Put Cache and CacheWrapper in new public header (#11192)
Summary: The definition of the Cache class should not be needed by the vast majority of RocksDB users, so I think it is just distracting to include it in cache.h, which is primarily needed for configuring and creating caches. This change moves the class to a new header advanced_cache.h. It is just cut-and-paste except for modifying the class API comment. In general, operations on shared_ptr<Cache> should continue to work when only a forward declaration of Cache is available, as long as all the Cache instances provided are already shared_ptr. See https://stackoverflow.com/a/17650101/454544 Also, the most common way to customize a Cache is by wrapping an existing implementation, so it makes sense to provide CacheWrapper in the public API. This was a cut-and-paste job except removing the implementation of Name() so that derived classes must provide it. Intended follow-up: consolidate Release() into one function to reduce customization bugs / confusion Pull Request resolved: https://github.com/facebook/rocksdb/pull/11192 Test Plan: `make check` Reviewed By: anand1976 Differential Revision: D43055487 Pulled By: pdillinger fbshipit-source-id: 7b05492df35e0f30b581b4c24c579bc275b6d110oxigraph-8.1.1
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// Copyright (c) Meta Platforms, Inc. and affiliates.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// APIs for customizing read caches in RocksDB.
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#pragma once |
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#include <cstdint> |
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#include <functional> |
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#include <memory> |
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#include <string> |
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#include "rocksdb/cache.h" |
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#include "rocksdb/memory_allocator.h" |
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#include "rocksdb/slice.h" |
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#include "rocksdb/status.h" |
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namespace ROCKSDB_NAMESPACE { |
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class Logger; |
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class Statistics; |
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// A Cache maps keys to objects resident in memory, tracks reference counts
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// on those key-object entries, and is able to remove unreferenced entries
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// whenever it wants. All operations are fully thread safe except as noted.
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// Inserted entries have a specified "charge" which is some quantity in
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// unspecified units, typically bytes of memory used. A Cache will typically
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// have a finite capacity in units of charge, and evict entries as needed
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// to stay at or below that capacity.
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//
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// NOTE: This API is for expert use only and is intended more for customizing
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// cache behavior than for calling into outside of RocksDB. It is subject to
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// change as RocksDB evolves, especially the RocksDB block cache. Overriding
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// CacheWrapper is the preferred way of customizing some operations on an
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// existing implementation.
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//
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// INTERNAL: See typed_cache.h for convenient wrappers on top of this API.
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// New virtual functions must also be added to CacheWrapper below.
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class Cache { |
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public: // types hidden from API client
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// Opaque handle to an entry stored in the cache.
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struct Handle {}; |
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public: // types hidden from Cache implementation
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// Pointer to cached object of unspecified type. (This type alias is
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// provided for clarity, not really for type checking.)
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using ObjectPtr = void*; |
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// Opaque object providing context (settings, etc.) to create objects
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// for primary cache from saved (serialized) secondary cache entries.
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struct CreateContext {}; |
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public: // type defs
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// Depending on implementation, cache entries with higher priority levels
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// could be less likely to get evicted than entries with lower priority
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// levels. The "high" priority level applies to certain SST metablocks (e.g.
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// index and filter blocks) if the option
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// cache_index_and_filter_blocks_with_high_priority is set. The "low" priority
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// level is used for other kinds of SST blocks (most importantly, data
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// blocks), as well as the above metablocks in case
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// cache_index_and_filter_blocks_with_high_priority is
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// not set. The "bottom" priority level is for BlobDB's blob values.
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enum class Priority { HIGH, LOW, BOTTOM }; |
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// A set of callbacks to allow objects in the primary block cache to be
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// be persisted in a secondary cache. The purpose of the secondary cache
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// is to support other ways of caching the object, such as persistent or
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// compressed data, that may require the object to be parsed and transformed
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// in some way. Since the primary cache holds C++ objects and the secondary
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// cache may only hold flat data that doesn't need relocation, these
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// callbacks need to be provided by the user of the block
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// cache to do the conversion.
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// The CacheItemHelper is passed to Insert() and Lookup(). It has pointers
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// to callback functions for size, saving and deletion of the
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// object. The callbacks are defined in C-style in order to make them
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// stateless and not add to the cache metadata size.
