thread. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8968 Test Plan: tests updated. DB::GetLiveFilesStorageInfo mostly tested by use in CheckpointImpl. DBTest.SnapshotFiles updated to also test GetLiveFilesStorageInfo, including reading the data after DB close. Added CheckpointTest.CheckpointWithDbPath (NotSupported). Reviewed By: siying Differential Revision: D31242045 Pulled By: pdillinger fbshipit-source-id: b183d1ce9799e220daaefd6b3b5365d98de676c0
3 years ago
// TODO: Implement & test db_paths support in backup (not supported in
// restore)
// options_.db_paths.emplace_back(dbname_, 500 * 1024);
// options_.db_paths.emplace_back(dbname_ + "_2", 1024 * 1024 * 1024);
OpenDBAndBackupEngine(true);
// write some data, backup, repeat
for (int i = 0; i < 5; ++i) {
if (i == 4) {
// delete backup number 2, online delete!
ASSERT_OK(backup_engine_->DeleteBackup(2));
}
// in last iteration, put smaller amount of data,
// so that backups can share sst files
int fill_up_to = std::min(keys_iteration * (i + 1), max_key);
// kAutoFlushOnly to preserve legacy test behavior (consider updating)
FillDB(db_.get(), keys_iteration * i, fill_up_to, kAutoFlushOnly);
// we should get consistent results with flush_before_backup
// set to both true and false
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), !!(rnd.Next() % 2)));
}
// close and destroy
CloseDBAndBackupEngine();
DestroyDB(dbname_, options_);
// ---- make sure it's empty ----
DB* db = OpenDB();
AssertEmpty(db, 0, max_key);
delete db;
// ---- restore every backup and verify all the data is there ----
OpenBackupEngine();
for (int i = 1; i <= 5; ++i) {
if (i == 2) {
// we deleted backup 2
Status s = backup_engine_->RestoreDBFromBackup(2, dbname_, dbname_);
ASSERT_TRUE(!s.ok());
} else {
int fill_up_to = std::min(keys_iteration * i, max_key);
AssertBackupConsistency(i, 0, fill_up_to, max_key);
}
}
// delete some backups -- this should leave only backups 3 and 5 alive
ASSERT_OK(backup_engine_->DeleteBackup(4));
ASSERT_OK(backup_engine_->PurgeOldBackups(2));
std::vector<BackupInfo> backup_info;
backup_engine_->GetBackupInfo(&backup_info);
ASSERT_EQ(2UL, backup_info.size());
// check backup 3
AssertBackupConsistency(3, 0, 3 * keys_iteration, max_key);
// check backup 5
AssertBackupConsistency(5, 0, max_key);
CloseBackupEngine();
}
#endif // !defined(ROCKSDB_VALGRIND_RUN) || defined(ROCKSDB_FULL_VALGRIND_RUN)
INSTANTIATE_TEST_CASE_P(BackupEngineTestWithParam, BackupEngineTestWithParam,
::testing::Bool());
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
// this will make sure that backup does not copy the same file twice
TEST_F(BackupEngineTest, NoDoubleCopy_And_AutoGC) {
OpenDBAndBackupEngine(true, true);
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
// should write 5 DB files + one meta file
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
test_backup_env_->SetLimitWrittenFiles(7);
test_backup_env_->ClearWrittenFiles();
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
test_db_env_->SetLimitWrittenFiles(0);
Add (Live)FileStorageInfo API (#8968) Summary: New classes FileStorageInfo and LiveFileStorageInfo and 'experimental' function DB::GetLiveFilesStorageInfo, which is intended to largely replace several fragmented DB functions needed to create checkpoints and backups. This function is now used to create checkpoints and backups, because it fixes many (probably not all) of the prior complexities of checkpoint not having atomic access to DB metadata. This also ensures strong functional test coverage of the new API. Specifically, much of the old CheckpointImpl::CreateCustomCheckpoint has been migrated to and updated in DBImpl::GetLiveFilesStorageInfo, with the former now calling the latter. Also, the class FileStorageInfo in metadata.h compatibly replaces BackupFileInfo and serves as a new base class for SstFileMetaData. Some old fields of SstFileMetaData are still provided (for now) but deprecated. Although FileStorageInfo::directory is accurate when using db_paths and/or cf_paths, these have never been supported by Checkpoint nor BackupEngine and still are not. This change does now detect these cases and return NotSupported when appropriate. (More work needed for support.) Somehow this change broke ProgressCallbackDuringBackup, but the progress_callback logic was dubious to begin with because it would call the callback based on copy buffer size, not size actually copied. Logic and test updated to track size actually copied per-thread. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8968 Test Plan: tests updated. DB::GetLiveFilesStorageInfo mostly tested by use in CheckpointImpl. DBTest.SnapshotFiles updated to also test GetLiveFilesStorageInfo, including reading the data after DB close. Added CheckpointTest.CheckpointWithDbPath (NotSupported). Reviewed By: siying Differential Revision: D31242045 Pulled By: pdillinger fbshipit-source-id: b183d1ce9799e220daaefd6b3b5365d98de676c0
3 years ago
dummy_db_->live_files_ = {"00010.sst", "00011.sst", "CURRENT", "MANIFEST-01",
"00011.log"};
test_db_env_->SetFilenamesForMockedAttrs(dummy_db_->live_files_);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), false));
std::vector<std::string> should_have_written = {
"/shared/.00010.sst.tmp", "/shared/.00011.sst.tmp", "/private/1/CURRENT",
"/private/1/MANIFEST-01", "/private/1/00011.log", "/meta/.1.tmp"};
AppendPath(backupdir_, should_have_written);
test_backup_env_->AssertWrittenFiles(should_have_written);
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
Auto-GarbageCollect on PurgeOldBackups and DeleteBackup (#6015) Summary: Only if there is a crash, power failure, or I/O error in DeleteBackup, shared or private files from the backup might be left behind that are not cleaned up by PurgeOldBackups or DeleteBackup-- only by GarbageCollect. This makes the BackupEngine API "leaky by default." Even if it means a modest performance hit, I think we should make Delete and Purge do as they say, with ongoing best effort: i.e. future calls will attempt to finish any incomplete work from earlier calls. This change does that by having DeleteBackup and PurgeOldBackups do a GarbageCollect, unless (to minimize performance hit) this BackupEngine has already done a GarbageCollect and there have been no deletion-related I/O errors in that GarbageCollect or since then. Rejected alternative 1: remove meta file last instead of first. This would in theory turn partially deleted backups into corrupted backups, but code changes would be needed to allow the missing files and consider it acceptably corrupt, rather than failing to open the BackupEngine. This might be a reasonable choice, but I mostly rejected it because it doesn't solve the legacy problem of cleaning up existing lingering files. Rejected alternative 2: use a deletion marker file. If deletion started with creating a file that marks a backup as flagged for deletion, then we could reliably detect partially deleted backups and efficiently finish removing them. In addition to not solving the legacy problem, this could be precarious if there's a disk full situation, and we try to create a new file in order to delete some files. Ugh. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6015 Test Plan: Updated unit tests Differential Revision: D18401333 Pulled By: pdillinger fbshipit-source-id: 12944e372ce6809f3f5a4c416c3b321a8927d925
5 years ago
char db_number = '1';
for (std::string other_sst : {"00015.sst", "00017.sst", "00019.sst"}) {
// should write 4 new DB files + one meta file
// should not write/copy 00010.sst, since it's already there!
test_backup_env_->SetLimitWrittenFiles(6);
test_backup_env_->ClearWrittenFiles();
Add (Live)FileStorageInfo API (#8968) Summary: New classes FileStorageInfo and LiveFileStorageInfo and 'experimental' function DB::GetLiveFilesStorageInfo, which is intended to largely replace several fragmented DB functions needed to create checkpoints and backups. This function is now used to create checkpoints and backups, because it fixes many (probably not all) of the prior complexities of checkpoint not having atomic access to DB metadata. This also ensures strong functional test coverage of the new API. Specifically, much of the old CheckpointImpl::CreateCustomCheckpoint has been migrated to and updated in DBImpl::GetLiveFilesStorageInfo, with the former now calling the latter. Also, the class FileStorageInfo in metadata.h compatibly replaces BackupFileInfo and serves as a new base class for SstFileMetaData. Some old fields of SstFileMetaData are still provided (for now) but deprecated. Although FileStorageInfo::directory is accurate when using db_paths and/or cf_paths, these have never been supported by Checkpoint nor BackupEngine and still are not. This change does now detect these cases and return NotSupported when appropriate. (More work needed for support.) Somehow this change broke ProgressCallbackDuringBackup, but the progress_callback logic was dubious to begin with because it would call the callback based on copy buffer size, not size actually copied. Logic and test updated to track size actually copied per-thread. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8968 Test Plan: tests updated. DB::GetLiveFilesStorageInfo mostly tested by use in CheckpointImpl. DBTest.SnapshotFiles updated to also test GetLiveFilesStorageInfo, including reading the data after DB close. Added CheckpointTest.CheckpointWithDbPath (NotSupported). Reviewed By: siying Differential Revision: D31242045 Pulled By: pdillinger fbshipit-source-id: b183d1ce9799e220daaefd6b3b5365d98de676c0
3 years ago
dummy_db_->live_files_ = {"00010.sst", other_sst, "CURRENT", "MANIFEST-01",
"00011.log"};
Auto-GarbageCollect on PurgeOldBackups and DeleteBackup (#6015) Summary: Only if there is a crash, power failure, or I/O error in DeleteBackup, shared or private files from the backup might be left behind that are not cleaned up by PurgeOldBackups or DeleteBackup-- only by GarbageCollect. This makes the BackupEngine API "leaky by default." Even if it means a modest performance hit, I think we should make Delete and Purge do as they say, with ongoing best effort: i.e. future calls will attempt to finish any incomplete work from earlier calls. This change does that by having DeleteBackup and PurgeOldBackups do a GarbageCollect, unless (to minimize performance hit) this BackupEngine has already done a GarbageCollect and there have been no deletion-related I/O errors in that GarbageCollect or since then. Rejected alternative 1: remove meta file last instead of first. This would in theory turn partially deleted backups into corrupted backups, but code changes would be needed to allow the missing files and consider it acceptably corrupt, rather than failing to open the BackupEngine. This might be a reasonable choice, but I mostly rejected it because it doesn't solve the legacy problem of cleaning up existing lingering files. Rejected alternative 2: use a deletion marker file. If deletion started with creating a file that marks a backup as flagged for deletion, then we could reliably detect partially deleted backups and efficiently finish removing them. In addition to not solving the legacy problem, this could be precarious if there's a disk full situation, and we try to create a new file in order to delete some files. Ugh. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6015 Test Plan: Updated unit tests Differential Revision: D18401333 Pulled By: pdillinger fbshipit-source-id: 12944e372ce6809f3f5a4c416c3b321a8927d925
5 years ago
test_db_env_->SetFilenamesForMockedAttrs(dummy_db_->live_files_);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), false));
// should not open 00010.sst - it's already there
++db_number;
std::string private_dir = std::string("/private/") + db_number;
should_have_written = {
"/shared/." + other_sst + ".tmp", private_dir + "/CURRENT",
private_dir + "/MANIFEST-01", private_dir + "/00011.log",
std::string("/meta/.") + db_number + ".tmp"};
AppendPath(backupdir_, should_have_written);
test_backup_env_->AssertWrittenFiles(should_have_written);
}
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
ASSERT_OK(backup_engine_->DeleteBackup(1));
ASSERT_OK(test_backup_env_->FileExists(backupdir_ + "/shared/00010.sst"));
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
// 00011.sst was only in backup 1, should be deleted
ASSERT_EQ(Status::NotFound(),
test_backup_env_->FileExists(backupdir_ + "/shared/00011.sst"));
ASSERT_OK(test_backup_env_->FileExists(backupdir_ + "/shared/00015.sst"));
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
// MANIFEST file size should be only 100
uint64_t size = 0;
ASSERT_OK(test_backup_env_->GetFileSize(backupdir_ + "/private/2/MANIFEST-01",
&size));
ASSERT_EQ(100UL, size);
ASSERT_OK(
test_backup_env_->GetFileSize(backupdir_ + "/shared/00015.sst", &size));
ASSERT_EQ(200UL, size);
Auto-GarbageCollect on PurgeOldBackups and DeleteBackup (#6015) Summary: Only if there is a crash, power failure, or I/O error in DeleteBackup, shared or private files from the backup might be left behind that are not cleaned up by PurgeOldBackups or DeleteBackup-- only by GarbageCollect. This makes the BackupEngine API "leaky by default." Even if it means a modest performance hit, I think we should make Delete and Purge do as they say, with ongoing best effort: i.e. future calls will attempt to finish any incomplete work from earlier calls. This change does that by having DeleteBackup and PurgeOldBackups do a GarbageCollect, unless (to minimize performance hit) this BackupEngine has already done a GarbageCollect and there have been no deletion-related I/O errors in that GarbageCollect or since then. Rejected alternative 1: remove meta file last instead of first. This would in theory turn partially deleted backups into corrupted backups, but code changes would be needed to allow the missing files and consider it acceptably corrupt, rather than failing to open the BackupEngine. This might be a reasonable choice, but I mostly rejected it because it doesn't solve the legacy problem of cleaning up existing lingering files. Rejected alternative 2: use a deletion marker file. If deletion started with creating a file that marks a backup as flagged for deletion, then we could reliably detect partially deleted backups and efficiently finish removing them. In addition to not solving the legacy problem, this could be precarious if there's a disk full situation, and we try to create a new file in order to delete some files. Ugh. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6015 Test Plan: Updated unit tests Differential Revision: D18401333 Pulled By: pdillinger fbshipit-source-id: 12944e372ce6809f3f5a4c416c3b321a8927d925
5 years ago
CloseBackupEngine();
//
// Now simulate incomplete delete by removing just meta
//
ASSERT_OK(test_backup_env_->DeleteFile(backupdir_ + "/meta/2"));
OpenBackupEngine();
// 1 appears to be removed, so
// 2 non-corrupt and 0 corrupt seen
std::vector<BackupInfo> backup_info;
std::vector<BackupID> corrupt_backup_ids;
backup_engine_->GetBackupInfo(&backup_info);
backup_engine_->GetCorruptedBackups(&corrupt_backup_ids);
ASSERT_EQ(2UL, backup_info.size());
ASSERT_EQ(0UL, corrupt_backup_ids.size());
// Keep the two we see, but this should suffice to purge unreferenced
// shared files from incomplete delete.
ASSERT_OK(backup_engine_->PurgeOldBackups(2));
// Make sure dangling sst file has been removed (somewhere along this
// process). GarbageCollect should not be needed.
ASSERT_EQ(Status::NotFound(),
test_backup_env_->FileExists(backupdir_ + "/shared/00015.sst"));
ASSERT_OK(test_backup_env_->FileExists(backupdir_ + "/shared/00017.sst"));
ASSERT_OK(test_backup_env_->FileExists(backupdir_ + "/shared/00019.sst"));
// Now actually purge a good one
ASSERT_OK(backup_engine_->PurgeOldBackups(1));
ASSERT_EQ(Status::NotFound(),
test_backup_env_->FileExists(backupdir_ + "/shared/00017.sst"));
ASSERT_OK(test_backup_env_->FileExists(backupdir_ + "/shared/00019.sst"));
CloseDBAndBackupEngine();
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
}
// test various kind of corruptions that may happen:
// 1. Not able to write a file for backup - that backup should fail,
// everything else should work
// 2. Corrupted backup meta file or missing backuped file - we should
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
// not be able to open that backup, but all other backups should be
// fine
// 3. Corrupted checksum value - if the checksum is not a valid uint32_t,
// db open should fail, otherwise, it aborts during the restore process.
TEST_F(BackupEngineTest, CorruptionsTest) {
const int keys_iteration = 5000;
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
Random rnd(6);
Status s;
OpenDBAndBackupEngine(true);
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
// create five backups
for (int i = 0; i < 5; ++i) {
FillDB(db_.get(), keys_iteration * i, keys_iteration * (i + 1));
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), !!(rnd.Next() % 2)));
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
}
// ---------- case 1. - fail a write -----------
// try creating backup 6, but fail a write
FillDB(db_.get(), keys_iteration * 5, keys_iteration * 6);
test_backup_env_->SetLimitWrittenFiles(2);
// should fail
s = backup_engine_->CreateNewBackup(db_.get(), !!(rnd.Next() % 2));
ASSERT_NOK(s);
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
test_backup_env_->SetLimitWrittenFiles(1000000);
// latest backup should have all the keys
CloseDBAndBackupEngine();
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
AssertBackupConsistency(0, 0, keys_iteration * 5, keys_iteration * 6);
// --------- case 2. corrupted backup meta or missing backuped file ----
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
ASSERT_OK(file_manager_->CorruptFile(backupdir_ + "/meta/5", 3));
// since 5 meta is now corrupted, latest backup should be 4
AssertBackupConsistency(0, 0, keys_iteration * 4, keys_iteration * 5);
OpenBackupEngine();
s = backup_engine_->RestoreDBFromBackup(5, dbname_, dbname_);
ASSERT_NOK(s);
CloseBackupEngine();
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
ASSERT_OK(file_manager_->DeleteRandomFileInDir(backupdir_ + "/private/4"));
// 4 is corrupted, 3 is the latest backup now
AssertBackupConsistency(0, 0, keys_iteration * 3, keys_iteration * 5);
OpenBackupEngine();
s = backup_engine_->RestoreDBFromBackup(4, dbname_, dbname_);
CloseBackupEngine();
ASSERT_NOK(s);
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
// --------- case 3. corrupted checksum value ----
ASSERT_OK(file_manager_->CorruptChecksum(backupdir_ + "/meta/3", false));
// checksum of backup 3 is an invalid value, this can be detected at
// db open time, and it reverts to the previous backup automatically
AssertBackupConsistency(0, 0, keys_iteration * 2, keys_iteration * 5);
// checksum of the backup 2 appears to be valid, this can cause checksum
// mismatch and abort restore process
ASSERT_OK(file_manager_->CorruptChecksum(backupdir_ + "/meta/2", true));
ASSERT_OK(file_manager_->FileExists(backupdir_ + "/meta/2"));
OpenBackupEngine();
ASSERT_OK(file_manager_->FileExists(backupdir_ + "/meta/2"));
s = backup_engine_->RestoreDBFromBackup(2, dbname_, dbname_);
ASSERT_NOK(s);
// make sure that no corrupt backups have actually been deleted!
ASSERT_OK(file_manager_->FileExists(backupdir_ + "/meta/1"));
ASSERT_OK(file_manager_->FileExists(backupdir_ + "/meta/2"));
ASSERT_OK(file_manager_->FileExists(backupdir_ + "/meta/3"));
ASSERT_OK(file_manager_->FileExists(backupdir_ + "/meta/4"));
ASSERT_OK(file_manager_->FileExists(backupdir_ + "/meta/5"));
ASSERT_OK(file_manager_->FileExists(backupdir_ + "/private/1"));
ASSERT_OK(file_manager_->FileExists(backupdir_ + "/private/2"));
ASSERT_OK(file_manager_->FileExists(backupdir_ + "/private/3"));
ASSERT_OK(file_manager_->FileExists(backupdir_ + "/private/4"));
ASSERT_OK(file_manager_->FileExists(backupdir_ + "/private/5"));
// delete the corrupt backups and then make sure they're actually deleted
ASSERT_OK(backup_engine_->DeleteBackup(5));
ASSERT_OK(backup_engine_->DeleteBackup(4));
ASSERT_OK(backup_engine_->DeleteBackup(3));
ASSERT_OK(backup_engine_->DeleteBackup(2));
Auto-GarbageCollect on PurgeOldBackups and DeleteBackup (#6015) Summary: Only if there is a crash, power failure, or I/O error in DeleteBackup, shared or private files from the backup might be left behind that are not cleaned up by PurgeOldBackups or DeleteBackup-- only by GarbageCollect. This makes the BackupEngine API "leaky by default." Even if it means a modest performance hit, I think we should make Delete and Purge do as they say, with ongoing best effort: i.e. future calls will attempt to finish any incomplete work from earlier calls. This change does that by having DeleteBackup and PurgeOldBackups do a GarbageCollect, unless (to minimize performance hit) this BackupEngine has already done a GarbageCollect and there have been no deletion-related I/O errors in that GarbageCollect or since then. Rejected alternative 1: remove meta file last instead of first. This would in theory turn partially deleted backups into corrupted backups, but code changes would be needed to allow the missing files and consider it acceptably corrupt, rather than failing to open the BackupEngine. This might be a reasonable choice, but I mostly rejected it because it doesn't solve the legacy problem of cleaning up existing lingering files. Rejected alternative 2: use a deletion marker file. If deletion started with creating a file that marks a backup as flagged for deletion, then we could reliably detect partially deleted backups and efficiently finish removing them. In addition to not solving the legacy problem, this could be precarious if there's a disk full situation, and we try to create a new file in order to delete some files. Ugh. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6015 Test Plan: Updated unit tests Differential Revision: D18401333 Pulled By: pdillinger fbshipit-source-id: 12944e372ce6809f3f5a4c416c3b321a8927d925
5 years ago
// Should not be needed anymore with auto-GC on DeleteBackup
//(void)backup_engine_->GarbageCollect();
ASSERT_EQ(Status::NotFound(),
file_manager_->FileExists(backupdir_ + "/meta/5"));
ASSERT_EQ(Status::NotFound(),
file_manager_->FileExists(backupdir_ + "/private/5"));
ASSERT_EQ(Status::NotFound(),
file_manager_->FileExists(backupdir_ + "/meta/4"));
ASSERT_EQ(Status::NotFound(),
file_manager_->FileExists(backupdir_ + "/private/4"));
ASSERT_EQ(Status::NotFound(),
file_manager_->FileExists(backupdir_ + "/meta/3"));
ASSERT_EQ(Status::NotFound(),
file_manager_->FileExists(backupdir_ + "/private/3"));
ASSERT_EQ(Status::NotFound(),
file_manager_->FileExists(backupdir_ + "/meta/2"));
ASSERT_EQ(Status::NotFound(),
file_manager_->FileExists(backupdir_ + "/private/2"));
CloseBackupEngine();
AssertBackupConsistency(0, 0, keys_iteration * 1, keys_iteration * 5);
// new backup should be 2!
OpenDBAndBackupEngine();
FillDB(db_.get(), keys_iteration * 1, keys_iteration * 2);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), !!(rnd.Next() % 2)));
CloseDBAndBackupEngine();
AssertBackupConsistency(2, 0, keys_iteration * 2, keys_iteration * 5);
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
}
// Corrupt a file but maintain its size
TEST_F(BackupEngineTest, CorruptFileMaintainSize) {
const int keys_iteration = 5000;
OpenDBAndBackupEngine(true);
// create a backup
FillDB(db_.get(), 0, keys_iteration);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
CloseDBAndBackupEngine();
OpenDBAndBackupEngine();
// verify with file size
ASSERT_OK(backup_engine_->VerifyBackup(1, false));
// verify with file checksum
ASSERT_OK(backup_engine_->VerifyBackup(1, true));
std::string file_to_corrupt;
uint64_t file_size = 0;
// under normal circumstance, there should be at least one nonempty file
while (file_size == 0) {
// get a random file in /private/1
Add (Live)FileStorageInfo API (#8968) Summary: New classes FileStorageInfo and LiveFileStorageInfo and 'experimental' function DB::GetLiveFilesStorageInfo, which is intended to largely replace several fragmented DB functions needed to create checkpoints and backups. This function is now used to create checkpoints and backups, because it fixes many (probably not all) of the prior complexities of checkpoint not having atomic access to DB metadata. This also ensures strong functional test coverage of the new API. Specifically, much of the old CheckpointImpl::CreateCustomCheckpoint has been migrated to and updated in DBImpl::GetLiveFilesStorageInfo, with the former now calling the latter. Also, the class FileStorageInfo in metadata.h compatibly replaces BackupFileInfo and serves as a new base class for SstFileMetaData. Some old fields of SstFileMetaData are still provided (for now) but deprecated. Although FileStorageInfo::directory is accurate when using db_paths and/or cf_paths, these have never been supported by Checkpoint nor BackupEngine and still are not. This change does now detect these cases and return NotSupported when appropriate. (More work needed for support.) Somehow this change broke ProgressCallbackDuringBackup, but the progress_callback logic was dubious to begin with because it would call the callback based on copy buffer size, not size actually copied. Logic and test updated to track size actually copied per-thread. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8968 Test Plan: tests updated. DB::GetLiveFilesStorageInfo mostly tested by use in CheckpointImpl. DBTest.SnapshotFiles updated to also test GetLiveFilesStorageInfo, including reading the data after DB close. Added CheckpointTest.CheckpointWithDbPath (NotSupported). Reviewed By: siying Differential Revision: D31242045 Pulled By: pdillinger fbshipit-source-id: b183d1ce9799e220daaefd6b3b5365d98de676c0
3 years ago
assert(file_manager_
->GetRandomFileInDir(backupdir_ + "/private/1", &file_to_corrupt,
&file_size)
.ok());
// corrupt the file by replacing its content by file_size random bytes
ASSERT_OK(file_manager_->CorruptFile(file_to_corrupt, file_size));
}
// file sizes match
ASSERT_OK(backup_engine_->VerifyBackup(1, false));
// file checksums mismatch
ASSERT_NOK(backup_engine_->VerifyBackup(1, true));
// sanity check, use default second argument
ASSERT_OK(backup_engine_->VerifyBackup(1));
CloseDBAndBackupEngine();
// an extra challenge
// set share_files_with_checksum to true and do two more backups
// corrupt all the table files in shared_checksum but maintain their sizes
OpenDBAndBackupEngine(true /* destroy_old_data */, false /* dummy */,
kShareWithChecksum);
// creat two backups
for (int i = 1; i < 3; ++i) {
FillDB(db_.get(), keys_iteration * i, keys_iteration * (i + 1));
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
}
CloseDBAndBackupEngine();
OpenDBAndBackupEngine();
std::vector<FileAttributes> children;
const std::string dir = backupdir_ + "/shared_checksum";
ASSERT_OK(file_manager_->GetChildrenFileAttributes(dir, &children));
for (const auto& child : children) {
if (child.size_bytes == 0) {
continue;
}
// corrupt the file by replacing its content by file_size random bytes
ASSERT_OK(
file_manager_->CorruptFile(dir + "/" + child.name, child.size_bytes));
}
// file sizes match
ASSERT_OK(backup_engine_->VerifyBackup(1, false));
ASSERT_OK(backup_engine_->VerifyBackup(2, false));
// file checksums mismatch
ASSERT_NOK(backup_engine_->VerifyBackup(1, true));
ASSERT_NOK(backup_engine_->VerifyBackup(2, true));
CloseDBAndBackupEngine();
}
// Corrupt a blob file but maintain its size
TEST_P(BackupEngineTestWithParam, CorruptBlobFileMaintainSize) {
const int keys_iteration = 5000;
OpenDBAndBackupEngine(true);
// create a backup
FillDB(db_.get(), 0, keys_iteration);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
CloseDBAndBackupEngine();
OpenDBAndBackupEngine();
// verify with file size
ASSERT_OK(backup_engine_->VerifyBackup(1, false));
// verify with file checksum
ASSERT_OK(backup_engine_->VerifyBackup(1, true));
std::string file_to_corrupt;
std::vector<FileAttributes> children;
std::string dir = backupdir_;
if (backupable_options_->share_files_with_checksum) {
dir += "/shared_checksum";
} else {
dir += "/shared";
}
ASSERT_OK(file_manager_->GetChildrenFileAttributes(dir, &children));
for (const auto& child : children) {
if (EndsWith(child.name, ".blob") && child.size_bytes != 0) {
// corrupt the blob files by replacing its content by file_size random
// bytes
ASSERT_OK(
file_manager_->CorruptFile(dir + "/" + child.name, child.size_bytes));
}
}
// file sizes match
ASSERT_OK(backup_engine_->VerifyBackup(1, false));
// file checksums mismatch
ASSERT_NOK(backup_engine_->VerifyBackup(1, true));
// sanity check, use default second argument
ASSERT_OK(backup_engine_->VerifyBackup(1));
CloseDBAndBackupEngine();
}
// Test if BackupEngine will fail to create new backup if some table has been
// corrupted and the table file checksum is stored in the DB manifest
TEST_F(BackupEngineTest, TableFileCorruptedBeforeBackup) {
const int keys_iteration = 50000;
OpenDBAndBackupEngine(true /* destroy_old_data */, false /* dummy */,
kNoShare);
FillDB(db_.get(), 0, keys_iteration);
CloseAndReopenDB(/*read_only*/ true);
// corrupt a random table file in the DB directory
ASSERT_OK(CorruptRandomDataFileInDB(kTableFile));
// file_checksum_gen_factory is null, and thus table checksum is not
// verified for creating a new backup; no correction is detected
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
CloseDBAndBackupEngine();
// delete old files in db
ASSERT_OK(DestroyDB(dbname_, options_));
// Enable table file checksum in DB manifest
options_.file_checksum_gen_factory = GetFileChecksumGenCrc32cFactory();
OpenDBAndBackupEngine(true /* destroy_old_data */, false /* dummy */,
kNoShare);
FillDB(db_.get(), 0, keys_iteration);
CloseAndReopenDB(/*read_only*/ true);
// corrupt a random table file in the DB directory
ASSERT_OK(CorruptRandomDataFileInDB(kTableFile));
// table file checksum is enabled so we should be able to detect any
// corruption
ASSERT_NOK(backup_engine_->CreateNewBackup(db_.get()));
CloseDBAndBackupEngine();
}
// Test if BackupEngine will fail to create new backup if some blob files has
// been corrupted and the blob file checksum is stored in the DB manifest
TEST_F(BackupEngineTest, BlobFileCorruptedBeforeBackup) {
const int keys_iteration = 50000;
OpenDBAndBackupEngine(true /* destroy_old_data */, false /* dummy */,
kNoShare);
FillDB(db_.get(), 0, keys_iteration);
CloseAndReopenDB(/*read_only*/ true);
// corrupt a random blob file in the DB directory
ASSERT_OK(CorruptRandomDataFileInDB(kBlobFile));
// file_checksum_gen_factory is null, and thus blob checksum is not
// verified for creating a new backup; no correction is detected
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
CloseDBAndBackupEngine();
// delete old files in db
ASSERT_OK(DestroyDB(dbname_, options_));
// Enable file checksum in DB manifest
options_.file_checksum_gen_factory = GetFileChecksumGenCrc32cFactory();
OpenDBAndBackupEngine(true /* destroy_old_data */, false /* dummy */,
kNoShare);
FillDB(db_.get(), 0, keys_iteration);
CloseAndReopenDB(/*read_only*/ true);
// corrupt a random blob file in the DB directory
ASSERT_OK(CorruptRandomDataFileInDB(kBlobFile));
// file checksum is enabled so we should be able to detect any
// corruption
ASSERT_NOK(backup_engine_->CreateNewBackup(db_.get()));
CloseDBAndBackupEngine();
}
#if !defined(ROCKSDB_VALGRIND_RUN) || defined(ROCKSDB_FULL_VALGRIND_RUN)
// Test if BackupEngine will fail to create new backup if some table has been
// corrupted and the table file checksum is stored in the DB manifest for the
// case when backup table files will be stored in a shared directory
TEST_P(BackupEngineTestWithParam, TableFileCorruptedBeforeBackup) {
const int keys_iteration = 50000;
OpenDBAndBackupEngine(true /* destroy_old_data */);
FillDB(db_.get(), 0, keys_iteration);
CloseAndReopenDB(/*read_only*/ true);
// corrupt a random table file in the DB directory
ASSERT_OK(CorruptRandomDataFileInDB(kTableFile));
// cannot detect corruption since DB manifest has no table checksums
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
CloseDBAndBackupEngine();
// delete old files in db
ASSERT_OK(DestroyDB(dbname_, options_));
// Enable table checksums in DB manifest
options_.file_checksum_gen_factory = GetFileChecksumGenCrc32cFactory();
OpenDBAndBackupEngine(true /* destroy_old_data */);
FillDB(db_.get(), 0, keys_iteration);
CloseAndReopenDB(/*read_only*/ true);
// corrupt a random table file in the DB directory
ASSERT_OK(CorruptRandomDataFileInDB(kTableFile));
// corruption is detected
ASSERT_NOK(backup_engine_->CreateNewBackup(db_.get()));
CloseDBAndBackupEngine();
}
// Test if BackupEngine will fail to create new backup if some blob files have
// been corrupted and the blob file checksum is stored in the DB manifest for
// the case when backup blob files will be stored in a shared directory
TEST_P(BackupEngineTestWithParam, BlobFileCorruptedBeforeBackup) {
const int keys_iteration = 50000;
OpenDBAndBackupEngine(true /* destroy_old_data */);
FillDB(db_.get(), 0, keys_iteration);
CloseAndReopenDB(/*read_only*/ true);
// corrupt a random blob file in the DB directory
ASSERT_OK(CorruptRandomDataFileInDB(kBlobFile));
// cannot detect corruption since DB manifest has no blob file checksums
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
CloseDBAndBackupEngine();
// delete old files in db
ASSERT_OK(DestroyDB(dbname_, options_));
// Enable blob file checksums in DB manifest
options_.file_checksum_gen_factory = GetFileChecksumGenCrc32cFactory();
OpenDBAndBackupEngine(true /* destroy_old_data */);
FillDB(db_.get(), 0, keys_iteration);
CloseAndReopenDB(/*read_only*/ true);
// corrupt a random blob file in the DB directory
ASSERT_OK(CorruptRandomDataFileInDB(kBlobFile));
// corruption is detected
ASSERT_NOK(backup_engine_->CreateNewBackup(db_.get()));
CloseDBAndBackupEngine();
}
#endif // !defined(ROCKSDB_VALGRIND_RUN) || defined(ROCKSDB_FULL_VALGRIND_RUN)
TEST_F(BackupEngineTest, TableFileWithoutDbChecksumCorruptedDuringBackup) {
const int keys_iteration = 50000;
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
backupable_options_->share_files_with_checksum_naming =
kLegacyCrc32cAndFileSize;
// When share_files_with_checksum is on, we calculate checksums of table
// files before and after copying. So we can test whether a corruption has
// happened during the file is copied to backup directory.
