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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include <memory>
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#include "db/range_tombstone_fragmenter.h"
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Multi file concurrency in MultiGet using coroutines and async IO (#9968)
Summary:
This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code.
A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest.
TODO:
1. Figure out how to build it in CircleCI (requires some dependencies to be installed)
2. Do some stress testing with coroutines enabled
No regression in synchronous MultiGet between this branch and main -
```
./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics
```
Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)```
Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)```
More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file.
1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) -
No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)```
Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)```
2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file -
No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)```
Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)```
3. Single thread CPU bound workload with ~2 key overlap/file -
No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)```
Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)```
4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file -
No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ```
Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ```
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968
Reviewed By: akankshamahajan15
Differential Revision: D36348563
Pulled By: anand1976
fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
3 years ago
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#if USE_COROUTINES
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#include "folly/experimental/coro/Coroutine.h"
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#include "folly/experimental/coro/Task.h"
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#endif
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#include "rocksdb/slice_transform.h"
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#include "rocksdb/table_reader_caller.h"
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Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
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#include "table/get_context.h"
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#include "table/internal_iterator.h"
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Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
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#include "table/multiget_context.h"
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namespace ROCKSDB_NAMESPACE {
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class Iterator;
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struct ParsedInternalKey;
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class Slice;
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In DB::NewIterator(), try to allocate the whole iterator tree in an arena
Summary:
In this patch, try to allocate the whole iterator tree starting from DBIter from an arena
1. ArenaWrappedDBIter is created when serves as the entry point of an iterator tree, with an arena in it.
2. Add an option to create iterator from arena for following iterators: DBIter, MergingIterator, MemtableIterator, all mem table's iterators, all table reader's iterators and two level iterator.
3. MergeIteratorBuilder is created to incrementally build the tree of internal iterators. It is passed to mem table list and version set and add iterators to it.
Limitations:
(1) Only DB::NewIterator() without tailing uses the arena. Other cases, including readonly DB and compactions are still from malloc
(2) Two level iterator itself is allocated in arena, but not iterators inside it.
Test Plan: make all check
Reviewers: ljin, haobo
Reviewed By: haobo
Subscribers: leveldb, dhruba, yhchiang, igor
Differential Revision: https://reviews.facebook.net/D18513
11 years ago
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class Arena;
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struct ReadOptions;
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struct TableProperties;
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class GetContext;
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Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
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class MultiGetContext;
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// A Table (also referred to as SST) is a sorted map from strings to strings.
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// Tables are immutable and persistent. A Table may be safely accessed from
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// multiple threads without external synchronization. Table readers are used
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// for reading various types of table formats supported by rocksdb including
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// BlockBasedTable, PlainTable and CuckooTable format.
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class TableReader {
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public:
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virtual ~TableReader() {}
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// Returns a new iterator over the table contents.
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// The result of NewIterator() is initially invalid (caller must
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// call one of the Seek methods on the iterator before using it).
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//
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// read_options: Must outlive the returned iterator.
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In DB::NewIterator(), try to allocate the whole iterator tree in an arena
Summary:
In this patch, try to allocate the whole iterator tree starting from DBIter from an arena
1. ArenaWrappedDBIter is created when serves as the entry point of an iterator tree, with an arena in it.
2. Add an option to create iterator from arena for following iterators: DBIter, MergingIterator, MemtableIterator, all mem table's iterators, all table reader's iterators and two level iterator.
3. MergeIteratorBuilder is created to incrementally build the tree of internal iterators. It is passed to mem table list and version set and add iterators to it.
Limitations:
(1) Only DB::NewIterator() without tailing uses the arena. Other cases, including readonly DB and compactions are still from malloc
(2) Two level iterator itself is allocated in arena, but not iterators inside it.
Test Plan: make all check
Reviewers: ljin, haobo
Reviewed By: haobo
Subscribers: leveldb, dhruba, yhchiang, igor
Differential Revision: https://reviews.facebook.net/D18513
11 years ago
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// arena: If not null, the arena needs to be used to allocate the Iterator.
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// When destroying the iterator, the caller will not call "delete"
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// but Iterator::~Iterator() directly. The destructor needs to destroy
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// all the states but those allocated in arena.
