A GIS implementation for rocksdb.

Summary:
    This patch stores gps locations in rocksdb.

    Each object is uniquely identified by an id. Each object has
    a gps (latitude, longitude) associated with it. The geodb
    supports looking up an object either by its gps location
    or by its id. There is a method to retrieve all objects
    within a circular radius centered at a specified gps location.

Test Plan: Simple unit-test attached.

Reviewers: leveldb, haobo

Reviewed By: haobo

CC: leveldb, tecbot, haobo

Differential Revision: https://reviews.facebook.net/D15567
main
Dhruba Borthakur 11 years ago
parent 64ae6e9eb9
commit 4031b98373
  1. 6
      Makefile
  2. 103
      include/utilities/geo_db.h
  3. 427
      utilities/geodb/geodb_impl.cc
  4. 187
      utilities/geodb/geodb_impl.h
  5. 123
      utilities/geodb/geodb_test.cc

@ -93,7 +93,8 @@ TESTS = \
write_batch_test\ write_batch_test\
deletefile_test \ deletefile_test \
table_test \ table_test \
thread_local_test thread_local_test \
geodb_test
TOOLS = \ TOOLS = \
sst_dump \ sst_dump \
@ -366,6 +367,9 @@ merge_test: db/merge_test.o $(LIBOBJECTS) $(TESTHARNESS)
deletefile_test: db/deletefile_test.o $(LIBOBJECTS) $(TESTHARNESS) deletefile_test: db/deletefile_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) db/deletefile_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(CXX) db/deletefile_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS)
geodb_test: utilities/geodb/geodb_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) utilities/geodb/geodb_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
$(MEMENVLIBRARY) : $(MEMENVOBJECTS) $(MEMENVLIBRARY) : $(MEMENVOBJECTS)
rm -f $@ rm -f $@
$(AR) -rs $@ $(MEMENVOBJECTS) $(AR) -rs $@ $(MEMENVOBJECTS)

@ -0,0 +1,103 @@
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#pragma once
#include <string>
#include <vector>
#include "utilities/stackable_db.h"
#include "rocksdb/status.h"
namespace rocksdb {
//
// Configurable options needed for setting up a Geo database
//
struct GeoDBOptions {
// Backup info and error messages will be written to info_log
// if non-nullptr.
// Default: nullptr
Logger* info_log;
explicit GeoDBOptions(Logger* _info_log = nullptr):info_log(_info_log) { }
};
//
// A position in the earth's geoid
//
class GeoPosition {
public:
double latitude;
double longitude;
explicit GeoPosition(double la = 0, double lo = 0) :
latitude(la), longitude(lo) {
}
};
//
// Description of an object on the Geoid. It is located by a GPS location,
// and is identified by the id. The value associated with this object is
// an opaque string 'value'. Different objects identified by unique id's
// can have the same gps-location associated with them.
//
class GeoObject {
public:
GeoPosition position;
std::string id;
std::string value;
GeoObject() {}
GeoObject(const GeoPosition& pos, const std::string& i,
const std::string& val) :
position(pos), id(i), value(val) {
}
};
//
// Stack your DB with GeoDB to be able to get geo-spatial support
//
class GeoDB : public StackableDB {
public:
// GeoDBOptions have to be the same as the ones used in a previous
// incarnation of the DB
//
// GeoDB owns the pointer `DB* db` now. You should not delete it or
// use it after the invocation of GeoDB
// GeoDB(DB* db, const GeoDBOptions& options) : StackableDB(db) {}
GeoDB(DB* db, const GeoDBOptions& options) : StackableDB(db) {}
virtual ~GeoDB() {}
// Insert a new object into the location database. The object is
// uniquely identified by the id. If an object with the same id already
// exists in the db, then the old one is overwritten by the new
// object being inserted here.
virtual Status Insert(const GeoObject& object) = 0;
// Retrieve the value of the object located at the specified GPS
// location and is identified by the 'id'.
virtual Status GetByPosition(const GeoPosition& pos,
const Slice& id, std::string* value) = 0;
// Retrieve the value of the object identified by the 'id'. This method
// could be potentially slower than GetByPosition
virtual Status GetById(const Slice& id, GeoObject* object) = 0;
// Delete the specified object
virtual Status Remove(const Slice& id) = 0;
// Returns a list of all items within a circular radius from the
// specified gps location. If 'number_of_values' is specified,
// then this call returns at most that many number of objects.