OpenDBAndBackupEngine(true /* destroy_old_data */, false /* dummy */,
kShareWithChecksum);
FillDB(db_.get(), 0, keys_iteration);
std::atomic<bool> corrupted{false};
// corrupt files when copying to the backup directory
SyncPoint::GetInstance()->SetCallBack(
"BackupEngineImpl::CopyOrCreateFile:CorruptionDuringBackup",
[&](void* data) {
if (data != nullptr) {
Slice* d = reinterpret_cast<Slice*>(data);
if (!d->empty()) {
d->remove_suffix(1);
corrupted = true;
}
}
});
SyncPoint::GetInstance()->EnableProcessing();
Status s = backup_engine_->CreateNewBackup(db_.get());
if (corrupted) {
ASSERT_NOK(s);
} else {
// should not in this path in normal cases
ASSERT_OK(s);
}
SyncPoint::GetInstance()->DisableProcessing();
SyncPoint::GetInstance()->ClearAllCallBacks();
CloseDBAndBackupEngine();
// delete old files in db
ASSERT_OK(DestroyDB(dbname_, options_));
}
TEST_F(BackupEngineTest, TableFileWithDbChecksumCorruptedDuringBackup) {
const int keys_iteration = 50000;
options_.file_checksum_gen_factory = GetFileChecksumGenCrc32cFactory();
for (auto& sopt : kAllShareOptions) {
// Since the default DB table file checksum is on, we obtain checksums of
// table files from the DB manifest before copying and verify it with the
// one calculated during copying.
// Therefore, we can test whether a corruption has happened during the file
// being copied to backup directory.
OpenDBAndBackupEngine(true /* destroy_old_data */, false /* dummy */, sopt);
FillDB(db_.get(), 0, keys_iteration);
// corrupt files when copying to the backup directory
SyncPoint::GetInstance()->SetCallBack(
"BackupEngineImpl::CopyOrCreateFile:CorruptionDuringBackup",
[&](void* data) {
if (data != nullptr) {
Slice* d = reinterpret_cast<Slice*>(data);
if (!d->empty()) {
d->remove_suffix(1);
}
}
});
SyncPoint::GetInstance()->EnableProcessing();
// The only case that we can't detect a corruption is when the file
// being backed up is empty. But as keys_iteration is large, such
// a case shouldn't have happened and we should be able to detect
// the corruption.
ASSERT_NOK(backup_engine_->CreateNewBackup(db_.get()));
SyncPoint::GetInstance()->DisableProcessing();
SyncPoint::GetInstance()->ClearAllCallBacks();
CloseDBAndBackupEngine();
// delete old files in db
ASSERT_OK(DestroyDB(dbname_, options_));
}
}
TEST_F(BackupEngineTest, InterruptCreationTest) {
// Interrupt backup creation by failing new writes and failing cleanup of the
// partial state. Then verify a subsequent backup can still succeed.
const int keys_iteration = 5000;
Random rnd(6);
OpenDBAndBackupEngine(true /* destroy_old_data */);
FillDB(db_.get(), 0, keys_iteration);
test_backup_env_->SetLimitWrittenFiles(2);
test_backup_env_->SetDeleteFileFailure(true);
// should fail creation
ASSERT_NOK(backup_engine_->CreateNewBackup(db_.get(), !!(rnd.Next() % 2)));
CloseDBAndBackupEngine();
// should also fail cleanup so the tmp directory stays behind
ASSERT_OK(backup_chroot_env_->FileExists(backupdir_ + "/private/1/"));
OpenDBAndBackupEngine(false /* destroy_old_data */);
test_backup_env_->SetLimitWrittenFiles(1000000);
test_backup_env_->SetDeleteFileFailure(false);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), !!(rnd.Next() % 2)));
// latest backup should have all the keys
CloseDBAndBackupEngine();
AssertBackupConsistency(0, 0, keys_iteration);
}
TEST_F(BackupEngineTest, FlushCompactDuringBackupCheckpoint) {
const int keys_iteration = 5000;
options_.file_checksum_gen_factory = GetFileChecksumGenCrc32cFactory();
for (const auto& sopt : kAllShareOptions) {
OpenDBAndBackupEngine(true /* destroy_old_data */, false /* dummy */, sopt);
FillDB(db_.get(), 0, keys_iteration);
// That FillDB leaves a mix of flushed and unflushed data
SyncPoint::GetInstance()->LoadDependency(
{{"CheckpointImpl::CreateCustomCheckpoint:AfterGetLive1",
"BackupEngineTest::FlushCompactDuringBackupCheckpoint:Before"},
{"BackupEngineTest::FlushCompactDuringBackupCheckpoint:After",
"CheckpointImpl::CreateCustomCheckpoint:AfterGetLive2"}});
SyncPoint::GetInstance()->EnableProcessing();
ROCKSDB_NAMESPACE::port::Thread flush_thread{[this]() {
TEST_SYNC_POINT(
"BackupEngineTest::FlushCompactDuringBackupCheckpoint:Before");
FillDB(db_.get(), keys_iteration, 2 * keys_iteration);
ASSERT_OK(db_->Flush(FlushOptions()));
DBImpl* dbi = static_cast<DBImpl*>(db_.get());
ASSERT_OK(dbi->TEST_WaitForFlushMemTable());
ASSERT_OK(db_->CompactRange(CompactRangeOptions(), nullptr, nullptr));
ASSERT_OK(dbi->TEST_WaitForCompact());
TEST_SYNC_POINT(
"BackupEngineTest::FlushCompactDuringBackupCheckpoint:After");
}};
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
flush_thread.join();
CloseDBAndBackupEngine();
SyncPoint::GetInstance()->DisableProcessing();
SyncPoint::GetInstance()->ClearAllCallBacks();
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
/* FIXME(peterd): reinstate with option for checksum in file names
if (sopt == kShareWithChecksum) {
// Ensure we actually got DB manifest checksums by inspecting
// shared_checksum file names for hex checksum component
TestRegex expected("[^_]+_[0-9A-F]{8}_[^_]+.sst");
std::vector<FileAttributes> children;
const std::string dir = backupdir_ + "/shared_checksum";
ASSERT_OK(file_manager_->GetChildrenFileAttributes(dir, &children));
for (const auto& child : children) {
if (child.size_bytes == 0) {
continue;
}
EXPECT_MATCHES_REGEX(child.name, expected);
}
}
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
*/
AssertBackupConsistency(0, 0, keys_iteration);
}
}
inline std::string OptionsPath(std::string ret, int backupID) {
ret += "/private/";
ret += std::to_string(backupID);
ret += "/";
return ret;
}
// Backup the LATEST options file to
// "<backup_dir>/private/<backup_id>/OPTIONS<number>"
TEST_F(BackupEngineTest, BackupOptions) {
OpenDBAndBackupEngine(true);
for (int i = 1; i < 5; i++) {
std::string name;
std::vector<std::string> filenames;
// Must reset() before reset(OpenDB()) again.
// Calling OpenDB() while *db_ is existing will cause LOCK issue
db_.reset();
db_.reset(OpenDB());
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
ASSERT_OK(ROCKSDB_NAMESPACE::GetLatestOptionsFileName(db_->GetName(),
options_.env, &name));
ASSERT_OK(file_manager_->FileExists(OptionsPath(backupdir_, i) + name));
ASSERT_OK(backup_chroot_env_->GetChildren(OptionsPath(backupdir_, i),
&filenames));
for (auto fn : filenames) {
if (fn.compare(0, 7, "OPTIONS") == 0) {
ASSERT_EQ(name, fn);
}
}
}
CloseDBAndBackupEngine();
}
TEST_F(BackupEngineTest, SetOptionsBackupRaceCondition) {
OpenDBAndBackupEngine(true);
SyncPoint::GetInstance()->LoadDependency(
{{"CheckpointImpl::CreateCheckpoint:SavedLiveFiles1",
"BackupEngineTest::SetOptionsBackupRaceCondition:BeforeSetOptions"},
{"BackupEngineTest::SetOptionsBackupRaceCondition:AfterSetOptions",
"CheckpointImpl::CreateCheckpoint:SavedLiveFiles2"}});
SyncPoint::GetInstance()->EnableProcessing();
ROCKSDB_NAMESPACE::port::Thread setoptions_thread{[this]() {
TEST_SYNC_POINT(
"BackupEngineTest::SetOptionsBackupRaceCondition:BeforeSetOptions");
DBImpl* dbi = static_cast<DBImpl*>(db_.get());
// Change arbitrary option to trigger OPTIONS file deletion
ASSERT_OK(dbi->SetOptions(dbi->DefaultColumnFamily(),
{{"paranoid_file_checks", "false"}}));
ASSERT_OK(dbi->SetOptions(dbi->DefaultColumnFamily(),
{{"paranoid_file_checks", "true"}}));
ASSERT_OK(dbi->SetOptions(dbi->DefaultColumnFamily(),
{{"paranoid_file_checks", "false"}}));
TEST_SYNC_POINT(
"BackupEngineTest::SetOptionsBackupRaceCondition:AfterSetOptions");
}};
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
setoptions_thread.join();
CloseDBAndBackupEngine();
}
// This test verifies we don't delete the latest backup when read-only option is
// set
TEST_F(BackupEngineTest, NoDeleteWithReadOnly) {
const int keys_iteration = 5000;
Random rnd(6);
OpenDBAndBackupEngine(true);
// create five backups
for (int i = 0; i < 5; ++i) {
FillDB(db_.get(), keys_iteration * i, keys_iteration * (i + 1));
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), !!(rnd.Next() % 2)));
}
CloseDBAndBackupEngine();
ASSERT_OK(file_manager_->WriteToFile(latest_backup_, "4"));
backupable_options_->destroy_old_data = false;
BackupEngineReadOnly* read_only_backup_engine;
ASSERT_OK(BackupEngineReadOnly::Open(backup_chroot_env_.get(),
*backupable_options_,
&read_only_backup_engine));
// assert that data from backup 5 is still here (even though LATEST_BACKUP
// says 4 is latest)
ASSERT_OK(file_manager_->FileExists(backupdir_ + "/meta/5"));
ASSERT_OK(file_manager_->FileExists(backupdir_ + "/private/5"));
// Behavior change: We now ignore LATEST_BACKUP contents. This means that
// we should have 5 backups, even if LATEST_BACKUP says 4.
std::vector<BackupInfo> backup_info;
read_only_backup_engine->GetBackupInfo(&backup_info);
ASSERT_EQ(5UL, backup_info.size());
delete read_only_backup_engine;
}
TEST_F(BackupEngineTest, FailOverwritingBackups) {
options_.write_buffer_size = 1024 * 1024 * 1024; // 1GB
options_.disable_auto_compactions = true;
// create backups 1, 2, 3, 4, 5
OpenDBAndBackupEngine(true);
for (int i = 0; i < 5; ++i) {
CloseDBAndBackupEngine();
DeleteLogFiles();
OpenDBAndBackupEngine(false);
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
FillDB(db_.get(), 100 * i, 100 * (i + 1), kFlushAll);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
}
CloseDBAndBackupEngine();
// restore 3
OpenBackupEngine();
ASSERT_OK(backup_engine_->RestoreDBFromBackup(3, dbname_, dbname_));
CloseBackupEngine();
OpenDBAndBackupEngine(false);
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
// More data, bigger SST
FillDB(db_.get(), 1000, 1300, kFlushAll);
Status s = backup_engine_->CreateNewBackup(db_.get());
// the new backup fails because new table files
// clash with old table files from backups 4 and 5
// (since write_buffer_size is huge, we can be sure that
// each backup will generate only one sst file and that
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
// a file generated here would have the same name as an
// sst file generated by backup 4, and will be bigger)
ASSERT_TRUE(s.IsCorruption());
ASSERT_OK(backup_engine_->DeleteBackup(4));
ASSERT_OK(backup_engine_->DeleteBackup(5));
// now, the backup can succeed
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
CloseDBAndBackupEngine();
}
TEST_F(BackupEngineTest, NoShareTableFiles) {
const int keys_iteration = 5000;
More fixes to auto-GarbageCollect in BackupEngine (#6023) Summary: Production: * Fixes GarbageCollect (and auto-GC triggered by PurgeOldBackups, DeleteBackup, or CreateNewBackup) to clean up backup directory independent of current settings (except max_valid_backups_to_open; see issue https://github.com/facebook/rocksdb/issues/4997) and prior settings used with same backup directory. * Fixes GarbageCollect (and auto-GC) not to attempt to remove "." and ".." entries from directories. * Clarifies contract with users in modifying BackupEngine operations. In short, leftovers from any incomplete operation are cleaned up by any subsequent call to that same kind of operation (PurgeOldBackups and DeleteBackup considered the same kind of operation). GarbageCollect is available to clean up after all kinds. (NB: right now PurgeOldBackups and DeleteBackup will clean up after incomplete CreateNewBackup, but we aren't promising to continue that behavior.) Pull Request resolved: https://github.com/facebook/rocksdb/pull/6023 Test Plan: * Refactors open parameters to use an option enum, for readability, etc. (Also fixes an unused parameter bug in the redundant OpenDBAndBackupEngineShareWithChecksum.) * Fixes an apparent bug in ShareTableFilesWithChecksumsTransition in which old backup data was destroyed in the transition to be tested. That test is now augmented to ensure GarbageCollect (or auto-GC) does not remove shared files when BackupEngine is opened with share_table_files=false. * Augments DeleteTmpFiles test to ensure that CreateNewBackup does auto-GC when an incompletely created backup is detected. Differential Revision: D18453559 Pulled By: pdillinger fbshipit-source-id: 5e54e7b08d711b161bc9c656181012b69a8feac4
5 years ago
OpenDBAndBackupEngine(true, false, kNoShare);
for (int i = 0; i < 5; ++i) {
FillDB(db_.get(), keys_iteration * i, keys_iteration * (i + 1));
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), !!(i % 2)));
}
CloseDBAndBackupEngine();
for (int i = 0; i < 5; ++i) {
AssertBackupConsistency(i + 1, 0, keys_iteration * (i + 1),
keys_iteration * 6);
}
}
// Verify that you can backup and restore with share_files_with_checksum on
TEST_F(BackupEngineTest, ShareTableFilesWithChecksums) {
const int keys_iteration = 5000;
More fixes to auto-GarbageCollect in BackupEngine (#6023) Summary: Production: * Fixes GarbageCollect (and auto-GC triggered by PurgeOldBackups, DeleteBackup, or CreateNewBackup) to clean up backup directory independent of current settings (except max_valid_backups_to_open; see issue https://github.com/facebook/rocksdb/issues/4997) and prior settings used with same backup directory. * Fixes GarbageCollect (and auto-GC) not to attempt to remove "." and ".." entries from directories. * Clarifies contract with users in modifying BackupEngine operations. In short, leftovers from any incomplete operation are cleaned up by any subsequent call to that same kind of operation (PurgeOldBackups and DeleteBackup considered the same kind of operation). GarbageCollect is available to clean up after all kinds. (NB: right now PurgeOldBackups and DeleteBackup will clean up after incomplete CreateNewBackup, but we aren't promising to continue that behavior.) Pull Request resolved: https://github.com/facebook/rocksdb/pull/6023 Test Plan: * Refactors open parameters to use an option enum, for readability, etc. (Also fixes an unused parameter bug in the redundant OpenDBAndBackupEngineShareWithChecksum.) * Fixes an apparent bug in ShareTableFilesWithChecksumsTransition in which old backup data was destroyed in the transition to be tested. That test is now augmented to ensure GarbageCollect (or auto-GC) does not remove shared files when BackupEngine is opened with share_table_files=false. * Augments DeleteTmpFiles test to ensure that CreateNewBackup does auto-GC when an incompletely created backup is detected. Differential Revision: D18453559 Pulled By: pdillinger fbshipit-source-id: 5e54e7b08d711b161bc9c656181012b69a8feac4
5 years ago
OpenDBAndBackupEngine(true, false, kShareWithChecksum);
for (int i = 0; i < 5; ++i) {
FillDB(db_.get(), keys_iteration * i, keys_iteration * (i + 1));
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), !!(i % 2)));
}
CloseDBAndBackupEngine();
for (int i = 0; i < 5; ++i) {
AssertBackupConsistency(i + 1, 0, keys_iteration * (i + 1),
keys_iteration * 6);
}
}
// Verify that you can backup and restore using share_files_with_checksum set to
// false and then transition this option to true
TEST_F(BackupEngineTest, ShareTableFilesWithChecksumsTransition) {
const int keys_iteration = 5000;
// set share_files_with_checksum to false
More fixes to auto-GarbageCollect in BackupEngine (#6023) Summary: Production: * Fixes GarbageCollect (and auto-GC triggered by PurgeOldBackups, DeleteBackup, or CreateNewBackup) to clean up backup directory independent of current settings (except max_valid_backups_to_open; see issue https://github.com/facebook/rocksdb/issues/4997) and prior settings used with same backup directory. * Fixes GarbageCollect (and auto-GC) not to attempt to remove "." and ".." entries from directories. * Clarifies contract with users in modifying BackupEngine operations. In short, leftovers from any incomplete operation are cleaned up by any subsequent call to that same kind of operation (PurgeOldBackups and DeleteBackup considered the same kind of operation). GarbageCollect is available to clean up after all kinds. (NB: right now PurgeOldBackups and DeleteBackup will clean up after incomplete CreateNewBackup, but we aren't promising to continue that behavior.) Pull Request resolved: https://github.com/facebook/rocksdb/pull/6023 Test Plan: * Refactors open parameters to use an option enum, for readability, etc. (Also fixes an unused parameter bug in the redundant OpenDBAndBackupEngineShareWithChecksum.) * Fixes an apparent bug in ShareTableFilesWithChecksumsTransition in which old backup data was destroyed in the transition to be tested. That test is now augmented to ensure GarbageCollect (or auto-GC) does not remove shared files when BackupEngine is opened with share_table_files=false. * Augments DeleteTmpFiles test to ensure that CreateNewBackup does auto-GC when an incompletely created backup is detected. Differential Revision: D18453559 Pulled By: pdillinger fbshipit-source-id: 5e54e7b08d711b161bc9c656181012b69a8feac4
5 years ago
OpenDBAndBackupEngine(true, false, kShareNoChecksum);
for (int i = 0; i < 5; ++i) {
FillDB(db_.get(), keys_iteration * i, keys_iteration * (i + 1));
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
}
CloseDBAndBackupEngine();
for (int i = 0; i < 5; ++i) {
AssertBackupConsistency(i + 1, 0, keys_iteration * (i + 1),
keys_iteration * 6);
}
// set share_files_with_checksum to true and do some more backups
More fixes to auto-GarbageCollect in BackupEngine (#6023) Summary: Production: * Fixes GarbageCollect (and auto-GC triggered by PurgeOldBackups, DeleteBackup, or CreateNewBackup) to clean up backup directory independent of current settings (except max_valid_backups_to_open; see issue https://github.com/facebook/rocksdb/issues/4997) and prior settings used with same backup directory. * Fixes GarbageCollect (and auto-GC) not to attempt to remove "." and ".." entries from directories. * Clarifies contract with users in modifying BackupEngine operations. In short, leftovers from any incomplete operation are cleaned up by any subsequent call to that same kind of operation (PurgeOldBackups and DeleteBackup considered the same kind of operation). GarbageCollect is available to clean up after all kinds. (NB: right now PurgeOldBackups and DeleteBackup will clean up after incomplete CreateNewBackup, but we aren't promising to continue that behavior.) Pull Request resolved: https://github.com/facebook/rocksdb/pull/6023 Test Plan: * Refactors open parameters to use an option enum, for readability, etc. (Also fixes an unused parameter bug in the redundant OpenDBAndBackupEngineShareWithChecksum.) * Fixes an apparent bug in ShareTableFilesWithChecksumsTransition in which old backup data was destroyed in the transition to be tested. That test is now augmented to ensure GarbageCollect (or auto-GC) does not remove shared files when BackupEngine is opened with share_table_files=false. * Augments DeleteTmpFiles test to ensure that CreateNewBackup does auto-GC when an incompletely created backup is detected. Differential Revision: D18453559 Pulled By: pdillinger fbshipit-source-id: 5e54e7b08d711b161bc9c656181012b69a8feac4
5 years ago
OpenDBAndBackupEngine(false /* destroy_old_data */, false,
kShareWithChecksum);
for (int i = 5; i < 10; ++i) {
FillDB(db_.get(), keys_iteration * i, keys_iteration * (i + 1));
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
}
CloseDBAndBackupEngine();
More fixes to auto-GarbageCollect in BackupEngine (#6023) Summary: Production: * Fixes GarbageCollect (and auto-GC triggered by PurgeOldBackups, DeleteBackup, or CreateNewBackup) to clean up backup directory independent of current settings (except max_valid_backups_to_open; see issue https://github.com/facebook/rocksdb/issues/4997) and prior settings used with same backup directory. * Fixes GarbageCollect (and auto-GC) not to attempt to remove "." and ".." entries from directories. * Clarifies contract with users in modifying BackupEngine operations. In short, leftovers from any incomplete operation are cleaned up by any subsequent call to that same kind of operation (PurgeOldBackups and DeleteBackup considered the same kind of operation). GarbageCollect is available to clean up after all kinds. (NB: right now PurgeOldBackups and DeleteBackup will clean up after incomplete CreateNewBackup, but we aren't promising to continue that behavior.) Pull Request resolved: https://github.com/facebook/rocksdb/pull/6023 Test Plan: * Refactors open parameters to use an option enum, for readability, etc. (Also fixes an unused parameter bug in the redundant OpenDBAndBackupEngineShareWithChecksum.) * Fixes an apparent bug in ShareTableFilesWithChecksumsTransition in which old backup data was destroyed in the transition to be tested. That test is now augmented to ensure GarbageCollect (or auto-GC) does not remove shared files when BackupEngine is opened with share_table_files=false. * Augments DeleteTmpFiles test to ensure that CreateNewBackup does auto-GC when an incompletely created backup is detected. Differential Revision: D18453559 Pulled By: pdillinger fbshipit-source-id: 5e54e7b08d711b161bc9c656181012b69a8feac4
5 years ago
// Verify first (about to delete)
AssertBackupConsistency(1, 0, keys_iteration, keys_iteration * 11);
// For an extra challenge, make sure that GarbageCollect / DeleteBackup
// is OK even if we open without share_table_files
OpenDBAndBackupEngine(false /* destroy_old_data */, false, kNoShare);
ASSERT_OK(backup_engine_->DeleteBackup(1));
ASSERT_OK(backup_engine_->GarbageCollect());
More fixes to auto-GarbageCollect in BackupEngine (#6023) Summary: Production: * Fixes GarbageCollect (and auto-GC triggered by PurgeOldBackups, DeleteBackup, or CreateNewBackup) to clean up backup directory independent of current settings (except max_valid_backups_to_open; see issue https://github.com/facebook/rocksdb/issues/4997) and prior settings used with same backup directory. * Fixes GarbageCollect (and auto-GC) not to attempt to remove "." and ".." entries from directories. * Clarifies contract with users in modifying BackupEngine operations. In short, leftovers from any incomplete operation are cleaned up by any subsequent call to that same kind of operation (PurgeOldBackups and DeleteBackup considered the same kind of operation). GarbageCollect is available to clean up after all kinds. (NB: right now PurgeOldBackups and DeleteBackup will clean up after incomplete CreateNewBackup, but we aren't promising to continue that behavior.) Pull Request resolved: https://github.com/facebook/rocksdb/pull/6023 Test Plan: * Refactors open parameters to use an option enum, for readability, etc. (Also fixes an unused parameter bug in the redundant OpenDBAndBackupEngineShareWithChecksum.) * Fixes an apparent bug in ShareTableFilesWithChecksumsTransition in which old backup data was destroyed in the transition to be tested. That test is now augmented to ensure GarbageCollect (or auto-GC) does not remove shared files when BackupEngine is opened with share_table_files=false. * Augments DeleteTmpFiles test to ensure that CreateNewBackup does auto-GC when an incompletely created backup is detected. Differential Revision: D18453559 Pulled By: pdillinger fbshipit-source-id: 5e54e7b08d711b161bc9c656181012b69a8feac4
5 years ago
CloseDBAndBackupEngine();
// Verify rest (not deleted)
for (int i = 1; i < 10; ++i) {
AssertBackupConsistency(i + 1, 0, keys_iteration * (i + 1),
keys_iteration * 11);
}
}
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
// Verify backup and restore with various naming options, check names
TEST_F(BackupEngineTest, ShareTableFilesWithChecksumsNewNaming) {
ASSERT_TRUE(backupable_options_->share_files_with_checksum_naming ==
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
kNamingDefault);
const int keys_iteration = 5000;
OpenDBAndBackupEngine(true, false, kShareWithChecksum);
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
FillDB(db_.get(), 0, keys_iteration);
CloseDBAndBackupEngine();
static const std::map<ShareFilesNaming, TestRegex> option_to_expected = {
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
{kLegacyCrc32cAndFileSize, "[0-9]+_[0-9]+_[0-9]+[.]sst"},
// kFlagIncludeFileSize redundant here
{kLegacyCrc32cAndFileSize | kFlagIncludeFileSize,
"[0-9]+_[0-9]+_[0-9]+[.]sst"},
{kUseDbSessionId, "[0-9]+_s[0-9A-Z]{20}[.]sst"},
{kUseDbSessionId | kFlagIncludeFileSize,
"[0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst"},
};
const TestRegex blobfile_pattern = "[0-9]+_[0-9]+_[0-9]+[.]blob";
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
for (const auto& pair : option_to_expected) {
CloseAndReopenDB();
backupable_options_->share_files_with_checksum_naming = pair.first;
OpenBackupEngine(true /*destroy_old_data*/);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
CloseDBAndBackupEngine();
AssertBackupConsistency(1, 0, keys_iteration, keys_iteration * 2);
AssertDirectoryFilesMatchRegex(backupdir_ + "/shared_checksum", pair.second,
".sst", 1 /* minimum_count */);
if (std::string::npos != pair.second.GetPattern().find("_[0-9]+[.]sst")) {
AssertDirectoryFilesSizeIndicators(backupdir_ + "/shared_checksum",
1 /* minimum_count */);
}
AssertDirectoryFilesMatchRegex(backupdir_ + "/shared_checksum",
blobfile_pattern, ".blob",
1 /* minimum_count */);
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
}
}
// Mimic SST file generated by pre-6.12 releases and verify that
// old names are always used regardless of naming option.