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Skip bottom-level filter block caching when hit-optimized
Summary:
When Get() or NewIterator() trigger file loads, skip caching the filter block if
(1) optimize_filters_for_hits is set and (2) the file is on the bottommost
level. Also skip checking filters under the same conditions, which means that
for a preloaded file or a file that was trivially-moved to the bottom level, its
filter block will eventually expire from the cache.
- added parameters/instance variables in various places in order to propagate the config ("skip_filters") from version_set to block_based_table_reader
- in BlockBasedTable::Rep, this optimization prevents filter from being loaded when the file is opened simply by setting filter_policy = nullptr
- in BlockBasedTable::Get/BlockBasedTable::NewIterator, this optimization prevents filter from being used (even if it was loaded already) by setting filter = nullptr
Test Plan:
updated unit test:
$ ./db_test --gtest_filter=DBTest.OptimizeFiltersForHits
will also run 'make check'
Reviewers: sdong, igor, paultuckfield, anthony, rven, kradhakrishnan, IslamAbdelRahman, yhchiang
Reviewed By: yhchiang
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D51633
9 years ago
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// skip_filters: disables checking the bloom filters even if they exist. This
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// option is effective only for block-based table format.
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// compaction_readahead_size: its value will only be used if caller =
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// kCompaction
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virtual InternalIterator* NewIterator(
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const ReadOptions& read_options, const SliceTransform* prefix_extractor,
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Arena* arena, bool skip_filters, TableReaderCaller caller,
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Properly report IO errors when IndexType::kBinarySearchWithFirstKey is used (#6621)
Summary:
Context: Index type `kBinarySearchWithFirstKey` added the ability for sst file iterator to sometimes report a key from index without reading the corresponding data block. This is useful when sst blocks are cut at some meaningful boundaries (e.g. one block per key prefix), and many seeks land between blocks (e.g. for each prefix, the ranges of keys in different sst files are nearly disjoint, so a typical seek needs to read a data block from only one file even if all files have the prefix). But this added a new error condition, which rocksdb code was really not equipped to deal with: `InternalIterator::value()` may fail with an IO error or Status::Incomplete, but it's just a method returning a Slice, with no way to report error instead. Before this PR, this type of error wasn't handled at all (an empty slice was returned), and kBinarySearchWithFirstKey implementation was considered a prototype.
Now that we (LogDevice) have experimented with kBinarySearchWithFirstKey for a while and confirmed that it's really useful, this PR is adding the missing error handling.
It's a pretty inconvenient situation implementation-wise. The error needs to be reported from InternalIterator when trying to access value. But there are ~700 call sites of `InternalIterator::value()`, most of which either can't hit the error condition (because the iterator is reading from memtable or from index or something) or wouldn't benefit from the deferred loading of the value (e.g. compaction iterator that reads all values anyway). Adding error handling to all these call sites would needlessly bloat the code. So instead I made the deferred value loading optional: only the call sites that may use deferred loading have to call the new method `PrepareValue()` before calling `value()`. The feature is enabled with a new bool argument `allow_unprepared_value` to a bunch of methods that create iterators (it wouldn't make sense to put it in ReadOptions because it's completely internal to iterators, with virtually no user-visible effect). Lmk if you have better ideas.
Note that the deferred value loading only happens for *internal* iterators. The user-visible iterator (DBIter) always prepares the value before returning from Seek/Next/etc. We could go further and add an API to defer that value loading too, but that's most likely not useful for LogDevice, so it doesn't seem worth the complexity for now.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6621
Test Plan: make -j5 check . Will also deploy to some logdevice test clusters and look at stats.
Reviewed By: siying
Differential Revision: D20786930
Pulled By: al13n321
fbshipit-source-id: 6da77d918bad3780522e918f17f4d5513d3e99ee
5 years ago
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size_t compaction_readahead_size = 0,
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bool allow_unprepared_value = false) = 0;
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virtual FragmentedRangeTombstoneIterator* NewRangeTombstoneIterator(
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const ReadOptions& /*read_options*/) {
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return nullptr;
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}
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// Given a key, return an approximate byte offset in the file where
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// the data for that key begins (or would begin if the key were
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// present in the file). The returned value is in terms of file
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// bytes, and so includes effects like compression of the underlying data.