// The radius is specified in 'meters'.
virtual Status SearchRadial(const GeoPosition& pos,
double radius,
std::vector<GeoObject>* values,
int number_of_values = INT_MAX) = 0;
};
} // namespace rocksdb

@ -0,0 +1,427 @@
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#include "utilities/geodb/geodb_impl.h"
#define __STDC_FORMAT_MACROS
#include <vector>
#include <map>
#include <string>
#include <limits>
#include "db/filename.h"
#include "util/coding.h"
//
// There are two types of keys. The first type of key-values
// maps a geo location to the set of object ids and their values.
// Table 1
// key : p + : + $quadkey + : + $id +
// : + $latitude + : + $longitude
// value : value of the object
// This table can be used to find all objects that reside near
// a specified geolocation.
//
// Table 2
// key : 'k' + : + $id
// value: $quadkey
namespace rocksdb {
GeoDBImpl::GeoDBImpl(DB* db, const GeoDBOptions& options) :
GeoDB(db, options), db_(db), options_(options) {
}
GeoDBImpl::~GeoDBImpl() {
}
Status GeoDBImpl::Insert(const GeoObject& obj) {
WriteBatch batch;
// It is possible that this id is already associated with
// with a different position. We first have to remove that
// association before we can insert the new one.
// remove existing object, if it exists
GeoObject old;
Status status = GetById(obj.id, &old);
if (status.ok()) {
assert(obj.id.compare(old.id) == 0);
std::string quadkey = PositionToQuad(old.position, Detail);
std::string key1 = MakeKey1(old.position, old.id, quadkey);
std::string key2 = MakeKey2(old.id);
batch.Delete(Slice(key1));
batch.Delete(Slice(key2));
} else if (status.IsNotFound()) {
// What if another thread is trying to insert the same ID concurrently?
} else {
return status;
}
// insert new object
std::string quadkey = PositionToQuad(obj.position, Detail);
std::string key1 = MakeKey1(obj.position, obj.id, quadkey);
std::string key2 = MakeKey2(obj.id);
batch.Put(Slice(key1), Slice(obj.value));
batch.Put(Slice(key2), Slice(quadkey));
return db_->Write(woptions_, &batch);
}
Status GeoDBImpl::GetByPosition(const GeoPosition& pos,
const Slice& id,
std::string* value) {
std::string quadkey = PositionToQuad(pos, Detail);
std::string key1 = MakeKey1(pos, id, quadkey);
return db_->Get(roptions_, Slice(key1), value);
}
Status GeoDBImpl::GetById(const Slice& id, GeoObject* object) {
Status status;
Slice quadkey;
// create an iterator so that we can get a consistent picture
// of the database.
