Summary:
Merging iterator invokes InternalKeyComparator.Compare() frequently to heap merge. By making InternalKeyComparator final and merging iterator to directly use InternalKeyComparator rather than through Iterator interface, we can give compiler a choice to avoid one more virtual function call if possible. I ran readseq benchmark in memory-only use case to make sure the performance at least doesn't regress.
I have to disable the final key word in debug build, as a hack test class depends on overriding the class.
Closes https://github.com/facebook/rocksdb/pull/2860
Differential Revision: D5800461
Pulled By: siying
fbshipit-source-id: ab876f22a09bb5c560740911412336e0e25ccb53
Summary:
if we enable SSE42 globally when compiling the tree for preparing a
portable binary, which could be running on CPU w/o SSE42 instructions
even the GCC on the building host is able to emit SSE42 code, this leads
to illegal instruction errors on machines not supporting SSE42. to solve
this problem, crc32 detects the supported instruction at runtime, and
selects the supported CRC32 implementation according to the result of
`cpuid`. but intrinics like "_mm_crc32_u64()" will not be available
unless the "target" machine is appropriately specified in the command
line, like "-msse42", or using the "target" attribute.
we could pass "-msse42" only when compiling crc32c.cc, and allow the
compiler to generate the SSE42 instructions, but we are still at the
risk of executing illegal instructions on machines does not support
SSE42 if the compiler emits code that is not guarded by our runtime
detection. and we need to do the change in both Makefile and CMakefile.
or, we can use GCC's "target" attribute to enable the machine specific
instructions on certain function. in this way, we have finer grained
control of the used "target". and no need to change the makefiles. so
we don't need to duplicate the changes on both makefile and cmake as
the previous approach.
this problem surfaces when preparing a package for GNU/Linux distribution,
and we only applies to optimization for SSE42, so using a feature
only available on GCC/Clang is not that formidable.
Closes https://github.com/facebook/rocksdb/pull/2807
Differential Revision: D5786084
Pulled By: siying
fbshipit-source-id: bca5c0f877b8d6fb55f58f8f122254a26422843d
Summary:
Right now, if direct I/O is enabled, prefetching the last 512KB cannot be applied, except compaction inputs or readahead is enabled for iterators. This can create a lot of I/O for HDD cases. To solve the problem, the 512KB is prefetched in block based table if direct I/O is enabled. The prefetched buffer is passed in totegher with random access file reader, so that we try to read from the buffer before reading from the file. This can be extended in the future to support flexible user iterator readahead too.
Closes https://github.com/facebook/rocksdb/pull/2708
Differential Revision: D5593091
Pulled By: siying
fbshipit-source-id: ee36ff6d8af11c312a2622272b21957a7b5c81e7
Summary:
When we had a single thread pool for compactions, a thread could be busy for a long time (minutes) executing a compaction involving the bottom level. In multi-instance setups, the entire thread pool could be consumed by such bottom-level compactions. Then, top-level compactions (e.g., a few L0 files) would be blocked for a long time ("head-of-line blocking"). Such top-level compactions are critical to prevent compaction stalls as they can quickly reduce number of L0 files / sorted runs.
This diff introduces a bottom-priority queue for universal compactions including the bottom level. This alleviates the head-of-line blocking situation for fast, top-level compactions.
- Added `Env::Priority::BOTTOM` thread pool. This feature is only enabled if user explicitly configures it to have a positive number of threads.
- Changed `ThreadPoolImpl`'s default thread limit from one to zero. This change is invisible to users as we call `IncBackgroundThreadsIfNeeded` on the low-pri/high-pri pools during `DB::Open` with values of at least one. It is necessary, though, for bottom-pri to start with zero threads so the feature is disabled by default.
- Separated `ManualCompaction` into two parts in `PrepickedCompaction`. `PrepickedCompaction` is used for any compaction that's picked outside of its execution thread, either manual or automatic.
- Forward universal compactions involving last level to the bottom pool (worker thread's entry point is `BGWorkBottomCompaction`).
- Track `bg_bottom_compaction_scheduled_` so we can wait for bottom-level compactions to finish. We don't count them against the background jobs limits. So users of this feature will get an extra compaction for free.
Closes https://github.com/facebook/rocksdb/pull/2580
Differential Revision: D5422916
Pulled By: ajkr
fbshipit-source-id: a74bd11f1ea4933df3739b16808bb21fcd512333
Summary:
Replace dynamic_cast<> so that users can choose to build with RTTI off, so that they can save several bytes per object, and get tiny more memory available.
