Summary:
We found that the behavior of CompactionFilter::IgnoreSnapshots() = false isn't
what we have expected. We thought that snapshot will always be preserved.
However, we just realized that, if no snapshot is created while compaction
starts, and a snapshot is created after that, the data seen from the snapshot
can successfully be dropped by the compaction. This creates a strange behavior
to the feature, which is hard to explain. Like what is documented in code
comment, this feature is not very useful with snapshot anyway. The decision
is to deprecate the feature.
We keep the function to avoid to break users code. However, we will fail
compactions if false is returned.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/4954
Differential Revision: D13981900
Pulled By: siying
fbshipit-source-id: 2db8c2c3865acd86a28dca625945d1481b1d1e36
main
Siying Dong6 years agocommitted byFacebook Github Bot
* Add support for block checksums verification for external SST files before ingestion.
### Public API Change
* Disallow CompactionFilter::IgnoreSnapshots() = false, because it is not very useful and the behavior is confusing. The filter will filter everything if there is no snapshot declared by the time the compaction starts. However, users can define a snapshot after the compaction starts and before it finishes and this new snapshot won't be repeatable, because after the compaction finishes, some keys may be dropped.
* CompactionPri = kMinOverlappingRatio also uses compensated file size, which boosts file with lots of tombstones to be compacted first.
* Transaction::GetForUpdate is extended with a do_validate parameter with default value of true. If false it skips validating the snapshot before doing the read. Similarly ::Merge, ::Put, ::Delete, and ::SingleDelete are extended with assume_tracked with default value of false. If true it indicates that call is assumed to be after a ::GetForUpdate.
* `TableProperties::num_entries` and `TableProperties::num_deletions` now also account for number of range tombstones.