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// E.g., the approximate offset of the last key in the table will
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// be close to the file length.
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For ApproximateSizes, pro-rate table metadata size over data blocks (#6784)
Summary:
The implementation of GetApproximateSizes was inconsistent in
its treatment of the size of non-data blocks of SST files, sometimes
including and sometimes now. This was at its worst with large portion
of table file used by filters and querying a small range that crossed
a table boundary: the size estimate would include large filter size.
It's conceivable that someone might want only to know the size in terms
of data blocks, but I believe that's unlikely enough to ignore for now.
Similarly, there's no evidence the internal function AppoximateOffsetOf
is used for anything other than a one-sided ApproximateSize, so I intend
to refactor to remove redundancy in a follow-up commit.
So to fix this, GetApproximateSizes (and implementation details
ApproximateSize and ApproximateOffsetOf) now consistently include in
their returned sizes a portion of table file metadata (incl filters
and indexes) based on the size portion of the data blocks in range. In
other words, if a key range covers data blocks that are X% by size of all
the table's data blocks, returned approximate size is X% of the total
file size. It would technically be more accurate to attribute metadata
based on number of keys, but that's not computationally efficient with
data available and rarely a meaningful difference.
Also includes miscellaneous comment improvements / clarifications.
Also included is a new approximatesizerandom benchmark for db_bench.
No significant performance difference seen with this change, whether ~700 ops/sec with cache_index_and_filter_blocks and small cache or ~150k ops/sec without cache_index_and_filter_blocks.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6784
Test Plan:
Test added to DBTest.ApproximateSizesFilesWithErrorMargin.
Old code running new test...
[ RUN ] DBTest.ApproximateSizesFilesWithErrorMargin
db/db_test.cc:1562: Failure
Expected: (size) <= (11 * 100), actual: 9478 vs 1100
Other tests updated to reflect consistent accounting of metadata.
Reviewed By: siying
Differential Revision: D21334706
Pulled By: pdillinger
fbshipit-source-id: 6f86870e45213334fedbe9c73b4ebb1d8d611185
4 years ago
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// TODO(peterd): Since this function is only used for approximate size
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// from beginning of file, reduce code duplication by removing this
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// function and letting ApproximateSize take optional start and end, so
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// that absolute start and end can be specified and optimized without
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// key / index work.
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virtual uint64_t ApproximateOffsetOf(const Slice& key,
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TableReaderCaller caller) = 0;
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// Given start and end keys, return the approximate data size in the file
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// between the keys. The returned value is in terms of file bytes, and so
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For ApproximateSizes, pro-rate table metadata size over data blocks (#6784)
Summary:
The implementation of GetApproximateSizes was inconsistent in
its treatment of the size of non-data blocks of SST files, sometimes
including and sometimes now. This was at its worst with large portion
of table file used by filters and querying a small range that crossed
a table boundary: the size estimate would include large filter size.
It's conceivable that someone might want only to know the size in terms
of data blocks, but I believe that's unlikely enough to ignore for now.
Similarly, there's no evidence the internal function AppoximateOffsetOf
is used for anything other than a one-sided ApproximateSize, so I intend
to refactor to remove redundancy in a follow-up commit.
So to fix this, GetApproximateSizes (and implementation details
ApproximateSize and ApproximateOffsetOf) now consistently include in
their returned sizes a portion of table file metadata (incl filters
and indexes) based on the size portion of the data blocks in range. In
other words, if a key range covers data blocks that are X% by size of all
the table's data blocks, returned approximate size is X% of the total
file size. It would technically be more accurate to attribute metadata
based on number of keys, but that's not computationally efficient with
data available and rarely a meaningful difference.
Also includes miscellaneous comment improvements / clarifications.
Also included is a new approximatesizerandom benchmark for db_bench.
No significant performance difference seen with this change, whether ~700 ops/sec with cache_index_and_filter_blocks and small cache or ~150k ops/sec without cache_index_and_filter_blocks.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6784
Test Plan:
Test added to DBTest.ApproximateSizesFilesWithErrorMargin.
Old code running new test...