TEST_F(BackupEngineTest, ShareTableFilesWithChecksumsOldFileNaming) {
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
const int keys_iteration = 5000;
// Pre-6.12 release did not include db id and db session id properties.
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->SetCallBack(
"PropertyBlockBuilder::AddTableProperty:Start", [&](void* props_vs) {
auto props = static_cast<TableProperties*>(props_vs);
props->db_id = "";
props->db_session_id = "";
});
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->EnableProcessing();
OpenDBAndBackupEngine(true, false, kShareWithChecksum);
FillDB(db_.get(), 0, keys_iteration);
CloseDBAndBackupEngine();
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
// Old names should always be used on old files
const TestRegex sstfile_pattern("[0-9]+_[0-9]+_[0-9]+[.]sst");
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
const TestRegex blobfile_pattern = "[0-9]+_[0-9]+_[0-9]+[.]blob";
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
for (ShareFilesNaming option : {kNamingDefault, kUseDbSessionId}) {
CloseAndReopenDB();
backupable_options_->share_files_with_checksum_naming = option;
OpenBackupEngine(true /*destroy_old_data*/);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
CloseDBAndBackupEngine();
AssertBackupConsistency(1, 0, keys_iteration, keys_iteration * 2);
AssertDirectoryFilesMatchRegex(backupdir_ + "/shared_checksum",
sstfile_pattern, ".sst",
1 /* minimum_count */);
AssertDirectoryFilesMatchRegex(backupdir_ + "/shared_checksum",
blobfile_pattern, ".blob",
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
1 /* minimum_count */);
}
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->DisableProcessing();
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->ClearAllCallBacks();
}
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
// Test how naming options interact with detecting DB corruption
// between incremental backups
TEST_F(BackupEngineTest, TableFileCorruptionBeforeIncremental) {
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
const auto share_no_checksum = static_cast<ShareFilesNaming>(0);
for (bool corrupt_before_first_backup : {false, true}) {
for (ShareFilesNaming option :
{share_no_checksum, kLegacyCrc32cAndFileSize, kNamingDefault}) {
auto share =
option == share_no_checksum ? kShareNoChecksum : kShareWithChecksum;
if (option != share_no_checksum) {
backupable_options_->share_files_with_checksum_naming = option;
}
OpenDBAndBackupEngine(true, false, share);
DBImpl* dbi = static_cast<DBImpl*>(db_.get());
// A small SST file
ASSERT_OK(dbi->Put(WriteOptions(), "x", "y"));
ASSERT_OK(dbi->Flush(FlushOptions()));
// And a bigger one
ASSERT_OK(dbi->Put(WriteOptions(), "y", Random(42).RandomString(500)));
ASSERT_OK(dbi->Flush(FlushOptions()));
ASSERT_OK(dbi->TEST_WaitForFlushMemTable());
CloseAndReopenDB(/*read_only*/ true);
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
std::vector<FileAttributes> table_files;
ASSERT_OK(GetDataFilesInDB(kTableFile, &table_files));
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
ASSERT_EQ(table_files.size(), 2);
std::string tf0 = dbname_ + "/" + table_files[0].name;
std::string tf1 = dbname_ + "/" + table_files[1].name;
CloseDBAndBackupEngine();
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
if (corrupt_before_first_backup) {
// This corrupts a data block, which does not cause DB open
// failure, only failure on accessing the block.
ASSERT_OK(db_file_manager_->CorruptFileStart(tf0));
}
OpenDBAndBackupEngine(false, false, share);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
CloseDBAndBackupEngine();
// if corrupt_before_first_backup, this undoes the initial corruption
ASSERT_OK(db_file_manager_->CorruptFileStart(tf0));
OpenDBAndBackupEngine(false, false, share);
Status s = backup_engine_->CreateNewBackup(db_.get());
// Even though none of the naming options catch the inconsistency
// between the first and second time backing up fname, in the case
// of kUseDbSessionId (kNamingDefault), this is an intentional
// trade-off to avoid full scan of files from the DB that are
// already backed up. If we did the scan, kUseDbSessionId could catch
// the corruption. kLegacyCrc32cAndFileSize does the scan (to
// compute checksum for name) without catching the corruption,
// because the corruption means the names don't merge.
EXPECT_OK(s);
// VerifyBackup doesn't check DB integrity or table file internal
// checksums
EXPECT_OK(backup_engine_->VerifyBackup(1, true));
EXPECT_OK(backup_engine_->VerifyBackup(2, true));
db_.reset();
ASSERT_OK(backup_engine_->RestoreDBFromBackup(2, dbname_, dbname_));
{
DB* db = OpenDB();
s = db->VerifyChecksum();
delete db;
}
if (option != kLegacyCrc32cAndFileSize && !corrupt_before_first_backup) {
// Second backup is OK because it used (uncorrupt) file from first
// backup instead of (corrupt) file from DB.
// This is arguably a good trade-off vs. treating the file as distinct
// from the old version, because a file should be more likely to be
// corrupt as it ages. Although the backed-up file might also corrupt
// with age, the alternative approach (checksum in file name computed
// from current DB file contents) wouldn't detect that case at backup
// time either. Although you would have both copies of the file with
// the alternative approach, that would only last until the older
// backup is deleted.
ASSERT_OK(s);
} else if (option == kLegacyCrc32cAndFileSize &&
corrupt_before_first_backup) {
// Second backup is OK because it saved the updated (uncorrupt)
// file from DB, instead of the sharing with first backup.
// Recall: if corrupt_before_first_backup, [second CorruptFileStart]
// undoes the initial corruption.
// This is arguably a bad trade-off vs. sharing the old version of the
// file because a file should be more likely to corrupt as it ages.
// (Not likely that the previously backed-up version was already
// corrupt and the new version is non-corrupt. This approach doesn't
// help if backed-up version is corrupted after taking the backup.)
ASSERT_OK(s);
} else {
// Something is legitimately corrupted, but we can't be sure what
// with information available (TODO? unless one passes block checksum
// test and other doesn't. Probably better to use end-to-end full file
// checksum anyway.)
ASSERT_TRUE(s.IsCorruption());
}
CloseDBAndBackupEngine();
ASSERT_OK(DestroyDB(dbname_, options_));
}
}
}
// Test how naming options interact with detecting file size corruption
// between incremental backups
TEST_F(BackupEngineTest, FileSizeForIncremental) {
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
const auto share_no_checksum = static_cast<ShareFilesNaming>(0);
// TODO: enable blob files once Integrated BlobDB supports DB session id.
options_.enable_blob_files = false;
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
for (ShareFilesNaming option : {share_no_checksum, kLegacyCrc32cAndFileSize,
kNamingDefault, kUseDbSessionId}) {
auto share =
option == share_no_checksum ? kShareNoChecksum : kShareWithChecksum;
if (option != share_no_checksum) {
backupable_options_->share_files_with_checksum_naming = option;
}
OpenDBAndBackupEngine(true, false, share);
std::vector<FileAttributes> children;
const std::string shared_dir =
backupdir_ +
(option == share_no_checksum ? "/shared" : "/shared_checksum");
// A single small SST file
ASSERT_OK(db_->Put(WriteOptions(), "x", "y"));
// First, test that we always detect file size corruption on the shared
// backup side on incremental. (Since sizes aren't really part of backup
// meta file, this works by querying the filesystem for the sizes.)
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true /*flush*/));
CloseDBAndBackupEngine();
// Corrupt backup SST file
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
ASSERT_OK(file_manager_->GetChildrenFileAttributes(shared_dir, &children));
ASSERT_EQ(children.size(), 1U); // one sst
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
for (const auto& child : children) {
if (child.name.size() > 4 && child.size_bytes > 0) {
ASSERT_OK(
file_manager_->WriteToFile(shared_dir + "/" + child.name, "asdf"));
break;
}
}
OpenDBAndBackupEngine(false, false, share);
Status s = backup_engine_->CreateNewBackup(db_.get());
EXPECT_TRUE(s.IsCorruption());
ASSERT_OK(backup_engine_->PurgeOldBackups(0));
CloseDBAndBackupEngine();
// Second, test that a hypothetical db session id collision would likely
// not suffice to corrupt a backup, because there's a good chance of
// file size difference (in this test, guaranteed) so either no name
// collision or detected collision.
// Create backup 1
OpenDBAndBackupEngine(false, false, share);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
// Even though we have "the same" DB state as backup 1, we need
// to restore to recreate the same conditions as later restore.
db_.reset();
ASSERT_OK(DestroyDB(dbname_, options_));
ASSERT_OK(backup_engine_->RestoreDBFromBackup(1, dbname_, dbname_));
CloseDBAndBackupEngine();
// Forge session id
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->SetCallBack(
"DBImpl::SetDbSessionId", [](void* sid_void_star) {
std::string* sid = static_cast<std::string*>(sid_void_star);
*sid = "01234567890123456789";
});
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->EnableProcessing();
// Create another SST file
OpenDBAndBackupEngine(false, false, share);
ASSERT_OK(db_->Put(WriteOptions(), "y", "x"));
// Create backup 2
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true /*flush*/));
// Restore backup 1 (again)
db_.reset();
ASSERT_OK(DestroyDB(dbname_, options_));
ASSERT_OK(backup_engine_->RestoreDBFromBackup(1, dbname_, dbname_));
CloseDBAndBackupEngine();
// Create another SST file with same number and db session id, only bigger
OpenDBAndBackupEngine(false, false, share);
ASSERT_OK(db_->Put(WriteOptions(), "y", Random(42).RandomString(500)));
// Count backup SSTs files.
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
children.clear();
ASSERT_OK(file_manager_->GetChildrenFileAttributes(shared_dir, &children));
ASSERT_EQ(children.size(), 2U); // two sst files
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
// Try create backup 3
s = backup_engine_->CreateNewBackup(db_.get(), true /*flush*/);
// Re-count backup SSTs
children.clear();
ASSERT_OK(file_manager_->GetChildrenFileAttributes(shared_dir, &children));
if (option == kUseDbSessionId) {
// Acceptable to call it corruption if size is not in name and
// db session id collision is practically impossible.
EXPECT_TRUE(s.IsCorruption());
EXPECT_EQ(children.size(), 2U); // no SST file added
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
} else if (option == share_no_checksum) {
// Good to call it corruption if both backups cannot be
// accommodated.
EXPECT_TRUE(s.IsCorruption());
EXPECT_EQ(children.size(), 2U); // no SST file added
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
} else {
// Since opening a DB seems sufficient for detecting size corruption
// on the DB side, this should be a good thing, ...
EXPECT_OK(s);
// ... as long as we did actually treat it as a distinct SST file.
EXPECT_EQ(children.size(), 3U); // Another SST added
Less I/O for incremental backups, slightly better corruption detection (#7413) Summary: Two relatively simple functional changes to incremental backup behavior, integrated with a minor refactoring to reduce code redundancy and improve error/log message. There are nuances to the impact of these changes, but I believe they are fundamentally good and generally safe. Those functional changes: * Incremental backups no longer read DB table files that are already saved to a shared part of the backup directory, unless `share_files_with_checksum` is used with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file checksums are needed to determine file naming. * Justification: incremental backups should not need to read the whole DB, especially without rate limiting. (Although other BackupEngine reads are not rate limited either, other non-trivial reads are generally limited by a corresponding write, as in copying files.) Also, the fact that this is not already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110. * When considering whether a table file is already backed up in a shared part of backup directory, BackupEngine would already query the sizes of source (DB) and pre-existing destination (backup) files. BackupEngine now uses these file sizes to detect corruption, as at least one of (a) old backup, (b) backup in progress, or (c) current DB is corrupt if there's a size mismatch. * Justification: a random related fix that also helps to cover a small hole in corruption checking uncovered by the other functional change: * For `share_table_files` without "checksum" (not recommended), the other change regresses in detecting fundamentally unsafe use of this option combination: when you might generate different versions of same SST file number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this regression is greatly mitigated by the new file size checking. Nevertheless, almost no reason to use `share_files_with_checksum=false` should remain, and comments are updated appropriately. Also, this change renames internal function `CalculateChecksum` to `ReadFileAndComputeChecksum` to make the performance impact of this function clear in code reviews. It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it cannot be true for a DB with unique file names (like DBImpl). Nevertheless, I've tried to keep its functionality intact when `true` to minimize risk for now, despite having no unit tests for which it is true. Select impact details (much more in unit tests): For `share_files_with_checksum`, I am confident there is no regression (vs. pre-6.12) in detecting DB or backup corruption at backup creation time, mostly because the old design did not leverage this extra checksum computation for detecting inconsistencies at backup creation time. (With computed checksums in names, a recently corrupted file just looked like a different file vs. what was already backed up.) Even in the hypothetical case of DB session id collision (~100 bits entropy collision), file size in name and/or our file size check add an extra layer of protection against false success in creating an accurate new backup. (Unit test included.) `DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking are still able to catch corruptions that `CreateNewBackup` does not. Note that when custom file checksum support is added to BackupEngine, that will essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`. We could add options for `CreateNewBackup` to cover some of what would be caught by `VerifyBackup` with checksum checking. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413 Test Plan: Two new unit tests included, both of which fail without these changes. Although we don't test the I/O improvement directly, we test it indirectly in DB corruption detection power that was inadvertently unlocked with new backup file naming PLUS computing current content checksums (now removed). (I don't think that case of DB corruption detection justifies reading the whole DB on incremental backup.) Reviewed By: zhichao-cao Differential Revision: D23818480 Pulled By: pdillinger fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
}
CloseDBAndBackupEngine();
ASSERT_OK(DestroyDB(dbname_, options_));
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->DisableProcessing();
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->ClearAllCallBacks();
}
}
// Verify backup and restore with share_files_with_checksum off and then
// transition this option to on and share_files_with_checksum_naming to be
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
// based on kUseDbSessionId
TEST_F(BackupEngineTest, ShareTableFilesWithChecksumsNewNamingTransition) {
const int keys_iteration = 5000;
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
// We may set share_files_with_checksum_naming to kLegacyCrc32cAndFileSize
// here but even if we don't, it should have no effect when
// share_files_with_checksum is false
ASSERT_TRUE(backupable_options_->share_files_with_checksum_naming ==
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
kNamingDefault);
// set share_files_with_checksum to false
OpenDBAndBackupEngine(true, false, kShareNoChecksum);
int j = 3;
for (int i = 0; i < j; ++i) {
FillDB(db_.get(), keys_iteration * i, keys_iteration * (i + 1));
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
}
CloseDBAndBackupEngine();
for (int i = 0; i < j; ++i) {
AssertBackupConsistency(i + 1, 0, keys_iteration * (i + 1),
keys_iteration * (j + 1));
}
// set share_files_with_checksum to true and do some more backups
// and use session id in the name of SST file backup
ASSERT_TRUE(backupable_options_->share_files_with_checksum_naming ==
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
kNamingDefault);
OpenDBAndBackupEngine(false /* destroy_old_data */, false,
kShareWithChecksum);
FillDB(db_.get(), keys_iteration * j, keys_iteration * (j + 1));
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
CloseDBAndBackupEngine();
// Use checksum in the name as well
++j;
options_.file_checksum_gen_factory = GetFileChecksumGenCrc32cFactory();
OpenDBAndBackupEngine(false /* destroy_old_data */, false,
kShareWithChecksum);
FillDB(db_.get(), keys_iteration * j, keys_iteration * (j + 1));
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
CloseDBAndBackupEngine();
// Verify first (about to delete)
AssertBackupConsistency(1, 0, keys_iteration, keys_iteration * (j + 1));
// For an extra challenge, make sure that GarbageCollect / DeleteBackup
// is OK even if we open without share_table_files but with
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
// share_files_with_checksum_naming based on kUseDbSessionId
ASSERT_TRUE(backupable_options_->share_files_with_checksum_naming ==
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
kNamingDefault);
OpenDBAndBackupEngine(false /* destroy_old_data */, false, kNoShare);
ASSERT_OK(backup_engine_->DeleteBackup(1));
ASSERT_OK(backup_engine_->GarbageCollect());
CloseDBAndBackupEngine();
// Verify second (about to delete)
AssertBackupConsistency(2, 0, keys_iteration * 2, keys_iteration * (j + 1));
// Use checksum and file size for backup table file names and open without
// share_table_files
// Again, make sure that GarbageCollect / DeleteBackup is OK
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
backupable_options_->share_files_with_checksum_naming =
kLegacyCrc32cAndFileSize;
OpenDBAndBackupEngine(false /* destroy_old_data */, false, kNoShare);
ASSERT_OK(backup_engine_->DeleteBackup(2));
ASSERT_OK(backup_engine_->GarbageCollect());
CloseDBAndBackupEngine();
// Verify rest (not deleted)
for (int i = 2; i < j; ++i) {
AssertBackupConsistency(i + 1, 0, keys_iteration * (i + 1),
keys_iteration * (j + 1));
}
}
// Verify backup and restore with share_files_with_checksum on and transition
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
// from kLegacyCrc32cAndFileSize to kUseDbSessionId
TEST_F(BackupEngineTest, ShareTableFilesWithChecksumsNewNamingUpgrade) {
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
backupable_options_->share_files_with_checksum_naming =
kLegacyCrc32cAndFileSize;
const int keys_iteration = 5000;
// set share_files_with_checksum to true
OpenDBAndBackupEngine(true, false, kShareWithChecksum);
int j = 3;
for (int i = 0; i < j; ++i) {
FillDB(db_.get(), keys_iteration * i, keys_iteration * (i + 1));
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
}
CloseDBAndBackupEngine();
for (int i = 0; i < j; ++i) {
AssertBackupConsistency(i + 1, 0, keys_iteration * (i + 1),
keys_iteration * (j + 1));
}
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
backupable_options_->share_files_with_checksum_naming = kUseDbSessionId;
OpenDBAndBackupEngine(false /* destroy_old_data */, false,
kShareWithChecksum);
FillDB(db_.get(), keys_iteration * j, keys_iteration * (j + 1));
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
CloseDBAndBackupEngine();
++j;
options_.file_checksum_gen_factory = GetFileChecksumGenCrc32cFactory();
OpenDBAndBackupEngine(false /* destroy_old_data */, false,
kShareWithChecksum);
FillDB(db_.get(), keys_iteration * j, keys_iteration * (j + 1));
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
CloseDBAndBackupEngine();
// Verify first (about to delete)
AssertBackupConsistency(1, 0, keys_iteration, keys_iteration * (j + 1));
// For an extra challenge, make sure that GarbageCollect / DeleteBackup
// is OK even if we open without share_table_files
OpenDBAndBackupEngine(false /* destroy_old_data */, false, kNoShare);
ASSERT_OK(backup_engine_->DeleteBackup(1));
ASSERT_OK(backup_engine_->GarbageCollect());
CloseDBAndBackupEngine();
// Verify second (about to delete)
AssertBackupConsistency(2, 0, keys_iteration * 2, keys_iteration * (j + 1));
// Use checksum and file size for backup table file names and open without
// share_table_files
// Again, make sure that GarbageCollect / DeleteBackup is OK
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
backupable_options_->share_files_with_checksum_naming =
kLegacyCrc32cAndFileSize;
OpenDBAndBackupEngine(false /* destroy_old_data */, false, kNoShare);
ASSERT_OK(backup_engine_->DeleteBackup(2));
ASSERT_OK(backup_engine_->GarbageCollect());
CloseDBAndBackupEngine();
// Verify rest (not deleted)
for (int i = 2; i < j; ++i) {
AssertBackupConsistency(i + 1, 0, keys_iteration * (i + 1),
keys_iteration * (j + 1));
}
}
More fixes to auto-GarbageCollect in BackupEngine (#6023) Summary: Production: * Fixes GarbageCollect (and auto-GC triggered by PurgeOldBackups, DeleteBackup, or CreateNewBackup) to clean up backup directory independent of current settings (except max_valid_backups_to_open; see issue https://github.com/facebook/rocksdb/issues/4997) and prior settings used with same backup directory. * Fixes GarbageCollect (and auto-GC) not to attempt to remove "." and ".." entries from directories. * Clarifies contract with users in modifying BackupEngine operations. In short, leftovers from any incomplete operation are cleaned up by any subsequent call to that same kind of operation (PurgeOldBackups and DeleteBackup considered the same kind of operation). GarbageCollect is available to clean up after all kinds. (NB: right now PurgeOldBackups and DeleteBackup will clean up after incomplete CreateNewBackup, but we aren't promising to continue that behavior.) Pull Request resolved: https://github.com/facebook/rocksdb/pull/6023 Test Plan: * Refactors open parameters to use an option enum, for readability, etc. (Also fixes an unused parameter bug in the redundant OpenDBAndBackupEngineShareWithChecksum.) * Fixes an apparent bug in ShareTableFilesWithChecksumsTransition in which old backup data was destroyed in the transition to be tested. That test is now augmented to ensure GarbageCollect (or auto-GC) does not remove shared files when BackupEngine is opened with share_table_files=false. * Augments DeleteTmpFiles test to ensure that CreateNewBackup does auto-GC when an incompletely created backup is detected. Differential Revision: D18453559 Pulled By: pdillinger fbshipit-source-id: 5e54e7b08d711b161bc9c656181012b69a8feac4
5 years ago
// This test simulates cleaning up after aborted or incomplete creation
// of a new backup.
TEST_F(BackupEngineTest, DeleteTmpFiles) {
More fixes to auto-GarbageCollect in BackupEngine (#6023) Summary: Production: * Fixes GarbageCollect (and auto-GC triggered by PurgeOldBackups, DeleteBackup, or CreateNewBackup) to clean up backup directory independent of current settings (except max_valid_backups_to_open; see issue https://github.com/facebook/rocksdb/issues/4997) and prior settings used with same backup directory. * Fixes GarbageCollect (and auto-GC) not to attempt to remove "." and ".." entries from directories. * Clarifies contract with users in modifying BackupEngine operations. In short, leftovers from any incomplete operation are cleaned up by any subsequent call to that same kind of operation (PurgeOldBackups and DeleteBackup considered the same kind of operation). GarbageCollect is available to clean up after all kinds. (NB: right now PurgeOldBackups and DeleteBackup will clean up after incomplete CreateNewBackup, but we aren't promising to continue that behavior.) Pull Request resolved: https://github.com/facebook/rocksdb/pull/6023 Test Plan: * Refactors open parameters to use an option enum, for readability, etc. (Also fixes an unused parameter bug in the redundant OpenDBAndBackupEngineShareWithChecksum.) * Fixes an apparent bug in ShareTableFilesWithChecksumsTransition in which old backup data was destroyed in the transition to be tested. That test is now augmented to ensure GarbageCollect (or auto-GC) does not remove shared files when BackupEngine is opened with share_table_files=false. * Augments DeleteTmpFiles test to ensure that CreateNewBackup does auto-GC when an incompletely created backup is detected. Differential Revision: D18453559 Pulled By: pdillinger fbshipit-source-id: 5e54e7b08d711b161bc9c656181012b69a8feac4
5 years ago
for (int cleanup_fn : {1, 2, 3, 4}) {
for (ShareOption shared_option : kAllShareOptions) {
OpenDBAndBackupEngine(false /* destroy_old_data */, false /* dummy */,
shared_option);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
BackupID next_id = 1;
BackupID oldest_id = std::numeric_limits<BackupID>::max();
{
std::vector<BackupInfo> backup_info;
backup_engine_->GetBackupInfo(&backup_info);
for (const auto& bi : backup_info) {
next_id = std::max(next_id, bi.backup_id + 1);
oldest_id = std::min(oldest_id, bi.backup_id);
}
}
Auto-GarbageCollect on PurgeOldBackups and DeleteBackup (#6015) Summary: Only if there is a crash, power failure, or I/O error in DeleteBackup, shared or private files from the backup might be left behind that are not cleaned up by PurgeOldBackups or DeleteBackup-- only by GarbageCollect. This makes the BackupEngine API "leaky by default." Even if it means a modest performance hit, I think we should make Delete and Purge do as they say, with ongoing best effort: i.e. future calls will attempt to finish any incomplete work from earlier calls. This change does that by having DeleteBackup and PurgeOldBackups do a GarbageCollect, unless (to minimize performance hit) this BackupEngine has already done a GarbageCollect and there have been no deletion-related I/O errors in that GarbageCollect or since then. Rejected alternative 1: remove meta file last instead of first. This would in theory turn partially deleted backups into corrupted backups, but code changes would be needed to allow the missing files and consider it acceptably corrupt, rather than failing to open the BackupEngine. This might be a reasonable choice, but I mostly rejected it because it doesn't solve the legacy problem of cleaning up existing lingering files. Rejected alternative 2: use a deletion marker file. If deletion started with creating a file that marks a backup as flagged for deletion, then we could reliably detect partially deleted backups and efficiently finish removing them. In addition to not solving the legacy problem, this could be precarious if there's a disk full situation, and we try to create a new file in order to delete some files. Ugh. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6015 Test Plan: Updated unit tests Differential Revision: D18401333 Pulled By: pdillinger fbshipit-source-id: 12944e372ce6809f3f5a4c416c3b321a8927d925
5 years ago
CloseDBAndBackupEngine();
More fixes to auto-GarbageCollect in BackupEngine (#6023) Summary: Production: * Fixes GarbageCollect (and auto-GC triggered by PurgeOldBackups, DeleteBackup, or CreateNewBackup) to clean up backup directory independent of current settings (except max_valid_backups_to_open; see issue https://github.com/facebook/rocksdb/issues/4997) and prior settings used with same backup directory. * Fixes GarbageCollect (and auto-GC) not to attempt to remove "." and ".." entries from directories. * Clarifies contract with users in modifying BackupEngine operations. In short, leftovers from any incomplete operation are cleaned up by any subsequent call to that same kind of operation (PurgeOldBackups and DeleteBackup considered the same kind of operation). GarbageCollect is available to clean up after all kinds. (NB: right now PurgeOldBackups and DeleteBackup will clean up after incomplete CreateNewBackup, but we aren't promising to continue that behavior.) Pull Request resolved: https://github.com/facebook/rocksdb/pull/6023 Test Plan: * Refactors open parameters to use an option enum, for readability, etc. (Also fixes an unused parameter bug in the redundant OpenDBAndBackupEngineShareWithChecksum.) * Fixes an apparent bug in ShareTableFilesWithChecksumsTransition in which old backup data was destroyed in the transition to be tested. That test is now augmented to ensure GarbageCollect (or auto-GC) does not remove shared files when BackupEngine is opened with share_table_files=false. * Augments DeleteTmpFiles test to ensure that CreateNewBackup does auto-GC when an incompletely created backup is detected. Differential Revision: D18453559 Pulled By: pdillinger fbshipit-source-id: 5e54e7b08d711b161bc9c656181012b69a8feac4
5 years ago
// An aborted or incomplete new backup will always be in the next
// id (maybe more)
std::string next_private = "private/" + std::to_string(next_id);
// NOTE: both shared and shared_checksum should be cleaned up
// regardless of how the backup engine is opened.
