Some platforms, particularly Windows, do not have a single method that can
release both a held reader lock and a held writer lock; instead, a
separate method (ReleaseSRWLockShared or ReleaseSRWLockExclusive) must be
called in each case.
This may also be necessary to back MutexRW with a shared_mutex in C++14;
the current language proposal includes both an unlock() and a
shared_unlock() method.
Summary:
In this patch, try to allocate the whole iterator tree starting from DBIter from an arena
1. ArenaWrappedDBIter is created when serves as the entry point of an iterator tree, with an arena in it.
2. Add an option to create iterator from arena for following iterators: DBIter, MergingIterator, MemtableIterator, all mem table's iterators, all table reader's iterators and two level iterator.
3. MergeIteratorBuilder is created to incrementally build the tree of internal iterators. It is passed to mem table list and version set and add iterators to it.
Limitations:
(1) Only DB::NewIterator() without tailing uses the arena. Other cases, including readonly DB and compactions are still from malloc
(2) Two level iterator itself is allocated in arena, but not iterators inside it.
Test Plan: make all check
Reviewers: ljin, haobo
Reviewed By: haobo
Subscribers: leveldb, dhruba, yhchiang, igor
Differential Revision: https://reviews.facebook.net/D18513
Summary:
TLB page allocation errors are now logged to info logs, instead of stderr.
In order to do that, mem table rep's factory functions take a info logger now.
Test Plan: make all check
Reviewers: haobo, igor, yhchiang
Reviewed By: yhchiang
CC: leveldb, yhchiang, dhruba
Differential Revision: https://reviews.facebook.net/D18471
Summary:
Introducing RocksDBLite! Removes all the non-essential features and reduces the binary size. This effort should help our adoption on mobile.
Binary size when compiling for IOS (`TARGET_OS=IOS m static_lib`) is down to 9MB from 15MB (without stripping)
Test Plan: compiles :)
Reviewers: dhruba, haobo, ljin, sdong, yhchiang
Reviewed By: yhchiang
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17835
Summary: per sdong's request, this will help processor prefetch on n->key case.
Test Plan: make all check
Reviewers: sdong, haobo, igor
Reviewed By: sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17415
Summary:
(1) Fix SanitizeOptions() to also check HashLinkList. The current
dynamic case just happens to work because the 2 classes have the same
layout.
(2) Do not delete SliceTransform object in HashSkipListFactory and
HashLinkListFactory destructor. Reason: SanitizeOptions() enforces
prefix_extractor and SliceTransform to be the same object when
Hash**Factory is used. This makes the behavior strange: when
Hash**Factory is used, prefix_extractor will be released by RocksDB. If
other memtable factory is used, prefix_extractor should be released by
user.
Test Plan: db_bench && make asan_check
Reviewers: haobo, igor, sdong
Reviewed By: igor
CC: leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D16587
Summary:
This patch optimized Get() code paths by avoiding malloc of iterators. Iterator creation is moved to mem table rep implementations, where a callback is called when any key is found. This is the same practice as what we do in (SST) table readers.
db_bench result for readrandom following a writeseq, with no compression, single thread and tmpfs, we see throughput improved to 144958 from 139027, about 3%.
Test Plan: make all check
Reviewers: dhruba, haobo, igor
Reviewed By: haobo
CC: leveldb, yhchiang
Differential Revision: https://reviews.facebook.net/D14685
Summary:
Easy thing goes first. This patch moves arena to internal dir; based
on which, the coming patch will deal with memtable_rep.
Test Plan: make check
Reviewers: haobo, sdong, dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15615
Summary:
shared_ptr is slower than unique_ptr (which literally comes with no performance cost compare with raw pointers).
In memtable and memtable rep, we use shared_ptr when we'd actually should use unique_ptr.
According to igor's previous work, we are likely to make quite some performance gain from this diff.
Test Plan: make check
Reviewers: dhruba, igor, sdong, haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15213
Summary:
For prefix mem tables, encoding mem table key may be unnecessary if the prefix doesn't have any key. This patch is a little bit hacky but I want to try out the performance gain of removing this lazy initialization.
In longer term, we might want to revisit the way we abstract mem tables implementations.
Test Plan: make all check
Reviewers: haobo, igor, kailiu
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14265
Summary: The work to make sure mac os compiles rocksdb is not completed yet. But at least we can start cleaning some warnings captured only by g++ from mac os..
Test Plan: ran make in mac os
Reviewers: dhruba
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14049
Summary:
Change namespace from leveldb to rocksdb. This allows a single
application to link in open-source leveldb code as well as
rocksdb code into the same process.
Test Plan: compile rocksdb
Reviewers: emayanke
Reviewed By: emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13287
Summary:
The constructor for Vector memtable has a parameter called 'count'
that specifies the capacity of the vector to be reserved at allocation
time. It was incorrectly used to initialize the size of the vector.
Test Plan: Enhanced db_test.
Reviewers: haobo, xjin, emayanke
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13083
Summary:
There is a use-case where we want to insert data into rocksdb as
fast as possible. Vector rep is used for this purpose.
The background flush thread needs to flush the vectorrep to
storage. It acquires the dblock then sorts the vector, releases
the dblock and then writes the sorted vector to storage. This is
suboptimal because the lock is held during the sort, which
prevents new writes for occuring.
This patch moves the sorting of the vector rep to outside the
db mutex. Performance is now as fastas the underlying storage
system. If you are doing buffered writes to rocksdb files, then
you can observe throughput upwards of 200 MB/sec writes.
This is an early draft and not yet ready to be reviewed.
Test Plan:
make check
Task ID: #
Blame Rev:
Reviewers: haobo
Reviewed By: haobo
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D12987
Summary: Replace include/leveldb with include/rocksdb.
Test Plan:
make clean; make check
make clean; make release
Differential Revision: https://reviews.facebook.net/D12489
Summary:
This patch adds three new MemTableRep's: UnsortedRep, PrefixHashRep, and VectorRep.
UnsortedRep stores keys in an std::unordered_map of std::sets. When an iterator is requested, it dumps the keys into an std::set and iterates over that.
VectorRep stores keys in an std::vector. When an iterator is requested, it creates a copy of the vector and sorts it using std::sort. The iterator accesses that new vector.
PrefixHashRep stores keys in an unordered_map mapping prefixes to ordered sets.
I also added one API change. I added a function MemTableRep::MarkImmutable. This function is called when the rep is added to the immutable list. It doesn't do anything yet, but it seems like that could be useful. In particular, for the vectorrep, it means we could elide the extra copy and just sort in place. The only reason I haven't done that yet is because the use of the ArenaAllocator complicates things (I can elaborate on this if needed).
Test Plan:
make -j32 check
./db_stress --memtablerep=vector
./db_stress --memtablerep=unsorted
./db_stress --memtablerep=prefixhash --prefix_size=10
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D12117