Move posix threads into a library

Summary: This patch moves all posix thread logic to a separate library.
The motivation is to allow another environments to easily reuse posix
threads. HDFS wraps already posix threads; this split would simplify
this code.

Test Plan: No new functionality is added to posix Env or the threading
library, thus the current tests should suffice.
main
Javier González 10 years ago committed by Javier Gonzalez
parent a9ca9107b9
commit b2863017b1
  1. 1
      src.mk
  2. 310
      util/env_posix.cc
  3. 250
      util/thread_posix.cc
  4. 86
      util/thread_posix.h

@ -96,6 +96,7 @@ LIB_SOURCES = \
util/env_hdfs.cc \ util/env_hdfs.cc \
util/env_posix.cc \ util/env_posix.cc \
util/io_posix.cc \ util/io_posix.cc \
util/thread_posix.cc \
util/file_util.cc \ util/file_util.cc \
util/file_reader_writer.cc \ util/file_reader_writer.cc \
util/filter_policy.cc \ util/filter_policy.cc \

@ -42,13 +42,13 @@
#include "rocksdb/slice.h" #include "rocksdb/slice.h"
#include "util/coding.h" #include "util/coding.h"
#include "util/io_posix.h" #include "util/io_posix.h"
#include "util/thread_posix.h"
#include "util/iostats_context_imp.h" #include "util/iostats_context_imp.h"
#include "util/logging.h" #include "util/logging.h"
#include "util/posix_logger.h" #include "util/posix_logger.h"
#include "util/string_util.h" #include "util/string_util.h"
#include "util/sync_point.h" #include "util/sync_point.h"
#include "util/thread_status_updater.h" #include "util/thread_status_updater.h"
#include "util/thread_status_util.h"
#if !defined(TMPFS_MAGIC) #if !defined(TMPFS_MAGIC)
#define TMPFS_MAGIC 0x01021994 #define TMPFS_MAGIC 0x01021994
@ -110,13 +110,6 @@ static int LockOrUnlock(const std::string& fname, int fd, bool lock) {
return value; return value;
} }
void PthreadCall(const char* label, int result) {
if (result != 0) {
fprintf(stderr, "pthread %s: %s\n", label, strerror(result));
abort();
}
}
class PosixFileLock : public FileLock { class PosixFileLock : public FileLock {
public: public:
int fd_; int fd_;
@ -674,300 +667,9 @@ class PosixEnv : public Env {
size_t page_size_; size_t page_size_;
class ThreadPool {
public:
ThreadPool()
: total_threads_limit_(1),
bgthreads_(0),
queue_(),
queue_len_(0),
exit_all_threads_(false),
low_io_priority_(false),
env_(nullptr) {
PthreadCall("mutex_init", pthread_mutex_init(&mu_, nullptr));
PthreadCall("cvar_init", pthread_cond_init(&bgsignal_, nullptr));
}
~ThreadPool() {
assert(bgthreads_.size() == 0U);
}
void JoinAllThreads() {
PthreadCall("lock", pthread_mutex_lock(&mu_));
assert(!exit_all_threads_);
exit_all_threads_ = true;
PthreadCall("signalall", pthread_cond_broadcast(&bgsignal_));
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
for (const auto tid : bgthreads_) {
pthread_join(tid, nullptr);
}
bgthreads_.clear();
}
void SetHostEnv(Env* env) {
env_ = env;
}
void LowerIOPriority() {
#ifdef OS_LINUX
PthreadCall("lock", pthread_mutex_lock(&mu_));
low_io_priority_ = true;
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
#endif
}
// Return true if there is at least one thread needs to terminate.
bool HasExcessiveThread() {
return static_cast<int>(bgthreads_.size()) > total_threads_limit_;
}
// Return true iff the current thread is the excessive thread to terminate.