[ RUN ] DBTest.ApproximateSizesFilesWithErrorMargin
db/db_test.cc:1562: Failure
Expected: (size) <= (11 * 100), actual: 9478 vs 1100
Other tests updated to reflect consistent accounting of metadata.
Reviewed By: siying
Differential Revision: D21334706
Pulled By: pdillinger
fbshipit-source-id: 6f86870e45213334fedbe9c73b4ebb1d8d611185
4 years ago
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// includes effects like compression of the underlying data and applicable
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// portions of metadata including filters and indexes. Nullptr for start or
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// end (or both) indicates absolute start or end of the table.
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virtual uint64_t ApproximateSize(const Slice& start, const Slice& end,
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TableReaderCaller caller) = 0;
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struct Anchor {
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Anchor(const Slice& _user_key, size_t _range_size)
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: user_key(_user_key.ToStringView()), range_size(_range_size) {}
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std::string user_key;
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size_t range_size;
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};
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// Now try to return approximately 128 anchor keys.
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// The last one tends to be the largest key.
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virtual Status ApproximateKeyAnchors(const ReadOptions& /*read_options*/,
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std::vector<Anchor>& /*anchors*/) {
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return Status::NotSupported("ApproximateKeyAnchors() not supported.");
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}
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// Set up the table for Compaction. Might change some parameters with
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// posix_fadvise
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virtual void SetupForCompaction() = 0;
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virtual std::shared_ptr<const TableProperties> GetTableProperties() const = 0;
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// Prepare work that can be done before the real Get()
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virtual void Prepare(const Slice& /*target*/) {}
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// Report an approximation of how much memory has been used.
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virtual size_t ApproximateMemoryUsage() const = 0;
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// Calls get_context->SaveValue() repeatedly, starting with
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// the entry found after a call to Seek(key), until it returns false.
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// May not make such a call if filter policy says that key is not present.
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//
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// get_context->MarkKeyMayExist needs to be called when it is configured to be
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// memory only and the key is not found in the block cache.
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//
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// readOptions is the options for the read
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// key is the key to search for
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Skip bottom-level filter block caching when hit-optimized
Summary:
When Get() or NewIterator() trigger file loads, skip caching the filter block if
(1) optimize_filters_for_hits is set and (2) the file is on the bottommost
level. Also skip checking filters under the same conditions, which means that
for a preloaded file or a file that was trivially-moved to the bottom level, its
filter block will eventually expire from the cache.
- added parameters/instance variables in various places in order to propagate the config ("skip_filters") from version_set to block_based_table_reader
- in BlockBasedTable::Rep, this optimization prevents filter from being loaded when the file is opened simply by setting filter_policy = nullptr
- in BlockBasedTable::Get/BlockBasedTable::NewIterator, this optimization prevents filter from being used (even if it was loaded already) by setting filter = nullptr
Test Plan:
updated unit test:
$ ./db_test --gtest_filter=DBTest.OptimizeFiltersForHits
will also run 'make check'
Reviewers: sdong, igor, paultuckfield, anthony, rven, kradhakrishnan, IslamAbdelRahman, yhchiang
Reviewed By: yhchiang
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D51633
9 years ago
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// skip_filters: disables checking the bloom filters even if they exist. This
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// option is effective only for block-based table format.
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virtual Status Get(const ReadOptions& readOptions, const Slice& key,
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GetContext* get_context,
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const SliceTransform* prefix_extractor,
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bool skip_filters = false) = 0;
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// Use bloom filters in the table file, if present, to filter out keys. The
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// mget_range will be updated to skip keys that get a negative result from
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// the filter lookup.
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virtual Status MultiGetFilter(const ReadOptions& /*readOptions*/,
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const SliceTransform* /*prefix_extractor*/,
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MultiGetContext::Range* /*mget_range*/) {
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return Status::NotSupported();
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}
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Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
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virtual void MultiGet(const ReadOptions& readOptions,
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const MultiGetContext::Range* mget_range,
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const SliceTransform* prefix_extractor,
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bool skip_filters = false) {
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for (auto iter = mget_range->begin(); iter != mget_range->end(); ++iter) {
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*iter->s = Get(readOptions, iter->ikey, iter->get_context,
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prefix_extractor, skip_filters);
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}
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}
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Multi file concurrency in MultiGet using coroutines and async IO (#9968)
Summary:
This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code.