std::vector<std::string> tmp_files_and_dirs;
for (const auto& dir_and_file : {
std::make_pair(std::string("shared"),
std::string(".00006.sst.tmp")),
std::make_pair(std::string("shared_checksum"),
std::string(".00007.sst.tmp")),
std::make_pair(next_private, std::string("00003.sst")),
}) {
std::string dir = backupdir_ + "/" + dir_and_file.first;
ASSERT_OK(file_manager_->CreateDirIfMissing(dir));
More fixes to auto-GarbageCollect in BackupEngine (#6023) Summary: Production: * Fixes GarbageCollect (and auto-GC triggered by PurgeOldBackups, DeleteBackup, or CreateNewBackup) to clean up backup directory independent of current settings (except max_valid_backups_to_open; see issue https://github.com/facebook/rocksdb/issues/4997) and prior settings used with same backup directory. * Fixes GarbageCollect (and auto-GC) not to attempt to remove "." and ".." entries from directories. * Clarifies contract with users in modifying BackupEngine operations. In short, leftovers from any incomplete operation are cleaned up by any subsequent call to that same kind of operation (PurgeOldBackups and DeleteBackup considered the same kind of operation). GarbageCollect is available to clean up after all kinds. (NB: right now PurgeOldBackups and DeleteBackup will clean up after incomplete CreateNewBackup, but we aren't promising to continue that behavior.) Pull Request resolved: https://github.com/facebook/rocksdb/pull/6023 Test Plan: * Refactors open parameters to use an option enum, for readability, etc. (Also fixes an unused parameter bug in the redundant OpenDBAndBackupEngineShareWithChecksum.) * Fixes an apparent bug in ShareTableFilesWithChecksumsTransition in which old backup data was destroyed in the transition to be tested. That test is now augmented to ensure GarbageCollect (or auto-GC) does not remove shared files when BackupEngine is opened with share_table_files=false. * Augments DeleteTmpFiles test to ensure that CreateNewBackup does auto-GC when an incompletely created backup is detected. Differential Revision: D18453559 Pulled By: pdillinger fbshipit-source-id: 5e54e7b08d711b161bc9c656181012b69a8feac4
5 years ago
ASSERT_OK(file_manager_->FileExists(dir));
std::string file = dir + "/" + dir_and_file.second;
ASSERT_OK(file_manager_->WriteToFile(file, "tmp"));
More fixes to auto-GarbageCollect in BackupEngine (#6023) Summary: Production: * Fixes GarbageCollect (and auto-GC triggered by PurgeOldBackups, DeleteBackup, or CreateNewBackup) to clean up backup directory independent of current settings (except max_valid_backups_to_open; see issue https://github.com/facebook/rocksdb/issues/4997) and prior settings used with same backup directory. * Fixes GarbageCollect (and auto-GC) not to attempt to remove "." and ".." entries from directories. * Clarifies contract with users in modifying BackupEngine operations. In short, leftovers from any incomplete operation are cleaned up by any subsequent call to that same kind of operation (PurgeOldBackups and DeleteBackup considered the same kind of operation). GarbageCollect is available to clean up after all kinds. (NB: right now PurgeOldBackups and DeleteBackup will clean up after incomplete CreateNewBackup, but we aren't promising to continue that behavior.) Pull Request resolved: https://github.com/facebook/rocksdb/pull/6023 Test Plan: * Refactors open parameters to use an option enum, for readability, etc. (Also fixes an unused parameter bug in the redundant OpenDBAndBackupEngineShareWithChecksum.) * Fixes an apparent bug in ShareTableFilesWithChecksumsTransition in which old backup data was destroyed in the transition to be tested. That test is now augmented to ensure GarbageCollect (or auto-GC) does not remove shared files when BackupEngine is opened with share_table_files=false. * Augments DeleteTmpFiles test to ensure that CreateNewBackup does auto-GC when an incompletely created backup is detected. Differential Revision: D18453559 Pulled By: pdillinger fbshipit-source-id: 5e54e7b08d711b161bc9c656181012b69a8feac4
5 years ago
ASSERT_OK(file_manager_->FileExists(file));
tmp_files_and_dirs.push_back(file);
Auto-GarbageCollect on PurgeOldBackups and DeleteBackup (#6015) Summary: Only if there is a crash, power failure, or I/O error in DeleteBackup, shared or private files from the backup might be left behind that are not cleaned up by PurgeOldBackups or DeleteBackup-- only by GarbageCollect. This makes the BackupEngine API "leaky by default." Even if it means a modest performance hit, I think we should make Delete and Purge do as they say, with ongoing best effort: i.e. future calls will attempt to finish any incomplete work from earlier calls. This change does that by having DeleteBackup and PurgeOldBackups do a GarbageCollect, unless (to minimize performance hit) this BackupEngine has already done a GarbageCollect and there have been no deletion-related I/O errors in that GarbageCollect or since then. Rejected alternative 1: remove meta file last instead of first. This would in theory turn partially deleted backups into corrupted backups, but code changes would be needed to allow the missing files and consider it acceptably corrupt, rather than failing to open the BackupEngine. This might be a reasonable choice, but I mostly rejected it because it doesn't solve the legacy problem of cleaning up existing lingering files. Rejected alternative 2: use a deletion marker file. If deletion started with creating a file that marks a backup as flagged for deletion, then we could reliably detect partially deleted backups and efficiently finish removing them. In addition to not solving the legacy problem, this could be precarious if there's a disk full situation, and we try to create a new file in order to delete some files. Ugh. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6015 Test Plan: Updated unit tests Differential Revision: D18401333 Pulled By: pdillinger fbshipit-source-id: 12944e372ce6809f3f5a4c416c3b321a8927d925
5 years ago
}
More fixes to auto-GarbageCollect in BackupEngine (#6023) Summary: Production: * Fixes GarbageCollect (and auto-GC triggered by PurgeOldBackups, DeleteBackup, or CreateNewBackup) to clean up backup directory independent of current settings (except max_valid_backups_to_open; see issue https://github.com/facebook/rocksdb/issues/4997) and prior settings used with same backup directory. * Fixes GarbageCollect (and auto-GC) not to attempt to remove "." and ".." entries from directories. * Clarifies contract with users in modifying BackupEngine operations. In short, leftovers from any incomplete operation are cleaned up by any subsequent call to that same kind of operation (PurgeOldBackups and DeleteBackup considered the same kind of operation). GarbageCollect is available to clean up after all kinds. (NB: right now PurgeOldBackups and DeleteBackup will clean up after incomplete CreateNewBackup, but we aren't promising to continue that behavior.) Pull Request resolved: https://github.com/facebook/rocksdb/pull/6023 Test Plan: * Refactors open parameters to use an option enum, for readability, etc. (Also fixes an unused parameter bug in the redundant OpenDBAndBackupEngineShareWithChecksum.) * Fixes an apparent bug in ShareTableFilesWithChecksumsTransition in which old backup data was destroyed in the transition to be tested. That test is now augmented to ensure GarbageCollect (or auto-GC) does not remove shared files when BackupEngine is opened with share_table_files=false. * Augments DeleteTmpFiles test to ensure that CreateNewBackup does auto-GC when an incompletely created backup is detected. Differential Revision: D18453559 Pulled By: pdillinger fbshipit-source-id: 5e54e7b08d711b161bc9c656181012b69a8feac4
5 years ago
if (cleanup_fn != /*CreateNewBackup*/ 4) {
// This exists after CreateNewBackup because it's deleted then
// re-created.
tmp_files_and_dirs.push_back(backupdir_ + "/" + next_private);
Auto-GarbageCollect on PurgeOldBackups and DeleteBackup (#6015) Summary: Only if there is a crash, power failure, or I/O error in DeleteBackup, shared or private files from the backup might be left behind that are not cleaned up by PurgeOldBackups or DeleteBackup-- only by GarbageCollect. This makes the BackupEngine API "leaky by default." Even if it means a modest performance hit, I think we should make Delete and Purge do as they say, with ongoing best effort: i.e. future calls will attempt to finish any incomplete work from earlier calls. This change does that by having DeleteBackup and PurgeOldBackups do a GarbageCollect, unless (to minimize performance hit) this BackupEngine has already done a GarbageCollect and there have been no deletion-related I/O errors in that GarbageCollect or since then. Rejected alternative 1: remove meta file last instead of first. This would in theory turn partially deleted backups into corrupted backups, but code changes would be needed to allow the missing files and consider it acceptably corrupt, rather than failing to open the BackupEngine. This might be a reasonable choice, but I mostly rejected it because it doesn't solve the legacy problem of cleaning up existing lingering files. Rejected alternative 2: use a deletion marker file. If deletion started with creating a file that marks a backup as flagged for deletion, then we could reliably detect partially deleted backups and efficiently finish removing them. In addition to not solving the legacy problem, this could be precarious if there's a disk full situation, and we try to create a new file in order to delete some files. Ugh. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6015 Test Plan: Updated unit tests Differential Revision: D18401333 Pulled By: pdillinger fbshipit-source-id: 12944e372ce6809f3f5a4c416c3b321a8927d925
5 years ago
}
More fixes to auto-GarbageCollect in BackupEngine (#6023) Summary: Production: * Fixes GarbageCollect (and auto-GC triggered by PurgeOldBackups, DeleteBackup, or CreateNewBackup) to clean up backup directory independent of current settings (except max_valid_backups_to_open; see issue https://github.com/facebook/rocksdb/issues/4997) and prior settings used with same backup directory. * Fixes GarbageCollect (and auto-GC) not to attempt to remove "." and ".." entries from directories. * Clarifies contract with users in modifying BackupEngine operations. In short, leftovers from any incomplete operation are cleaned up by any subsequent call to that same kind of operation (PurgeOldBackups and DeleteBackup considered the same kind of operation). GarbageCollect is available to clean up after all kinds. (NB: right now PurgeOldBackups and DeleteBackup will clean up after incomplete CreateNewBackup, but we aren't promising to continue that behavior.) Pull Request resolved: https://github.com/facebook/rocksdb/pull/6023 Test Plan: * Refactors open parameters to use an option enum, for readability, etc. (Also fixes an unused parameter bug in the redundant OpenDBAndBackupEngineShareWithChecksum.) * Fixes an apparent bug in ShareTableFilesWithChecksumsTransition in which old backup data was destroyed in the transition to be tested. That test is now augmented to ensure GarbageCollect (or auto-GC) does not remove shared files when BackupEngine is opened with share_table_files=false. * Augments DeleteTmpFiles test to ensure that CreateNewBackup does auto-GC when an incompletely created backup is detected. Differential Revision: D18453559 Pulled By: pdillinger fbshipit-source-id: 5e54e7b08d711b161bc9c656181012b69a8feac4
5 years ago
OpenDBAndBackupEngine(false /* destroy_old_data */, false /* dummy */,
shared_option);
Auto-GarbageCollect on PurgeOldBackups and DeleteBackup (#6015) Summary: Only if there is a crash, power failure, or I/O error in DeleteBackup, shared or private files from the backup might be left behind that are not cleaned up by PurgeOldBackups or DeleteBackup-- only by GarbageCollect. This makes the BackupEngine API "leaky by default." Even if it means a modest performance hit, I think we should make Delete and Purge do as they say, with ongoing best effort: i.e. future calls will attempt to finish any incomplete work from earlier calls. This change does that by having DeleteBackup and PurgeOldBackups do a GarbageCollect, unless (to minimize performance hit) this BackupEngine has already done a GarbageCollect and there have been no deletion-related I/O errors in that GarbageCollect or since then. Rejected alternative 1: remove meta file last instead of first. This would in theory turn partially deleted backups into corrupted backups, but code changes would be needed to allow the missing files and consider it acceptably corrupt, rather than failing to open the BackupEngine. This might be a reasonable choice, but I mostly rejected it because it doesn't solve the legacy problem of cleaning up existing lingering files. Rejected alternative 2: use a deletion marker file. If deletion started with creating a file that marks a backup as flagged for deletion, then we could reliably detect partially deleted backups and efficiently finish removing them. In addition to not solving the legacy problem, this could be precarious if there's a disk full situation, and we try to create a new file in order to delete some files. Ugh. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6015 Test Plan: Updated unit tests Differential Revision: D18401333 Pulled By: pdillinger fbshipit-source-id: 12944e372ce6809f3f5a4c416c3b321a8927d925
5 years ago
// Need to call one of these explicitly to delete tmp files
switch (cleanup_fn) {
case 1:
More fixes to auto-GarbageCollect in BackupEngine (#6023) Summary: Production: * Fixes GarbageCollect (and auto-GC triggered by PurgeOldBackups, DeleteBackup, or CreateNewBackup) to clean up backup directory independent of current settings (except max_valid_backups_to_open; see issue https://github.com/facebook/rocksdb/issues/4997) and prior settings used with same backup directory. * Fixes GarbageCollect (and auto-GC) not to attempt to remove "." and ".." entries from directories. * Clarifies contract with users in modifying BackupEngine operations. In short, leftovers from any incomplete operation are cleaned up by any subsequent call to that same kind of operation (PurgeOldBackups and DeleteBackup considered the same kind of operation). GarbageCollect is available to clean up after all kinds. (NB: right now PurgeOldBackups and DeleteBackup will clean up after incomplete CreateNewBackup, but we aren't promising to continue that behavior.) Pull Request resolved: https://github.com/facebook/rocksdb/pull/6023 Test Plan: * Refactors open parameters to use an option enum, for readability, etc. (Also fixes an unused parameter bug in the redundant OpenDBAndBackupEngineShareWithChecksum.) * Fixes an apparent bug in ShareTableFilesWithChecksumsTransition in which old backup data was destroyed in the transition to be tested. That test is now augmented to ensure GarbageCollect (or auto-GC) does not remove shared files when BackupEngine is opened with share_table_files=false. * Augments DeleteTmpFiles test to ensure that CreateNewBackup does auto-GC when an incompletely created backup is detected. Differential Revision: D18453559 Pulled By: pdillinger fbshipit-source-id: 5e54e7b08d711b161bc9c656181012b69a8feac4
5 years ago
ASSERT_OK(backup_engine_->GarbageCollect());
Auto-GarbageCollect on PurgeOldBackups and DeleteBackup (#6015) Summary: Only if there is a crash, power failure, or I/O error in DeleteBackup, shared or private files from the backup might be left behind that are not cleaned up by PurgeOldBackups or DeleteBackup-- only by GarbageCollect. This makes the BackupEngine API "leaky by default." Even if it means a modest performance hit, I think we should make Delete and Purge do as they say, with ongoing best effort: i.e. future calls will attempt to finish any incomplete work from earlier calls. This change does that by having DeleteBackup and PurgeOldBackups do a GarbageCollect, unless (to minimize performance hit) this BackupEngine has already done a GarbageCollect and there have been no deletion-related I/O errors in that GarbageCollect or since then. Rejected alternative 1: remove meta file last instead of first. This would in theory turn partially deleted backups into corrupted backups, but code changes would be needed to allow the missing files and consider it acceptably corrupt, rather than failing to open the BackupEngine. This might be a reasonable choice, but I mostly rejected it because it doesn't solve the legacy problem of cleaning up existing lingering files. Rejected alternative 2: use a deletion marker file. If deletion started with creating a file that marks a backup as flagged for deletion, then we could reliably detect partially deleted backups and efficiently finish removing them. In addition to not solving the legacy problem, this could be precarious if there's a disk full situation, and we try to create a new file in order to delete some files. Ugh. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6015 Test Plan: Updated unit tests Differential Revision: D18401333 Pulled By: pdillinger fbshipit-source-id: 12944e372ce6809f3f5a4c416c3b321a8927d925
5 years ago
break;
case 2:
More fixes to auto-GarbageCollect in BackupEngine (#6023) Summary: Production: * Fixes GarbageCollect (and auto-GC triggered by PurgeOldBackups, DeleteBackup, or CreateNewBackup) to clean up backup directory independent of current settings (except max_valid_backups_to_open; see issue https://github.com/facebook/rocksdb/issues/4997) and prior settings used with same backup directory. * Fixes GarbageCollect (and auto-GC) not to attempt to remove "." and ".." entries from directories. * Clarifies contract with users in modifying BackupEngine operations. In short, leftovers from any incomplete operation are cleaned up by any subsequent call to that same kind of operation (PurgeOldBackups and DeleteBackup considered the same kind of operation). GarbageCollect is available to clean up after all kinds. (NB: right now PurgeOldBackups and DeleteBackup will clean up after incomplete CreateNewBackup, but we aren't promising to continue that behavior.) Pull Request resolved: https://github.com/facebook/rocksdb/pull/6023 Test Plan: * Refactors open parameters to use an option enum, for readability, etc. (Also fixes an unused parameter bug in the redundant OpenDBAndBackupEngineShareWithChecksum.) * Fixes an apparent bug in ShareTableFilesWithChecksumsTransition in which old backup data was destroyed in the transition to be tested. That test is now augmented to ensure GarbageCollect (or auto-GC) does not remove shared files when BackupEngine is opened with share_table_files=false. * Augments DeleteTmpFiles test to ensure that CreateNewBackup does auto-GC when an incompletely created backup is detected. Differential Revision: D18453559 Pulled By: pdillinger fbshipit-source-id: 5e54e7b08d711b161bc9c656181012b69a8feac4
5 years ago
ASSERT_OK(backup_engine_->DeleteBackup(oldest_id));
Auto-GarbageCollect on PurgeOldBackups and DeleteBackup (#6015) Summary: Only if there is a crash, power failure, or I/O error in DeleteBackup, shared or private files from the backup might be left behind that are not cleaned up by PurgeOldBackups or DeleteBackup-- only by GarbageCollect. This makes the BackupEngine API "leaky by default." Even if it means a modest performance hit, I think we should make Delete and Purge do as they say, with ongoing best effort: i.e. future calls will attempt to finish any incomplete work from earlier calls. This change does that by having DeleteBackup and PurgeOldBackups do a GarbageCollect, unless (to minimize performance hit) this BackupEngine has already done a GarbageCollect and there have been no deletion-related I/O errors in that GarbageCollect or since then. Rejected alternative 1: remove meta file last instead of first. This would in theory turn partially deleted backups into corrupted backups, but code changes would be needed to allow the missing files and consider it acceptably corrupt, rather than failing to open the BackupEngine. This might be a reasonable choice, but I mostly rejected it because it doesn't solve the legacy problem of cleaning up existing lingering files. Rejected alternative 2: use a deletion marker file. If deletion started with creating a file that marks a backup as flagged for deletion, then we could reliably detect partially deleted backups and efficiently finish removing them. In addition to not solving the legacy problem, this could be precarious if there's a disk full situation, and we try to create a new file in order to delete some files. Ugh. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6015 Test Plan: Updated unit tests Differential Revision: D18401333 Pulled By: pdillinger fbshipit-source-id: 12944e372ce6809f3f5a4c416c3b321a8927d925
5 years ago
break;
case 3:
More fixes to auto-GarbageCollect in BackupEngine (#6023) Summary: Production: * Fixes GarbageCollect (and auto-GC triggered by PurgeOldBackups, DeleteBackup, or CreateNewBackup) to clean up backup directory independent of current settings (except max_valid_backups_to_open; see issue https://github.com/facebook/rocksdb/issues/4997) and prior settings used with same backup directory. * Fixes GarbageCollect (and auto-GC) not to attempt to remove "." and ".." entries from directories. * Clarifies contract with users in modifying BackupEngine operations. In short, leftovers from any incomplete operation are cleaned up by any subsequent call to that same kind of operation (PurgeOldBackups and DeleteBackup considered the same kind of operation). GarbageCollect is available to clean up after all kinds. (NB: right now PurgeOldBackups and DeleteBackup will clean up after incomplete CreateNewBackup, but we aren't promising to continue that behavior.) Pull Request resolved: https://github.com/facebook/rocksdb/pull/6023 Test Plan: * Refactors open parameters to use an option enum, for readability, etc. (Also fixes an unused parameter bug in the redundant OpenDBAndBackupEngineShareWithChecksum.) * Fixes an apparent bug in ShareTableFilesWithChecksumsTransition in which old backup data was destroyed in the transition to be tested. That test is now augmented to ensure GarbageCollect (or auto-GC) does not remove shared files when BackupEngine is opened with share_table_files=false. * Augments DeleteTmpFiles test to ensure that CreateNewBackup does auto-GC when an incompletely created backup is detected. Differential Revision: D18453559 Pulled By: pdillinger fbshipit-source-id: 5e54e7b08d711b161bc9c656181012b69a8feac4
5 years ago
ASSERT_OK(backup_engine_->PurgeOldBackups(1));
break;
case 4:
// Does a garbage collect if it sees that next private dir exists
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
Auto-GarbageCollect on PurgeOldBackups and DeleteBackup (#6015) Summary: Only if there is a crash, power failure, or I/O error in DeleteBackup, shared or private files from the backup might be left behind that are not cleaned up by PurgeOldBackups or DeleteBackup-- only by GarbageCollect. This makes the BackupEngine API "leaky by default." Even if it means a modest performance hit, I think we should make Delete and Purge do as they say, with ongoing best effort: i.e. future calls will attempt to finish any incomplete work from earlier calls. This change does that by having DeleteBackup and PurgeOldBackups do a GarbageCollect, unless (to minimize performance hit) this BackupEngine has already done a GarbageCollect and there have been no deletion-related I/O errors in that GarbageCollect or since then. Rejected alternative 1: remove meta file last instead of first. This would in theory turn partially deleted backups into corrupted backups, but code changes would be needed to allow the missing files and consider it acceptably corrupt, rather than failing to open the BackupEngine. This might be a reasonable choice, but I mostly rejected it because it doesn't solve the legacy problem of cleaning up existing lingering files. Rejected alternative 2: use a deletion marker file. If deletion started with creating a file that marks a backup as flagged for deletion, then we could reliably detect partially deleted backups and efficiently finish removing them. In addition to not solving the legacy problem, this could be precarious if there's a disk full situation, and we try to create a new file in order to delete some files. Ugh. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6015 Test Plan: Updated unit tests Differential Revision: D18401333 Pulled By: pdillinger fbshipit-source-id: 12944e372ce6809f3f5a4c416c3b321a8927d925
5 years ago
break;
default:
assert(false);
}
CloseDBAndBackupEngine();
More fixes to auto-GarbageCollect in BackupEngine (#6023) Summary: Production: * Fixes GarbageCollect (and auto-GC triggered by PurgeOldBackups, DeleteBackup, or CreateNewBackup) to clean up backup directory independent of current settings (except max_valid_backups_to_open; see issue https://github.com/facebook/rocksdb/issues/4997) and prior settings used with same backup directory. * Fixes GarbageCollect (and auto-GC) not to attempt to remove "." and ".." entries from directories. * Clarifies contract with users in modifying BackupEngine operations. In short, leftovers from any incomplete operation are cleaned up by any subsequent call to that same kind of operation (PurgeOldBackups and DeleteBackup considered the same kind of operation). GarbageCollect is available to clean up after all kinds. (NB: right now PurgeOldBackups and DeleteBackup will clean up after incomplete CreateNewBackup, but we aren't promising to continue that behavior.) Pull Request resolved: https://github.com/facebook/rocksdb/pull/6023 Test Plan: * Refactors open parameters to use an option enum, for readability, etc. (Also fixes an unused parameter bug in the redundant OpenDBAndBackupEngineShareWithChecksum.) * Fixes an apparent bug in ShareTableFilesWithChecksumsTransition in which old backup data was destroyed in the transition to be tested. That test is now augmented to ensure GarbageCollect (or auto-GC) does not remove shared files when BackupEngine is opened with share_table_files=false. * Augments DeleteTmpFiles test to ensure that CreateNewBackup does auto-GC when an incompletely created backup is detected. Differential Revision: D18453559 Pulled By: pdillinger fbshipit-source-id: 5e54e7b08d711b161bc9c656181012b69a8feac4
5 years ago
for (std::string file_or_dir : tmp_files_and_dirs) {
if (file_manager_->FileExists(file_or_dir) != Status::NotFound()) {
FAIL() << file_or_dir << " was expected to be deleted." << cleanup_fn;
}
}
}
}
}
TEST_F(BackupEngineTest, KeepLogFiles) {
backupable_options_->backup_log_files = false;
// basically infinite
options_.WAL_ttl_seconds = 24 * 60 * 60;
OpenDBAndBackupEngine(true);
FillDB(db_.get(), 0, 100, kFlushAll);
FillDB(db_.get(), 100, 200, kFlushAll);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), false));
FillDB(db_.get(), 200, 300, kFlushAll);
FillDB(db_.get(), 300, 400, kFlushAll);
FillDB(db_.get(), 400, 500, kFlushAll);
CloseDBAndBackupEngine();
// all data should be there if we call with keep_log_files = true
AssertBackupConsistency(0, 0, 500, 600, true);
}
#if !defined(ROCKSDB_VALGRIND_RUN) || defined(ROCKSDB_FULL_VALGRIND_RUN)
class BackupEngineRateLimitingTestWithParam
: public BackupEngineTest,
public testing::WithParamInterface<
std::tuple<bool /* make throttle */,
int /* 0 = single threaded, 1 = multi threaded*/,
std::pair<uint64_t, uint64_t> /* limits */>> {
public:
BackupEngineRateLimitingTestWithParam() {}
};
uint64_t const MB = 1024 * 1024;
INSTANTIATE_TEST_CASE_P(
RateLimiting, BackupEngineRateLimitingTestWithParam,
::testing::Values(std::make_tuple(false, 0, std::make_pair(1 * MB, 5 * MB)),
std::make_tuple(false, 0, std::make_pair(2 * MB, 3 * MB)),
std::make_tuple(false, 1, std::make_pair(1 * MB, 5 * MB)),
std::make_tuple(false, 1, std::make_pair(2 * MB, 3 * MB)),
std::make_tuple(true, 0, std::make_pair(1 * MB, 5 * MB)),
std::make_tuple(true, 0, std::make_pair(2 * MB, 3 * MB)),
std::make_tuple(true, 1, std::make_pair(1 * MB, 5 * MB)),
std::make_tuple(true, 1,
std::make_pair(2 * MB, 3 * MB))));
TEST_P(BackupEngineRateLimitingTestWithParam, RateLimiting) {
size_t const kMicrosPerSec = 1000 * 1000LL;
std::shared_ptr<RateLimiter> backupThrottler(NewGenericRateLimiter(1));
std::shared_ptr<RateLimiter> restoreThrottler(NewGenericRateLimiter(1));
bool makeThrottler = std::get<0>(GetParam());
if (makeThrottler) {
backupable_options_->backup_rate_limiter = backupThrottler;
backupable_options_->restore_rate_limiter = restoreThrottler;
}
// iter 0 -- single threaded
// iter 1 -- multi threaded
int iter = std::get<1>(GetParam());
const std::pair<uint64_t, uint64_t> limit = std::get<2>(GetParam());
// destroy old data
DestroyDB(dbname_, Options());
if (makeThrottler) {
backupThrottler->SetBytesPerSecond(limit.first);
restoreThrottler->SetBytesPerSecond(limit.second);
} else {
backupable_options_->backup_rate_limit = limit.first;
backupable_options_->restore_rate_limit = limit.second;
}
backupable_options_->max_background_operations = (iter == 0) ? 1 : 10;
options_.compression = kNoCompression;
OpenDBAndBackupEngine(true);
size_t bytes_written = FillDB(db_.get(), 0, 100000);
auto start_backup = db_chroot_env_->NowMicros();
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), false));
auto backup_time = db_chroot_env_->NowMicros() - start_backup;
auto rate_limited_backup_time = (bytes_written * kMicrosPerSec) / limit.first;
ASSERT_GT(backup_time, 0.8 * rate_limited_backup_time);
CloseDBAndBackupEngine();
OpenBackupEngine();
auto start_restore = db_chroot_env_->NowMicros();
ASSERT_OK(backup_engine_->RestoreDBFromLatestBackup(dbname_, dbname_));
auto restore_time = db_chroot_env_->NowMicros() - start_restore;
CloseBackupEngine();
auto rate_limited_restore_time =
(bytes_written * kMicrosPerSec) / limit.second;
ASSERT_GT(restore_time, 0.8 * rate_limited_restore_time);
AssertBackupConsistency(0, 0, 100000, 100010);
}
TEST_P(BackupEngineRateLimitingTestWithParam, RateLimitingVerifyBackup) {
const std::size_t kMicrosPerSec = 1000 * 1000LL;
std::shared_ptr<RateLimiter> backupThrottler(NewGenericRateLimiter(
1, 100 * 1000 /* refill_period_us */, 10 /* fairness */,
RateLimiter::Mode::kAllIo /* mode */));
bool makeThrottler = std::get<0>(GetParam());
if (makeThrottler) {
backupable_options_->backup_rate_limiter = backupThrottler;
}
bool is_single_threaded = std::get<1>(GetParam()) == 0 ? true : false;