// Always terminate the running thread that is added last, even if there are
// more than one thread to terminate.
bool IsLastExcessiveThread(size_t thread_id) {
return HasExcessiveThread() && thread_id == bgthreads_.size() - 1;
}
// Is one of the threads to terminate.
bool IsExcessiveThread(size_t thread_id) {
return static_cast<int>(thread_id) >= total_threads_limit_;
}
// Return the thread priority.
// This would allow its member-thread to know its priority.
Env::Priority GetThreadPriority() {
return priority_;
}
// Set the thread priority.
void SetThreadPriority(Env::Priority priority) {
priority_ = priority;
}
void BGThread(size_t thread_id) {
bool low_io_priority = false;
while (true) {
// Wait until there is an item that is ready to run
PthreadCall("lock", pthread_mutex_lock(&mu_));
// Stop waiting if the thread needs to do work or needs to terminate.
while (!exit_all_threads_ && !IsLastExcessiveThread(thread_id) &&
(queue_.empty() || IsExcessiveThread(thread_id))) {
PthreadCall("wait", pthread_cond_wait(&bgsignal_, &mu_));
}
if (exit_all_threads_) { // mechanism to let BG threads exit safely
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
break;
}
if (IsLastExcessiveThread(thread_id)) {
// Current thread is the last generated one and is excessive.
// We always terminate excessive thread in the reverse order of
// generation time.
auto terminating_thread = bgthreads_.back();
pthread_detach(terminating_thread);
bgthreads_.pop_back();
if (HasExcessiveThread()) {
// There is still at least more excessive thread to terminate.
WakeUpAllThreads();
}
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
break;
}
void (*function)(void*) = queue_.front().function;
void* arg = queue_.front().arg;
queue_.pop_front();
queue_len_.store(static_cast<unsigned int>(queue_.size()),
std::memory_order_relaxed);
bool decrease_io_priority = (low_io_priority != low_io_priority_);
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
#ifdef OS_LINUX
if (decrease_io_priority) {
#define IOPRIO_CLASS_SHIFT (13)
#define IOPRIO_PRIO_VALUE(class, data) \
(((class) << IOPRIO_CLASS_SHIFT) | data)
// Put schedule into IOPRIO_CLASS_IDLE class (lowest)
// These system calls only have an effect when used in conjunction
// with an I/O scheduler that supports I/O priorities. As at
// kernel 2.6.17 the only such scheduler is the Completely
// Fair Queuing (CFQ) I/O scheduler.
// To change scheduler:
// echo cfq > /sys/block/<device_name>/queue/schedule
// Tunables to consider:
// /sys/block/<device_name>/queue/slice_idle
// /sys/block/<device_name>/queue/slice_sync
syscall(SYS_ioprio_set,
1, // IOPRIO_WHO_PROCESS
0, // current thread
IOPRIO_PRIO_VALUE(3, 0));
low_io_priority = true;
}
#else
(void)decrease_io_priority; // avoid 'unused variable' error
#endif
(*function)(arg);
}
}
// Helper struct for passing arguments when creating threads.
struct BGThreadMetadata {
ThreadPool* thread_pool_;
size_t thread_id_; // Thread count in the thread.
explicit BGThreadMetadata(ThreadPool* thread_pool, size_t thread_id)
: thread_pool_(thread_pool), thread_id_(thread_id) {}
};
static void* BGThreadWrapper(void* arg) {
BGThreadMetadata* meta = reinterpret_cast<BGThreadMetadata*>(arg);
size_t thread_id = meta->thread_id_;
ThreadPool* tp = meta->thread_pool_;
#if ROCKSDB_USING_THREAD_STATUS
// for thread-status
ThreadStatusUtil::RegisterThread(tp->env_,
(tp->GetThreadPriority() == Env::Priority::HIGH ?
