@ -118,6 +118,84 @@ struct OptionsOverride {
} // namespace anon
} // namespace anon
// A hacky skip list mem table that triggers flush after number of entries.
class SpecialMemTableRep : public MemTableRep {
public :
explicit SpecialMemTableRep ( MemTableAllocator * allocator ,
MemTableRep * memtable , int num_entries_flush )
: MemTableRep ( allocator ) ,
memtable_ ( memtable ) ,
num_entries_flush_ ( num_entries_flush ) ,
num_entries_ ( 0 ) { }
virtual KeyHandle Allocate ( const size_t len , char * * buf ) override {
return memtable_ - > Allocate ( len , buf ) ;
}
// Insert key into the list.
// REQUIRES: nothing that compares equal to key is currently in the list.
virtual void Insert ( KeyHandle handle ) override {
memtable_ - > Insert ( handle ) ;
num_entries_ + + ;
}
// Returns true iff an entry that compares equal to key is in the list.
virtual bool Contains ( const char * key ) const override {
return memtable_ - > Contains ( key ) ;
}
virtual size_t ApproximateMemoryUsage ( ) override {
// Return a high memory usage when number of entries exceeds the threshold
// to trigger a flush.
return ( num_entries_ < num_entries_flush_ ) ? 0 : 1024 * 1024 * 1024 ;
}
virtual void Get ( const LookupKey & k , void * callback_args ,
bool ( * callback_func ) ( void * arg ,
const char * entry ) ) override {
memtable_ - > Get ( k , callback_args , callback_func ) ;
}
uint64_t ApproximateNumEntries ( const Slice & start_ikey ,
const Slice & end_ikey ) override {
return memtable_ - > ApproximateNumEntries ( start_ikey , end_ikey ) ;
}
virtual MemTableRep : : Iterator * GetIterator ( Arena * arena = nullptr ) override {
return memtable_ - > GetIterator ( arena ) ;
}
virtual ~ SpecialMemTableRep ( ) override { }
private :
unique_ptr < MemTableRep > memtable_ ;
int num_entries_flush_ ;
int num_entries_ ;
} ;
// The factory for the hacky skip list mem table that triggers flush after
// number of entries exceeds a threshold.
class SpecialSkipListFactory : public MemTableRepFactory {
public :
// After number of inserts exceeds `num_entries_flush` in a mem table, trigger
// flush.
explicit SpecialSkipListFactory ( int num_entries_flush )
: num_entries_flush_ ( num_entries_flush ) { }
virtual MemTableRep * CreateMemTableRep (
const MemTableRep : : KeyComparator & compare , MemTableAllocator * allocator ,
const SliceTransform * transform , Logger * logger ) {
return new SpecialMemTableRep (
allocator , factory_ . CreateMemTableRep ( compare , allocator , transform , 0 ) ,
num_entries_flush_ ) ;
}
virtual const char * Name ( ) const override { return " SkipListFactory " ; }
private :
SkipListFactory factory_ ;
int num_entries_flush_ ;
} ;
// Special Env used to delay background operations
// Special Env used to delay background operations
class SpecialEnv : public EnvWrapper {
class SpecialEnv : public EnvWrapper {
public :
public :
@ -631,6 +709,8 @@ class DBTestBase : public testing::Test {
void GenerateNewFile ( int fd , Random * rnd , int * key_idx , bool nowait = false ) ;
void GenerateNewFile ( int fd , Random * rnd , int * key_idx , bool nowait = false ) ;
static const int kNumKeysByGenerateNewRandomFile ;
void GenerateNewRandomFile ( Random * rnd , bool nowait = false ) ;
void GenerateNewRandomFile ( Random * rnd , bool nowait = false ) ;
std : : string IterStatus ( Iterator * iter ) ;
std : : string IterStatus ( Iterator * iter ) ;