Summary:
The change to the public behavior:
* When opening a DB or creating new column family client gets a ColumnFamilyHandle.
* As long as column family handle is alive, client can do whatever he wants with it, even drop it
* Dropped column family can still be read from (using the column family handle)
* Added a new call CloseColumnFamily(). Client has to close all column families that he has opened before deleting the DB
* As soon as column family is closed, any calls to DB using that column family handle will fail (also any outstanding calls)
Internally:
* Ref-counting ColumnFamilyData
* New thread-safety for ColumnFamilySet
* Dropped column families are now completely dropped and their memory cleaned-up
Test Plan: added some tests to column_family_test
Reviewers: dhruba, haobo, kailiu, sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16101
Summary: When we open a DB, we should dump only DBOptions and then when we create a new column family, we dump ColumnFamilyOptions for each one.
Test Plan: make check, confirm contents of the LOG
Reviewers: dhruba, haobo, sdong, kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16011
Summary: Nothing major, just an extra return line and posibility of leaking fb in NewRandomRWFile
Test Plan: make check
Reviewers: kailiu, dhruba
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15993
Summary:
This is not column-family related diff. It is in columnfamily branch because the change is significant and we want to push it with next major release (3.0).
It removes the leveldb notion of one thread pool and expands it to two thread pools by default (HIGH and LOW). Flush process is removed from compaction process and all flush threads are executed on HIGH thread pool, since we don't want long-running compactions to influence flush latency.
Test Plan: make check
Reviewers: dhruba, haobo, kailiu, sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15987
Summary: Replaced most of occurrences of Options with more specific DBOptions. This brings us very close to supporting different configuration options for each column family.
Test Plan: make check
Reviewers: dhruba, haobo, kailiu, sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15933
Summary:
Adapting table cache to column families is interesting. We want table cache to be global LRU, so if some column families are use not as often as others, we want them to be evicted from cache. However, current TableCache object also constructs tables on its own. If table is not found in the cache, TableCache automatically creates new table. We want each column family to be able to specify different table factory.
To solve the problem, we still have a single LRU, but we provide the LRUCache object to TableCache on construction. We have one TableCache per column family, but the underyling cache is shared by all TableCache objects.
This allows us to have a global LRU, but still be able to support different table factories for different column families. Also, in the future it will also be able to support different directories for different column families.
Test Plan: make check
Reviewers: dhruba, haobo, kailiu, sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15915
Summary:
There are three SanitizeOption-s now : one for DBOptions, one for ColumnFamilyOptions and one for Options (which just calls the other two)
I have also reshuffled some options -- table_cache options and info_log should live in DBOptions, for example.
Test Plan: make check doesn't complain
Reviewers: dhruba, haobo, kailiu, sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15873
Summary: RocksDB doesn't compile on 32-bit architecture apparently. This is attempt to fix some of 32-bit errors. They are reported here: https://gist.github.com/paxos/8789697
Test Plan: RocksDB still compiles on 64-bit :)
Reviewers: kailiu
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15825
Summary: In PlainTable, use one single byte to represent 8 bytes of internal bytes, if seqID = 0 and it is value type (which should be common for bottom most files). It is to save 7 bytes for uncompressed cases.
Test Plan: make all check
Reviewers: haobo, dhruba, kailiu
Reviewed By: haobo
CC: igor, leveldb
Differential Revision: https://reviews.facebook.net/D15489
Summary: Compaction picker and internal key comparator are different for each column family (not global), so they should live in ColumnFamilyData
Test Plan: make check
Reviewers: dhruba, haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15801
Summary:
Easy thing goes first. This patch moves arena to internal dir; based
on which, the coming patch will deal with memtable_rep.
Test Plan: make check
Reviewers: haobo, sdong, dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15615
Summary: ColumnFamilyData grew a lot, there's much more data that it holds now. It makes more sense to encapsulate it better by making it a class.
Test Plan: make check
Reviewers: dhruba, haobo, kailiu, sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15579
Summary: All memtables and immutable memtables are moved from DBImpl to ColumnFamilyData. For now, they are all referenced from default column family in DBImpl. It shouldn't be hard to get them from custom column family.
Test Plan: make check
Reviewers: dhruba, kailiu, sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15459
Summary:
@dhruba, I'm not sure where we need to sync the directory. I implemented the function in Env() and added the dir sync just after we close the newly created file in the builder.
Should I also add FsyncDir() to new files that get created by a compaction?
Test Plan: Confirmed that FsyncDir is returning Status::OK()
Reviewers: dhruba, haobo
Reviewed By: dhruba
CC: leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D14751
Summary: Converting from length prefixed buffer back to internal key costs some CPU but it is not necessary. In this patch, internal keys are pass though the functions so that we don't need to convert back to it.
Test Plan: make all check
Reviewers: haobo, kailiu
Reviewed By: kailiu
CC: igor, leveldb
Differential Revision: https://reviews.facebook.net/D15393
Summary: By removing some includes form options.h and reply on forward declaration, we can more easily reason the dependencies.