ThreadStatus::HIGH_PRIORITY :
ThreadStatus::LOW_PRIORITY));
#endif
delete meta;
tp->BGThread(thread_id);
#if ROCKSDB_USING_THREAD_STATUS
ThreadStatusUtil::UnregisterThread();
#endif
return nullptr;
}
void WakeUpAllThreads() {
PthreadCall("signalall", pthread_cond_broadcast(&bgsignal_));
}
void SetBackgroundThreadsInternal(int num, bool allow_reduce) {
PthreadCall("lock", pthread_mutex_lock(&mu_));
if (exit_all_threads_) {
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
return;
}
if (num > total_threads_limit_ ||
(num < total_threads_limit_ && allow_reduce)) {
total_threads_limit_ = std::max(1, num);
WakeUpAllThreads();
StartBGThreads();
}
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
}
void IncBackgroundThreadsIfNeeded(int num) {
SetBackgroundThreadsInternal(num, false);
}
void SetBackgroundThreads(int num) {
SetBackgroundThreadsInternal(num, true);
}
void StartBGThreads() {
// Start background thread if necessary
while ((int)bgthreads_.size() < total_threads_limit_) {
pthread_t t;
PthreadCall(
"create thread",
pthread_create(&t, nullptr, &ThreadPool::BGThreadWrapper,
new BGThreadMetadata(this, bgthreads_.size())));
// Set the thread name to aid debugging
#if defined(_GNU_SOURCE) && defined(__GLIBC_PREREQ)
#if __GLIBC_PREREQ(2, 12)
char name_buf[16];
snprintf(name_buf, sizeof name_buf, "rocksdb:bg%" ROCKSDB_PRIszt,
bgthreads_.size());
name_buf[sizeof name_buf - 1] = '\0';
pthread_setname_np(t, name_buf);
#endif
#endif
bgthreads_.push_back(t);
}
}
void Schedule(void (*function)(void* arg1), void* arg, void* tag) {
PthreadCall("lock", pthread_mutex_lock(&mu_));
if (exit_all_threads_) {
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
return;
}
StartBGThreads();
// Add to priority queue
queue_.push_back(BGItem());
queue_.back().function = function;
queue_.back().arg = arg;
queue_.back().tag = tag;
queue_len_.store(static_cast<unsigned int>(queue_.size()),
std::memory_order_relaxed);
if (!HasExcessiveThread()) {
// Wake up at least one waiting thread.
PthreadCall("signal", pthread_cond_signal(&bgsignal_));
} else {
// Need to wake up all threads to make sure the one woken
// up is not the one to terminate.
WakeUpAllThreads();
}
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
}
int UnSchedule(void* arg) {
int count = 0;
PthreadCall("lock", pthread_mutex_lock(&mu_));
// Remove from priority queue
BGQueue::iterator it = queue_.begin();
while (it != queue_.end()) {
if (arg == (*it).tag) {
it = queue_.erase(it);
count++;
} else {
it++;
}
}
queue_len_.store(static_cast<unsigned int>(queue_.size()),
std::memory_order_relaxed);
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
return count;
}
unsigned int GetQueueLen() const {
return queue_len_.load(std::memory_order_relaxed);
}
private:
// Entry per Schedule() call
struct BGItem {
void* arg;
void (*function)(void*);
void* tag;
};
typedef std::deque<BGItem> BGQueue;
pthread_mutex_t mu_;
pthread_cond_t bgsignal_;
int total_threads_limit_;
std::vector<pthread_t> bgthreads_;
BGQueue queue_;
std::atomic_uint queue_len_; // Queue length. Used for stats reporting
bool exit_all_threads_;
bool low_io_priority_;
Env::Priority priority_;
Env* env_;
};
std::vector<ThreadPool> thread_pools_; std::vector<ThreadPool> thread_pools_;
pthread_mutex_t mu_; pthread_mutex_t mu_;
std::vector<pthread_t> threads_to_join_; std::vector<pthread_t> threads_to_join_;
}; };