Some nontrivial changes:
1. Add Comparator::GetRootComparator() to get around the internal comparator hack
2. Add the two experiemental functions to DB
3. Add TableFactory::GetOptionString() to avoid unnecessary casting to get the option string
4. Since 3 is done, move the parsing option functions for table factory to table factory files too, to be symmetric.
Closes https://github.com/facebook/rocksdb/pull/2645
Differential Revision: D5502723
Pulled By: siying
fbshipit-source-id: fd13cec5601cf68a554d87bfcf056f2ffa5fbf7c
Summary:
This fixes OOMs that we (logdevice) are currently having in production.
SkipListRep constructor does a couple small allocations from ConcurrentArena (see InlineSkipList constructor). ConcurrentArena would sometimes allocate an entire block for that, which is a few megabytes (we use Options::arena_block_size = 4 MB). So an empty memtable can take take 4 MB of memory. We have ~40k column families (spread across 15 DB instances), so 4 MB per empty memtable easily OOMs a machine for us.
This PR makes ConcurrentArena always allocate from Arena's inline block when possible. So as long as InlineSkipList's initial allocations are below 2 KB there would be no blocks allocated for empty memtables.
Closes https://github.com/facebook/rocksdb/pull/2569
Differential Revision: D5404029
Pulled By: al13n321
fbshipit-source-id: 568ec22a3fd1a485c06123f6b2dfc5e9ef67cd23
Summary:
This reverts the previous commit 1d7048c598, which broke the build.
Did a `git revert 1d7048c`.
Closes https://github.com/facebook/rocksdb/pull/2627
Differential Revision: D5476473
Pulled By: sagar0
fbshipit-source-id: 4756ff5c0dfc88c17eceb00e02c36176de728d06
Summary: This uses `clang-tidy` to comment out unused parameters (in functions, methods and lambdas) in fbcode. Cases that the tool failed to handle are fixed manually.
Reviewed By: igorsugak
Differential Revision: D5454343
fbshipit-source-id: 5dee339b4334e25e963891b519a5aa81fbf627b2
Summary:
In this test we are deleting 100 files, and we are expecting DeleteScheduler to delete 26 files in the background and 74 files immediately in the foreground
The main purpose of the test is to make sure that we delete files in foreground thread, which is verified in line 546
But sometimes we may end up with 26 files or 25 files in the trash directory because the background thread may be slow and not be able to delete the first file fast enough, so sometimes this test fail.
Remove
```
ASSERT_EQ(CountFilesInDir(trash_dir_), 25);
```
Since it does not have any benefit any way
Closes https://github.com/facebook/rocksdb/pull/2618
Differential Revision: D5458674
Pulled By: IslamAbdelRahman
fbshipit-source-id: 5556a9edfa049db71dce80b8e6ae0fdd25e1e74e
Summary:
Instead of ignoring UBSan checks, fix the negative shifts in
Hash(). Also add test to make sure the hash values are stable over
time. The values were computed before this change, so the test also
verifies the correctness of the change.
Closes https://github.com/facebook/rocksdb/pull/2546
Differential Revision: D5386369
Pulled By: yiwu-arbug
fbshipit-source-id: 6de4b44461a544d6222cc5d72d8cda2c0373d17e
Summary:
Currently metadata_block_size controls only index partition size. With this patch a partition is cut after any of index or filter partitions reaches metadata_block_size.
Closes https://github.com/facebook/rocksdb/pull/2452
Differential Revision: D5275651
Pulled By: maysamyabandeh
fbshipit-source-id: 5057e4424b4c8902043782e6bf8c38f0c4f25160
Summary:
We've got some DBs where iterators return Status with message "Corruption: block checksum mismatch" all the time. That's not very informative. It would be much easier to investigate if the error message contained the file name - then we would know e.g. how old the corrupted file is, which would be very useful for finding the root cause. This PR adds file name, offset and other stuff to some block corruption-related status messages.
It doesn't improve all the error messages, just a few that were easy to improve. I'm mostly interested in "block checksum mismatch" and "Bad table magic number" since they're the only corruption errors that I've ever seen in the wild.
Closes https://github.com/facebook/rocksdb/pull/2507
Differential Revision: D5345702
Pulled By: al13n321
fbshipit-source-id: fc8023d43f1935ad927cef1b9c55481ab3cb1339
Summary:
Throughput: 46k tps in our sysbench settings (filling the details later)
The idea is to have the simplest change that gives us a reasonable boost
in 2PC throughput.
Major design changes:
1. The WAL file internal buffer is not flushed after each write. Instead
it is flushed before critical operations (WAL copy via fs) or when
FlushWAL is called by MySQL. Flushing the WAL buffer is also protected
via mutex_.
2. Use two sequence numbers: last seq, and last seq for write. Last seq
is the last visible sequence number for reads. Last seq for write is the
next sequence number that should be used to write to WAL/memtable. This
allows to have a memtable write be in parallel to WAL writes.
