Summary:
Replace manual memory management with std::unique_ptr in a
number of places; not exhaustive, but this fixes a few leaks with file
handles as well as clarifies semantics of the ownership of file handles
with log classes.
Test Plan: db_stress, make check
Reviewers: dhruba
Reviewed By: dhruba
CC: zshao, leveldb, heyongqiang
Differential Revision: https://reviews.facebook.net/D8043
Summary:
Create a directory "archive" in the DB directory.
During DeleteObsolteFiles move the WAL files (*.log) to the Archive directory,
instead of deleting.
Test Plan: Created a DB using DB_Bench. Reopened it. Checked if files move.
Reviewers: dhruba
Reviewed By: dhruba
Differential Revision: https://reviews.facebook.net/D6975
Summary:
The default compilation process now uses "-Wall" to compile.
Fix all compilation error generated by gcc.
Test Plan: make all check
Reviewers: heyongqiang, emayanke, sheki
Reviewed By: heyongqiang
CC: MarkCallaghan
Differential Revision: https://reviews.facebook.net/D6525
- Replace raw slice comparison with a call to user comparator.
Added test for custom comparators.
- Fix end of namespace comments.
- Fixed bug in picking inputs for a level-0 compaction.
When finding overlapping files, the covered range may expand
as files are added to the input set. We now correctly expand
the range when this happens instead of continuing to use the
old range. For example, suppose L0 contains files with the
following ranges:
F1: a .. d
F2: c .. g
F3: f .. j
and the initial compaction target is F3. We used to search
for range f..j which yielded {F2,F3}. However we now expand
the range as soon as another file is added. In this case,
when F2 is added, we expand the range to c..j and restart the
search. That picks up file F1 as well.
This change fixes a bug related to deleted keys showing up
incorrectly after a compaction as described in Issue 44.
(Sync with upstream @25072954)
Fix GCC -Wshadow warnings in LevelDB's public header files,
reported by Dustin.
Add in-memory Env implementation (helpers/memenv/*).
This enables users to create LevelDB databases in-memory.
Initialize ShardedLRUCache::last_id_ to zero.
This fixes a Valgrind warning.
(Also delete port/sha1_* which were removed upstream some time ago.)