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// Saving multiple std::function objects will take up 32 bytes per
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// function, even if its not bound to an object and does no capture.
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//
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// All the callbacks are C-style function pointers in order to simplify
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// lifecycle management. Objects in the cache can outlive the parent DB,
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// so anything required for these operations should be contained in the
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// object itself.
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//
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// The SizeCallback takes a pointer to the object and returns the size
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// of the persistable data. It can be used by the secondary cache to allocate
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// memory if needed.
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//
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// RocksDB callbacks are NOT exception-safe. A callback completing with an
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// exception can lead to undefined behavior in RocksDB, including data loss,
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// unreported corruption, deadlocks, and more.
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using SizeCallback = size_t (*)(ObjectPtr obj); |
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// The SaveToCallback takes an object pointer and saves the persistable
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// data into a buffer. The secondary cache may decide to not store it in a
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// contiguous buffer, in which case this callback will be called multiple
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// times with increasing offset
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using SaveToCallback = Status (*)(ObjectPtr from_obj, size_t from_offset, |
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size_t length, char* out_buf); |
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// A function pointer type for destruction of a cache object. This will
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// typically call the destructor for the appropriate type of the object.
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// The Cache is responsible for copying and reclaiming space for the key,
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// but objects are managed in part using this callback. Generally a DeleterFn
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// can be nullptr if the ObjectPtr does not need destruction (e.g. nullptr or
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// pointer into static data).
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using DeleterFn = void (*)(ObjectPtr obj, MemoryAllocator* allocator); |
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// The CreateCallback is takes in a buffer from the NVM cache and constructs
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// an object using it. The callback doesn't have ownership of the buffer and
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// should copy the contents into its own buffer. The CreateContext* is
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// provided by Lookup and may be used to follow DB- or CF-specific settings.
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// In case of some error, non-OK is returned and the caller should ignore
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// any result in out_obj. (The implementation must clean up after itself.)
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using CreateCallback = Status (*)(const Slice& data, CreateContext* context, |
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MemoryAllocator* allocator, |
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ObjectPtr* out_obj, size_t* out_charge); |
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// A struct with pointers to helper functions for spilling items from the
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// cache into the secondary cache. May be extended in the future. An
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// instance of this struct is expected to outlive the cache.
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struct CacheItemHelper { |
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// Function for deleting an object on its removal from the Cache.
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// nullptr is only for entries that require no destruction, such as
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// "placeholder" cache entries with nullptr object.
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DeleterFn del_cb; // (<- Most performance critical)
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// Next three are used for persisting values as described above.
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// If any is nullptr, then all three should be nullptr and persisting the
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// entry to/from secondary cache is not supported.
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SizeCallback size_cb; |
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SaveToCallback saveto_cb; |
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CreateCallback create_cb; |
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// Classification of the entry for monitoring purposes in block cache.
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CacheEntryRole role; |
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constexpr CacheItemHelper() |
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: del_cb(nullptr), |
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size_cb(nullptr), |
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saveto_cb(nullptr), |
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create_cb(nullptr), |
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role(CacheEntryRole::kMisc) {} |
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explicit constexpr CacheItemHelper(CacheEntryRole _role, |
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DeleterFn _del_cb = nullptr, |
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SizeCallback _size_cb = nullptr, |
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SaveToCallback _saveto_cb = nullptr, |
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CreateCallback _create_cb = nullptr) |
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: del_cb(_del_cb), |
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size_cb(_size_cb), |
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saveto_cb(_saveto_cb), |
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create_cb(_create_cb), |
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role(_role) { |
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// Either all three secondary cache callbacks are non-nullptr or
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// all three are nullptr
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assert((size_cb != nullptr) == (saveto_cb != nullptr)); |
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assert((size_cb != nullptr) == (create_cb != nullptr)); |
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} |
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inline bool IsSecondaryCacheCompatible() const { |
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return size_cb != nullptr; |
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} |
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}; |
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public: // ctor/dtor/create
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Cache(std::shared_ptr<MemoryAllocator> allocator = nullptr) |
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: memory_allocator_(std::move(allocator)) {} |
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// No copying allowed
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Cache(const Cache&) = delete; |
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Cache& operator=(const Cache&) = delete; |
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// Destroys all remaining entries by calling the associated "deleter"
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virtual ~Cache() {} |
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// Creates a new Cache based on the input value string and returns the result.
