Summary: This diff virtualizes the skiplist interface so that users can provide their own implementation of a backing store for MemTables. Eventually, the backing store will be responsible for its own synchronization, allowing users (and us) to experiment with different lockless implementations. Test Plan: make clean make -j32 check ./db_stress Reviewers: dhruba, emayanke, haobo Reviewed By: dhruba CC: leveldb Differential Revision: https://reviews.facebook.net/D11739main
parent
6fbe4e981a
commit
52d7ecfc78
@ -0,0 +1,106 @@ |
|||||||
|
#ifndef STORAGE_LEVELDB_DB_SKIPLISTREP_H_ |
||||||
|
#define STORAGE_LEVELDB_DB_SKIPLISTREP_H_ |
||||||
|
|
||||||
|
#include "leveldb/memtablerep.h" |
||||||
|
#include "db/memtable.h" |
||||||
|
#include "db/skiplist.h" |
||||||
|
|
||||||
|
namespace leveldb { |
||||||
|
|
||||||
|
class Arena; |
||||||
|
|
||||||
|
class SkipListRep : public MemTableRep { |
||||||
|
Arena arena_; |
||||||
|
SkipList<const char*, MemTableRep::KeyComparator&> skip_list_; |
||||||
|
public: |
||||||
|
explicit SkipListRep(MemTableRep::KeyComparator& compare) |
||||||
|
: skip_list_(compare, &arena_) { } |
||||||
|
|
||||||
|
// Insert key into the list.
|
||||||
|
// REQUIRES: nothing that compares equal to key is currently in the list.
|
||||||
|
virtual void Insert(const char* key) { |
||||||
|
skip_list_.Insert(key); |
||||||
|
} |
||||||
|
|
||||||
|
// Returns true iff an entry that compares equal to key is in the list.
|
||||||
|
virtual bool Contains(const char* key) const { |
||||||
|
return skip_list_.Contains(key); |
||||||
|
} |
||||||
|
|
||||||
|
virtual size_t ApproximateMemoryUsage() { |
||||||
|
return arena_.MemoryUsage(); |
||||||
|
} |
||||||
|
|
||||||
|
virtual ~SkipListRep() { } |
||||||
|
|
||||||
|
// Iteration over the contents of a skip list
|
||||||
|
class Iterator : public MemTableRep::Iterator { |
||||||
|
SkipList<const char*, MemTableRep::KeyComparator&>::Iterator iter_; |
||||||
|
public: |
||||||
|
// Initialize an iterator over the specified list.
|
||||||
|
// The returned iterator is not valid.
|
||||||
|
explicit Iterator( |
||||||
|
const SkipList<const char*, MemTableRep::KeyComparator&>* list |
||||||
|
) : iter_(list) { } |
||||||
|
|
||||||
|
virtual ~Iterator() { } |
||||||
|
|
||||||
|
// Returns true iff the iterator is positioned at a valid node.
|
||||||
|
virtual bool Valid() const { |
||||||
|
return iter_.Valid(); |
||||||
|
} |
||||||
|
|
||||||
|
// Returns the key at the current position.
|
||||||
|
// REQUIRES: Valid()
|
||||||
|
virtual const char* key() const { |
||||||
|
return iter_.key(); |
||||||
|
} |
||||||
|
|
||||||
|
// Advances to the next position.
|
||||||
|
// REQUIRES: Valid()
|
||||||
|
virtual void Next() { |
||||||
|
iter_.Next(); |
||||||
|
} |
||||||
|
|
||||||
|
// Advances to the previous position.
|
||||||
|
// REQUIRES: Valid()
|
||||||
|
virtual void Prev() { |
||||||
|
iter_.Prev(); |
||||||
|
} |
||||||
|
|
||||||
|
// Advance to the first entry with a key >= target
|
||||||
|
virtual void Seek(const char* target) { |
||||||
|
iter_.Seek(target); |
||||||
|
} |
||||||
|
|
||||||
|
// Position at the first entry in list.
|
||||||
|
// Final state of iterator is Valid() iff list is not empty.
|
||||||
|
virtual void SeekToFirst() { |
||||||
|
iter_.SeekToFirst(); |
||||||
|
} |
||||||
|
|
||||||
|
// Position at the last entry in list.
|
||||||
|
// Final state of iterator is Valid() iff list is not empty.