3. BatchGroup is not used for writes. This means that we can have
parallel writers which changes a major assumption in the code base. To
accommodate for that i) allow only 1 WriteImpl that intends to write to
memtable via mem_mutex_--which is fine since in 2PC almost all of the memtable writes
come via group commit phase which is serial anyway, ii) make all the
parts in the code base that assumed to be the only writer (via
EnterUnbatched) to also acquire mem_mutex_, iii) stat updates are
protected via a stat_mutex_.
Note: the first commit has the approach figured out but is not clean.
Submitting the PR anyway to get the early feedback on the approach. If
we are ok with the approach I will go ahead with this updates:
0) Rebase with Yi's pipelining changes
1) Currently batching is disabled by default to make sure that it will be
consistent with all unit tests. Will make this optional via a config.
2) A couple of unit tests are disabled. They need to be updated with the
serial commit of 2PC taken into account.
3) Replacing BatchGroup with mem_mutex_ got a bit ugly as it requires
releasing mutex_ beforehand (the same way EnterUnbatched does). This
needs to be cleaned up.
Closes https://github.com/facebook/rocksdb/pull/2345
Differential Revision: D5210732
Pulled By: maysamyabandeh
fbshipit-source-id: 78653bd95a35cd1e831e555e0e57bdfd695355a4
Summary:
Make default impl return NoSupported so the db_blob
tests exist in a meaningful manner.
Replace std::thread to port::Thread
Closes https://github.com/facebook/rocksdb/pull/2465
Differential Revision: D5275563
Pulled By: yiwu-arbug
fbshipit-source-id: cedf1a18a2c05e20d768c1308b3f3224dbd70ab6
Summary:
RateLimiterTest.Rate test has been failing continuously since many days on travis in Mac OSX PLATFORM_DEPENDENT test suite.
Check https://travis-ci.org/facebook/rocksdb/pull_requests.
Disabling this test for now, so that we can investigate more in depth.
Closes https://github.com/facebook/rocksdb/pull/2451
Differential Revision: D5250147
Pulled By: sagar0
fbshipit-source-id: d58476a3c2792d20e875754d1516c4bc7174e86c
Summary:
Allow users to rate limit background work based on read bytes, written bytes, or sum of read and written bytes. Support these by changing the RateLimiter API, so no additional options were needed.
Closes https://github.com/facebook/rocksdb/pull/2433
Differential Revision: D5216946
Pulled By: ajkr
fbshipit-source-id: aec57a8357dbb4bfde2003261094d786d94f724e
Summary:
Currently for direct I/O, the large maximum buffer is always allocated. This will be wasteful if users flush the data in much smaller chunks. This diff fix this by changing the behavior of incremental buffer works. When we enlarge buffer, we try to copy the existing data in the buffer to the enlarged buffer, rather than flush the buffer first. This can make sure that no extra I/O is introduced because of buffer enlargement.
Closes https://github.com/facebook/rocksdb/pull/2403
Differential Revision: D5178403
Pulled By: siying
fbshipit-source-id: a8fe1e7304bdb8cab2973340022fe80ff83449fd
Summary:
If ReadOptions.low_pri=true and compaction is behind, the write will either return immediate or be slowed down based on ReadOptions.no_slowdown.
Closes https://github.com/facebook/rocksdb/pull/2369
Differential Revision: D5127619
Pulled By: siying
fbshipit-source-id: d30e1cff515890af0eff32dfb869d2e4c9545eb0
Summary:
… headers
https://github.com/facebook/rocksdb/pull/2199 should not reference RocksDB-specific macros (like ROCKSDB_SUPPORT_THREAD_LOCAL in this case) to public headers, `iostats_context.h` and `perf_context.h`. We shouldn't do that because users have to provide these compiler flags when building their binary with RocksDB.
We should hide the thread local global variable inside our implementation and just expose a function api to retrieve these variables. It may break some users for now but good for long term.
make check -j64
Closes https://github.com/facebook/rocksdb/pull/2380
Differential Revision: D5177896
Pulled By: lightmark
fbshipit-source-id: 6fcdfac57f2e2dcfe60992b7385c5403f6dcb390
Summary:
Improve write buffer manager in several ways:
1. Size is tracked when arena block is allocated, rather than every allocation, so that it can better track actual memory usage and the tracking overhead is slightly lower.
2. We start to trigger memtable flush when 7/8 of the memory cap hits, instead of 100%, and make 100% much harder to hit.
3. Allow a cache object to be passed into buffer manager and the size allocated by memtable can be costed there. This can help users have one single memory cap across block cache and memtable.
Closes https://github.com/facebook/rocksdb/pull/2350
Differential Revision: D5110648
Pulled By: siying
fbshipit-source-id: b4238113094bf22574001e446b5d88523ba00017
Summary:
It's hard for RocksDB to come up with a good default of delayed write rate. Use rate given by rate limiter if it is availalbe. This provides the I/O order of magnitude.
