@ -195,7 +195,6 @@ inline void CorrectNearOverflow(uint64_t old_meta,
inline bool BeginSlotInsert ( const ClockHandleBasicData & proto , ClockHandle & h ,
uint64_t initial_countdown , bool * already_matches ) {
assert ( * already_matches = = false ) ;
// Optimistically transition the slot from "empty" to
// "under construction" (no effect on other states)
uint64_t old_meta = h . meta . fetch_or (
@ -486,9 +485,6 @@ Status BaseClockTable::Insert(const ClockHandleBasicData& proto,
// Do we have the available occupancy? Optimistically assume we do
// and deal with it if we don't.
size_t old_occupancy = occupancy_ . fetch_add ( 1 , std : : memory_order_acquire ) ;
auto revert_occupancy_fn = [ & ] ( ) {
occupancy_ . fetch_sub ( 1 , std : : memory_order_relaxed ) ;
} ;
// Whether we over-committed and need an eviction to make up for it
bool need_evict_for_occupancy =
! derived . GrowIfNeeded ( old_occupancy + 1 , state ) ;
@ -501,7 +497,8 @@ Status BaseClockTable::Insert(const ClockHandleBasicData& proto,
Status s = ChargeUsageMaybeEvictStrict < Table > (
total_charge , capacity , need_evict_for_occupancy , state ) ;
if ( ! s . ok ( ) ) {
revert_occupancy_fn ( ) ;
// Revert occupancy
occupancy_ . fetch_sub ( 1 , std : : memory_order_relaxed ) ;
return s ;
}
} else {
@ -509,7 +506,8 @@ Status BaseClockTable::Insert(const ClockHandleBasicData& proto,
bool success = ChargeUsageMaybeEvictNonStrict < Table > (
total_charge , capacity , need_evict_for_occupancy , state ) ;
if ( ! success ) {
revert_occupancy_fn ( ) ;
// Revert occupancy
occupancy_ . fetch_sub ( 1 , std : : memory_order_relaxed ) ;
if ( handle = = nullptr ) {
// Don't insert the entry but still return ok, as if the entry
// inserted into cache and evicted immediately.
@ -522,11 +520,6 @@ Status BaseClockTable::Insert(const ClockHandleBasicData& proto,
}
}
}
auto revert_usage_fn = [ & ] ( ) {
usage_ . fetch_sub ( total_charge , std : : memory_order_relaxed ) ;
// No underflow
assert ( usage_ . load ( std : : memory_order_relaxed ) < SIZE_MAX / 2 ) ;
} ;
if ( ! use_standalone_insert ) {
// Attempt a table insert, but abort if we find an existing entry for the
@ -551,10 +544,14 @@ Status BaseClockTable::Insert(const ClockHandleBasicData& proto,
return Status : : OK ( ) ;
}
// Not inserted
revert_occupancy_fn ( ) ;
// Revert occupancy
occupancy_ . fetch_sub ( 1 , std : : memory_order_relaxed ) ;
// Maybe fall back on standalone insert
if ( handle = = nullptr ) {
revert_usage_fn ( ) ;
// Revert usage
usage_ . fetch_sub ( total_charge , std : : memory_order_relaxed ) ;
// No underflow
assert ( usage_ . load ( std : : memory_order_relaxed ) < SIZE_MAX / 2 ) ;
// As if unrefed entry immdiately evicted
proto . FreeData ( allocator_ ) ;
return Status : : OK ( ) ;
@ -680,47 +677,52 @@ bool HyperClockTable::GrowIfNeeded(size_t new_occupancy, InsertState&) {
HyperClockTable : : HandleImpl * HyperClockTable : : DoInsert (
const ClockHandleBasicData & proto , uint64_t initial_countdown ,
bool keep_ref , InsertState & ) {
size_t probe = 0 ;
bool already_matches = false ;
HandleImpl * e = FindSlot (
proto . hashed_key ,
[ & ] ( HandleImpl * h ) {
// FIXME: simplify and handle in abort_fn below?
bool inserted =
TryInsert ( proto , * h , initial_countdown , keep_ref , & already_matches ) ;
return inserted | | already_matches ;
return TryInsert ( proto , * h , initial_countdown , keep_ref ,
& already_matches ) ;
} ,
[ & ] ( HandleImpl * /*h*/ ) { return false ; } ,
[ & ] ( HandleImpl * h ) {
h - > displacements . fetch_add ( 1 , std : : memory_order_relaxed ) ;
if ( already_matches ) {
// Stop searching & roll back displacements
Rollback ( proto . hashed_key , h ) ;
return true ;
} else {
// Keep going
return false ;
}
} ,
probe ) ;
if ( e = = nullptr ) {
// Occupancy check and never abort FindSlot above should generally
// prevent this, except it's theoretically possible for other threads
// to evict and replace entries in the right order to hit every slot
// when it is populated. Assuming random hashing, the chance of that
// should be no higher than pow(kStrictLoadFactor, n) for n slots.