Iterator* iter = db_->NewIterator(roptions_);
// create key for table2
std::string kt = MakeKey2(id);
Slice key2(kt);
iter->Seek(key2);
if (iter->Valid() && iter->status().ok()) {
if (iter->key().compare(key2) == 0) {
quadkey = iter->value();
}
}
if (quadkey.size() == 0) {
delete iter;
return Status::NotFound(key2);
}
//
// Seek to the quadkey + id prefix
//
std::string prefix = MakeKey1Prefix(quadkey.ToString(), id);
iter->Seek(Slice(prefix));
assert(iter->Valid());
if (!iter->Valid() || !iter->status().ok()) {
delete iter;
return Status::NotFound();
}
// split the key into p + quadkey + id + lat + lon
std::vector<std::string> parts;
Slice key = iter->key();
StringSplit(&parts, key.ToString(), ':');
assert(parts.size() == 5);
assert(parts[0] == "p");
assert(parts[1] == quadkey);
assert(parts[2] == id);
// fill up output parameters
object->position.latitude = atof(parts[3].c_str());
object->position.longitude = atof(parts[4].c_str());
object->id = id.ToString(); // this is redundant
object->value = iter->value().ToString();
delete iter;
return Status::OK();
}
Status GeoDBImpl::Remove(const Slice& id) {
// Read the object from the database
GeoObject obj;
Status status = GetById(id, &obj);
if (!status.ok()) {
return status;
}
// remove the object by atomically deleting it from both tables
std::string quadkey = PositionToQuad(obj.position, Detail);
std::string key1 = MakeKey1(obj.position, obj.id, quadkey);
std::string key2 = MakeKey2(obj.id);
WriteBatch batch;
batch.Delete(Slice(key1));
batch.Delete(Slice(key2));
return db_->Write(woptions_, &batch);
}
Status GeoDBImpl::SearchRadial(const GeoPosition& pos,
double radius,
std::vector<GeoObject>* values,
int number_of_values) {
// Gather all bounding quadkeys
std::vector<std::string> qids;
Status s = searchQuadIds(pos, radius, &qids);
if (!s.ok()) {
return s;
}
// create an iterator
Iterator* iter = db_->NewIterator(ReadOptions());
// Process each prospective quadkey
for (std::string qid : qids) {
// The user is interested in only these many objects.
if (number_of_values == 0) {
break;
}
// convert quadkey to db key prefix
std::string dbkey = MakeQuadKeyPrefix(qid);
for (iter->Seek(dbkey);
number_of_values > 0 && iter->Valid() && iter->status().ok();
iter->Next()) {
// split the key into p + quadkey + id + lat + lon
std::vector<std::string> parts;
Slice key = iter->key();
StringSplit(&parts, key.ToString(), ':');
assert(parts.size() == 5);
assert(parts[0] == "p");
std::string* quadkey = &parts[1];
// If the key we are looking for is a prefix of the key
// we found from the database, then this is one of the keys
// we are looking for.
auto res = std::mismatch(qid.begin(), qid.end(), quadkey->begin());
if (res.first == qid.end()) {
GeoPosition pos(atof(parts[3].c_str()), atof(parts[4].c_str()));
GeoObject obj(pos, parts[4], iter->value().ToString());
values->push_back(obj);
number_of_values--;
} else {
break;
}
}
}
delete iter;
return Status::OK();
}
std::string GeoDBImpl::MakeKey1(const GeoPosition& pos, Slice id,
std::string quadkey) {
std::string lat = std::to_string(pos.latitude);
std::string lon = std::to_string(pos.longitude);
std::string key = "p:";
key.reserve(5 + quadkey.size() + id.size() + lat.size() + lon.size());
key.append(quadkey);
key.append(":");
key.append(id.ToString());
key.append(":");
key.append(lat);
key.append(":");
key.append(lon);
return key;
}
std::string GeoDBImpl::MakeKey2(Slice id) {
std::string key = "k:";
key.append(id.ToString());
return key;
}