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// Currently, this method can be used to create LRUCaches only
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// @param config_options
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// @param value The value might be:
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// - an old-style cache ("1M") -- equivalent to NewLRUCache(1024*102(
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// - Name-value option pairs -- "capacity=1M; num_shard_bits=4;
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// For the LRUCache, the values are defined in LRUCacheOptions.
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// @param result The new Cache object
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// @return OK if the cache was successfully created
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// @return NotFound if an invalid name was specified in the value
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// @return InvalidArgument if either the options were not valid
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static Status CreateFromString(const ConfigOptions& config_options, |
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const std::string& value, |
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std::shared_ptr<Cache>* result); |
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public: // functions
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// The type of the Cache
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virtual const char* Name() const = 0; |
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// The Insert and Lookup APIs below are intended to allow cached objects
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// to be demoted/promoted between the primary block cache and a secondary
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// cache. The secondary cache could be a non-volatile cache, and will
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// likely store the object in a different representation. They rely on a
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// per object CacheItemHelper to do the conversions.
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// The secondary cache may persist across process and system restarts,
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// and may even be moved between hosts. Therefore, the cache key must
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// be repeatable across restarts/reboots, and globally unique if
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// multiple DBs share the same cache and the set of DBs can change
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// over time.
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// Insert a mapping from key->object into the cache and assign it
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// the specified charge against the total cache capacity. If
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// strict_capacity_limit is true and cache reaches its full capacity,
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// return Status::MemoryLimit. `obj` must be non-nullptr if compatible
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// with secondary cache (helper->size_cb != nullptr), because Value() ==
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// nullptr is reserved for indicating some secondary cache failure cases.
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// On success, returns OK and takes ownership of `obj`, eventually deleting
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// it with helper->del_cb. On non-OK return, the caller maintains ownership
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// of `obj` so will often need to delete it in such cases.
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//
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// The helper argument is saved by the cache and will be used when the
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// inserted object is evicted or considered for promotion to the secondary
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// cache. Promotion to secondary cache is only enabled if helper->size_cb
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// != nullptr. The helper must outlive the cache. Callers may use
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// &kNoopCacheItemHelper as a trivial helper (no deleter for the object,
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// no secondary cache). `helper` must not be nullptr (efficiency).
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//
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// If `handle` is not nullptr and return status is OK, `handle` is set
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// to a Handle* for the entry. The caller must call this->Release(handle)
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// when the returned entry is no longer needed. If `handle` is nullptr, it is
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// as if Release is called immediately after Insert.
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//
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// Regardless of whether the item was inserted into the cache,
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// it will attempt to insert it into the secondary cache if one is
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// configured, and the helper supports it.
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// The cache implementation must support a secondary cache, otherwise
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// the item is only inserted into the primary cache. It may
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// defer the insertion to the secondary cache as it sees fit.
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//
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// When the inserted entry is no longer needed, it will be destroyed using
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// helper->del_cb (if non-nullptr).
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virtual Status Insert(const Slice& key, ObjectPtr obj, |
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const CacheItemHelper* helper, size_t charge, |
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Handle** handle = nullptr, |
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Priority priority = Priority::LOW) = 0; |
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// Lookup the key, returning nullptr if not found. If found, returns
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// a handle to the mapping that must eventually be passed to Release().
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//
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// If a non-nullptr helper argument is provided with a non-nullptr
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// create_cb, and a secondary cache is configured, then the secondary
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// cache is also queried if lookup in the primary cache fails. If found
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// in secondary cache, the provided create_db and create_context are
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// used to promote the entry to an object in the primary cache.
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// In that case, the helper may be saved and used later when the object
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// is evicted, so as usual, the pointed-to helper must outlive the cache.
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//
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// ======================== Async Lookup (wait=false) ======================
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// When wait=false, the handle returned might be in any of three states:
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// * Present - If Value() != nullptr, then the result is present and
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// the handle can be used just as if wait=true.