PosixEnv::PosixEnv() PosixEnv::PosixEnv()
@ -975,7 +677,7 @@ PosixEnv::PosixEnv()
forceMmapOff(false), forceMmapOff(false),
page_size_(getpagesize()), page_size_(getpagesize()),
thread_pools_(Priority::TOTAL) { thread_pools_(Priority::TOTAL) {
PthreadCall("mutex_init", pthread_mutex_init(&mu_, nullptr)); ThreadPool::PthreadCall("mutex_init", pthread_mutex_init(&mu_, nullptr));
for (int pool_id = 0; pool_id < Env::Priority::TOTAL; ++pool_id) { for (int pool_id = 0; pool_id < Env::Priority::TOTAL; ++pool_id) {
thread_pools_[pool_id].SetThreadPriority( thread_pools_[pool_id].SetThreadPriority(
static_cast<Env::Priority>(pool_id)); static_cast<Env::Priority>(pool_id));
@ -1017,11 +719,11 @@ void PosixEnv::StartThread(void (*function)(void* arg), void* arg) {
StartThreadState* state = new StartThreadState; StartThreadState* state = new StartThreadState;
state->user_function = function; state->user_function = function;
state->arg = arg; state->arg = arg;
PthreadCall("start thread", ThreadPool::PthreadCall(
pthread_create(&t, nullptr, &StartThreadWrapper, state)); "start thread", pthread_create(&t, nullptr, &StartThreadWrapper, state));
PthreadCall("lock", pthread_mutex_lock(&mu_)); ThreadPool::PthreadCall("lock", pthread_mutex_lock(&mu_));
threads_to_join_.push_back(t); threads_to_join_.push_back(t);
PthreadCall("unlock", pthread_mutex_unlock(&mu_)); ThreadPool::PthreadCall("unlock", pthread_mutex_unlock(&mu_));
} }
void PosixEnv::WaitForJoin() { void PosixEnv::WaitForJoin() {

@ -0,0 +1,250 @@
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <atomic>
#include "util/thread_posix.h"
#include <unistd.h>
#ifdef OS_LINUX
#include <sys/syscall.h>
#endif
namespace rocksdb {
void ThreadPool::PthreadCall(const char* label, int result) {
if (result != 0) {
fprintf(stderr, "pthread %s: %s\n", label, strerror(result));
abort();
}
}
ThreadPool::ThreadPool()
: total_threads_limit_(1),
bgthreads_(0),
queue_(),
queue_len_(0),
exit_all_threads_(false),
low_io_priority_(false),
env_(nullptr) {
PthreadCall("mutex_init", pthread_mutex_init(&mu_, nullptr));
PthreadCall("cvar_init", pthread_cond_init(&bgsignal_, nullptr));
}
ThreadPool::~ThreadPool() { assert(bgthreads_.size() == 0U); }
void ThreadPool::JoinAllThreads() {
PthreadCall("lock", pthread_mutex_lock(&mu_));
assert(!exit_all_threads_);
exit_all_threads_ = true;
PthreadCall("signalall", pthread_cond_broadcast(&bgsignal_));
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
for (const auto tid : bgthreads_) {
pthread_join(tid, nullptr);
}
bgthreads_.clear();
}
void ThreadPool::LowerIOPriority() {
#ifdef OS_LINUX
PthreadCall("lock", pthread_mutex_lock(&mu_));
low_io_priority_ = true;
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
#endif
}
void ThreadPool::BGThread(size_t thread_id) {
bool low_io_priority = false;
while (true) {
// Wait until there is an item that is ready to run
PthreadCall("lock", pthread_mutex_lock(&mu_));
// Stop waiting if the thread needs to do work or needs to terminate.
while (!exit_all_threads_ && !IsLastExcessiveThread(thread_id) &&
(queue_.empty() || IsExcessiveThread(thread_id))) {
PthreadCall("wait", pthread_cond_wait(&bgsignal_, &mu_));
}
if (exit_all_threads_) { // mechanism to let BG threads exit safely
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
break;
}
if (IsLastExcessiveThread(thread_id)) {
// Current thread is the last generated one and is excessive.