std::string GeoDBImpl::MakeKey1Prefix(std::string quadkey,
Slice id) {
std::string key = "p:";
key.reserve(3 + quadkey.size() + id.size());
key.append(quadkey);
key.append(":");
key.append(id.ToString());
return key;
}
std::string GeoDBImpl::MakeQuadKeyPrefix(std::string quadkey) {
std::string key = "p:";
key.append(quadkey);
return key;
}
void GeoDBImpl::StringSplit(std::vector<std::string>* tokens,
const std::string &text, char sep) {
std::size_t start = 0, end = 0;
while ((end = text.find(sep, start)) != std::string::npos) {
tokens->push_back(text.substr(start, end - start));
start = end + 1;
}
tokens->push_back(text.substr(start));
}
// convert degrees to radians
double GeoDBImpl::radians(double x) {
return (x * PI) / 180;
}
// convert radians to degrees
double GeoDBImpl::degrees(double x) {
return (x * 180) / PI;
}
// convert a gps location to quad coordinate
std::string GeoDBImpl::PositionToQuad(const GeoPosition& pos,
int levelOfDetail) {
Pixel p = PositionToPixel(pos, levelOfDetail);
Tile tile = PixelToTile(p);
return TileToQuadKey(tile, levelOfDetail);
}
GeoPosition GeoDBImpl::displaceLatLon(double lat, double lon,
double deltay, double deltax) {
double dLat = deltay / EarthRadius;
double dLon = deltax / (EarthRadius * cos(radians(lat)));
return GeoPosition(lat + degrees(dLat),
lon + degrees(dLon));
}
//
// Return the distance between two positions on the earth
//
double GeoDBImpl::distance(double lat1, double lon1,
double lat2, double lon2) {
double lon = radians(lon2 - lon1);
double lat = radians(lat2 - lat1);
double a = (sin(lat / 2) * sin(lat / 2)) +
cos(radians(lat1)) * cos(radians(lat2)) *
(sin(lon / 2) * sin(lon / 2));
double angle = 2 * atan2(sqrt(a), sqrt(1 - a));
return angle * EarthRadius;
}
//
// Returns all the quadkeys inside the search range
//
Status GeoDBImpl::searchQuadIds(const GeoPosition& position,
double radius,
std::vector<std::string>* quadKeys) {
// get the outline of the search square
GeoPosition topLeftPos = boundingTopLeft(position, radius);
GeoPosition bottomRightPos = boundingBottomRight(position, radius);
Pixel topLeft = PositionToPixel(topLeftPos, Detail);
Pixel bottomRight = PositionToPixel(bottomRightPos, Detail);
// how many level of details to look for
int numberOfTilesAtMaxDepth = floor((bottomRight.x - topLeft.x) / 256);
int zoomLevelsToRise = floor(log(numberOfTilesAtMaxDepth) / log(2));
zoomLevelsToRise++;
int levels = std::max(0, Detail - zoomLevelsToRise);
quadKeys->push_back(PositionToQuad(GeoPosition(topLeftPos.latitude,
topLeftPos.longitude),
levels));
quadKeys->push_back(PositionToQuad(GeoPosition(topLeftPos.latitude,
bottomRightPos.longitude),
levels));
quadKeys->push_back(PositionToQuad(GeoPosition(bottomRightPos.latitude,
topLeftPos.longitude),
levels));
quadKeys->push_back(PositionToQuad(GeoPosition(bottomRightPos.latitude,
bottomRightPos.longitude),
levels));
return Status::OK();
}
// Determines the ground resolution (in meters per pixel) at a specified
// latitude and level of detail.
// Latitude (in degrees) at which to measure the ground resolution.
// Level of detail, from 1 (lowest detail) to 23 (highest detail).
// Returns the ground resolution, in meters per pixel.
double GeoDBImpl::GroundResolution(double latitude, int levelOfDetail) {
latitude = clip(latitude, MinLatitude, MaxLatitude);
return cos(latitude * PI / 180) * 2 * PI * EarthRadius /
MapSize(levelOfDetail);
}
// Converts a point from latitude/longitude WGS-84 coordinates (in degrees)
// into pixel XY coordinates at a specified level of detail.