backupable_options_->max_background_operations = is_single_threaded ? 1 : 10;
const std::uint64_t backup_rate_limiter_limit = std::get<2>(GetParam()).first;
if (makeThrottler) {
backupable_options_->backup_rate_limiter->SetBytesPerSecond(
backup_rate_limiter_limit);
} else {
backupable_options_->backup_rate_limit = backup_rate_limiter_limit;
}
DestroyDB(dbname_, Options());
OpenDBAndBackupEngine(true /* destroy_old_data */);
FillDB(db_.get(), 0, 100000);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(),
false /* flush_before_backup */));
std::vector<BackupInfo> backup_infos;
BackupInfo backup_info;
backup_engine_->GetBackupInfo(&backup_infos);
ASSERT_EQ(1, backup_infos.size());
const int backup_id = 1;
ASSERT_EQ(backup_id, backup_infos[0].backup_id);
ASSERT_OK(backup_engine_->GetBackupInfo(backup_id, &backup_info,
true /* include_file_details */));
std::uint64_t bytes_read_during_verify_backup = 0;
for (BackupFileInfo backup_file_info : backup_info.file_details) {
bytes_read_during_verify_backup += backup_file_info.size;
}
auto start_verify_backup = db_chroot_env_->NowMicros();
ASSERT_OK(
backup_engine_->VerifyBackup(backup_id, true /* verify_with_checksum */));
auto verify_backup_time = db_chroot_env_->NowMicros() - start_verify_backup;
auto rate_limited_verify_backup_time =
(bytes_read_during_verify_backup * kMicrosPerSec) /
backup_rate_limiter_limit;
if (makeThrottler) {
EXPECT_GE(verify_backup_time, 0.8 * rate_limited_verify_backup_time);
}
CloseDBAndBackupEngine();
AssertBackupConsistency(backup_id, 0, 100000, 100010);
DestroyDB(dbname_, Options());
}
TEST_P(BackupEngineRateLimitingTestWithParam, RateLimitingChargeReadInBackup) {
bool is_single_threaded = std::get<1>(GetParam()) == 0 ? true : false;
backupable_options_->max_background_operations = is_single_threaded ? 1 : 10;
const std::uint64_t backup_rate_limiter_limit = std::get<2>(GetParam()).first;
std::shared_ptr<RateLimiter> backup_rate_limiter(NewGenericRateLimiter(
backup_rate_limiter_limit, 100 * 1000 /* refill_period_us */,
10 /* fairness */, RateLimiter::Mode::kWritesOnly /* mode */));
backupable_options_->backup_rate_limiter = backup_rate_limiter;
DestroyDB(dbname_, Options());
OpenDBAndBackupEngine(true /* destroy_old_data */, false /* dummy */,
kShareWithChecksum /* shared_option */);
FillDB(db_.get(), 0, 10);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(),
false /* flush_before_backup */));
std::int64_t total_bytes_through_with_no_read_charged =
backup_rate_limiter->GetTotalBytesThrough();
CloseBackupEngine();
backup_rate_limiter.reset(NewGenericRateLimiter(
backup_rate_limiter_limit, 100 * 1000 /* refill_period_us */,
10 /* fairness */, RateLimiter::Mode::kAllIo /* mode */));
backupable_options_->backup_rate_limiter = backup_rate_limiter;
OpenBackupEngine(true);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(),
false /* flush_before_backup */));
std::int64_t total_bytes_through_with_read_charged =
backup_rate_limiter->GetTotalBytesThrough();
EXPECT_GT(total_bytes_through_with_read_charged,
total_bytes_through_with_no_read_charged);
CloseDBAndBackupEngine();
AssertBackupConsistency(1, 0, 10, 20);
DestroyDB(dbname_, Options());
}
TEST_P(BackupEngineRateLimitingTestWithParam, RateLimitingChargeReadInRestore) {
bool is_single_threaded = std::get<1>(GetParam()) == 0 ? true : false;
backupable_options_->max_background_operations = is_single_threaded ? 1 : 10;
const std::uint64_t restore_rate_limiter_limit =
std::get<2>(GetParam()).second;
std::shared_ptr<RateLimiter> restore_rate_limiter(NewGenericRateLimiter(
restore_rate_limiter_limit, 100 * 1000 /* refill_period_us */,
10 /* fairness */, RateLimiter::Mode::kWritesOnly /* mode */));
backupable_options_->restore_rate_limiter = restore_rate_limiter;
DestroyDB(dbname_, Options());
OpenDBAndBackupEngine(true /* destroy_old_data */);
FillDB(db_.get(), 0, 10);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(),
false /* flush_before_backup */));
CloseDBAndBackupEngine();
DestroyDB(dbname_, Options());
OpenBackupEngine(false /* destroy_old_data */);
ASSERT_OK(backup_engine_->RestoreDBFromLatestBackup(dbname_, dbname_));
std::int64_t total_bytes_through_with_no_read_charged =
restore_rate_limiter->GetTotalBytesThrough();
CloseBackupEngine();
DestroyDB(dbname_, Options());
restore_rate_limiter.reset(NewGenericRateLimiter(
restore_rate_limiter_limit, 100 * 1000 /* refill_period_us */,
10 /* fairness */, RateLimiter::Mode::kAllIo /* mode */));
backupable_options_->restore_rate_limiter = restore_rate_limiter;
OpenBackupEngine(false /* destroy_old_data */);
ASSERT_OK(backup_engine_->RestoreDBFromLatestBackup(dbname_, dbname_));
std::int64_t total_bytes_through_with_read_charged =
restore_rate_limiter->GetTotalBytesThrough();
EXPECT_EQ(total_bytes_through_with_read_charged,
total_bytes_through_with_no_read_charged * 2);
CloseBackupEngine();
AssertBackupConsistency(1, 0, 10, 20);
DestroyDB(dbname_, Options());
}
TEST_P(BackupEngineRateLimitingTestWithParam,
RateLimitingChargeReadInInitialize) {
bool is_single_threaded = std::get<1>(GetParam()) == 0 ? true : false;
backupable_options_->max_background_operations = is_single_threaded ? 1 : 10;
const std::uint64_t backup_rate_limiter_limit = std::get<2>(GetParam()).first;
std::shared_ptr<RateLimiter> backup_rate_limiter(NewGenericRateLimiter(
backup_rate_limiter_limit, 100 * 1000 /* refill_period_us */,
10 /* fairness */, RateLimiter::Mode::kAllIo /* mode */));
backupable_options_->backup_rate_limiter = backup_rate_limiter;
DestroyDB(dbname_, Options());
OpenDBAndBackupEngine(true /* destroy_old_data */);
FillDB(db_.get(), 0, 10);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(),
false /* flush_before_backup */));
CloseDBAndBackupEngine();
AssertBackupConsistency(1, 0, 10, 20);
std::int64_t total_bytes_through_before_initialize =
backupable_options_->backup_rate_limiter->GetTotalBytesThrough();
OpenDBAndBackupEngine(false /* destroy_old_data */);
// We charge read in BackupEngineImpl::BackupMeta::LoadFromFile,
// which is called in BackupEngineImpl::Initialize() during
// OpenBackupEngine(false)
EXPECT_GT(backupable_options_->backup_rate_limiter->GetTotalBytesThrough(),
total_bytes_through_before_initialize);
CloseDBAndBackupEngine();
DestroyDB(dbname_, Options());
}
#endif // !defined(ROCKSDB_VALGRIND_RUN) || defined(ROCKSDB_FULL_VALGRIND_RUN)
TEST_F(BackupEngineTest, ReadOnlyBackupEngine) {
DestroyDB(dbname_, options_);
OpenDBAndBackupEngine(true);
FillDB(db_.get(), 0, 100);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
FillDB(db_.get(), 100, 200);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
CloseDBAndBackupEngine();
DestroyDB(dbname_, options_);
backupable_options_->destroy_old_data = false;
test_backup_env_->ClearWrittenFiles();
test_backup_env_->SetLimitDeleteFiles(0);
BackupEngineReadOnly* read_only_backup_engine;
ASSERT_OK(BackupEngineReadOnly::Open(
db_chroot_env_.get(), *backupable_options_, &read_only_backup_engine));
std::vector<BackupInfo> backup_info;
read_only_backup_engine->GetBackupInfo(&backup_info);
ASSERT_EQ(backup_info.size(), 2U);
RestoreOptions restore_options(false);
ASSERT_OK(read_only_backup_engine->RestoreDBFromLatestBackup(
dbname_, dbname_, restore_options));
delete read_only_backup_engine;
std::vector<std::string> should_have_written;
test_backup_env_->AssertWrittenFiles(should_have_written);
DB* db = OpenDB();
AssertExists(db, 0, 200);
delete db;
}
TEST_F(BackupEngineTest, OpenBackupAsReadOnlyDB) {
Make backups openable as read-only DBs (#8142) Summary: A current limitation of backups is that you don't know the exact database state of when the backup was taken. With this new feature, you can at least inspect the backup's DB state without restoring it by opening it as a read-only DB. Rather than add something like OpenAsReadOnlyDB to the BackupEngine API, which would inhibit opening stackable DB implementations read-only (if/when their APIs support it), we instead provide a DB name and Env that can be used to open as a read-only DB. Possible follow-up work: * Add a version of GetBackupInfo for a single backup. * Let CreateNewBackup return the BackupID of the newly-created backup. Implementation details: Refactored ChrootFileSystem to split off new base class RemapFileSystem, which allows more general remapping of files. We use this base class to implement BackupEngineImpl::RemapSharedFileSystem. To minimize API impact, I decided to just add these fields `name_for_open` and `env_for_open` to those set by GetBackupInfo when include_file_details=true. Creating the RemapSharedFileSystem adds a bit to the memory consumption, perhaps unnecessarily in some cases, but this has been mitigated by (a) only initialize the RemapSharedFileSystem lazily when GetBackupInfo with include_file_details=true is called, and (b) using the existing `shared_ptr<FileInfo>` objects to hold most of the mapping data. To enhance API safety, RemapSharedFileSystem is wrapped by new ReadOnlyFileSystem which rejects any attempts to write. This uncovered a couple of places in which DB::OpenForReadOnly would write to the filesystem, so I fixed these. Added a release note because this affects logging. Additional minor refactoring in backupable_db.cc to support the new functionality. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8142 Test Plan: new test (run with ASAN and UBSAN), added to stress test and ran it for a while with amplified backup_one_in Reviewed By: ajkr Differential Revision: D27535408 Pulled By: pdillinger fbshipit-source-id: 04666d310aa0261ef6b2385c43ca793ce1dfd148
4 years ago
DestroyDB(dbname_, options_);
options_.write_dbid_to_manifest = false;
Make backups openable as read-only DBs (#8142) Summary: A current limitation of backups is that you don't know the exact database state of when the backup was taken. With this new feature, you can at least inspect the backup's DB state without restoring it by opening it as a read-only DB. Rather than add something like OpenAsReadOnlyDB to the BackupEngine API, which would inhibit opening stackable DB implementations read-only (if/when their APIs support it), we instead provide a DB name and Env that can be used to open as a read-only DB. Possible follow-up work: * Add a version of GetBackupInfo for a single backup. * Let CreateNewBackup return the BackupID of the newly-created backup. Implementation details: Refactored ChrootFileSystem to split off new base class RemapFileSystem, which allows more general remapping of files. We use this base class to implement BackupEngineImpl::RemapSharedFileSystem. To minimize API impact, I decided to just add these fields `name_for_open` and `env_for_open` to those set by GetBackupInfo when include_file_details=true. Creating the RemapSharedFileSystem adds a bit to the memory consumption, perhaps unnecessarily in some cases, but this has been mitigated by (a) only initialize the RemapSharedFileSystem lazily when GetBackupInfo with include_file_details=true is called, and (b) using the existing `shared_ptr<FileInfo>` objects to hold most of the mapping data. To enhance API safety, RemapSharedFileSystem is wrapped by new ReadOnlyFileSystem which rejects any attempts to write. This uncovered a couple of places in which DB::OpenForReadOnly would write to the filesystem, so I fixed these. Added a release note because this affects logging. Additional minor refactoring in backupable_db.cc to support the new functionality. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8142 Test Plan: new test (run with ASAN and UBSAN), added to stress test and ran it for a while with amplified backup_one_in Reviewed By: ajkr Differential Revision: D27535408 Pulled By: pdillinger fbshipit-source-id: 04666d310aa0261ef6b2385c43ca793ce1dfd148
4 years ago
OpenDBAndBackupEngine(true);
FillDB(db_.get(), 0, 100);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), /*flush*/ false));
options_.write_dbid_to_manifest = true; // exercises some read-only DB code
CloseAndReopenDB();
Make backups openable as read-only DBs (#8142) Summary: A current limitation of backups is that you don't know the exact database state of when the backup was taken. With this new feature, you can at least inspect the backup's DB state without restoring it by opening it as a read-only DB. Rather than add something like OpenAsReadOnlyDB to the BackupEngine API, which would inhibit opening stackable DB implementations read-only (if/when their APIs support it), we instead provide a DB name and Env that can be used to open as a read-only DB. Possible follow-up work: * Add a version of GetBackupInfo for a single backup. * Let CreateNewBackup return the BackupID of the newly-created backup. Implementation details: Refactored ChrootFileSystem to split off new base class RemapFileSystem, which allows more general remapping of files. We use this base class to implement BackupEngineImpl::RemapSharedFileSystem. To minimize API impact, I decided to just add these fields `name_for_open` and `env_for_open` to those set by GetBackupInfo when include_file_details=true. Creating the RemapSharedFileSystem adds a bit to the memory consumption, perhaps unnecessarily in some cases, but this has been mitigated by (a) only initialize the RemapSharedFileSystem lazily when GetBackupInfo with include_file_details=true is called, and (b) using the existing `shared_ptr<FileInfo>` objects to hold most of the mapping data. To enhance API safety, RemapSharedFileSystem is wrapped by new ReadOnlyFileSystem which rejects any attempts to write. This uncovered a couple of places in which DB::OpenForReadOnly would write to the filesystem, so I fixed these. Added a release note because this affects logging. Additional minor refactoring in backupable_db.cc to support the new functionality. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8142 Test Plan: new test (run with ASAN and UBSAN), added to stress test and ran it for a while with amplified backup_one_in Reviewed By: ajkr Differential Revision: D27535408 Pulled By: pdillinger fbshipit-source-id: 04666d310aa0261ef6b2385c43ca793ce1dfd148
4 years ago
FillDB(db_.get(), 100, 200);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), /*flush*/ false));
Make backups openable as read-only DBs (#8142) Summary: A current limitation of backups is that you don't know the exact database state of when the backup was taken. With this new feature, you can at least inspect the backup's DB state without restoring it by opening it as a read-only DB. Rather than add something like OpenAsReadOnlyDB to the BackupEngine API, which would inhibit opening stackable DB implementations read-only (if/when their APIs support it), we instead provide a DB name and Env that can be used to open as a read-only DB. Possible follow-up work: * Add a version of GetBackupInfo for a single backup. * Let CreateNewBackup return the BackupID of the newly-created backup. Implementation details: Refactored ChrootFileSystem to split off new base class RemapFileSystem, which allows more general remapping of files. We use this base class to implement BackupEngineImpl::RemapSharedFileSystem. To minimize API impact, I decided to just add these fields `name_for_open` and `env_for_open` to those set by GetBackupInfo when include_file_details=true. Creating the RemapSharedFileSystem adds a bit to the memory consumption, perhaps unnecessarily in some cases, but this has been mitigated by (a) only initialize the RemapSharedFileSystem lazily when GetBackupInfo with include_file_details=true is called, and (b) using the existing `shared_ptr<FileInfo>` objects to hold most of the mapping data. To enhance API safety, RemapSharedFileSystem is wrapped by new ReadOnlyFileSystem which rejects any attempts to write. This uncovered a couple of places in which DB::OpenForReadOnly would write to the filesystem, so I fixed these. Added a release note because this affects logging. Additional minor refactoring in backupable_db.cc to support the new functionality. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8142 Test Plan: new test (run with ASAN and UBSAN), added to stress test and ran it for a while with amplified backup_one_in Reviewed By: ajkr Differential Revision: D27535408 Pulled By: pdillinger fbshipit-source-id: 04666d310aa0261ef6b2385c43ca793ce1dfd148
4 years ago
db_.reset(); // CloseDB
DestroyDB(dbname_, options_);
BackupInfo backup_info;
Make backups openable as read-only DBs (#8142) Summary: A current limitation of backups is that you don't know the exact database state of when the backup was taken. With this new feature, you can at least inspect the backup's DB state without restoring it by opening it as a read-only DB. Rather than add something like OpenAsReadOnlyDB to the BackupEngine API, which would inhibit opening stackable DB implementations read-only (if/when their APIs support it), we instead provide a DB name and Env that can be used to open as a read-only DB. Possible follow-up work: * Add a version of GetBackupInfo for a single backup. * Let CreateNewBackup return the BackupID of the newly-created backup. Implementation details: Refactored ChrootFileSystem to split off new base class RemapFileSystem, which allows more general remapping of files. We use this base class to implement BackupEngineImpl::RemapSharedFileSystem. To minimize API impact, I decided to just add these fields `name_for_open` and `env_for_open` to those set by GetBackupInfo when include_file_details=true. Creating the RemapSharedFileSystem adds a bit to the memory consumption, perhaps unnecessarily in some cases, but this has been mitigated by (a) only initialize the RemapSharedFileSystem lazily when GetBackupInfo with include_file_details=true is called, and (b) using the existing `shared_ptr<FileInfo>` objects to hold most of the mapping data. To enhance API safety, RemapSharedFileSystem is wrapped by new ReadOnlyFileSystem which rejects any attempts to write. This uncovered a couple of places in which DB::OpenForReadOnly would write to the filesystem, so I fixed these. Added a release note because this affects logging. Additional minor refactoring in backupable_db.cc to support the new functionality. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8142 Test Plan: new test (run with ASAN and UBSAN), added to stress test and ran it for a while with amplified backup_one_in Reviewed By: ajkr Differential Revision: D27535408 Pulled By: pdillinger fbshipit-source-id: 04666d310aa0261ef6b2385c43ca793ce1dfd148
4 years ago
// First, check that we get empty fields without include_file_details
ASSERT_OK(backup_engine_->GetBackupInfo(/*id*/ 1U, &backup_info,
/*with file details*/ false));
ASSERT_EQ(backup_info.name_for_open, "");
ASSERT_FALSE(backup_info.env_for_open);
Make backups openable as read-only DBs (#8142) Summary: A current limitation of backups is that you don't know the exact database state of when the backup was taken. With this new feature, you can at least inspect the backup's DB state without restoring it by opening it as a read-only DB. Rather than add something like OpenAsReadOnlyDB to the BackupEngine API, which would inhibit opening stackable DB implementations read-only (if/when their APIs support it), we instead provide a DB name and Env that can be used to open as a read-only DB. Possible follow-up work: * Add a version of GetBackupInfo for a single backup. * Let CreateNewBackup return the BackupID of the newly-created backup. Implementation details: Refactored ChrootFileSystem to split off new base class RemapFileSystem, which allows more general remapping of files. We use this base class to implement BackupEngineImpl::RemapSharedFileSystem. To minimize API impact, I decided to just add these fields `name_for_open` and `env_for_open` to those set by GetBackupInfo when include_file_details=true. Creating the RemapSharedFileSystem adds a bit to the memory consumption, perhaps unnecessarily in some cases, but this has been mitigated by (a) only initialize the RemapSharedFileSystem lazily when GetBackupInfo with include_file_details=true is called, and (b) using the existing `shared_ptr<FileInfo>` objects to hold most of the mapping data. To enhance API safety, RemapSharedFileSystem is wrapped by new ReadOnlyFileSystem which rejects any attempts to write. This uncovered a couple of places in which DB::OpenForReadOnly would write to the filesystem, so I fixed these. Added a release note because this affects logging. Additional minor refactoring in backupable_db.cc to support the new functionality. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8142 Test Plan: new test (run with ASAN and UBSAN), added to stress test and ran it for a while with amplified backup_one_in Reviewed By: ajkr Differential Revision: D27535408 Pulled By: pdillinger fbshipit-source-id: 04666d310aa0261ef6b2385c43ca793ce1dfd148
4 years ago
// Now for the real test
backup_info = BackupInfo();
ASSERT_OK(backup_engine_->GetBackupInfo(/*id*/ 1U, &backup_info,
/*with file details*/ true));
Make backups openable as read-only DBs (#8142) Summary: A current limitation of backups is that you don't know the exact database state of when the backup was taken. With this new feature, you can at least inspect the backup's DB state without restoring it by opening it as a read-only DB. Rather than add something like OpenAsReadOnlyDB to the BackupEngine API, which would inhibit opening stackable DB implementations read-only (if/when their APIs support it), we instead provide a DB name and Env that can be used to open as a read-only DB. Possible follow-up work: * Add a version of GetBackupInfo for a single backup. * Let CreateNewBackup return the BackupID of the newly-created backup. Implementation details: Refactored ChrootFileSystem to split off new base class RemapFileSystem, which allows more general remapping of files. We use this base class to implement BackupEngineImpl::RemapSharedFileSystem. To minimize API impact, I decided to just add these fields `name_for_open` and `env_for_open` to those set by GetBackupInfo when include_file_details=true. Creating the RemapSharedFileSystem adds a bit to the memory consumption, perhaps unnecessarily in some cases, but this has been mitigated by (a) only initialize the RemapSharedFileSystem lazily when GetBackupInfo with include_file_details=true is called, and (b) using the existing `shared_ptr<FileInfo>` objects to hold most of the mapping data. To enhance API safety, RemapSharedFileSystem is wrapped by new ReadOnlyFileSystem which rejects any attempts to write. This uncovered a couple of places in which DB::OpenForReadOnly would write to the filesystem, so I fixed these. Added a release note because this affects logging. Additional minor refactoring in backupable_db.cc to support the new functionality. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8142 Test Plan: new test (run with ASAN and UBSAN), added to stress test and ran it for a while with amplified backup_one_in Reviewed By: ajkr Differential Revision: D27535408 Pulled By: pdillinger fbshipit-source-id: 04666d310aa0261ef6b2385c43ca793ce1dfd148
4 years ago
// Caution: DBOptions only holds a raw pointer to Env, so something else
// must keep it alive.
// Case 1: Keeping BackupEngine open suffices to keep Env alive
DB* db = nullptr;
Options opts = options_;
// Ensure some key defaults are set
opts.wal_dir = "";
opts.create_if_missing = false;
opts.info_log.reset();
opts.env = backup_info.env_for_open.get();
std::string name = backup_info.name_for_open;
backup_info = BackupInfo();
Make backups openable as read-only DBs (#8142) Summary: A current limitation of backups is that you don't know the exact database state of when the backup was taken. With this new feature, you can at least inspect the backup's DB state without restoring it by opening it as a read-only DB. Rather than add something like OpenAsReadOnlyDB to the BackupEngine API, which would inhibit opening stackable DB implementations read-only (if/when their APIs support it), we instead provide a DB name and Env that can be used to open as a read-only DB. Possible follow-up work: * Add a version of GetBackupInfo for a single backup. * Let CreateNewBackup return the BackupID of the newly-created backup. Implementation details: Refactored ChrootFileSystem to split off new base class RemapFileSystem, which allows more general remapping of files. We use this base class to implement BackupEngineImpl::RemapSharedFileSystem. To minimize API impact, I decided to just add these fields `name_for_open` and `env_for_open` to those set by GetBackupInfo when include_file_details=true. Creating the RemapSharedFileSystem adds a bit to the memory consumption, perhaps unnecessarily in some cases, but this has been mitigated by (a) only initialize the RemapSharedFileSystem lazily when GetBackupInfo with include_file_details=true is called, and (b) using the existing `shared_ptr<FileInfo>` objects to hold most of the mapping data. To enhance API safety, RemapSharedFileSystem is wrapped by new ReadOnlyFileSystem which rejects any attempts to write. This uncovered a couple of places in which DB::OpenForReadOnly would write to the filesystem, so I fixed these. Added a release note because this affects logging. Additional minor refactoring in backupable_db.cc to support the new functionality. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8142 Test Plan: new test (run with ASAN and UBSAN), added to stress test and ran it for a while with amplified backup_one_in Reviewed By: ajkr Differential Revision: D27535408 Pulled By: pdillinger fbshipit-source-id: 04666d310aa0261ef6b2385c43ca793ce1dfd148
4 years ago
ASSERT_OK(DB::OpenForReadOnly(opts, name, &db));
AssertExists(db, 0, 100);
AssertEmpty(db, 100, 200);
delete db;
db = nullptr;
// Case 2: Keeping BackupInfo alive rather than BackupEngine also suffices
ASSERT_OK(backup_engine_->GetBackupInfo(/*id*/ 2U, &backup_info,
/*with file details*/ true));
Make backups openable as read-only DBs (#8142) Summary: A current limitation of backups is that you don't know the exact database state of when the backup was taken. With this new feature, you can at least inspect the backup's DB state without restoring it by opening it as a read-only DB. Rather than add something like OpenAsReadOnlyDB to the BackupEngine API, which would inhibit opening stackable DB implementations read-only (if/when their APIs support it), we instead provide a DB name and Env that can be used to open as a read-only DB. Possible follow-up work: * Add a version of GetBackupInfo for a single backup. * Let CreateNewBackup return the BackupID of the newly-created backup. Implementation details: Refactored ChrootFileSystem to split off new base class RemapFileSystem, which allows more general remapping of files. We use this base class to implement BackupEngineImpl::RemapSharedFileSystem. To minimize API impact, I decided to just add these fields `name_for_open` and `env_for_open` to those set by GetBackupInfo when include_file_details=true. Creating the RemapSharedFileSystem adds a bit to the memory consumption, perhaps unnecessarily in some cases, but this has been mitigated by (a) only initialize the RemapSharedFileSystem lazily when GetBackupInfo with include_file_details=true is called, and (b) using the existing `shared_ptr<FileInfo>` objects to hold most of the mapping data. To enhance API safety, RemapSharedFileSystem is wrapped by new ReadOnlyFileSystem which rejects any attempts to write. This uncovered a couple of places in which DB::OpenForReadOnly would write to the filesystem, so I fixed these. Added a release note because this affects logging. Additional minor refactoring in backupable_db.cc to support the new functionality. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8142 Test Plan: new test (run with ASAN and UBSAN), added to stress test and ran it for a while with amplified backup_one_in Reviewed By: ajkr Differential Revision: D27535408 Pulled By: pdillinger fbshipit-source-id: 04666d310aa0261ef6b2385c43ca793ce1dfd148
4 years ago
CloseBackupEngine();
opts.create_if_missing = true; // check also OK (though pointless)
opts.env = backup_info.env_for_open.get();
name = backup_info.name_for_open;
// Note: keeping backup_info alive
Make backups openable as read-only DBs (#8142) Summary: A current limitation of backups is that you don't know the exact database state of when the backup was taken. With this new feature, you can at least inspect the backup's DB state without restoring it by opening it as a read-only DB. Rather than add something like OpenAsReadOnlyDB to the BackupEngine API, which would inhibit opening stackable DB implementations read-only (if/when their APIs support it), we instead provide a DB name and Env that can be used to open as a read-only DB. Possible follow-up work: * Add a version of GetBackupInfo for a single backup. * Let CreateNewBackup return the BackupID of the newly-created backup. Implementation details: Refactored ChrootFileSystem to split off new base class RemapFileSystem, which allows more general remapping of files. We use this base class to implement BackupEngineImpl::RemapSharedFileSystem. To minimize API impact, I decided to just add these fields `name_for_open` and `env_for_open` to those set by GetBackupInfo when include_file_details=true. Creating the RemapSharedFileSystem adds a bit to the memory consumption, perhaps unnecessarily in some cases, but this has been mitigated by (a) only initialize the RemapSharedFileSystem lazily when GetBackupInfo with include_file_details=true is called, and (b) using the existing `shared_ptr<FileInfo>` objects to hold most of the mapping data. To enhance API safety, RemapSharedFileSystem is wrapped by new ReadOnlyFileSystem which rejects any attempts to write. This uncovered a couple of places in which DB::OpenForReadOnly would write to the filesystem, so I fixed these. Added a release note because this affects logging. Additional minor refactoring in backupable_db.cc to support the new functionality. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8142 Test Plan: new test (run with ASAN and UBSAN), added to stress test and ran it for a while with amplified backup_one_in Reviewed By: ajkr Differential Revision: D27535408 Pulled By: pdillinger fbshipit-source-id: 04666d310aa0261ef6b2385c43ca793ce1dfd148
4 years ago
ASSERT_OK(DB::OpenForReadOnly(opts, name, &db));
AssertExists(db, 0, 200);
delete db;
db = nullptr;
// Now try opening read-write and make sure it fails, for safety.