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// * Pending, not ready (IsReady() == false) - secondary cache is still
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// working to retrieve the value. Might become ready any time.
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// * Pending, ready (IsReady() == true) - secondary cache has the value
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// but it has not been loaded as an object into primary cache. Call to
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// Wait()/WaitAll() will not block.
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//
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// IMPORTANT: Pending handles are not thread-safe, and only these functions
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// are allowed on them: Value(), IsReady(), Wait(), WaitAll(). Even Release()
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// can only come after Wait() or WaitAll() even though a reference is held.
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//
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// Only Wait()/WaitAll() gets a Handle out of a Pending state. (Waiting is
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// safe and has no effect on other handle states.) After waiting on a Handle,
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// it is in one of two states:
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// * Present - if Value() != nullptr
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// * Failed - if Value() == nullptr, such as if the secondary cache
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// initially thought it had the value but actually did not.
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//
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// Note that given an arbitrary Handle, the only way to distinguish the
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// Pending+ready state from the Failed state is to Wait() on it. A cache
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// entry not compatible with secondary cache can also have Value()==nullptr
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// like the Failed state, but this is not generally a concern.
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virtual Handle* Lookup(const Slice& key, |
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const CacheItemHelper* helper = nullptr, |
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CreateContext* create_context = nullptr, |
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Priority priority = Priority::LOW, bool wait = true, |
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Statistics* stats = nullptr) = 0; |
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// Convenience wrapper when secondary cache not supported
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inline Handle* BasicLookup(const Slice& key, Statistics* stats) { |
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return Lookup(key, nullptr, nullptr, Priority::LOW, true, stats); |
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} |
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// Increments the reference count for the handle if it refers to an entry in
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// the cache. Returns true if refcount was incremented; otherwise, returns
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// false.
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// REQUIRES: handle must have been returned by a method on *this.
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virtual bool Ref(Handle* handle) = 0; |
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/**
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* Release a mapping returned by a previous Lookup(). A released entry might |
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* still remain in cache in case it is later looked up by others. If |
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* erase_if_last_ref is set then it also erases it from the cache if there is |
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* no other reference to it. Erasing it should call the deleter function that |
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* was provided when the entry was inserted. |
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* |
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* Returns true if the entry was also erased. |
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*/ |
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// REQUIRES: handle must not have been released yet.
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// REQUIRES: handle must have been returned by a method on *this.
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virtual bool Release(Handle* handle, bool erase_if_last_ref = false) = 0; |
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// Return the object assiciated with a handle returned by a successful
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// Lookup(). For historical reasons, this is also known at the "value"
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// associated with the key.
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// REQUIRES: handle must not have been released yet.
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// REQUIRES: handle must have been returned by a method on *this.
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virtual ObjectPtr Value(Handle* handle) = 0; |
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// If the cache contains the entry for the key, erase it. Note that the
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// underlying entry will be kept around until all existing handles
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// to it have been released.
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virtual void Erase(const Slice& key) = 0; |
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// Return a new numeric id. May be used by multiple clients who are
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// sharding the same cache to partition the key space. Typically the
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// client will allocate a new id at startup and prepend the id to
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// its cache keys.
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virtual uint64_t NewId() = 0; |
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// sets the maximum configured capacity of the cache. When the new
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// capacity is less than the old capacity and the existing usage is
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// greater than new capacity, the implementation will do its best job to
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// purge the released entries from the cache in order to lower the usage
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virtual void SetCapacity(size_t capacity) = 0; |
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// Set whether to return error on insertion when cache reaches its full
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// capacity.
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virtual void SetStrictCapacityLimit(bool strict_capacity_limit) = 0; |
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// Get the flag whether to return error on insertion when cache reaches its
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// full capacity.
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virtual bool HasStrictCapacityLimit() const = 0; |
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// Returns the maximum configured capacity of the cache
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virtual size_t GetCapacity() const = 0; |
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// Returns the memory size for the entries residing in the cache.
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virtual size_t GetUsage() const = 0; |
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// Returns the number of entries currently tracked in the table. SIZE_MAX
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// means "not supported." This is used for inspecting the load factor, along
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// with GetTableAddressCount().