GeoDBImpl::Pixel GeoDBImpl::PositionToPixel(const GeoPosition& pos,
int levelOfDetail) {
double latitude = clip(pos.latitude, MinLatitude, MaxLatitude);
double x = (pos.longitude + 180) / 360;
double sinLatitude = sin(latitude * PI / 180);
double y = 0.5 - log((1 + sinLatitude) / (1 - sinLatitude)) / (4 * PI);
double mapSize = MapSize(levelOfDetail);
double X = floor(clip(x * mapSize + 0.5, 0, mapSize - 1));
double Y = floor(clip(y * mapSize + 0.5, 0, mapSize - 1));
return Pixel((unsigned int)X, (unsigned int)Y);
}
GeoPosition GeoDBImpl::PixelToPosition(const Pixel& pixel, int levelOfDetail) {
double mapSize = MapSize(levelOfDetail);
double x = (clip(pixel.x, 0, mapSize - 1) / mapSize) - 0.5;
double y = 0.5 - (clip(pixel.y, 0, mapSize - 1) / mapSize);
double latitude = 90 - 360 * atan(exp(-y * 2 * PI)) / PI;
double longitude = 360 * x;
return GeoPosition(latitude, longitude);
}
// Converts a Pixel to a Tile
GeoDBImpl::Tile GeoDBImpl::PixelToTile(const Pixel& pixel) {
unsigned int tileX = floor(pixel.x / 256);
unsigned int tileY = floor(pixel.y / 256);
return Tile(tileX, tileY);
}
GeoDBImpl::Pixel GeoDBImpl::TileToPixel(const Tile& tile) {
unsigned int pixelX = tile.x * 256;
unsigned int pixelY = tile.y * 256;
return Pixel(pixelX, pixelY);
}
// Convert a Tile to a quadkey
std::string GeoDBImpl::TileToQuadKey(const Tile& tile, int levelOfDetail) {
std::stringstream quadKey;
for (int i = levelOfDetail; i > 0; i--) {
char digit = '0';
int mask = 1 << (i - 1);
if ((tile.x & mask) != 0) {
digit++;
}
if ((tile.y & mask) != 0) {
digit++;
digit++;
}
quadKey << digit;
}
return quadKey.str();
}
//
// Convert a quadkey to a tile and its level of detail
//
void GeoDBImpl::QuadKeyToTile(std::string quadkey, Tile* tile,
int *levelOfDetail) {
tile->x = tile->y = 0;
*levelOfDetail = quadkey.size();
const char* key = reinterpret_cast<const char *>(quadkey.c_str());
for (int i = *levelOfDetail; i > 0; i--) {
int mask = 1 << (i - 1);
switch (key[*levelOfDetail - i]) {
case '0':
break;
case '1':
tile->x |= mask;
break;
case '2':
tile->y |= mask;
break;
case '3':
tile->x |= mask;
tile->y |= mask;
break;
default:
std::stringstream msg;
msg << quadkey;
msg << " Invalid QuadKey.";
throw std::runtime_error(msg.str());
}
}
}
} // namespace rocksdb

@ -0,0 +1,187 @@
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#pragma once
#include <algorithm>
#include <cmath>
#include <string>
#include <sstream>
#include <stdexcept>
#include <vector>
#include "utilities/geo_db.h"
#include "utilities/stackable_db.h"
#include "rocksdb/env.h"
#include "rocksdb/status.h"
namespace rocksdb {
// A specific implementation of GeoDB
class GeoDBImpl : public GeoDB {
public:
GeoDBImpl(DB* db, const GeoDBOptions& options);
~GeoDBImpl();
// Associate the GPS location with the identified by 'id'. The value
// is a blob that is associated with this object.
virtual Status Insert(const GeoObject& object);
// Retrieve the value of the object located at the specified GPS
// location and is identified by the 'id'.