A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest.
TODO:
1. Figure out how to build it in CircleCI (requires some dependencies to be installed)
2. Do some stress testing with coroutines enabled
No regression in synchronous MultiGet between this branch and main -
```
./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics
```
Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)```
Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)```
More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file.
1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) -
No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)```
Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)```
2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file -
No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)```
Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)```
3. Single thread CPU bound workload with ~2 key overlap/file -
No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)```
Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)```
4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file -
No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ```
Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ```
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968
Reviewed By: akankshamahajan15
Differential Revision: D36348563
Pulled By: anand1976
fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
3 years ago
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#if USE_COROUTINES
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virtual folly::coro::Task<void> MultiGetCoroutine(
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const ReadOptions& readOptions, const MultiGetContext::Range* mget_range,
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const SliceTransform* prefix_extractor, bool skip_filters = false) {
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MultiGet(readOptions, mget_range, prefix_extractor, skip_filters);
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co_return;
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}
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#endif // USE_COROUTINES
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// Prefetch data corresponding to a give range of keys
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// Typically this functionality is required for table implementations that
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// persists the data on a non volatile storage medium like disk/SSD
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virtual Status Prefetch(const Slice* begin = nullptr,
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const Slice* end = nullptr) {
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(void)begin;
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(void)end;
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// Default implementation is NOOP.
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// The child class should implement functionality when applicable
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return Status::OK();
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}
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// convert db file to a human readable form
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Move the filter readers out of the block cache (#5504)
Summary:
Currently, when the block cache is used for the filter block, it is not
really the block itself that is stored in the cache but a FilterBlockReader
object. Since this object is not pure data (it has, for instance, pointers that
might dangle, including in one case a back pointer to the TableReader), it's not
really sharable. To avoid the issues around this, the current code erases the
cache entries when the TableReader is closed (which, BTW, is not sufficient
since a concurrent TableReader might have picked up the object in the meantime).
Instead of doing this, the patch moves the FilterBlockReader out of the cache
altogether, and decouples the filter reader object from the filter block.
In particular, instead of the TableReader owning, or caching/pinning the
FilterBlockReader (based on the customer's settings), with the change the
TableReader unconditionally owns the FilterBlockReader, which in turn
owns/caches/pins the filter block. This change also enables us to reuse the code
paths historically used for data blocks for filters as well.
Note:
Eviction statistics for filter blocks are temporarily broken. We plan to fix this in a
separate phase.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5504
Test Plan: make asan_check
Differential Revision: D16036974
Pulled By: ltamasi
fbshipit-source-id: 770f543c5fb4ed126fd1e04bfd3809cf4ff9c091
5 years ago
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virtual Status DumpTable(WritableFile* /*out_file*/) {
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return Status::NotSupported("DumpTable() not supported");
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}
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Adding pin_l0_filter_and_index_blocks_in_cache feature and related fixes.
Summary:
When a block based table file is opened, if prefetch_index_and_filter is true, it will prefetch the index and filter blocks, putting them into the block cache.
What this feature adds: when a L0 block based table file is opened, if pin_l0_filter_and_index_blocks_in_cache is true in the options (and prefetch_index_and_filter is true), then the filter and index blocks aren't released back to the block cache at the end of BlockBasedTableReader::Open(). Instead the table reader takes ownership of them, hence pinning them, ie. the LRU cache will never push them out. Meanwhile in the table reader, further accesses will not hit the block cache, thus avoiding lock contention.
Test Plan:
'export TEST_TMPDIR=/dev/shm/ && DISABLE_JEMALLOC=1 OPT=-g make all valgrind_check -j32' is OK.
I didn't run the Java tests, I don't have Java set up on my devserver.
Reviewers: sdong
Reviewed By: sdong
Subscribers: andrewkr, dhruba
Differential Revision: https://reviews.facebook.net/D56133
9 years ago
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// check whether there is corruption in this db file
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virtual Status VerifyChecksum(const ReadOptions& /*read_options*/,
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TableReaderCaller /*caller*/) {
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return Status::NotSupported("VerifyChecksum() not supported");
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}
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};
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} // namespace ROCKSDB_NAMESPACE
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