// We always terminate excessive thread in the reverse order of
// generation time.
auto terminating_thread = bgthreads_.back();
pthread_detach(terminating_thread);
bgthreads_.pop_back();
if (HasExcessiveThread()) {
// There is still at least more excessive thread to terminate.
WakeUpAllThreads();
}
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
break;
}
void (*function)(void*) = queue_.front().function;
void* arg = queue_.front().arg;
queue_.pop_front();
queue_len_.store(static_cast<unsigned int>(queue_.size()),
std::memory_order_relaxed);
bool decrease_io_priority = (low_io_priority != low_io_priority_);
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
#ifdef OS_LINUX
if (decrease_io_priority) {
#define IOPRIO_CLASS_SHIFT (13)
#define IOPRIO_PRIO_VALUE(class, data) (((class) << IOPRIO_CLASS_SHIFT) | data)
// Put schedule into IOPRIO_CLASS_IDLE class (lowest)
// These system calls only have an effect when used in conjunction
// with an I/O scheduler that supports I/O priorities. As at
// kernel 2.6.17 the only such scheduler is the Completely
// Fair Queuing (CFQ) I/O scheduler.
// To change scheduler:
// echo cfq > /sys/block/<device_name>/queue/schedule
// Tunables to consider:
// /sys/block/<device_name>/queue/slice_idle
// /sys/block/<device_name>/queue/slice_sync
syscall(SYS_ioprio_set, 1, // IOPRIO_WHO_PROCESS
0, // current thread
IOPRIO_PRIO_VALUE(3, 0));
low_io_priority = true;
}
#else
(void)decrease_io_priority; // avoid 'unused variable' error
#endif
(*function)(arg);
}
}
// Helper struct for passing arguments when creating threads.
struct BGThreadMetadata {
ThreadPool* thread_pool_;
size_t thread_id_; // Thread count in the thread.
explicit BGThreadMetadata(ThreadPool* thread_pool, size_t thread_id)
: thread_pool_(thread_pool), thread_id_(thread_id) {}
};
static void* BGThreadWrapper(void* arg) {
BGThreadMetadata* meta = reinterpret_cast<BGThreadMetadata*>(arg);
size_t thread_id = meta->thread_id_;
ThreadPool* tp = meta->thread_pool_;
#if ROCKSDB_USING_THREAD_STATUS
// for thread-status
ThreadStatusUtil::RegisterThread(
tp->GetHostEnv(), (tp->GetThreadPriority() == Env::Priority::HIGH
? ThreadStatus::HIGH_PRIORITY
: ThreadStatus::LOW_PRIORITY));
#endif
delete meta;
tp->BGThread(thread_id);
#if ROCKSDB_USING_THREAD_STATUS
ThreadStatusUtil::UnregisterThread();
#endif
return nullptr;
}
void ThreadPool::WakeUpAllThreads() {
PthreadCall("signalall", pthread_cond_broadcast(&bgsignal_));
}
void ThreadPool::SetBackgroundThreadsInternal(int num, bool allow_reduce) {
PthreadCall("lock", pthread_mutex_lock(&mu_));
if (exit_all_threads_) {
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
return;
}
if (num > total_threads_limit_ ||
(num < total_threads_limit_ && allow_reduce)) {
total_threads_limit_ = std::max(1, num);
WakeUpAllThreads();
StartBGThreads();
}
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
}
void ThreadPool::IncBackgroundThreadsIfNeeded(int num) {
SetBackgroundThreadsInternal(num, false);
}
void ThreadPool::SetBackgroundThreads(int num) {
SetBackgroundThreadsInternal(num, true);
}
void ThreadPool::StartBGThreads() {
// Start background thread if necessary
while ((int)bgthreads_.size() < total_threads_limit_) {
pthread_t t;
PthreadCall("create thread",
pthread_create(&t, nullptr, &BGThreadWrapper,
new BGThreadMetadata(this, bgthreads_.size())));
// Set the thread name to aid debugging
#if defined(_GNU_SOURCE) && defined(__GLIBC_PREREQ)
#if __GLIBC_PREREQ(2, 12)
char name_buf[16];
snprintf(name_buf, sizeof name_buf, "rocksdb:bg%" ROCKSDB_PRIszt,
bgthreads_.size());
name_buf[sizeof name_buf - 1] = '\0';
pthread_setname_np(t, name_buf);
#endif
#endif
bgthreads_.push_back(t);
}
}
void ThreadPool::Schedule(void (*function)(void* arg1), void* arg, void* tag) {
PthreadCall("lock", pthread_mutex_lock(&mu_));
if (exit_all_threads_) {
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
return;
}
StartBGThreads();
// Add to priority queue
queue_.push_back(BGItem());
queue_.back().function = function;
queue_.back().arg = arg;
queue_.back().tag = tag;
queue_len_.store(static_cast<unsigned int>(queue_.size()),
std::memory_order_relaxed);
if (!HasExcessiveThread()) {
// Wake up at least one waiting thread.