ASSERT_TRUE(DB::Open(opts, name, &db).IsIOError());
}
TEST_F(BackupEngineTest, ProgressCallbackDuringBackup) {
DestroyDB(dbname_, options_);
Add (Live)FileStorageInfo API (#8968) Summary: New classes FileStorageInfo and LiveFileStorageInfo and 'experimental' function DB::GetLiveFilesStorageInfo, which is intended to largely replace several fragmented DB functions needed to create checkpoints and backups. This function is now used to create checkpoints and backups, because it fixes many (probably not all) of the prior complexities of checkpoint not having atomic access to DB metadata. This also ensures strong functional test coverage of the new API. Specifically, much of the old CheckpointImpl::CreateCustomCheckpoint has been migrated to and updated in DBImpl::GetLiveFilesStorageInfo, with the former now calling the latter. Also, the class FileStorageInfo in metadata.h compatibly replaces BackupFileInfo and serves as a new base class for SstFileMetaData. Some old fields of SstFileMetaData are still provided (for now) but deprecated. Although FileStorageInfo::directory is accurate when using db_paths and/or cf_paths, these have never been supported by Checkpoint nor BackupEngine and still are not. This change does now detect these cases and return NotSupported when appropriate. (More work needed for support.) Somehow this change broke ProgressCallbackDuringBackup, but the progress_callback logic was dubious to begin with because it would call the callback based on copy buffer size, not size actually copied. Logic and test updated to track size actually copied per-thread. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8968 Test Plan: tests updated. DB::GetLiveFilesStorageInfo mostly tested by use in CheckpointImpl. DBTest.SnapshotFiles updated to also test GetLiveFilesStorageInfo, including reading the data after DB close. Added CheckpointTest.CheckpointWithDbPath (NotSupported). Reviewed By: siying Differential Revision: D31242045 Pulled By: pdillinger fbshipit-source-id: b183d1ce9799e220daaefd6b3b5365d98de676c0
3 years ago
// Too big for this small DB
backupable_options_->callback_trigger_interval_size = 100000;
OpenDBAndBackupEngine(true);
FillDB(db_.get(), 0, 100);
bool is_callback_invoked = false;
ASSERT_OK(backup_engine_->CreateNewBackup(
db_.get(), true,
[&is_callback_invoked]() { is_callback_invoked = true; }));
Add (Live)FileStorageInfo API (#8968) Summary: New classes FileStorageInfo and LiveFileStorageInfo and 'experimental' function DB::GetLiveFilesStorageInfo, which is intended to largely replace several fragmented DB functions needed to create checkpoints and backups. This function is now used to create checkpoints and backups, because it fixes many (probably not all) of the prior complexities of checkpoint not having atomic access to DB metadata. This also ensures strong functional test coverage of the new API. Specifically, much of the old CheckpointImpl::CreateCustomCheckpoint has been migrated to and updated in DBImpl::GetLiveFilesStorageInfo, with the former now calling the latter. Also, the class FileStorageInfo in metadata.h compatibly replaces BackupFileInfo and serves as a new base class for SstFileMetaData. Some old fields of SstFileMetaData are still provided (for now) but deprecated. Although FileStorageInfo::directory is accurate when using db_paths and/or cf_paths, these have never been supported by Checkpoint nor BackupEngine and still are not. This change does now detect these cases and return NotSupported when appropriate. (More work needed for support.) Somehow this change broke ProgressCallbackDuringBackup, but the progress_callback logic was dubious to begin with because it would call the callback based on copy buffer size, not size actually copied. Logic and test updated to track size actually copied per-thread. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8968 Test Plan: tests updated. DB::GetLiveFilesStorageInfo mostly tested by use in CheckpointImpl. DBTest.SnapshotFiles updated to also test GetLiveFilesStorageInfo, including reading the data after DB close. Added CheckpointTest.CheckpointWithDbPath (NotSupported). Reviewed By: siying Differential Revision: D31242045 Pulled By: pdillinger fbshipit-source-id: b183d1ce9799e220daaefd6b3b5365d98de676c0
3 years ago
ASSERT_FALSE(is_callback_invoked);
CloseBackupEngine();
Add (Live)FileStorageInfo API (#8968) Summary: New classes FileStorageInfo and LiveFileStorageInfo and 'experimental' function DB::GetLiveFilesStorageInfo, which is intended to largely replace several fragmented DB functions needed to create checkpoints and backups. This function is now used to create checkpoints and backups, because it fixes many (probably not all) of the prior complexities of checkpoint not having atomic access to DB metadata. This also ensures strong functional test coverage of the new API. Specifically, much of the old CheckpointImpl::CreateCustomCheckpoint has been migrated to and updated in DBImpl::GetLiveFilesStorageInfo, with the former now calling the latter. Also, the class FileStorageInfo in metadata.h compatibly replaces BackupFileInfo and serves as a new base class for SstFileMetaData. Some old fields of SstFileMetaData are still provided (for now) but deprecated. Although FileStorageInfo::directory is accurate when using db_paths and/or cf_paths, these have never been supported by Checkpoint nor BackupEngine and still are not. This change does now detect these cases and return NotSupported when appropriate. (More work needed for support.) Somehow this change broke ProgressCallbackDuringBackup, but the progress_callback logic was dubious to begin with because it would call the callback based on copy buffer size, not size actually copied. Logic and test updated to track size actually copied per-thread. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8968 Test Plan: tests updated. DB::GetLiveFilesStorageInfo mostly tested by use in CheckpointImpl. DBTest.SnapshotFiles updated to also test GetLiveFilesStorageInfo, including reading the data after DB close. Added CheckpointTest.CheckpointWithDbPath (NotSupported). Reviewed By: siying Differential Revision: D31242045 Pulled By: pdillinger fbshipit-source-id: b183d1ce9799e220daaefd6b3b5365d98de676c0
3 years ago
// Easily small enough for this small DB
backupable_options_->callback_trigger_interval_size = 1000;
OpenBackupEngine();
ASSERT_OK(backup_engine_->CreateNewBackup(
db_.get(), true,
[&is_callback_invoked]() { is_callback_invoked = true; }));
ASSERT_TRUE(is_callback_invoked);
CloseDBAndBackupEngine();
DestroyDB(dbname_, options_);
}
TEST_F(BackupEngineTest, GarbageCollectionBeforeBackup) {
DestroyDB(dbname_, options_);
OpenDBAndBackupEngine(true);
ASSERT_OK(backup_chroot_env_->CreateDirIfMissing(backupdir_ + "/shared"));
Handle rename() failure in non-local FS (#8192) Summary: In a distributed environment, a file `rename()` operation can succeed on server (remote) side, but the client can somehow return non-ok status to RocksDB. Possible reasons include network partition, connection issue, etc. This happens in `rocksdb::SetCurrentFile()`, which can be called in `LogAndApply() -> ProcessManifestWrites()` if RocksDB tries to switch to a new MANIFEST. We currently always delete the new MANIFEST if an error occurs. This is problematic in distributed world. If the server-side successfully updates the CURRENT file via renaming, then a subsequent `DB::Open()` will try to look for the new MANIFEST and fail. As a fix, we can track the execution result of IO operations on the new MANIFEST. - If IO operations on the new MANIFEST fail, then we know the CURRENT must point to the original MANIFEST. Therefore, it is safe to remove the new MANIFEST. - If IO operations on the new MANIFEST all succeed, but somehow we end up in the clean up code block, then we do not know whether CURRENT points to the new or old MANIFEST. (For local POSIX-compliant FS, it should still point to old MANIFEST, but it does not matter if we keep the new MANIFEST.) Therefore, we keep the new MANIFEST. - Any future `LogAndApply()` will switch to a new MANIFEST and update CURRENT. - If process reopens the db immediately after the failure, then the CURRENT file can point to either the new MANIFEST or the old one, both of which exist. Therefore, recovery can succeed and ignore the other. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8192 Test Plan: make check Reviewed By: zhichao-cao Differential Revision: D27804648 Pulled By: riversand963 fbshipit-source-id: 9c16f2a5ce41bc6aadf085e48449b19ede8423e4
4 years ago
std::string file_five = backupdir_ + "/shared/000009.sst";
std::string file_five_contents = "I'm not really a sst file";
Handle rename() failure in non-local FS (#8192) Summary: In a distributed environment, a file `rename()` operation can succeed on server (remote) side, but the client can somehow return non-ok status to RocksDB. Possible reasons include network partition, connection issue, etc. This happens in `rocksdb::SetCurrentFile()`, which can be called in `LogAndApply() -> ProcessManifestWrites()` if RocksDB tries to switch to a new MANIFEST. We currently always delete the new MANIFEST if an error occurs. This is problematic in distributed world. If the server-side successfully updates the CURRENT file via renaming, then a subsequent `DB::Open()` will try to look for the new MANIFEST and fail. As a fix, we can track the execution result of IO operations on the new MANIFEST. - If IO operations on the new MANIFEST fail, then we know the CURRENT must point to the original MANIFEST. Therefore, it is safe to remove the new MANIFEST. - If IO operations on the new MANIFEST all succeed, but somehow we end up in the clean up code block, then we do not know whether CURRENT points to the new or old MANIFEST. (For local POSIX-compliant FS, it should still point to old MANIFEST, but it does not matter if we keep the new MANIFEST.) Therefore, we keep the new MANIFEST. - Any future `LogAndApply()` will switch to a new MANIFEST and update CURRENT. - If process reopens the db immediately after the failure, then the CURRENT file can point to either the new MANIFEST or the old one, both of which exist. Therefore, recovery can succeed and ignore the other. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8192 Test Plan: make check Reviewed By: zhichao-cao Differential Revision: D27804648 Pulled By: riversand963 fbshipit-source-id: 9c16f2a5ce41bc6aadf085e48449b19ede8423e4
4 years ago
// this depends on the fact that 00009.sst is the first file created by the DB
ASSERT_OK(file_manager_->WriteToFile(file_five, file_five_contents));
FillDB(db_.get(), 0, 100);
Handle rename() failure in non-local FS (#8192) Summary: In a distributed environment, a file `rename()` operation can succeed on server (remote) side, but the client can somehow return non-ok status to RocksDB. Possible reasons include network partition, connection issue, etc. This happens in `rocksdb::SetCurrentFile()`, which can be called in `LogAndApply() -> ProcessManifestWrites()` if RocksDB tries to switch to a new MANIFEST. We currently always delete the new MANIFEST if an error occurs. This is problematic in distributed world. If the server-side successfully updates the CURRENT file via renaming, then a subsequent `DB::Open()` will try to look for the new MANIFEST and fail. As a fix, we can track the execution result of IO operations on the new MANIFEST. - If IO operations on the new MANIFEST fail, then we know the CURRENT must point to the original MANIFEST. Therefore, it is safe to remove the new MANIFEST. - If IO operations on the new MANIFEST all succeed, but somehow we end up in the clean up code block, then we do not know whether CURRENT points to the new or old MANIFEST. (For local POSIX-compliant FS, it should still point to old MANIFEST, but it does not matter if we keep the new MANIFEST.) Therefore, we keep the new MANIFEST. - Any future `LogAndApply()` will switch to a new MANIFEST and update CURRENT. - If process reopens the db immediately after the failure, then the CURRENT file can point to either the new MANIFEST or the old one, both of which exist. Therefore, recovery can succeed and ignore the other. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8192 Test Plan: make check Reviewed By: zhichao-cao Differential Revision: D27804648 Pulled By: riversand963 fbshipit-source-id: 9c16f2a5ce41bc6aadf085e48449b19ede8423e4
4 years ago
// backup overwrites file 000009.sst
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
std::string new_file_five_contents;
ASSERT_OK(ReadFileToString(backup_chroot_env_.get(), file_five,
&new_file_five_contents));
Handle rename() failure in non-local FS (#8192) Summary: In a distributed environment, a file `rename()` operation can succeed on server (remote) side, but the client can somehow return non-ok status to RocksDB. Possible reasons include network partition, connection issue, etc. This happens in `rocksdb::SetCurrentFile()`, which can be called in `LogAndApply() -> ProcessManifestWrites()` if RocksDB tries to switch to a new MANIFEST. We currently always delete the new MANIFEST if an error occurs. This is problematic in distributed world. If the server-side successfully updates the CURRENT file via renaming, then a subsequent `DB::Open()` will try to look for the new MANIFEST and fail. As a fix, we can track the execution result of IO operations on the new MANIFEST. - If IO operations on the new MANIFEST fail, then we know the CURRENT must point to the original MANIFEST. Therefore, it is safe to remove the new MANIFEST. - If IO operations on the new MANIFEST all succeed, but somehow we end up in the clean up code block, then we do not know whether CURRENT points to the new or old MANIFEST. (For local POSIX-compliant FS, it should still point to old MANIFEST, but it does not matter if we keep the new MANIFEST.) Therefore, we keep the new MANIFEST. - Any future `LogAndApply()` will switch to a new MANIFEST and update CURRENT. - If process reopens the db immediately after the failure, then the CURRENT file can point to either the new MANIFEST or the old one, both of which exist. Therefore, recovery can succeed and ignore the other. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8192 Test Plan: make check Reviewed By: zhichao-cao Differential Revision: D27804648 Pulled By: riversand963 fbshipit-source-id: 9c16f2a5ce41bc6aadf085e48449b19ede8423e4
4 years ago
// file 000009.sst was overwritten
ASSERT_TRUE(new_file_five_contents != file_five_contents);
CloseDBAndBackupEngine();
AssertBackupConsistency(0, 0, 100);
}
// Test that we properly propagate Env failures
TEST_F(BackupEngineTest, EnvFailures) {
BackupEngine* backup_engine;
// get children failure
{
test_backup_env_->SetGetChildrenFailure(true);
ASSERT_NOK(BackupEngine::Open(test_db_env_.get(), *backupable_options_,
&backup_engine));
test_backup_env_->SetGetChildrenFailure(false);
}
// created dir failure
{
test_backup_env_->SetCreateDirIfMissingFailure(true);
ASSERT_NOK(BackupEngine::Open(test_db_env_.get(), *backupable_options_,
&backup_engine));
test_backup_env_->SetCreateDirIfMissingFailure(false);
}
// new directory failure
{
test_backup_env_->SetNewDirectoryFailure(true);
ASSERT_NOK(BackupEngine::Open(test_db_env_.get(), *backupable_options_,
&backup_engine));
test_backup_env_->SetNewDirectoryFailure(false);
}
// Read from meta-file failure
{
DestroyDB(dbname_, options_);
OpenDBAndBackupEngine(true);
FillDB(db_.get(), 0, 100);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
CloseDBAndBackupEngine();
test_backup_env_->SetDummySequentialFile(true);
test_backup_env_->SetDummySequentialFileFailReads(true);
backupable_options_->destroy_old_data = false;
ASSERT_NOK(BackupEngine::Open(test_db_env_.get(), *backupable_options_,
&backup_engine));
test_backup_env_->SetDummySequentialFile(false);
test_backup_env_->SetDummySequentialFileFailReads(false);
}
// no failure
{
ASSERT_OK(BackupEngine::Open(test_db_env_.get(), *backupable_options_,
&backup_engine));
delete backup_engine;
}
}
Handle concurrent manifest update and backup creation Summary: Fixed two related race conditions in backup creation. (1) CreateNewBackup() uses DB::DisableFileDeletions() to prevent table files from being deleted while it is copying; however, the MANIFEST file could still rotate during this time. The fix is to stop deleting the old manifest in the rotation logic. It will be deleted safely later when PurgeObsoleteFiles() runs (can only happen when file deletions are enabled). (2) CreateNewBackup() did not account for the CURRENT file being mutable. This is significant because the files returned by GetLiveFiles() contain a particular manifest filename, but the manifest to which CURRENT refers can change at any time. This causes problems when CURRENT changes between the call to GetLiveFiles() and when it's copied to the backup directory. To workaround this, I manually forge a CURRENT file referring to the manifest filename returned in GetLiveFiles(). (2) also applies to the checkpointing code, so let me know if this approach is good and I'll make the same change there. Test Plan: new test for roll manifest during backup creation. running the test before this change: $ ./backupable_db_test --gtest_filter=BackupableDBTest.ChangeManifestDuringBackupCreation ... IO error: /tmp/rocksdbtest-9383/backupable_db/MANIFEST-000001: No such file or directory running the test after this change: $ ./backupable_db_test --gtest_filter=BackupableDBTest.ChangeManifestDuringBackupCreation ... [ RUN ] BackupableDBTest.ChangeManifestDuringBackupCreation [ OK ] BackupableDBTest.ChangeManifestDuringBackupCreation (2836 ms) Reviewers: IslamAbdelRahman, anthony, sdong Reviewed By: sdong Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D54711
9 years ago
// Verify manifest can roll while a backup is being created with the old
// manifest.
TEST_F(BackupEngineTest, ChangeManifestDuringBackupCreation) {
DestroyDB(dbname_, options_);
Handle concurrent manifest update and backup creation Summary: Fixed two related race conditions in backup creation. (1) CreateNewBackup() uses DB::DisableFileDeletions() to prevent table files from being deleted while it is copying; however, the MANIFEST file could still rotate during this time. The fix is to stop deleting the old manifest in the rotation logic. It will be deleted safely later when PurgeObsoleteFiles() runs (can only happen when file deletions are enabled). (2) CreateNewBackup() did not account for the CURRENT file being mutable. This is significant because the files returned by GetLiveFiles() contain a particular manifest filename, but the manifest to which CURRENT refers can change at any time. This causes problems when CURRENT changes between the call to GetLiveFiles() and when it's copied to the backup directory. To workaround this, I manually forge a CURRENT file referring to the manifest filename returned in GetLiveFiles(). (2) also applies to the checkpointing code, so let me know if this approach is good and I'll make the same change there. Test Plan: new test for roll manifest during backup creation. running the test before this change: $ ./backupable_db_test --gtest_filter=BackupableDBTest.ChangeManifestDuringBackupCreation ... IO error: /tmp/rocksdbtest-9383/backupable_db/MANIFEST-000001: No such file or directory running the test after this change: $ ./backupable_db_test --gtest_filter=BackupableDBTest.ChangeManifestDuringBackupCreation ... [ RUN ] BackupableDBTest.ChangeManifestDuringBackupCreation [ OK ] BackupableDBTest.ChangeManifestDuringBackupCreation (2836 ms) Reviewers: IslamAbdelRahman, anthony, sdong Reviewed By: sdong Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D54711
9 years ago
options_.max_manifest_file_size = 0; // always rollover manifest for file add
OpenDBAndBackupEngine(true);
FillDB(db_.get(), 0, 100, kAutoFlushOnly);
Handle concurrent manifest update and backup creation Summary: Fixed two related race conditions in backup creation. (1) CreateNewBackup() uses DB::DisableFileDeletions() to prevent table files from being deleted while it is copying; however, the MANIFEST file could still rotate during this time. The fix is to stop deleting the old manifest in the rotation logic. It will be deleted safely later when PurgeObsoleteFiles() runs (can only happen when file deletions are enabled). (2) CreateNewBackup() did not account for the CURRENT file being mutable. This is significant because the files returned by GetLiveFiles() contain a particular manifest filename, but the manifest to which CURRENT refers can change at any time. This causes problems when CURRENT changes between the call to GetLiveFiles() and when it's copied to the backup directory. To workaround this, I manually forge a CURRENT file referring to the manifest filename returned in GetLiveFiles(). (2) also applies to the checkpointing code, so let me know if this approach is good and I'll make the same change there. Test Plan: new test for roll manifest during backup creation. running the test before this change: $ ./backupable_db_test --gtest_filter=BackupableDBTest.ChangeManifestDuringBackupCreation ... IO error: /tmp/rocksdbtest-9383/backupable_db/MANIFEST-000001: No such file or directory running the test after this change: $ ./backupable_db_test --gtest_filter=BackupableDBTest.ChangeManifestDuringBackupCreation ... [ RUN ] BackupableDBTest.ChangeManifestDuringBackupCreation [ OK ] BackupableDBTest.ChangeManifestDuringBackupCreation (2836 ms) Reviewers: IslamAbdelRahman, anthony, sdong Reviewed By: sdong Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D54711
9 years ago
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->LoadDependency({
{"CheckpointImpl::CreateCheckpoint:SavedLiveFiles1",
Handle concurrent manifest update and backup creation Summary: Fixed two related race conditions in backup creation. (1) CreateNewBackup() uses DB::DisableFileDeletions() to prevent table files from being deleted while it is copying; however, the MANIFEST file could still rotate during this time. The fix is to stop deleting the old manifest in the rotation logic. It will be deleted safely later when PurgeObsoleteFiles() runs (can only happen when file deletions are enabled). (2) CreateNewBackup() did not account for the CURRENT file being mutable. This is significant because the files returned by GetLiveFiles() contain a particular manifest filename, but the manifest to which CURRENT refers can change at any time. This causes problems when CURRENT changes between the call to GetLiveFiles() and when it's copied to the backup directory. To workaround this, I manually forge a CURRENT file referring to the manifest filename returned in GetLiveFiles(). (2) also applies to the checkpointing code, so let me know if this approach is good and I'll make the same change there. Test Plan: new test for roll manifest during backup creation. running the test before this change: $ ./backupable_db_test --gtest_filter=BackupableDBTest.ChangeManifestDuringBackupCreation ... IO error: /tmp/rocksdbtest-9383/backupable_db/MANIFEST-000001: No such file or directory running the test after this change: $ ./backupable_db_test --gtest_filter=BackupableDBTest.ChangeManifestDuringBackupCreation ... [ RUN ] BackupableDBTest.ChangeManifestDuringBackupCreation [ OK ] BackupableDBTest.ChangeManifestDuringBackupCreation (2836 ms) Reviewers: IslamAbdelRahman, anthony, sdong Reviewed By: sdong Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D54711
9 years ago
"VersionSet::LogAndApply:WriteManifest"},
{"VersionSet::LogAndApply:WriteManifestDone",
"CheckpointImpl::CreateCheckpoint:SavedLiveFiles2"},
Handle concurrent manifest update and backup creation Summary: Fixed two related race conditions in backup creation. (1) CreateNewBackup() uses DB::DisableFileDeletions() to prevent table files from being deleted while it is copying; however, the MANIFEST file could still rotate during this time. The fix is to stop deleting the old manifest in the rotation logic. It will be deleted safely later when PurgeObsoleteFiles() runs (can only happen when file deletions are enabled). (2) CreateNewBackup() did not account for the CURRENT file being mutable. This is significant because the files returned by GetLiveFiles() contain a particular manifest filename, but the manifest to which CURRENT refers can change at any time. This causes problems when CURRENT changes between the call to GetLiveFiles() and when it's copied to the backup directory. To workaround this, I manually forge a CURRENT file referring to the manifest filename returned in GetLiveFiles(). (2) also applies to the checkpointing code, so let me know if this approach is good and I'll make the same change there. Test Plan: new test for roll manifest during backup creation. running the test before this change: $ ./backupable_db_test --gtest_filter=BackupableDBTest.ChangeManifestDuringBackupCreation ... IO error: /tmp/rocksdbtest-9383/backupable_db/MANIFEST-000001: No such file or directory running the test after this change: $ ./backupable_db_test --gtest_filter=BackupableDBTest.ChangeManifestDuringBackupCreation ... [ RUN ] BackupableDBTest.ChangeManifestDuringBackupCreation [ OK ] BackupableDBTest.ChangeManifestDuringBackupCreation (2836 ms) Reviewers: IslamAbdelRahman, anthony, sdong Reviewed By: sdong Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D54711
9 years ago
});
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->EnableProcessing();
Handle concurrent manifest update and backup creation Summary: Fixed two related race conditions in backup creation. (1) CreateNewBackup() uses DB::DisableFileDeletions() to prevent table files from being deleted while it is copying; however, the MANIFEST file could still rotate during this time. The fix is to stop deleting the old manifest in the rotation logic. It will be deleted safely later when PurgeObsoleteFiles() runs (can only happen when file deletions are enabled). (2) CreateNewBackup() did not account for the CURRENT file being mutable. This is significant because the files returned by GetLiveFiles() contain a particular manifest filename, but the manifest to which CURRENT refers can change at any time. This causes problems when CURRENT changes between the call to GetLiveFiles() and when it's copied to the backup directory. To workaround this, I manually forge a CURRENT file referring to the manifest filename returned in GetLiveFiles(). (2) also applies to the checkpointing code, so let me know if this approach is good and I'll make the same change there. Test Plan: new test for roll manifest during backup creation. running the test before this change: $ ./backupable_db_test --gtest_filter=BackupableDBTest.ChangeManifestDuringBackupCreation ... IO error: /tmp/rocksdbtest-9383/backupable_db/MANIFEST-000001: No such file or directory running the test after this change: $ ./backupable_db_test --gtest_filter=BackupableDBTest.ChangeManifestDuringBackupCreation ... [ RUN ] BackupableDBTest.ChangeManifestDuringBackupCreation [ OK ] BackupableDBTest.ChangeManifestDuringBackupCreation (2836 ms) Reviewers: IslamAbdelRahman, anthony, sdong Reviewed By: sdong Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D54711
9 years ago
ROCKSDB_NAMESPACE::port::Thread flush_thread{
[this]() { ASSERT_OK(db_->Flush(FlushOptions())); }};
Handle concurrent manifest update and backup creation Summary: Fixed two related race conditions in backup creation. (1) CreateNewBackup() uses DB::DisableFileDeletions() to prevent table files from being deleted while it is copying; however, the MANIFEST file could still rotate during this time. The fix is to stop deleting the old manifest in the rotation logic. It will be deleted safely later when PurgeObsoleteFiles() runs (can only happen when file deletions are enabled). (2) CreateNewBackup() did not account for the CURRENT file being mutable. This is significant because the files returned by GetLiveFiles() contain a particular manifest filename, but the manifest to which CURRENT refers can change at any time. This causes problems when CURRENT changes between the call to GetLiveFiles() and when it's copied to the backup directory. To workaround this, I manually forge a CURRENT file referring to the manifest filename returned in GetLiveFiles(). (2) also applies to the checkpointing code, so let me know if this approach is good and I'll make the same change there. Test Plan: new test for roll manifest during backup creation. running the test before this change: $ ./backupable_db_test --gtest_filter=BackupableDBTest.ChangeManifestDuringBackupCreation ... IO error: /tmp/rocksdbtest-9383/backupable_db/MANIFEST-000001: No such file or directory running the test after this change: $ ./backupable_db_test --gtest_filter=BackupableDBTest.ChangeManifestDuringBackupCreation ... [ RUN ] BackupableDBTest.ChangeManifestDuringBackupCreation [ OK ] BackupableDBTest.ChangeManifestDuringBackupCreation (2836 ms) Reviewers: IslamAbdelRahman, anthony, sdong Reviewed By: sdong Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D54711
9 years ago
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), false));
flush_thread.join();
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->DisableProcessing();
// The last manifest roll would've already been cleaned up by the full scan
// that happens when CreateNewBackup invokes EnableFileDeletions. We need to
// trigger another roll to verify non-full scan purges stale manifests.
DBImpl* db_impl = static_cast_with_check<DBImpl>(db_.get());
std::string prev_manifest_path =
DescriptorFileName(dbname_, db_impl->TEST_Current_Manifest_FileNo());
FillDB(db_.get(), 0, 100, kAutoFlushOnly);
ASSERT_OK(db_chroot_env_->FileExists(prev_manifest_path));
ASSERT_OK(db_->Flush(FlushOptions()));
ASSERT_TRUE(db_chroot_env_->FileExists(prev_manifest_path).IsNotFound());
Handle concurrent manifest update and backup creation Summary: Fixed two related race conditions in backup creation. (1) CreateNewBackup() uses DB::DisableFileDeletions() to prevent table files from being deleted while it is copying; however, the MANIFEST file could still rotate during this time. The fix is to stop deleting the old manifest in the rotation logic. It will be deleted safely later when PurgeObsoleteFiles() runs (can only happen when file deletions are enabled). (2) CreateNewBackup() did not account for the CURRENT file being mutable. This is significant because the files returned by GetLiveFiles() contain a particular manifest filename, but the manifest to which CURRENT refers can change at any time. This causes problems when CURRENT changes between the call to GetLiveFiles() and when it's copied to the backup directory. To workaround this, I manually forge a CURRENT file referring to the manifest filename returned in GetLiveFiles(). (2) also applies to the checkpointing code, so let me know if this approach is good and I'll make the same change there. Test Plan: new test for roll manifest during backup creation. running the test before this change: $ ./backupable_db_test --gtest_filter=BackupableDBTest.ChangeManifestDuringBackupCreation ... IO error: /tmp/rocksdbtest-9383/backupable_db/MANIFEST-000001: No such file or directory running the test after this change: $ ./backupable_db_test --gtest_filter=BackupableDBTest.ChangeManifestDuringBackupCreation ... [ RUN ] BackupableDBTest.ChangeManifestDuringBackupCreation [ OK ] BackupableDBTest.ChangeManifestDuringBackupCreation (2836 ms) Reviewers: IslamAbdelRahman, anthony, sdong Reviewed By: sdong Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D54711
9 years ago
CloseDBAndBackupEngine();
DestroyDB(dbname_, options_);
Handle concurrent manifest update and backup creation Summary: Fixed two related race conditions in backup creation. (1) CreateNewBackup() uses DB::DisableFileDeletions() to prevent table files from being deleted while it is copying; however, the MANIFEST file could still rotate during this time. The fix is to stop deleting the old manifest in the rotation logic. It will be deleted safely later when PurgeObsoleteFiles() runs (can only happen when file deletions are enabled). (2) CreateNewBackup() did not account for the CURRENT file being mutable. This is significant because the files returned by GetLiveFiles() contain a particular manifest filename, but the manifest to which CURRENT refers can change at any time. This causes problems when CURRENT changes between the call to GetLiveFiles() and when it's copied to the backup directory. To workaround this, I manually forge a CURRENT file referring to the manifest filename returned in GetLiveFiles(). (2) also applies to the checkpointing code, so let me know if this approach is good and I'll make the same change there. Test Plan: new test for roll manifest during backup creation. running the test before this change: $ ./backupable_db_test --gtest_filter=BackupableDBTest.ChangeManifestDuringBackupCreation ... IO error: /tmp/rocksdbtest-9383/backupable_db/MANIFEST-000001: No such file or directory running the test after this change: $ ./backupable_db_test --gtest_filter=BackupableDBTest.ChangeManifestDuringBackupCreation ... [ RUN ] BackupableDBTest.ChangeManifestDuringBackupCreation [ OK ] BackupableDBTest.ChangeManifestDuringBackupCreation (2836 ms) Reviewers: IslamAbdelRahman, anthony, sdong Reviewed By: sdong Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D54711
9 years ago
AssertBackupConsistency(0, 0, 100);
}
// see https://github.com/facebook/rocksdb/issues/921
TEST_F(BackupEngineTest, Issue921Test) {
BackupEngine* backup_engine;
backupable_options_->share_table_files = false;
ASSERT_OK(
backup_chroot_env_->CreateDirIfMissing(backupable_options_->backup_dir));
backupable_options_->backup_dir += "/new_dir";
ASSERT_OK(BackupEngine::Open(backup_chroot_env_.get(), *backupable_options_,
&backup_engine));
delete backup_engine;
}
TEST_F(BackupEngineTest, BackupWithMetadata) {
const int keys_iteration = 5000;
OpenDBAndBackupEngine(true);
// create five backups
for (int i = 0; i < 5; ++i) {
const std::string metadata = std::to_string(i);
FillDB(db_.get(), keys_iteration * i, keys_iteration * (i + 1));
// Here also test CreateNewBackupWithMetadata with CreateBackupOptions
// and outputting saved BackupID.