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virtual size_t GetOccupancyCount() const { return SIZE_MAX; } |
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// Returns the number of ways the hash function is divided for addressing
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// entries. Zero means "not supported." This is used for inspecting the load
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// factor, along with GetOccupancyCount().
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virtual size_t GetTableAddressCount() const { return 0; } |
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// Returns the memory size for a specific entry in the cache.
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virtual size_t GetUsage(Handle* handle) const = 0; |
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// Returns the memory size for the entries in use by the system
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virtual size_t GetPinnedUsage() const = 0; |
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// Returns the charge for the specific entry in the cache.
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virtual size_t GetCharge(Handle* handle) const = 0; |
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// Returns the helper for the specified entry.
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virtual const CacheItemHelper* GetCacheItemHelper(Handle* handle) const = 0; |
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// Call this on shutdown if you want to speed it up. Cache will disown
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// any underlying data and will not free it on delete. This call will leak
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// memory - call this only if you're shutting down the process.
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// Any attempts of using cache after this call will fail terribly.
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// Always delete the DB object before calling this method!
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virtual void DisownData() { |
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// default implementation is noop
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} |
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struct ApplyToAllEntriesOptions { |
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// If the Cache uses locks, setting `average_entries_per_lock` to
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// a higher value suggests iterating over more entries each time a lock
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// is acquired, likely reducing the time for ApplyToAllEntries but
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// increasing latency for concurrent users of the Cache. Setting
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// `average_entries_per_lock` to a smaller value could be helpful if
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// callback is relatively expensive, such as using large data structures.
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size_t average_entries_per_lock = 256; |
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}; |
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// Apply a callback to all entries in the cache. The Cache must ensure
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// thread safety but does not guarantee that a consistent snapshot of all
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// entries is iterated over if other threads are operating on the Cache
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// also.
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virtual void ApplyToAllEntries( |
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const std::function<void(const Slice& key, ObjectPtr obj, size_t charge, |
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const CacheItemHelper* helper)>& callback, |
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const ApplyToAllEntriesOptions& opts) = 0; |
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// Remove all entries.
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// Prerequisite: no entry is referenced.
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virtual void EraseUnRefEntries() = 0; |
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virtual std::string GetPrintableOptions() const { return ""; } |
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// Check for any warnings or errors in the operation of the cache and
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// report them to the logger. This is intended only to be called
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// periodically so does not need to be very efficient. (Obscure calling
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// conventions for Logger inherited from env.h)
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virtual void ReportProblems( |
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const std::shared_ptr<Logger>& /*info_log*/) const {} |
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MemoryAllocator* memory_allocator() const { return memory_allocator_.get(); } |
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// EXPERIMENTAL
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// The following APIs are experimental and might change in the future.
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// Release a mapping returned by a previous Lookup(). The "useful"
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// parameter specifies whether the data was actually used or not,
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// which may be used by the cache implementation to decide whether
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// to consider it as a hit for retention purposes. As noted elsewhere,
|
||||
// "pending" handles require Wait()/WaitAll() before Release().
|
||||
virtual bool Release(Handle* handle, bool /*useful*/, |
||||
bool erase_if_last_ref) { |
||||
return Release(handle, erase_if_last_ref); |
||||
} |
||||
|
||||
// Determines if the handle returned by Lookup() can give a value without
|
||||
// blocking, though Wait()/WaitAll() might be required to publish it to
|
||||
// Value(). See secondary cache compatible Lookup() above for details.
|
||||
// This call is not thread safe on "pending" handles.
|
||||
virtual bool IsReady(Handle* /*handle*/) { return true; } |
||||
|
||||
// Convert a "pending" handle into a full thread-shareable handle by
|
||||
// * If necessary, wait until secondary cache finishes loading the value.
|
||||
// * Construct the object for primary cache and set it in the handle.
|
||||
// Even after Wait() on a pending handle, the caller must check for
|
||||
// Value() == nullptr in case of failure. This call is not thread-safe
|
||||
// on pending handles. This call has no effect on non-pending handles.
|
||||
// See secondary cache compatible Lookup() above for details.