PthreadCall("signal", pthread_cond_signal(&bgsignal_));
} else {
// Need to wake up all threads to make sure the one woken
// up is not the one to terminate.
WakeUpAllThreads();
}
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
}
int ThreadPool::UnSchedule(void* arg) {
int count = 0;
PthreadCall("lock", pthread_mutex_lock(&mu_));
// Remove from priority queue
BGQueue::iterator it = queue_.begin();
while (it != queue_.end()) {
if (arg == (*it).tag) {
it = queue_.erase(it);
count++;
} else {
it++;
}
}
queue_len_.store(static_cast<unsigned int>(queue_.size()),
std::memory_order_relaxed);
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
return count;
}
} // namespace rocksdb

@ -0,0 +1,86 @@
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include "rocksdb/env.h"
#include "util/thread_status_util.h"
namespace rocksdb {
class ThreadPool {
public:
ThreadPool();
~ThreadPool();
void JoinAllThreads();
void LowerIOPriority();
void BGThread(size_t thread_id);
void WakeUpAllThreads();
void IncBackgroundThreadsIfNeeded(int num);
void SetBackgroundThreads(int num);
void StartBGThreads();
void Schedule(void (*function)(void* arg1), void* arg, void* tag);
int UnSchedule(void* arg);
unsigned int GetQueueLen() const {
return queue_len_.load(std::memory_order_relaxed);
}
void SetHostEnv(Env* env) { env_ = env; }
Env* GetHostEnv() { return env_; }
// Return true if there is at least one thread needs to terminate.
bool HasExcessiveThread() {
return static_cast<int>(bgthreads_.size()) > total_threads_limit_;
}
// Return true iff the current thread is the excessive thread to terminate.
// Always terminate the running thread that is added last, even if there are
// more than one thread to terminate.
bool IsLastExcessiveThread(size_t thread_id) {
return HasExcessiveThread() && thread_id == bgthreads_.size() - 1;
}
// Is one of the threads to terminate.
bool IsExcessiveThread(size_t thread_id) {
return static_cast<int>(thread_id) >= total_threads_limit_;
}
// Return the thread priority.
// This would allow its member-thread to know its priority.
Env::Priority GetThreadPriority() { return priority_; }
// Set the thread priority.
void SetThreadPriority(Env::Priority priority) { priority_ = priority; }
static void PthreadCall(const char* label, int result);
private:
// Entry per Schedule() call
struct BGItem {
void* arg;
void (*function)(void*);
void* tag;
};
typedef std::deque<BGItem> BGQueue;
pthread_mutex_t mu_;
pthread_cond_t bgsignal_;
int total_threads_limit_;
std::vector<pthread_t> bgthreads_;
BGQueue queue_;
std::atomic_uint queue_len_; // Queue length. Used for stats reporting
bool exit_all_threads_;
bool low_io_priority_;
Env::Priority priority_;
Env* env_;
void SetBackgroundThreadsInternal(int num, bool allow_reduce);
};
} // namespace rocksdb
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