CreateBackupOptions opts;
opts.flush_before_backup = true;
BackupID new_id = 0;
ASSERT_OK(backup_engine_->CreateNewBackupWithMetadata(opts, db_.get(),
metadata, &new_id));
ASSERT_EQ(new_id, static_cast<BackupID>(i + 1));
}
CloseDBAndBackupEngine();
OpenDBAndBackupEngine();
{ // Verify in bulk BackupInfo
std::vector<BackupInfo> backup_infos;
backup_engine_->GetBackupInfo(&backup_infos);
ASSERT_EQ(5, backup_infos.size());
for (int i = 0; i < 5; i++) {
ASSERT_EQ(std::to_string(i), backup_infos[i].app_metadata);
}
}
// Also verify in individual BackupInfo
for (int i = 0; i < 5; i++) {
BackupInfo backup_info;
ASSERT_OK(backup_engine_->GetBackupInfo(static_cast<BackupID>(i + 1),
&backup_info));
ASSERT_EQ(std::to_string(i), backup_info.app_metadata);
}
CloseDBAndBackupEngine();
DestroyDB(dbname_, options_);
}
TEST_F(BackupEngineTest, BinaryMetadata) {
OpenDBAndBackupEngine(true);
std::string binaryMetadata = "abc\ndef";
binaryMetadata.push_back('\0');
binaryMetadata.append("ghi");
ASSERT_OK(
backup_engine_->CreateNewBackupWithMetadata(db_.get(), binaryMetadata));
CloseDBAndBackupEngine();
OpenDBAndBackupEngine();
std::vector<BackupInfo> backup_infos;
backup_engine_->GetBackupInfo(&backup_infos);
ASSERT_EQ(1, backup_infos.size());
ASSERT_EQ(binaryMetadata, backup_infos[0].app_metadata);
CloseDBAndBackupEngine();
DestroyDB(dbname_, options_);
}
TEST_F(BackupEngineTest, MetadataTooLarge) {
OpenDBAndBackupEngine(true);
std::string largeMetadata(1024 * 1024 + 1, 0);
ASSERT_NOK(
backup_engine_->CreateNewBackupWithMetadata(db_.get(), largeMetadata));
CloseDBAndBackupEngine();
DestroyDB(dbname_, options_);
}
TEST_F(BackupEngineTest, FutureMetaSchemaVersion2_SizeCorruption) {
Begin forward compatibility for new backup meta schema (#8069) Summary: This does not add any new public APIs or published functionality, but adds the ability to read and use (and in tests, write) backups with a new meta file schema, based on the old schema but not forward-compatible (before this change). The new schema enables some capabilities not in the old: * Explicit versioning, so that users get clean error messages the next time we want to break forward compatibility. * Ignoring unrecognized fields (with warning), so that new non-critical features can be added without breaking forward compatibility. * Rejecting future "non-ignorable" fields, so that new features critical to some use-cases could potentially be added outside of linear schema versions, with broken forward compatibility. * Fields at the end of the meta file, such as for checksum of the meta file's contents (up to that point) * New optional 'size' field for each file, which is checked when present * Optionally omitting 'crc32' field, so that we aren't required to have a crc32c checksum for files to take a backup. (E.g. to support backup via hard links and to better support file custom checksums.) Because we do not have a JSON parser and to share code, the new schema is simply derived from the old schema. BackupEngine code is updated to allow missing checksums in some places, and to make that easier, `has_checksum` and `verify_checksum_after_work` are eliminated. Empty `checksum_hex` indicates checksum is unknown. I'm not too afraid of regressing on data integrity, because (a) we have pretty good test coverage of corruption detection in backups, and (b) we are increasingly relying on the DB itself for data integrity rather than it being an exclusive feature of backups. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8069 Test Plan: new unit tests, added to crash test (some local run with boosted backup probability) Reviewed By: ajkr Differential Revision: D27139824 Pulled By: pdillinger fbshipit-source-id: 9e0e4decfb42bb84783d64d2d246456d97e8e8c5
4 years ago
OpenDBAndBackupEngine(true);
// Backup 1: no future schema, no sizes, with checksums
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
// Backup 2: no checksums, no sizes
TEST_FutureSchemaVersion2Options test_opts;
test_opts.crc32c_checksums = false;
test_opts.file_sizes = false;
TEST_EnableWriteFutureSchemaVersion2(backup_engine_.get(), test_opts);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
// Backup 3: no checksums, with sizes
test_opts.file_sizes = true;
TEST_EnableWriteFutureSchemaVersion2(backup_engine_.get(), test_opts);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
// Backup 4: with checksums and sizes
test_opts.crc32c_checksums = true;
TEST_EnableWriteFutureSchemaVersion2(backup_engine_.get(), test_opts);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
CloseDBAndBackupEngine();
// Corrupt all the CURRENT files with the wrong size
const std::string private_dir = backupdir_ + "/private";
for (int id = 1; id <= 3; ++id) {
ASSERT_OK(file_manager_->WriteToFile(
private_dir + "/" + ToString(id) + "/CURRENT", "x"));
}
// Except corrupt Backup 4 with same size CURRENT file
{
uint64_t size = 0;
ASSERT_OK(test_backup_env_->GetFileSize(private_dir + "/4/CURRENT", &size));
ASSERT_OK(file_manager_->WriteToFile(private_dir + "/4/CURRENT",
std::string(size, 'x')));
}
OpenBackupEngine();
// Only the one with sizes in metadata will be immediately detected
// as corrupt
std::vector<BackupID> corrupted;
backup_engine_->GetCorruptedBackups(&corrupted);
ASSERT_EQ(corrupted.size(), 1);
ASSERT_EQ(corrupted[0], 3);
// Size corruption detected on Restore with checksum
ASSERT_TRUE(backup_engine_->RestoreDBFromBackup(1 /*id*/, dbname_, dbname_)
.IsCorruption());
// Size corruption not detected without checksums nor sizes
ASSERT_OK(backup_engine_->RestoreDBFromBackup(2 /*id*/, dbname_, dbname_));
// Non-size corruption detected on Restore with checksum
ASSERT_TRUE(backup_engine_->RestoreDBFromBackup(4 /*id*/, dbname_, dbname_)
.IsCorruption());
CloseBackupEngine();
}
TEST_F(BackupEngineTest, FutureMetaSchemaVersion2_NotSupported) {
Begin forward compatibility for new backup meta schema (#8069) Summary: This does not add any new public APIs or published functionality, but adds the ability to read and use (and in tests, write) backups with a new meta file schema, based on the old schema but not forward-compatible (before this change). The new schema enables some capabilities not in the old: * Explicit versioning, so that users get clean error messages the next time we want to break forward compatibility. * Ignoring unrecognized fields (with warning), so that new non-critical features can be added without breaking forward compatibility. * Rejecting future "non-ignorable" fields, so that new features critical to some use-cases could potentially be added outside of linear schema versions, with broken forward compatibility. * Fields at the end of the meta file, such as for checksum of the meta file's contents (up to that point) * New optional 'size' field for each file, which is checked when present * Optionally omitting 'crc32' field, so that we aren't required to have a crc32c checksum for files to take a backup. (E.g. to support backup via hard links and to better support file custom checksums.) Because we do not have a JSON parser and to share code, the new schema is simply derived from the old schema. BackupEngine code is updated to allow missing checksums in some places, and to make that easier, `has_checksum` and `verify_checksum_after_work` are eliminated. Empty `checksum_hex` indicates checksum is unknown. I'm not too afraid of regressing on data integrity, because (a) we have pretty good test coverage of corruption detection in backups, and (b) we are increasingly relying on the DB itself for data integrity rather than it being an exclusive feature of backups. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8069 Test Plan: new unit tests, added to crash test (some local run with boosted backup probability) Reviewed By: ajkr Differential Revision: D27139824 Pulled By: pdillinger fbshipit-source-id: 9e0e4decfb42bb84783d64d2d246456d97e8e8c5
4 years ago
TEST_FutureSchemaVersion2Options test_opts;
std::string app_metadata = "abc\ndef";
OpenDBAndBackupEngine(true);
// Start with supported
TEST_EnableWriteFutureSchemaVersion2(backup_engine_.get(), test_opts);
ASSERT_OK(
backup_engine_->CreateNewBackupWithMetadata(db_.get(), app_metadata));
// Because we are injecting badness with a TEST API, the badness is only
// detected on attempt to restore.
// Not supported versions
test_opts.version = "3";
TEST_EnableWriteFutureSchemaVersion2(backup_engine_.get(), test_opts);
ASSERT_OK(
backup_engine_->CreateNewBackupWithMetadata(db_.get(), app_metadata));
test_opts.version = "23.45.67";
TEST_EnableWriteFutureSchemaVersion2(backup_engine_.get(), test_opts);
ASSERT_OK(
backup_engine_->CreateNewBackupWithMetadata(db_.get(), app_metadata));
test_opts.version = "2";
// Non-ignorable fields
test_opts.meta_fields["ni::blah"] = "123";
TEST_EnableWriteFutureSchemaVersion2(backup_engine_.get(), test_opts);
ASSERT_OK(
backup_engine_->CreateNewBackupWithMetadata(db_.get(), app_metadata));
test_opts.meta_fields.clear();
test_opts.file_fields["ni::123"] = "xyz";
TEST_EnableWriteFutureSchemaVersion2(backup_engine_.get(), test_opts);
ASSERT_OK(
backup_engine_->CreateNewBackupWithMetadata(db_.get(), app_metadata));
test_opts.file_fields.clear();
test_opts.footer_fields["ni::123"] = "xyz";
TEST_EnableWriteFutureSchemaVersion2(backup_engine_.get(), test_opts);
ASSERT_OK(
backup_engine_->CreateNewBackupWithMetadata(db_.get(), app_metadata));
test_opts.footer_fields.clear();
CloseDBAndBackupEngine();
OpenBackupEngine();
std::vector<BackupID> corrupted;
backup_engine_->GetCorruptedBackups(&corrupted);
ASSERT_EQ(corrupted.size(), 5);
ASSERT_OK(backup_engine_->RestoreDBFromLatestBackup(dbname_, dbname_));
CloseBackupEngine();
}
TEST_F(BackupEngineTest, FutureMetaSchemaVersion2_Restore) {
Begin forward compatibility for new backup meta schema (#8069) Summary: This does not add any new public APIs or published functionality, but adds the ability to read and use (and in tests, write) backups with a new meta file schema, based on the old schema but not forward-compatible (before this change). The new schema enables some capabilities not in the old: * Explicit versioning, so that users get clean error messages the next time we want to break forward compatibility. * Ignoring unrecognized fields (with warning), so that new non-critical features can be added without breaking forward compatibility. * Rejecting future "non-ignorable" fields, so that new features critical to some use-cases could potentially be added outside of linear schema versions, with broken forward compatibility. * Fields at the end of the meta file, such as for checksum of the meta file's contents (up to that point) * New optional 'size' field for each file, which is checked when present * Optionally omitting 'crc32' field, so that we aren't required to have a crc32c checksum for files to take a backup. (E.g. to support backup via hard links and to better support file custom checksums.) Because we do not have a JSON parser and to share code, the new schema is simply derived from the old schema. BackupEngine code is updated to allow missing checksums in some places, and to make that easier, `has_checksum` and `verify_checksum_after_work` are eliminated. Empty `checksum_hex` indicates checksum is unknown. I'm not too afraid of regressing on data integrity, because (a) we have pretty good test coverage of corruption detection in backups, and (b) we are increasingly relying on the DB itself for data integrity rather than it being an exclusive feature of backups. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8069 Test Plan: new unit tests, added to crash test (some local run with boosted backup probability) Reviewed By: ajkr Differential Revision: D27139824 Pulled By: pdillinger fbshipit-source-id: 9e0e4decfb42bb84783d64d2d246456d97e8e8c5
4 years ago
TEST_FutureSchemaVersion2Options test_opts;
const int keys_iteration = 5000;
OpenDBAndBackupEngine(true, false, kShareWithChecksum);
FillDB(db_.get(), 0, keys_iteration);
// Start with minimum metadata to ensure it works without it being filled
// based on shared files also in other backups with the metadata.
test_opts.crc32c_checksums = false;
test_opts.file_sizes = false;
TEST_EnableWriteFutureSchemaVersion2(backup_engine_.get(), test_opts);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
CloseDBAndBackupEngine();
AssertBackupConsistency(1 /* id */, 0, keys_iteration, keys_iteration * 2);
OpenDBAndBackupEngine(false /* destroy_old_data */, false,
kShareWithChecksum);
test_opts.file_sizes = true;
TEST_EnableWriteFutureSchemaVersion2(backup_engine_.get(), test_opts);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
CloseDBAndBackupEngine();
for (int id = 1; id <= 2; ++id) {
AssertBackupConsistency(id, 0, keys_iteration, keys_iteration * 2);
}
OpenDBAndBackupEngine(false /* destroy_old_data */, false,
kShareWithChecksum);
test_opts.crc32c_checksums = true;
TEST_EnableWriteFutureSchemaVersion2(backup_engine_.get(), test_opts);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
CloseDBAndBackupEngine();
for (int id = 1; id <= 3; ++id) {
AssertBackupConsistency(id, 0, keys_iteration, keys_iteration * 2);
}
OpenDBAndBackupEngine(false /* destroy_old_data */, false,
kShareWithChecksum);
// No TEST_EnableWriteFutureSchemaVersion2
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
CloseDBAndBackupEngine();
for (int id = 1; id <= 4; ++id) {
AssertBackupConsistency(id, 0, keys_iteration, keys_iteration * 2);
}
OpenDBAndBackupEngine(false /* destroy_old_data */, false,
kShareWithChecksum);
// Minor version updates should be forward-compatible
test_opts.version = "2.5.70";
test_opts.meta_fields["asdf.3456"] = "-42";
test_opts.meta_fields["__QRST"] = " 1 $ %%& ";
test_opts.file_fields["z94._"] = "^\\";
test_opts.file_fields["_7yyyyyyyyy"] = "111111111111";
test_opts.footer_fields["Qwzn.tz89"] = "ASDF!!@# ##=\t ";
test_opts.footer_fields["yes"] = "no!";
TEST_EnableWriteFutureSchemaVersion2(backup_engine_.get(), test_opts);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
CloseDBAndBackupEngine();
for (int id = 1; id <= 5; ++id) {
AssertBackupConsistency(id, 0, keys_iteration, keys_iteration * 2);
}
}
TEST_F(BackupEngineTest, Concurrency) {
Add thread safety to BackupEngine, explain more (#8115) Summary: BackupEngine previously had unclear but strict concurrency requirements that the API user must follow for safe use. Now we make that clear, by separating operations into "Read," "Append," and "Write" operations, and specifying which combinations are safe across threads on the same BackupEngine object (previously none; now all, using a read-write lock), and which are safe across different BackupEngine instances open on the same backup_dir. The changes to backupable_db.h should be backward compatible. It is mostly about eliminating copies of what should be the same function and (unsurprisingly) useful documentation comments were often placed on only one of the two copies. With the re-organization, we are also grouping different categories of operations. In the future we might add BackupEngineReadAppendOnly, but that didn't seem necessary. To mark API Read operations 'const', I had to mark some implementation functions 'const' and some fields mutable. Functional changes: * Added RWMutex locking around public API functions to implement thread safety on a single object. To avoid future bugs, this is another internal class layered on top (removing many "override" in BackupEngineImpl). It would be possible to allow more concurrency between operations, rather than mutual exclusion, but IMHO not worth the work. * Fixed a race between Open() (Initialize()) and CreateNewBackup() for different objects on the same backup_dir, where Initialize() could delete the temporary meta file created during CreateNewBackup(). (This was found by the new test.) Also cleaned up a couple of "status checked" TODOs, and improved a checksum mismatch error message to include involved files. Potential follow-up work: * CreateNewBackup has an API wart because it doesn't tell you the BackupID it just created, which makes it of limited use in a multithreaded setting. * We could also consider a Refresh() function to catch up to changes made from another BackupEngine object to the same dir. * Use a lock file to prevent multiple writer BackupEngines, but this won't work on remote filesystems not supporting lock files. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8115 Test Plan: new mini-stress test in backup unit tests, run with gcc, clang, ASC, TSAN, and UBSAN, 100 iterations each. Reviewed By: ajkr Differential Revision: D27347589 Pulled By: pdillinger fbshipit-source-id: 28d82ed2ac672e44085a739ddb19d297dad14b15
4 years ago
// Check that we can simultaneously:
// * Run several read operations in different threads on a single
// BackupEngine object, and
// * With another BackupEngine object on the same
// backup_dir, run the same read operations in another thread, and
// * With yet another BackupEngine object on the same
// backup_dir, create two new backups in parallel threads.
//
// Because of the challenges of integrating this into db_stress,
// this is a non-deterministic mini-stress test here instead.
// To check for a race condition in handling buffer size based on byte
// burst limit, we need a (generous) rate limiter
std::shared_ptr<RateLimiter> limiter{NewGenericRateLimiter(1000000000)};
backupable_options_->backup_rate_limiter = limiter;
backupable_options_->restore_rate_limiter = limiter;
Add thread safety to BackupEngine, explain more (#8115) Summary: BackupEngine previously had unclear but strict concurrency requirements that the API user must follow for safe use. Now we make that clear, by separating operations into "Read," "Append," and "Write" operations, and specifying which combinations are safe across threads on the same BackupEngine object (previously none; now all, using a read-write lock), and which are safe across different BackupEngine instances open on the same backup_dir. The changes to backupable_db.h should be backward compatible. It is mostly about eliminating copies of what should be the same function and (unsurprisingly) useful documentation comments were often placed on only one of the two copies. With the re-organization, we are also grouping different categories of operations. In the future we might add BackupEngineReadAppendOnly, but that didn't seem necessary. To mark API Read operations 'const', I had to mark some implementation functions 'const' and some fields mutable. Functional changes: * Added RWMutex locking around public API functions to implement thread safety on a single object. To avoid future bugs, this is another internal class layered on top (removing many "override" in BackupEngineImpl). It would be possible to allow more concurrency between operations, rather than mutual exclusion, but IMHO not worth the work. * Fixed a race between Open() (Initialize()) and CreateNewBackup() for different objects on the same backup_dir, where Initialize() could delete the temporary meta file created during CreateNewBackup(). (This was found by the new test.) Also cleaned up a couple of "status checked" TODOs, and improved a checksum mismatch error message to include involved files. Potential follow-up work: * CreateNewBackup has an API wart because it doesn't tell you the BackupID it just created, which makes it of limited use in a multithreaded setting. * We could also consider a Refresh() function to catch up to changes made from another BackupEngine object to the same dir. * Use a lock file to prevent multiple writer BackupEngines, but this won't work on remote filesystems not supporting lock files. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8115 Test Plan: new mini-stress test in backup unit tests, run with gcc, clang, ASC, TSAN, and UBSAN, 100 iterations each. Reviewed By: ajkr Differential Revision: D27347589 Pulled By: pdillinger fbshipit-source-id: 28d82ed2ac672e44085a739ddb19d297dad14b15
4 years ago
OpenDBAndBackupEngine(true, false, kShareWithChecksum);
static constexpr int keys_iteration = 5000;
FillDB(db_.get(), 0, keys_iteration);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
FillDB(db_.get(), keys_iteration, 2 * keys_iteration);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
static constexpr int max_factor = 3;
FillDB(db_.get(), 2 * keys_iteration, max_factor * keys_iteration);
// will create another backup soon...