|
||||||
|
virtual void SeekToLast() { |
||||||
|
iter_.SeekToLast(); |
||||||
|
} |
||||||
|
}; |
||||||
|
|
||||||
|
virtual std::shared_ptr<MemTableRep::Iterator> GetIterator() { |
||||||
|
return std::shared_ptr<MemTableRep::Iterator>( |
||||||
|
new SkipListRep::Iterator(&skip_list_) |
||||||
|
); |
||||||
|
} |
||||||
|
}; |
||||||
|
|
||||||
|
class SkipListFactory : public MemTableRepFactory { |
||||||
|
public: |
||||||
|
virtual std::shared_ptr<MemTableRep> CreateMemTableRep ( |
||||||
|
MemTableRep::KeyComparator& compare) { |
||||||
|
return std::shared_ptr<MemTableRep>(new SkipListRep(compare)); |
||||||
|
} |
||||||
|
}; |
||||||
|
|
||||||
|
} |
||||||
|
|
||||||
|
#endif // STORAGE_LEVELDB_DB_SKIPLISTREP_H_
|
@ -0,0 +1,91 @@ |
|||||||
|
// This file contains the interface that must be implemented by any collection
|
||||||
|
// to be used as the backing store for a MemTable. Such a collection must
|
||||||
|
// satisfy the following properties:
|
||||||
|
// (1) It does not store duplicate items.
|
||||||
|
// (2) It uses MemTableRep::KeyComparator to compare items for iteration and
|
||||||
|
// equality.
|
||||||
|
// (3) It can be accessed concurrently by multiple readers but need not support
|
||||||
|
// concurrent writes.
|
||||||
|
// (4) Items are never deleted.
|
||||||
|
// The liberal use of assertions is encouraged to enforce (1).
|
||||||
|
|
||||||
|
#ifndef STORAGE_LEVELDB_DB_TABLE_H_ |
||||||
|
#define STORAGE_LEVELDB_DB_TABLE_H_ |
||||||
|
|
||||||
|
#include <memory> |
||||||
|
|
||||||
|
namespace leveldb { |
||||||
|
|
||||||
|
class MemTableRep { |
||||||
|
public: |
||||||
|
// KeyComparator(a, b) returns a negative value if a is less than b, 0 if they
|
||||||
|
// are equal, and a positive value if b is greater than a
|
||||||
|
class KeyComparator { |
||||||
|
public: |
||||||
|
virtual int operator()(const char* a, const char* b) const = 0; |
||||||
|
virtual ~KeyComparator() { } |
||||||
|
}; |
||||||
|
|
||||||
|
// Insert key into the collection. (The caller will pack key and value into a
|
||||||
|
// single buffer and pass that in as the parameter to Insert)
|
||||||
|
// REQUIRES: nothing that compares equal to key is currently in the
|
||||||
|
// collection.
|
||||||
|
virtual void Insert(const char* key) = 0; |
||||||
|
|
||||||
|
// Returns true iff an entry that compares equal to key is in the collection.
|
||||||
|
virtual bool Contains(const char* key) const = 0; |
||||||
|
|
||||||
|
// Returns an estimate of the number of bytes of data in use by this
|
||||||
|
// data structure.
|
||||||
|
virtual size_t ApproximateMemoryUsage() = 0; |
||||||
|
|
||||||
|
virtual ~MemTableRep() { } |
||||||
|
|
||||||
|
// Iteration over the contents of a skip collection
|
||||||
|
class Iterator { |
||||||
|
public: |
||||||
|
// Initialize an iterator over the specified collection.
|
||||||
|
// The returned iterator is not valid.
|
||||||
|
// explicit Iterator(const MemTableRep* collection);
|
||||||
|
virtual ~Iterator() { }; |
||||||
|
|
||||||
|
// Returns true iff the iterator is positioned at a valid node.
|
||||||
|
virtual bool Valid() const = 0; |
||||||
|
|
||||||
|
// Returns the key at the current position.
|
||||||
|
// REQUIRES: Valid()
|
||||||
|
virtual const char* key() const = 0; |
||||||
|
|
||||||
|
// Advances to the next position.
|
||||||
|
// REQUIRES: Valid()
|
||||||
|
virtual void Next() = 0; |
||||||
|
|
||||||
|
// Advances to the previous position.
|
||||||
|
// REQUIRES: Valid()
|
||||||
|
virtual void Prev() = 0; |
||||||
|
|
||||||
|
// Advance to the first entry with a key >= target
|
||||||
|
virtual void Seek(const char* target) = 0; |
||||||
|
|
||||||
|
// Position at the first entry in collection.
|
||||||
|
// Final state of iterator is Valid() iff collection is not empty.
|
||||||
|
virtual void SeekToFirst() = 0; |
||||||
|
|
||||||
|
// Position at the last entry in collection.
|
||||||
|
// Final state of iterator is Valid() iff collection is not empty.
|
||||||
|
virtual void SeekToLast() = 0; |
||||||
|
}; |
||||||
|
|
||||||
|
virtual std::shared_ptr<Iterator> GetIterator() = 0; |
||||||
|
}; |
||||||
|
|
||||||
|
class MemTableRepFactory { |
||||||
|
public: |
||||||
|
virtual ~MemTableRepFactory() { }; |
||||||
|
virtual std::shared_ptr<MemTableRep> CreateMemTableRep( |
||||||
|
MemTableRep::KeyComparator&) = 0; |
||||||
|
}; |
||||||
|
|
||||||
|
} |
||||||
|
|
||||||
|
#endif // STORAGE_LEVELDB_DB_TABLE_H_
|
Loading…
Reference in new issue