virtual Status GetByPosition(const GeoPosition& pos,
const Slice& id,
std::string* value);
// Retrieve the value of the object identified by the 'id'. This method
// could be potentially slower than GetByPosition
virtual Status GetById(const Slice& id, GeoObject* object);
// Delete the specified object
virtual Status Remove(const Slice& id);
// Returns a list of all items within a circular radius from the
// specified gps location
virtual Status SearchRadial(const GeoPosition& pos,
double radius,
std::vector<GeoObject>* values,
int number_of_values);
private:
DB* db_;
const GeoDBOptions options_;
const WriteOptions woptions_;
const ReadOptions roptions_;
// The value of PI
static constexpr double PI = 3.141592653589793;
// convert degrees to radians
static double radians(double x);
// convert radians to degrees
static double degrees(double x);
// A pixel class that captures X and Y coordinates
class Pixel {
public:
unsigned int x;
unsigned int y;
Pixel(unsigned int a, unsigned int b) :
x(a), y(b) {
}
};
// A Tile in the geoid
class Tile {
public:
unsigned int x;
unsigned int y;
Tile(unsigned int a, unsigned int b) :
x(a), y(b) {
}
};
// convert a gps location to quad coordinate
static std::string PositionToQuad(const GeoPosition& pos, int levelOfDetail);
// arbitrary constant use for WGS84 via
// http://en.wikipedia.org/wiki/World_Geodetic_System
// http://mathforum.org/library/drmath/view/51832.html
// http://msdn.microsoft.com/en-us/library/bb259689.aspx
// http://www.tuicool.com/articles/NBrE73
//
const int Detail = 23;
static constexpr double EarthRadius = 6378137;
static constexpr double MinLatitude = -85.05112878;
static constexpr double MaxLatitude = 85.05112878;
static constexpr double MinLongitude = -180;
static constexpr double MaxLongitude = 180;
// clips a number to the specified minimum and maximum values.
static double clip(double n, double minValue, double maxValue) {
return fmin(fmax(n, minValue), maxValue);
}
// Determines the map width and height (in pixels) at a specified level
// of detail, from 1 (lowest detail) to 23 (highest detail).
// Returns the map width and height in pixels.
static unsigned int MapSize(int levelOfDetail) {
return (unsigned int)(256 << levelOfDetail);
}
// Determines the ground resolution (in meters per pixel) at a specified
// latitude and level of detail.
// Latitude (in degrees) at which to measure the ground resolution.
// Level of detail, from 1 (lowest detail) to 23 (highest detail).
// Returns the ground resolution, in meters per pixel.
static double GroundResolution(double latitude, int levelOfDetail);
// Converts a point from latitude/longitude WGS-84 coordinates (in degrees)
// into pixel XY coordinates at a specified level of detail.
static Pixel PositionToPixel(const GeoPosition& pos, int levelOfDetail);
static GeoPosition PixelToPosition(const Pixel& pixel, int levelOfDetail);
// Converts a Pixel to a Tile
static Tile PixelToTile(const Pixel& pixel);
static Pixel TileToPixel(const Tile& tile);
// Convert a Tile to a quadkey
static std::string TileToQuadKey(const Tile& tile, int levelOfDetail);
// Convert a quadkey to a tile and its level of detail
static void QuadKeyToTile(std::string quadkey, Tile* tile,
int *levelOfDetail);
// Return the distance between two positions on the earth
static double distance(double lat1, double lon1,
double lat2, double lon2);
static GeoPosition displaceLatLon(double lat, double lon,
double deltay, double deltax);
//
// Returns the top left position after applying the delta to
// the specified position
//
static GeoPosition boundingTopLeft(const GeoPosition& in, double radius) {
return displaceLatLon(in.latitude, in.longitude, -radius, -radius);
}
//
// Returns the bottom right position after applying the delta to
// the specified position
static GeoPosition boundingBottomRight(const GeoPosition& in,