Options db_opts = options_;
db_opts.wal_dir = "";
db_opts.create_if_missing = false;
Add thread safety to BackupEngine, explain more (#8115) Summary: BackupEngine previously had unclear but strict concurrency requirements that the API user must follow for safe use. Now we make that clear, by separating operations into "Read," "Append," and "Write" operations, and specifying which combinations are safe across threads on the same BackupEngine object (previously none; now all, using a read-write lock), and which are safe across different BackupEngine instances open on the same backup_dir. The changes to backupable_db.h should be backward compatible. It is mostly about eliminating copies of what should be the same function and (unsurprisingly) useful documentation comments were often placed on only one of the two copies. With the re-organization, we are also grouping different categories of operations. In the future we might add BackupEngineReadAppendOnly, but that didn't seem necessary. To mark API Read operations 'const', I had to mark some implementation functions 'const' and some fields mutable. Functional changes: * Added RWMutex locking around public API functions to implement thread safety on a single object. To avoid future bugs, this is another internal class layered on top (removing many "override" in BackupEngineImpl). It would be possible to allow more concurrency between operations, rather than mutual exclusion, but IMHO not worth the work. * Fixed a race between Open() (Initialize()) and CreateNewBackup() for different objects on the same backup_dir, where Initialize() could delete the temporary meta file created during CreateNewBackup(). (This was found by the new test.) Also cleaned up a couple of "status checked" TODOs, and improved a checksum mismatch error message to include involved files. Potential follow-up work: * CreateNewBackup has an API wart because it doesn't tell you the BackupID it just created, which makes it of limited use in a multithreaded setting. * We could also consider a Refresh() function to catch up to changes made from another BackupEngine object to the same dir. * Use a lock file to prevent multiple writer BackupEngines, but this won't work on remote filesystems not supporting lock files. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8115 Test Plan: new mini-stress test in backup unit tests, run with gcc, clang, ASC, TSAN, and UBSAN, 100 iterations each. Reviewed By: ajkr Differential Revision: D27347589 Pulled By: pdillinger fbshipit-source-id: 28d82ed2ac672e44085a739ddb19d297dad14b15
4 years ago
BackupableDBOptions be_opts = *backupable_options_;
be_opts.destroy_old_data = false;
std::mt19937 rng{std::random_device()()};
std::array<std::thread, 4> read_threads;
std::array<std::thread, 4> restore_verify_threads;
Add thread safety to BackupEngine, explain more (#8115) Summary: BackupEngine previously had unclear but strict concurrency requirements that the API user must follow for safe use. Now we make that clear, by separating operations into "Read," "Append," and "Write" operations, and specifying which combinations are safe across threads on the same BackupEngine object (previously none; now all, using a read-write lock), and which are safe across different BackupEngine instances open on the same backup_dir. The changes to backupable_db.h should be backward compatible. It is mostly about eliminating copies of what should be the same function and (unsurprisingly) useful documentation comments were often placed on only one of the two copies. With the re-organization, we are also grouping different categories of operations. In the future we might add BackupEngineReadAppendOnly, but that didn't seem necessary. To mark API Read operations 'const', I had to mark some implementation functions 'const' and some fields mutable. Functional changes: * Added RWMutex locking around public API functions to implement thread safety on a single object. To avoid future bugs, this is another internal class layered on top (removing many "override" in BackupEngineImpl). It would be possible to allow more concurrency between operations, rather than mutual exclusion, but IMHO not worth the work. * Fixed a race between Open() (Initialize()) and CreateNewBackup() for different objects on the same backup_dir, where Initialize() could delete the temporary meta file created during CreateNewBackup(). (This was found by the new test.) Also cleaned up a couple of "status checked" TODOs, and improved a checksum mismatch error message to include involved files. Potential follow-up work: * CreateNewBackup has an API wart because it doesn't tell you the BackupID it just created, which makes it of limited use in a multithreaded setting. * We could also consider a Refresh() function to catch up to changes made from another BackupEngine object to the same dir. * Use a lock file to prevent multiple writer BackupEngines, but this won't work on remote filesystems not supporting lock files. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8115 Test Plan: new mini-stress test in backup unit tests, run with gcc, clang, ASC, TSAN, and UBSAN, 100 iterations each. Reviewed By: ajkr Differential Revision: D27347589 Pulled By: pdillinger fbshipit-source-id: 28d82ed2ac672e44085a739ddb19d297dad14b15
4 years ago
for (uint32_t i = 0; i < read_threads.size(); ++i) {
uint32_t sleep_micros = rng() % 100000;
read_threads[i] =
std::thread([this, i, sleep_micros, &db_opts, &be_opts,
&restore_verify_threads, &limiter] {
test_db_env_->SleepForMicroseconds(sleep_micros);
// Whether to also re-open the BackupEngine, potentially seeing
// additional backups
bool reopen = i == 3;
// Whether we are going to restore "latest"
bool latest = i > 1;
BackupEngine* my_be;
if (reopen) {
ASSERT_OK(BackupEngine::Open(test_db_env_.get(), be_opts, &my_be));
} else {
my_be = backup_engine_.get();
}
Add thread safety to BackupEngine, explain more (#8115) Summary: BackupEngine previously had unclear but strict concurrency requirements that the API user must follow for safe use. Now we make that clear, by separating operations into "Read," "Append," and "Write" operations, and specifying which combinations are safe across threads on the same BackupEngine object (previously none; now all, using a read-write lock), and which are safe across different BackupEngine instances open on the same backup_dir. The changes to backupable_db.h should be backward compatible. It is mostly about eliminating copies of what should be the same function and (unsurprisingly) useful documentation comments were often placed on only one of the two copies. With the re-organization, we are also grouping different categories of operations. In the future we might add BackupEngineReadAppendOnly, but that didn't seem necessary. To mark API Read operations 'const', I had to mark some implementation functions 'const' and some fields mutable. Functional changes: * Added RWMutex locking around public API functions to implement thread safety on a single object. To avoid future bugs, this is another internal class layered on top (removing many "override" in BackupEngineImpl). It would be possible to allow more concurrency between operations, rather than mutual exclusion, but IMHO not worth the work. * Fixed a race between Open() (Initialize()) and CreateNewBackup() for different objects on the same backup_dir, where Initialize() could delete the temporary meta file created during CreateNewBackup(). (This was found by the new test.) Also cleaned up a couple of "status checked" TODOs, and improved a checksum mismatch error message to include involved files. Potential follow-up work: * CreateNewBackup has an API wart because it doesn't tell you the BackupID it just created, which makes it of limited use in a multithreaded setting. * We could also consider a Refresh() function to catch up to changes made from another BackupEngine object to the same dir. * Use a lock file to prevent multiple writer BackupEngines, but this won't work on remote filesystems not supporting lock files. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8115 Test Plan: new mini-stress test in backup unit tests, run with gcc, clang, ASC, TSAN, and UBSAN, 100 iterations each. Reviewed By: ajkr Differential Revision: D27347589 Pulled By: pdillinger fbshipit-source-id: 28d82ed2ac672e44085a739ddb19d297dad14b15
4 years ago
// Verify metadata (we don't receive updates from concurrently
// creating a new backup)
std::vector<BackupInfo> infos;
my_be->GetBackupInfo(&infos);
const uint32_t count = static_cast<uint32_t>(infos.size());
infos.clear();
if (reopen) {
ASSERT_GE(count, 2U);
ASSERT_LE(count, 4U);
fprintf(stderr, "Reopen saw %u backups\n", count);
} else {
ASSERT_EQ(count, 2U);
}
std::vector<BackupID> ids;
my_be->GetCorruptedBackups(&ids);
ASSERT_EQ(ids.size(), 0U);
// (Eventually, see below) Restore one of the backups, or "latest"
std::string restore_db_dir = dbname_ + "/restore" + ToString(i);
DestroyDir(test_db_env_.get(), restore_db_dir).PermitUncheckedError();
BackupID to_restore;
if (latest) {
to_restore = count;
} else {
to_restore = i + 1;
}
Add thread safety to BackupEngine, explain more (#8115) Summary: BackupEngine previously had unclear but strict concurrency requirements that the API user must follow for safe use. Now we make that clear, by separating operations into "Read," "Append," and "Write" operations, and specifying which combinations are safe across threads on the same BackupEngine object (previously none; now all, using a read-write lock), and which are safe across different BackupEngine instances open on the same backup_dir. The changes to backupable_db.h should be backward compatible. It is mostly about eliminating copies of what should be the same function and (unsurprisingly) useful documentation comments were often placed on only one of the two copies. With the re-organization, we are also grouping different categories of operations. In the future we might add BackupEngineReadAppendOnly, but that didn't seem necessary. To mark API Read operations 'const', I had to mark some implementation functions 'const' and some fields mutable. Functional changes: * Added RWMutex locking around public API functions to implement thread safety on a single object. To avoid future bugs, this is another internal class layered on top (removing many "override" in BackupEngineImpl). It would be possible to allow more concurrency between operations, rather than mutual exclusion, but IMHO not worth the work. * Fixed a race between Open() (Initialize()) and CreateNewBackup() for different objects on the same backup_dir, where Initialize() could delete the temporary meta file created during CreateNewBackup(). (This was found by the new test.) Also cleaned up a couple of "status checked" TODOs, and improved a checksum mismatch error message to include involved files. Potential follow-up work: * CreateNewBackup has an API wart because it doesn't tell you the BackupID it just created, which makes it of limited use in a multithreaded setting. * We could also consider a Refresh() function to catch up to changes made from another BackupEngine object to the same dir. * Use a lock file to prevent multiple writer BackupEngines, but this won't work on remote filesystems not supporting lock files. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8115 Test Plan: new mini-stress test in backup unit tests, run with gcc, clang, ASC, TSAN, and UBSAN, 100 iterations each. Reviewed By: ajkr Differential Revision: D27347589 Pulled By: pdillinger fbshipit-source-id: 28d82ed2ac672e44085a739ddb19d297dad14b15
4 years ago
// Open restored DB to verify its contents, but test atomic restore
// by doing it async and ensuring we either get OK or InvalidArgument
restore_verify_threads[i] =
std::thread([this, &db_opts, restore_db_dir, to_restore] {
DB* restored;
Status s;
for (;;) {
s = DB::Open(db_opts, restore_db_dir, &restored);
if (s.IsInvalidArgument()) {
// Restore hasn't finished
test_db_env_->SleepForMicroseconds(1000);
continue;
} else {
// We should only get InvalidArgument if restore is
// incomplete, or OK if complete
ASSERT_OK(s);
break;
}
}
int factor = std::min(static_cast<int>(to_restore), max_factor);
AssertExists(restored, 0, factor * keys_iteration);
AssertEmpty(restored, factor * keys_iteration,
(factor + 1) * keys_iteration);
delete restored;
});
// (Ok now) Restore one of the backups, or "latest"
if (latest) {
ASSERT_OK(my_be->RestoreDBFromLatestBackup(restore_db_dir,
restore_db_dir));
} else {
ASSERT_OK(my_be->VerifyBackup(to_restore, true));
ASSERT_OK(my_be->RestoreDBFromBackup(to_restore, restore_db_dir,
restore_db_dir));
}
Add thread safety to BackupEngine, explain more (#8115) Summary: BackupEngine previously had unclear but strict concurrency requirements that the API user must follow for safe use. Now we make that clear, by separating operations into "Read," "Append," and "Write" operations, and specifying which combinations are safe across threads on the same BackupEngine object (previously none; now all, using a read-write lock), and which are safe across different BackupEngine instances open on the same backup_dir. The changes to backupable_db.h should be backward compatible. It is mostly about eliminating copies of what should be the same function and (unsurprisingly) useful documentation comments were often placed on only one of the two copies. With the re-organization, we are also grouping different categories of operations. In the future we might add BackupEngineReadAppendOnly, but that didn't seem necessary. To mark API Read operations 'const', I had to mark some implementation functions 'const' and some fields mutable. Functional changes: * Added RWMutex locking around public API functions to implement thread safety on a single object. To avoid future bugs, this is another internal class layered on top (removing many "override" in BackupEngineImpl). It would be possible to allow more concurrency between operations, rather than mutual exclusion, but IMHO not worth the work. * Fixed a race between Open() (Initialize()) and CreateNewBackup() for different objects on the same backup_dir, where Initialize() could delete the temporary meta file created during CreateNewBackup(). (This was found by the new test.) Also cleaned up a couple of "status checked" TODOs, and improved a checksum mismatch error message to include involved files. Potential follow-up work: * CreateNewBackup has an API wart because it doesn't tell you the BackupID it just created, which makes it of limited use in a multithreaded setting. * We could also consider a Refresh() function to catch up to changes made from another BackupEngine object to the same dir. * Use a lock file to prevent multiple writer BackupEngines, but this won't work on remote filesystems not supporting lock files. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8115 Test Plan: new mini-stress test in backup unit tests, run with gcc, clang, ASC, TSAN, and UBSAN, 100 iterations each. Reviewed By: ajkr Differential Revision: D27347589 Pulled By: pdillinger fbshipit-source-id: 28d82ed2ac672e44085a739ddb19d297dad14b15
4 years ago
// Test for race condition in reconfiguring limiter
// FIXME: this could set to a different value in all threads, except
// GenericRateLimiter::SetBytesPerSecond has a write-write race
// reported by TSAN
if (i == 0) {
limiter->SetBytesPerSecond(2000000000);
}
// Re-verify metadata (we don't receive updates from concurrently
// creating a new backup)
my_be->GetBackupInfo(&infos);
ASSERT_EQ(infos.size(), count);
my_be->GetCorruptedBackups(&ids);
ASSERT_EQ(ids.size(), 0);
// fprintf(stderr, "Finished read thread\n");
Add thread safety to BackupEngine, explain more (#8115) Summary: BackupEngine previously had unclear but strict concurrency requirements that the API user must follow for safe use. Now we make that clear, by separating operations into "Read," "Append," and "Write" operations, and specifying which combinations are safe across threads on the same BackupEngine object (previously none; now all, using a read-write lock), and which are safe across different BackupEngine instances open on the same backup_dir. The changes to backupable_db.h should be backward compatible. It is mostly about eliminating copies of what should be the same function and (unsurprisingly) useful documentation comments were often placed on only one of the two copies. With the re-organization, we are also grouping different categories of operations. In the future we might add BackupEngineReadAppendOnly, but that didn't seem necessary. To mark API Read operations 'const', I had to mark some implementation functions 'const' and some fields mutable. Functional changes: * Added RWMutex locking around public API functions to implement thread safety on a single object. To avoid future bugs, this is another internal class layered on top (removing many "override" in BackupEngineImpl). It would be possible to allow more concurrency between operations, rather than mutual exclusion, but IMHO not worth the work. * Fixed a race between Open() (Initialize()) and CreateNewBackup() for different objects on the same backup_dir, where Initialize() could delete the temporary meta file created during CreateNewBackup(). (This was found by the new test.) Also cleaned up a couple of "status checked" TODOs, and improved a checksum mismatch error message to include involved files. Potential follow-up work: * CreateNewBackup has an API wart because it doesn't tell you the BackupID it just created, which makes it of limited use in a multithreaded setting. * We could also consider a Refresh() function to catch up to changes made from another BackupEngine object to the same dir. * Use a lock file to prevent multiple writer BackupEngines, but this won't work on remote filesystems not supporting lock files. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8115 Test Plan: new mini-stress test in backup unit tests, run with gcc, clang, ASC, TSAN, and UBSAN, 100 iterations each. Reviewed By: ajkr Differential Revision: D27347589 Pulled By: pdillinger fbshipit-source-id: 28d82ed2ac672e44085a739ddb19d297dad14b15
4 years ago
if (reopen) {
delete my_be;
}
});
Add thread safety to BackupEngine, explain more (#8115) Summary: BackupEngine previously had unclear but strict concurrency requirements that the API user must follow for safe use. Now we make that clear, by separating operations into "Read," "Append," and "Write" operations, and specifying which combinations are safe across threads on the same BackupEngine object (previously none; now all, using a read-write lock), and which are safe across different BackupEngine instances open on the same backup_dir. The changes to backupable_db.h should be backward compatible. It is mostly about eliminating copies of what should be the same function and (unsurprisingly) useful documentation comments were often placed on only one of the two copies. With the re-organization, we are also grouping different categories of operations. In the future we might add BackupEngineReadAppendOnly, but that didn't seem necessary. To mark API Read operations 'const', I had to mark some implementation functions 'const' and some fields mutable. Functional changes: * Added RWMutex locking around public API functions to implement thread safety on a single object. To avoid future bugs, this is another internal class layered on top (removing many "override" in BackupEngineImpl). It would be possible to allow more concurrency between operations, rather than mutual exclusion, but IMHO not worth the work. * Fixed a race between Open() (Initialize()) and CreateNewBackup() for different objects on the same backup_dir, where Initialize() could delete the temporary meta file created during CreateNewBackup(). (This was found by the new test.) Also cleaned up a couple of "status checked" TODOs, and improved a checksum mismatch error message to include involved files. Potential follow-up work: * CreateNewBackup has an API wart because it doesn't tell you the BackupID it just created, which makes it of limited use in a multithreaded setting. * We could also consider a Refresh() function to catch up to changes made from another BackupEngine object to the same dir. * Use a lock file to prevent multiple writer BackupEngines, but this won't work on remote filesystems not supporting lock files. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8115 Test Plan: new mini-stress test in backup unit tests, run with gcc, clang, ASC, TSAN, and UBSAN, 100 iterations each. Reviewed By: ajkr Differential Revision: D27347589 Pulled By: pdillinger fbshipit-source-id: 28d82ed2ac672e44085a739ddb19d297dad14b15
4 years ago
}
BackupEngine* alt_be;
ASSERT_OK(BackupEngine::Open(test_db_env_.get(), be_opts, &alt_be));
std::array<std::thread, 2> append_threads;
for (unsigned i = 0; i < append_threads.size(); ++i) {
uint32_t sleep_micros = rng() % 100000;
append_threads[i] = std::thread([this, sleep_micros, alt_be] {
test_db_env_->SleepForMicroseconds(sleep_micros);
// WART: CreateNewBackup doesn't tell you the BackupID it just created,
// which is ugly for multithreaded setting.
// TODO: add delete backup also when that is added
ASSERT_OK(alt_be->CreateNewBackup(db_.get()));
// fprintf(stderr, "Finished append thread\n");
});
}
for (auto& t : append_threads) {
t.join();
}
// Verify metadata
std::vector<BackupInfo> infos;
alt_be->GetBackupInfo(&infos);
ASSERT_EQ(infos.size(), 2 + append_threads.size());
for (auto& t : read_threads) {
t.join();
}
delete alt_be;
for (auto& t : restore_verify_threads) {
t.join();
}
Add thread safety to BackupEngine, explain more (#8115) Summary: BackupEngine previously had unclear but strict concurrency requirements that the API user must follow for safe use. Now we make that clear, by separating operations into "Read," "Append," and "Write" operations, and specifying which combinations are safe across threads on the same BackupEngine object (previously none; now all, using a read-write lock), and which are safe across different BackupEngine instances open on the same backup_dir. The changes to backupable_db.h should be backward compatible. It is mostly about eliminating copies of what should be the same function and (unsurprisingly) useful documentation comments were often placed on only one of the two copies. With the re-organization, we are also grouping different categories of operations. In the future we might add BackupEngineReadAppendOnly, but that didn't seem necessary. To mark API Read operations 'const', I had to mark some implementation functions 'const' and some fields mutable. Functional changes: * Added RWMutex locking around public API functions to implement thread safety on a single object. To avoid future bugs, this is another internal class layered on top (removing many "override" in BackupEngineImpl). It would be possible to allow more concurrency between operations, rather than mutual exclusion, but IMHO not worth the work. * Fixed a race between Open() (Initialize()) and CreateNewBackup() for different objects on the same backup_dir, where Initialize() could delete the temporary meta file created during CreateNewBackup(). (This was found by the new test.) Also cleaned up a couple of "status checked" TODOs, and improved a checksum mismatch error message to include involved files. Potential follow-up work: * CreateNewBackup has an API wart because it doesn't tell you the BackupID it just created, which makes it of limited use in a multithreaded setting. * We could also consider a Refresh() function to catch up to changes made from another BackupEngine object to the same dir. * Use a lock file to prevent multiple writer BackupEngines, but this won't work on remote filesystems not supporting lock files. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8115 Test Plan: new mini-stress test in backup unit tests, run with gcc, clang, ASC, TSAN, and UBSAN, 100 iterations each. Reviewed By: ajkr Differential Revision: D27347589 Pulled By: pdillinger fbshipit-source-id: 28d82ed2ac672e44085a739ddb19d297dad14b15
4 years ago
CloseDBAndBackupEngine();
}
TEST_F(BackupEngineTest, LimitBackupsOpened) {
// Verify the specified max backups are opened, including skipping over
// corrupted backups.
//
// Setup:
// - backups 1, 2, and 4 are valid
// - backup 3 is corrupt
// - max_valid_backups_to_open == 2
//
// Expectation: the engine opens backups 4 and 2 since those are latest two
// non-corrupt backups.
const int kNumKeys = 5000;
OpenDBAndBackupEngine(true);
for (int i = 1; i <= 4; ++i) {
FillDB(db_.get(), kNumKeys * i, kNumKeys * (i + 1));
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
if (i == 3) {
ASSERT_OK(file_manager_->CorruptFile(backupdir_ + "/meta/3", 3));
}
}
CloseDBAndBackupEngine();
backupable_options_->max_valid_backups_to_open = 2;
backupable_options_->destroy_old_data = false;
BackupEngineReadOnly* read_only_backup_engine;
ASSERT_OK(BackupEngineReadOnly::Open(backup_chroot_env_.get(),
*backupable_options_,
&read_only_backup_engine));
std::vector<BackupInfo> backup_infos;
read_only_backup_engine->GetBackupInfo(&backup_infos);
ASSERT_EQ(2, backup_infos.size());
ASSERT_EQ(2, backup_infos[0].backup_id);
ASSERT_EQ(4, backup_infos[1].backup_id);
delete read_only_backup_engine;
}
TEST_F(BackupEngineTest, IgnoreLimitBackupsOpenedWhenNotReadOnly) {
// Verify the specified max_valid_backups_to_open is ignored if the engine
// is not read-only.
//
// Setup:
// - backups 1, 2, and 4 are valid
// - backup 3 is corrupt
// - max_valid_backups_to_open == 2
//
// Expectation: the engine opens backups 4, 2, and 1 since those are latest
// non-corrupt backups, by ignoring max_valid_backups_to_open == 2.
const int kNumKeys = 5000;
OpenDBAndBackupEngine(true);
for (int i = 1; i <= 4; ++i) {
FillDB(db_.get(), kNumKeys * i, kNumKeys * (i + 1));
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
if (i == 3) {
ASSERT_OK(file_manager_->CorruptFile(backupdir_ + "/meta/3", 3));
}
}
CloseDBAndBackupEngine();
backupable_options_->max_valid_backups_to_open = 2;
OpenDBAndBackupEngine();
std::vector<BackupInfo> backup_infos;
backup_engine_->GetBackupInfo(&backup_infos);
ASSERT_EQ(3, backup_infos.size());
ASSERT_EQ(1, backup_infos[0].backup_id);
ASSERT_EQ(2, backup_infos[1].backup_id);
ASSERT_EQ(4, backup_infos[2].backup_id);
CloseDBAndBackupEngine();
DestroyDB(dbname_, options_);
}
TEST_F(BackupEngineTest, CreateWhenLatestBackupCorrupted) {
// we should pick an ID greater than corrupted backups' IDs so creation can
// succeed even when latest backup is corrupted.
const int kNumKeys = 5000;
OpenDBAndBackupEngine(true /* destroy_old_data */);
BackupInfo backup_info;
ASSERT_TRUE(backup_engine_->GetLatestBackupInfo(&backup_info).IsNotFound());
FillDB(db_.get(), 0 /* from */, kNumKeys);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(),
true /* flush_before_backup */));
ASSERT_OK(file_manager_->CorruptFile(backupdir_ + "/meta/1",
3 /* bytes_to_corrupt */));
CloseDBAndBackupEngine();
OpenDBAndBackupEngine();
ASSERT_TRUE(backup_engine_->GetLatestBackupInfo(&backup_info).IsNotFound());
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(),
true /* flush_before_backup */));
ASSERT_TRUE(backup_engine_->GetLatestBackupInfo(&backup_info).ok());
ASSERT_EQ(2, backup_info.backup_id);
std::vector<BackupInfo> backup_infos;
backup_engine_->GetBackupInfo(&backup_infos);
ASSERT_EQ(1, backup_infos.size());
ASSERT_EQ(2, backup_infos[0].backup_id);
// Verify individual GetBackupInfo by ID
ASSERT_TRUE(backup_engine_->GetBackupInfo(0U, &backup_info).IsNotFound());
ASSERT_TRUE(backup_engine_->GetBackupInfo(1U, &backup_info).IsCorruption());
ASSERT_TRUE(backup_engine_->GetBackupInfo(2U, &backup_info).ok());
ASSERT_TRUE(backup_engine_->GetBackupInfo(3U, &backup_info).IsNotFound());
ASSERT_TRUE(
backup_engine_->GetBackupInfo(999999U, &backup_info).IsNotFound());
}
TEST_F(BackupEngineTest, WriteOnlyEngineNoSharedFileDeletion) {
// Verifies a write-only BackupEngine does not delete files belonging to valid
// backups when GarbageCollect, PurgeOldBackups, or DeleteBackup are called.
const int kNumKeys = 5000;
for (int i = 0; i < 3; ++i) {
OpenDBAndBackupEngine(i == 0 /* destroy_old_data */);
FillDB(db_.get(), i * kNumKeys, (i + 1) * kNumKeys);
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
CloseDBAndBackupEngine();
backupable_options_->max_valid_backups_to_open = 0;
OpenDBAndBackupEngine();
switch (i) {
case 0:
ASSERT_OK(backup_engine_->GarbageCollect());
break;
case 1:
ASSERT_OK(backup_engine_->PurgeOldBackups(1 /* num_backups_to_keep */));
break;
case 2:
ASSERT_OK(backup_engine_->DeleteBackup(2 /* backup_id */));
break;
default:
assert(false);
}
CloseDBAndBackupEngine();
backupable_options_->max_valid_backups_to_open = port::kMaxInt32;
AssertBackupConsistency(i + 1, 0, (i + 1) * kNumKeys);
}
}
TEST_P(BackupEngineTestWithParam, BackupUsingDirectIO) {
// Tests direct I/O on the backup engine's reads and writes on the DB env and
// backup env
// We use ChrootEnv underneath so the below line checks for direct I/O support
// in the chroot directory, not the true filesystem root.
if (!test::IsDirectIOSupported(test_db_env_.get(), "/")) {
ROCKSDB_GTEST_SKIP("Test requires Direct I/O Support");
return;
}
const int kNumKeysPerBackup = 100;
const int kNumBackups = 3;
options_.use_direct_reads = true;
OpenDBAndBackupEngine(true /* destroy_old_data */);
for (int i = 0; i < kNumBackups; ++i) {
FillDB(db_.get(), i * kNumKeysPerBackup /* from */,
(i + 1) * kNumKeysPerBackup /* to */, kFlushAll);
// Clear the file open counters and then do a bunch of backup engine ops.
// For all ops, files should be opened in direct mode.
test_backup_env_->ClearFileOpenCounters();
test_db_env_->ClearFileOpenCounters();
CloseBackupEngine();
OpenBackupEngine();
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(),
false /* flush_before_backup */));
ASSERT_OK(backup_engine_->VerifyBackup(i + 1));
CloseBackupEngine();
OpenBackupEngine();
std::vector<BackupInfo> backup_infos;
backup_engine_->GetBackupInfo(&backup_infos);
ASSERT_EQ(static_cast<size_t>(i + 1), backup_infos.size());
// Verify backup engine always opened files with direct I/O
ASSERT_EQ(0, test_db_env_->num_writers());
ASSERT_GE(test_db_env_->num_direct_rand_readers(), 0);
ASSERT_GT(test_db_env_->num_direct_seq_readers(), 0);
// Currently the DB doesn't support reading WALs or manifest with direct
// I/O, so subtract two.
ASSERT_EQ(test_db_env_->num_seq_readers() - 2,
test_db_env_->num_direct_seq_readers());
ASSERT_EQ(test_db_env_->num_rand_readers(),
test_db_env_->num_direct_rand_readers());
}
CloseDBAndBackupEngine();
for (int i = 0; i < kNumBackups; ++i) {
AssertBackupConsistency(i + 1 /* backup_id */,
i * kNumKeysPerBackup /* start_exist */,
(i + 1) * kNumKeysPerBackup /* end_exist */,
(i + 2) * kNumKeysPerBackup /* end */);
}
}
TEST_F(BackupEngineTest, BackgroundThreadCpuPriority) {
std::atomic<CpuPriority> priority(CpuPriority::kNormal);
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->SetCallBack(
"BackupEngineImpl::Initialize:SetCpuPriority", [&](void* new_priority) {
priority.store(*reinterpret_cast<CpuPriority*>(new_priority));
});
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->EnableProcessing();
// 1 thread is easier to test, otherwise, we may not be sure which thread
// actually does the work during CreateNewBackup.
backupable_options_->max_background_operations = 1;
OpenDBAndBackupEngine(true);
{
FillDB(db_.get(), 0, 100);
// by default, cpu priority is not changed.
CreateBackupOptions options;
ASSERT_OK(backup_engine_->CreateNewBackup(options, db_.get()));
ASSERT_EQ(priority, CpuPriority::kNormal);
}
{
FillDB(db_.get(), 101, 200);
// decrease cpu priority from normal to low.
CreateBackupOptions options;
options.decrease_background_thread_cpu_priority = true;
options.background_thread_cpu_priority = CpuPriority::kLow;
ASSERT_OK(backup_engine_->CreateNewBackup(options, db_.get()));
ASSERT_EQ(priority, CpuPriority::kLow);
}
{
FillDB(db_.get(), 201, 300);
// try to upgrade cpu priority back to normal,
// the priority should still low.
CreateBackupOptions options;
options.decrease_background_thread_cpu_priority = true;
options.background_thread_cpu_priority = CpuPriority::kNormal;
ASSERT_OK(backup_engine_->CreateNewBackup(options, db_.get()));
ASSERT_EQ(priority, CpuPriority::kLow);
}
{
FillDB(db_.get(), 301, 400);
// decrease cpu priority from low to idle.
CreateBackupOptions options;
options.decrease_background_thread_cpu_priority = true;
options.background_thread_cpu_priority = CpuPriority::kIdle;
ASSERT_OK(backup_engine_->CreateNewBackup(options, db_.get()));
ASSERT_EQ(priority, CpuPriority::kIdle);
}
{
FillDB(db_.get(), 301, 400);
// reset priority to later verify that it's not updated by SetCpuPriority.
priority = CpuPriority::kNormal;
// setting the same cpu priority won't call SetCpuPriority.
CreateBackupOptions options;
options.decrease_background_thread_cpu_priority = true;
options.background_thread_cpu_priority = CpuPriority::kIdle;
// Also check output backup_id with CreateNewBackup
BackupID new_id = 0;
ASSERT_OK(backup_engine_->CreateNewBackup(options, db_.get(), &new_id));
ASSERT_EQ(new_id, 5U);
ASSERT_EQ(priority, CpuPriority::kNormal);
}
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->DisableProcessing();
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->ClearAllCallBacks();
CloseDBAndBackupEngine();
DestroyDB(dbname_, options_);
}
// Populates `*total_size` with the size of all files under `backup_dir`.
// We don't go through `BackupEngine` currently because it's hard to figure out
// the metadata file size.
Status GetSizeOfBackupFiles(FileSystem* backup_fs,
const std::string& backup_dir, size_t* total_size) {
*total_size = 0;
std::vector<std::string> dir_stack = {backup_dir};
Status s;
while (s.ok() && !dir_stack.empty()) {
std::string dir = std::move(dir_stack.back());
dir_stack.pop_back();
std::vector<std::string> children;
s = backup_fs->GetChildren(dir, IOOptions(), &children, nullptr /* dbg */);
for (size_t i = 0; s.ok() && i < children.size(); ++i) {
std::string path = dir + "/" + children[i];
bool is_dir;
s = backup_fs->IsDirectory(path, IOOptions(), &is_dir, nullptr /* dbg */);
uint64_t file_size = 0;
if (s.ok()) {
if (is_dir) {
dir_stack.emplace_back(std::move(path));
} else {
s = backup_fs->GetFileSize(path, IOOptions(), &file_size,
nullptr /* dbg */);
}
}
if (s.ok()) {
*total_size += file_size;
}
}
}
return s;
}
TEST_F(BackupEngineTest, IOStats) {
// Tests the `BACKUP_READ_BYTES` and `BACKUP_WRITE_BYTES` ticker stats have
// the expected values according to the files in the backups.
// These ticker stats are expected to be populated regardless of `PerfLevel`
// in user thread
SetPerfLevel(kDisable);
options_.statistics = CreateDBStatistics();
OpenDBAndBackupEngine(true /* destroy_old_data */, false /* dummy */,
kShareWithChecksum);
FillDB(db_.get(), 0 /* from */, 100 /* to */, kFlushMost);
ASSERT_EQ(0, options_.statistics->getTickerCount(BACKUP_READ_BYTES));
ASSERT_EQ(0, options_.statistics->getTickerCount(BACKUP_WRITE_BYTES));
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(),
false /* flush_before_backup */));
size_t orig_backup_files_size;
ASSERT_OK(GetSizeOfBackupFiles(test_backup_env_->GetFileSystem().get(),
backupdir_, &orig_backup_files_size));
size_t expected_bytes_written = orig_backup_files_size;
ASSERT_EQ(expected_bytes_written,
options_.statistics->getTickerCount(BACKUP_WRITE_BYTES));
// Bytes read is more difficult to pin down since there are reads for many
// purposes other than creating file, like `GetSortedWalFiles()` to find first
// sequence number, or `CreateNewBackup()` thread to find SST file session ID.
// So we loosely require there are at least as many reads as needed for
// copying, but not as many as twice that.
ASSERT_GE(options_.statistics->getTickerCount(BACKUP_READ_BYTES),
expected_bytes_written);
ASSERT_LT(expected_bytes_written,
2 * options_.statistics->getTickerCount(BACKUP_READ_BYTES));
FillDB(db_.get(), 100 /* from */, 200 /* to */, kFlushMost);
ASSERT_OK(options_.statistics->Reset());
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(),
false /* flush_before_backup */));
size_t final_backup_files_size;
ASSERT_OK(GetSizeOfBackupFiles(test_backup_env_->GetFileSystem().get(),
backupdir_, &final_backup_files_size));
expected_bytes_written = final_backup_files_size - orig_backup_files_size;
ASSERT_EQ(expected_bytes_written,
options_.statistics->getTickerCount(BACKUP_WRITE_BYTES));
// See above for why these bounds were chosen.
ASSERT_GE(options_.statistics->getTickerCount(BACKUP_READ_BYTES),
expected_bytes_written);
ASSERT_LT(expected_bytes_written,
2 * options_.statistics->getTickerCount(BACKUP_READ_BYTES));
}
} // anon namespace
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
} // namespace ROCKSDB_NAMESPACE
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
int main(int argc, char** argv) {
ROCKSDB_NAMESPACE::port::InstallStackTraceHandler();
rocksdb: switch to gtest Summary: Our existing test notation is very similar to what is used in gtest. It makes it easy to adopt what is different. In this diff I modify existing [[ https://code.google.com/p/googletest/wiki/Primer#Test_Fixtures:_Using_the_Same_Data_Configuration_for_Multiple_Te | test fixture ]] classes to inherit from `testing::Test`. Also for unit tests that use fixture class, `TEST` is replaced with `TEST_F` as required in gtest. There are several custom `main` functions in our existing tests. To make this transition easier, I modify all `main` functions to fallow gtest notation. But eventually we can remove them and use implementation of `main` that gtest provides. ```lang=bash % cat ~/transform #!/bin/sh files=$(git ls-files '*test\.cc') for file in $files do if grep -q "rocksdb::test::RunAllTests()" $file then if grep -Eq '^class \w+Test {' $file then perl -pi -e 's/^(class \w+Test) {/${1}: public testing::Test {/g' $file perl -pi -e 's/^(TEST)/${1}_F/g' $file fi perl -pi -e 's/(int main.*\{)/${1}::testing::InitGoogleTest(&argc, argv);/g' $file perl -pi -e 's/rocksdb::test::RunAllTests/RUN_ALL_TESTS/g' $file fi done % sh ~/transform % make format ``` Second iteration of this diff contains only scripted changes. Third iteration contains manual changes to fix last errors and make it compilable. Test Plan: Build and notice no errors. ```lang=bash % USE_CLANG=1 make check -j55 ``` Tests are still testing. Reviewers: meyering, sdong, rven, igor Reviewed By: igor Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D35157
10 years ago
::testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
[RocksDB] BackupableDB Summary: In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you. Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes. There are multiple things you can configure: 1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like. 2. sync - if true, it *guarantees* backup consistency on machine reboot 3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files. 4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup. 5. More things you can find in BackupableDBOptions Here is the directory structure I use: backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot 0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files All the files are ref counted and deleted immediatelly when they get out of scope. Some other stuff in this diff: 1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do. 2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB. Test Plan: I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff. Also, `make asan_check` Reviewers: dhruba, haobo, emayanke Reviewed By: dhruba CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D14295
11 years ago
}
#else
#include <stdio.h>
int main(int /*argc*/, char** /*argv*/) {
fprintf(stderr, "SKIPPED as BackupEngine is not supported in ROCKSDB_LITE\n");
return 0;
}
#endif // !defined(ROCKSDB_LITE) && !defined(OS_WIN)