Closes https://github.com/facebook/rocksdb/pull/2357
Differential Revision: D5115324
Pulled By: siying
fbshipit-source-id: 341065ad2211c981fc804011c0f0e59a50c7e754
Summary:
Previously users could set `max_background_flushes=0` to force rocksdb to use a single thread pool for both background flushes and compactions. That'll no longer be possible since I'm going to deprecate `max_background_flushes` and `max_background_compactions` in favor of a single option. This diff introduces a new way to force a single thread pool: when high-pri pool has zero threads, all background jobs will be submitted to low-pri pool.
Note the majority of the code change is adding `Env::GetBackgroundThreads()`, which is necessary to check whether the user has provided a zero-sized thread pool.
Closes https://github.com/facebook/rocksdb/pull/2204
Differential Revision: D4936256
Pulled By: ajkr
fbshipit-source-id: 929a07a0c0705f7766f5339cd013ff74e90d6e01
Summary:
This diff changes `StatisticsImpl` from a thread-local approach to a core-local one. The goal is to perform faster aggregations, particularly for applications that have many threads. There should be no behavior change.
Closes https://github.com/facebook/rocksdb/pull/2258
Differential Revision: D5016258
Pulled By: ajkr
fbshipit-source-id: 7d4d165b4a91d8110f0409d113d1be91f22d31a9
Summary:
Disable direct reads for log and manifest. Direct reads should not affect sequential_file
Also add kDirectIO for option_config_ in db_test_util
Closes https://github.com/facebook/rocksdb/pull/2337
Differential Revision: D5100261
Pulled By: lightmark
fbshipit-source-id: 0ebfd13b93fa1b8f9acae514ac44f8125a05868b
Summary:
unity test will fail even if we have the same function names in different anonymous namespaces in different files.
Closes https://github.com/facebook/rocksdb/pull/2321
Differential Revision: D5083783
Pulled By: lightmark
fbshipit-source-id: 1347aaf866900af30d23cdd4f29c1b96f17352af
Summary:
We've had a couple CockroachDB users fail to build RocksDB on exotic platforms, so I figured I'd try my hand at solving these issues upstream. The problems stem from a) `USE_SSE=1` being too aggressive about turning on SSE4.2, even on toolchains that don't support SSE4.2 and b) RocksDB attempting to detect support for thread-local storage based on OS, even though it can vary by compiler on the same OS.
See the individual commit messages for details. Regarding SSE support, this PR should change virtually nothing for non-CMake based builds. `make`, `PORTABLE=1 make`, `USE_SSE=1 make`, and `PORTABLE=1 USE_SSE=1 make` function exactly as before, except that SSE support will be automatically disabled when a simple SSE4.2-using test program fails to compile, as it does on OpenBSD. (OpenBSD's ports GCC supports SSE4.2, but its binutils do not, so `__SSE_4_2__` is defined but an SSE4.2-using program will fail to assemble.) A warning is emitted in this case. The CMake build is modified to support the same set of options, except that `USE_SSE` is spelled `FORCE_SSE42` because `USE_SSE` is rather useless now that we can automatically detect SSE support, and I figure changing options in the CMake build is less disruptive than changing the non-CMake build.
I've tested these changes on all the platforms I can get my hands on (macOS, Windows MSVC, Windows MinGW, and OpenBSD) and it all works splendidly. Let me know if there's anything you object to—I obviously don't mean to break any of your build pipelines in the process of fixing ours downstream.
Closes https://github.com/facebook/rocksdb/pull/2199
Differential Revision: D5054042
Pulled By: yiwu-arbug
fbshipit-source-id: 938e1fc665c049c02ae15698e1409155b8e72171
Summary:
try to clean up the type conversions and hope it passes on windows.
one interesting thing I learned is that bitshift operations are special: in `x << y`, the result type depends only on the type of `x`, unlike most arithmetic operations where the result type depends on both operands' types.
Closes https://github.com/facebook/rocksdb/pull/2277
Differential Revision: D5050145
Pulled By: ajkr
fbshipit-source-id: f3309e77526ac9612c632bf93a62d99757af9a29
Summary:
Moved the logic for core-local array out of ConcurrentArena and into a separate class because I want to reuse it for core-local stats.
Closes https://github.com/facebook/rocksdb/pull/2256
Differential Revision: D5011518
Pulled By: ajkr
fbshipit-source-id: a75a7b8f7b7a42fd6273489ada405f14c6be196a
Summary:
- downcase includes for case-sensitive filesystems
- give targets the same name (librocksdb) on all platforms
With this patch it is possible to cross-compile RocksDB for Windows
from a Linux host using mingw.
cc yuslepukhin orgads
Closes https://github.com/facebook/rocksdb/pull/2107
Differential Revision: D4849784
Pulled By: siying
fbshipit-source-id: ad26ed6b4d393851aa6551e6aa4201faba82ef60