double radius) {
return displaceLatLon(in.latitude, in.longitude, radius, radius);
}
//
// Get all quadkeys within a radius of a specified position
//
Status searchQuadIds(const GeoPosition& position,
double radius,
std::vector<std::string>* quadKeys);
// splits a string into its components
static void StringSplit(std::vector<std::string>* tokens,
const std::string &text,
char sep);
//
// Create keys for accessing rocksdb table(s)
//
static std::string MakeKey1(const GeoPosition& pos,
Slice id,
std::string quadkey);
static std::string MakeKey2(Slice id);
static std::string MakeKey1Prefix(std::string quadkey,
Slice id);
static std::string MakeQuadKeyPrefix(std::string quadkey);
};
} // namespace rocksdb

@ -0,0 +1,123 @@
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
//
#include "utilities/geodb/geodb_impl.h"
#include <cctype>
#include "util/testharness.h"
namespace rocksdb {
class GeoDBTest {
public:
static const std::string kDefaultDbName;
static Options options;
DB* db;
GeoDB* geodb;
GeoDBTest() {
GeoDBOptions geodb_options;
ASSERT_OK(DestroyDB(kDefaultDbName, options));
options.create_if_missing = true;
Status status = DB::Open(options, kDefaultDbName, &db);
geodb = new GeoDBImpl(db, geodb_options);
}
~GeoDBTest() {
delete geodb;
}
GeoDB* getdb() {
return geodb;
}
};
const std::string GeoDBTest::kDefaultDbName = "/tmp/geodefault/";
Options GeoDBTest::options = Options();
// Insert, Get and Remove
TEST(GeoDBTest, SimpleTest) {
GeoPosition pos1(100, 101);
std::string id1("id1");
std::string value1("value1");
// insert first object into database
GeoObject obj1(pos1, id1, value1);
Status status = getdb()->Insert(obj1);
ASSERT_TRUE(status.ok());
// insert second object into database
GeoPosition pos2(200, 201);
std::string id2("id2");
std::string value2 = "value2";
GeoObject obj2(pos2, id2, value2);
status = getdb()->Insert(obj2);
ASSERT_TRUE(status.ok());
// retrieve first object using position
std::string value;
status = getdb()->GetByPosition(pos1, Slice(id1), &value);
ASSERT_TRUE(status.ok());
ASSERT_EQ(value, value1);
// retrieve first object using id
GeoObject obj;
status = getdb()->GetById(Slice(id1), &obj);
ASSERT_TRUE(status.ok());
ASSERT_EQ(obj.position.latitude, 100);
ASSERT_EQ(obj.position.longitude, 101);
ASSERT_EQ(obj.id.compare(id1), 0);
ASSERT_EQ(obj.value, value1);
// delete first object
status = getdb()->Remove(Slice(id1));
ASSERT_TRUE(status.ok());
status = getdb()->GetByPosition(pos1, Slice(id1), &value);
ASSERT_TRUE(status.IsNotFound());
status = getdb()->GetById(id1, &obj);
ASSERT_TRUE(status.IsNotFound());
// check that we can still find second object
status = getdb()->GetByPosition(pos2, id2, &value);
ASSERT_TRUE(status.ok());
ASSERT_EQ(value, value2);
status = getdb()->GetById(id2, &obj);
ASSERT_TRUE(status.ok());
}
// Search.
// Verify distances via http://www.stevemorse.org/nearest/distance.php
TEST(GeoDBTest, Search) {
GeoPosition pos1(45, 45);
std::string id1("mid1");
std::string value1 = "midvalue1";
// insert object at 45 degree latitude
GeoObject obj1(pos1, id1, value1);
Status status = getdb()->Insert(obj1);
ASSERT_TRUE(status.ok());
// search all objects centered at 46 degree latitude with
// a radius of 200 kilometers. We should find the one object that
// we inserted earlier.
std::vector<GeoObject> values;
status = getdb()->SearchRadial(GeoPosition(46, 46), 200000, &values);
ASSERT_TRUE(status.ok());
ASSERT_EQ(values.size(), 1);
// search all objects centered at 46 degree latitude with
// a radius of 2 kilometers. There should be none.
values.clear();
status = getdb()->SearchRadial(GeoPosition(46, 46), 2, &values);
ASSERT_TRUE(status.ok());
ASSERT_EQ(values.size(), 0);
}
} // namespace rocksdb
int main(int argc, char* argv[]) {
return rocksdb::test::RunAllTests();
}
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