// That should be infeasible for roughly n >= 256, so if this assertion
// fails, that suggests something is going wrong.
assert ( GetTableSize ( ) < 256 ) ;
// WART/FIXME: need to roll back every slot
already_matches = true ;
[ & ] ( HandleImpl * h , bool is_last ) {
if ( is_last ) {
// Search is ending. Roll back displacements
Rollback ( proto . hashed_key , h ) ;
} else {
h - > displacements . fetch_add ( 1 , std : : memory_order_relaxed ) ;
}
if ( ! already_matches ) {
} ) ;
if ( already_matches ) {
// Insertion skipped
return nullptr ;
}
if ( e ! = nullptr ) {
// Successfully inserted
assert ( e ) ;
return e ;
}
// Roll back displacements from failed table insertion
Rollback ( proto . hashed_key , e ) ;
// Insertion skipped
// Else, no available slot found. Occupancy check should generally prevent
// this, except it's theoretically possible for other threads to evict and
// replace entries in the right order to hit every slot when it is populated.
// Assuming random hashing, the chance of that should be no higher than
// pow(kStrictLoadFactor, n) for n slots. That should be infeasible for
// roughly n >= 256, so if this assertion fails, that suggests something is
// going wrong.
assert ( GetTableSize ( ) < 256 ) ;
return nullptr ;
}
HyperClockTable : : HandleImpl * HyperClockTable : : Lookup (
const UniqueId64x2 & hashed_key ) {
size_t probe = 0 ;
HandleImpl * e = FindSlot (
hashed_key ,
[ & ] ( HandleImpl * h ) {
@ -780,7 +782,7 @@ HyperClockTable::HandleImpl* HyperClockTable::Lookup(
[ & ] ( HandleImpl * h ) {
return h - > displacements . load ( std : : memory_order_relaxed ) = = 0 ;
} ,
[ & ] ( HandleImpl * /*h*/ ) { } , probe ) ;
[ & ] ( HandleImpl * /*h*/ , bool /*is_last*/ ) { } ) ;
return e ;
}
@ -873,7 +875,6 @@ void HyperClockTable::TEST_ReleaseN(HandleImpl* h, size_t n) {
# endif
void HyperClockTable : : Erase ( const UniqueId64x2 & hashed_key ) {
size_t probe = 0 ;
( void ) FindSlot (
hashed_key ,
[ & ] ( HandleImpl * h ) {
@ -940,7 +941,7 @@ void HyperClockTable::Erase(const UniqueId64x2& hashed_key) {
[ & ] ( HandleImpl * h ) {
return h - > displacements . load ( std : : memory_order_relaxed ) = = 0 ;
} ,
[ & ] ( HandleImpl * /*h*/ ) { } , probe ) ;
[ & ] ( HandleImpl * /*h*/ , bool /*is_last*/ ) { } ) ;
}
void HyperClockTable : : ConstApplyToEntriesRange (
@ -1005,10 +1006,10 @@ void HyperClockTable::EraseUnRefEntries() {
}
}
template < typename MatchFn , typename AbortFn , typename UpdateFn >
inline HyperClockTable : : HandleImpl * HyperClockTable : : FindSlot (
const UniqueId64x2 & hashed_key , std : : function < bool ( HandleImpl * ) > match_fn ,
std : : function < bool ( HandleImpl * ) > abort_fn ,
std : : function < void ( HandleImpl * ) > update_fn , size_t & probe ) {
const UniqueId64x2 & hashed_key , MatchFn match_fn , AbortFn abort_fn ,
UpdateFn update_fn ) {
// NOTE: upper 32 bits of hashed_key[0] is used for sharding
//
// We use double-hashing probing. Every probe in the sequence is a
@ -1022,20 +1023,21 @@ inline HyperClockTable::HandleImpl* HyperClockTable::FindSlot(
// TODO: we could also reconsider linear probing, though locality benefits
// are limited because each slot is a full cache line
size_t increment = static_cast < size_t > ( hashed_key [ 0 ] ) | 1U ;
size_t current = ModTableSize ( base + probe * increment ) ;
while ( probe < = length_bits_mask_ ) {
size_t first = ModTableSize ( base ) ;
size_t current = first ;
bool is_last ;
do {
HandleImpl * h = & array_ [ current ] ;
if ( match_fn ( h ) ) {
probe + + ;
return h ;
}
if ( abort_fn ( h ) ) {
return nullptr ;
}
probe + + ;
update_fn ( h ) ;
current = ModTableSize ( current + increment ) ;
}
is_last = current = = first ;
update_fn ( h , is_last ) ;
} while ( ! is_last ) ;
// We looped back.
return nullptr ;
}