|
||||
virtual void Wait(Handle* /*handle*/) {} |
||||
|
||||
// Wait for a vector of handles to become ready. As with Wait(), the user
|
||||
// should check the Value() of each handle for nullptr. This call is not
|
||||
// thread-safe on pending handles.
|
||||
virtual void WaitAll(std::vector<Handle*>& /*handles*/) {} |
||||
|
||||
private: |
||||
std::shared_ptr<MemoryAllocator> memory_allocator_; |
||||
}; |
||||
|
||||
// A wrapper around Cache that can easily be extended with instrumentation,
|
||||
// etc.
|
||||
class CacheWrapper : public Cache { |
||||
public: |
||||
explicit CacheWrapper(std::shared_ptr<Cache> target) |
||||
: target_(std::move(target)) {} |
||||
|
||||
// Only function that derived class must provide
|
||||
// const char* Name() const override { ... }
|
||||
|
||||
Status Insert(const Slice& key, ObjectPtr value, |
||||
const CacheItemHelper* helper, size_t charge, |
||||
Handle** handle = nullptr, |
||||
Priority priority = Priority::LOW) override { |
||||
return target_->Insert(key, value, helper, charge, handle, priority); |
||||
} |
||||
|
||||
Handle* Lookup(const Slice& key, const CacheItemHelper* helper, |
||||
CreateContext* create_context, |
||||
Priority priority = Priority::LOW, bool wait = true, |
||||
Statistics* stats = nullptr) override { |
||||
return target_->Lookup(key, helper, create_context, priority, wait, stats); |
||||
} |
||||
|
||||
bool Ref(Handle* handle) override { return target_->Ref(handle); } |
||||
|
||||
using Cache::Release; |
||||
bool Release(Handle* handle, bool erase_if_last_ref = false) override { |
||||
return target_->Release(handle, erase_if_last_ref); |
||||
} |
||||
|
||||
ObjectPtr Value(Handle* handle) override { return target_->Value(handle); } |
||||
|
||||
void Erase(const Slice& key) override { target_->Erase(key); } |
||||
uint64_t NewId() override { return target_->NewId(); } |
||||
|
||||
void SetCapacity(size_t capacity) override { target_->SetCapacity(capacity); } |
||||
|
||||
void SetStrictCapacityLimit(bool strict_capacity_limit) override { |
||||
target_->SetStrictCapacityLimit(strict_capacity_limit); |
||||
} |
||||
|
||||
bool HasStrictCapacityLimit() const override { |
||||
return target_->HasStrictCapacityLimit(); |
||||
} |
||||
|
||||
size_t GetCapacity() const override { return target_->GetCapacity(); } |
||||
|
||||
size_t GetUsage() const override { return target_->GetUsage(); } |
||||
|
||||
size_t GetUsage(Handle* handle) const override { |
||||
return target_->GetUsage(handle); |
||||
} |
||||
|
||||
size_t GetPinnedUsage() const override { return target_->GetPinnedUsage(); } |
||||
|
||||
size_t GetCharge(Handle* handle) const override { |
||||
return target_->GetCharge(handle); |
||||
} |
||||
|
||||
const CacheItemHelper* GetCacheItemHelper(Handle* handle) const override { |
||||
return target_->GetCacheItemHelper(handle); |
||||
} |
||||
|
||||
void ApplyToAllEntries( |
||||
const std::function<void(const Slice& key, ObjectPtr value, size_t charge, |
||||
const CacheItemHelper* helper)>& callback, |
||||
const ApplyToAllEntriesOptions& opts) override { |
||||
target_->ApplyToAllEntries(callback, opts); |
||||
} |
||||
|
||||
void EraseUnRefEntries() override { target_->EraseUnRefEntries(); } |
||||
|
||||
protected: |
||||
std::shared_ptr<Cache> target_; |
||||
}; |
||||
|
||||
// Useful for cache entries requiring no clean-up, such as for cache
|
||||
// reservations
|
||||
inline constexpr Cache::CacheItemHelper kNoopCacheItemHelper{}; |
||||
|
||||
} // namespace ROCKSDB_NAMESPACE
|
Loading…
Reference in new issue