Test Plan: make all check
Reviewers: kailiu, haobo, igor, dhruba
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15411
Summary: On a shutdown, freeing memory takes a long time. If we're shutting down, we don't really care about memory leaks. I added a call to Cache that will avoid freeing all objects in cache.
Test Plan:
I created a script to test the speedup and demonstrate how to use the call: https://phabricator.fb.com/P3864368
Clean shutdown took 7.2 seconds, while fast and dirty one took 6.3 seconds. Unfortunately, the speedup is not that big, but should be bigger with bigger block_cache. I have set up the capacity to 80GB, but the script filled up only ~7GB.
Reviewers: dhruba, haobo, MarkCallaghan, xjin
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15069
Summary:
A lot of our code implicitly assumes number_levels to be static. ReduceNumberOfLevels() breaks that assumption. For example, after calling ReduceNumberOfLevels(), DBImpl::NumberLevels() will be different from VersionSet::NumberLevels(). This is dangerous. Thankfully, it's not in public headers and is only used from LDB cmd tool. LDB tool is only using it statically, i.e. it never calls it with running DB instance. With this diff, we make it explicitly static. This way, we can assume number_levels to be immutable and not break assumption that lot of our code is relying upon. LDB tool can still use the method.
Also, I removed the method from a separate file since it breaks filename completition. version_se<TAB> now completes to "version_set." instead of "version_set" (without the dot). I don't see a big reason that the function should be in a different file.
Test Plan: reduce_levels_test
Reviewers: dhruba, haobo, kailiu, sdong
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15303
Summary: We have 3 versions of GetLengthPrefixedSlice() and one of them is no longer in use.
Test Plan: make
Reviewers: sdong, igor, haobo, dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15399
Summary:
For some reason, D15099 caused a big performance regression: https://fburl.com/16059000
After digging a bit, I figured out that the reason was that std::atomic_uint_fast64_t was allocated in an array. When I switched from an array to vector, the QPS returned to the previous level. I'm not sure why this is happening, but this diff seems to fix the performance regression.
Test Plan: I ran the regression script, observed the performance going back to normal
Reviewers: tnovak, kailiu, haobo
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15375
Summary:
This diff takes an even more aggressive way to inline the functions. A decent rule that I followed is "not inline a function if it is more than 10 lines long."
Normally optimizing code by inline is ugly and hard to control, but since one of our usecase has significant amount of CPU used in functions from coding.cc, I'd like to try this diff out.
Test Plan:
1. the size for some .o file increased a little bit, but most less than 1%. So I think the negative impact of inline is negligible.
2. As the regression test shows (ran for 10 times and I calculated the average number)
Metrics Befor After
========================================================================
rocksdb.build.fillseq.qps 426595 444515 (+4.6%)
rocksdb.build.memtablefillrandom.qps 121739 123110
rocksdb.build.memtablereadrandom.qps 1285103 1280520
rocksdb.build.overwrite.qps 125816 135570 (+9%)
rocksdb.build.readrandom_fillunique_random.qps 285995 296863
rocksdb.build.readrandom_memtable_sst.qps 1027132 1027279
rocksdb.build.readrandom.qps 1041427 1054665
rocksdb.build.readrandom_smallblockcache.qps 1028631 1038433
rocksdb.build.readwhilewriting.qps 918352 914629
Reviewers: haobo, sdong, igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15291
Summary:
I created a separate class ColumnFamilySet to keep track of column families. Before we did this in VersionSet and I believe this approach is cleaner.
Let me know if you have any comments. I will commit tomorrow.
Test Plan: make check
Reviewers: dhruba, haobo, kailiu, sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15357
Summary:
In my MacOS, the member variables are populated with random numbers after initialization.
This diff fixes it by fill these arrays with 0.
Test Plan: make && ./table_test
Reviewers: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15315
Summary: I'm separating code-cleanup part of https://reviews.facebook.net/D14517. This will make D14517 easier to understand and this diff easier to review.
Test Plan: make check
Reviewers: haobo, kailiu, sdong, dhruba, tnovak
Reviewed By: tnovak
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15099
Summary:
shared_ptr is slower than unique_ptr (which literally comes with no performance cost compare with raw pointers).
In memtable and memtable rep, we use shared_ptr when we'd actually should use unique_ptr.
According to igor's previous work, we are likely to make quite some performance gain from this diff.
Test Plan: make check
Reviewers: dhruba, igor, sdong, haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15213
Summary:
With column families VersionSet will not have a constant number of levels (each CF can have different options), so we'll need to eliminate call to VersionSet::NumberLevels()
This diff decreases number of callsites, but we're not there yet. It associates number of levels with Version (each version is associated with single CF) instead of VersionSet.
I have also slightly changed how VersionSet keeps track of manifest size.
This diff also modifies constructor of Compaction such that it takes input_version and automatically Ref()s it. Before this was done outside of constructor.
In next diffs I will continue to decrease number of callsites of VersionSet::NumberLevels() and also references to current_
Test Plan: make check
Reviewers: haobo, dhruba, kailiu, sdong
Reviewed By: sdong
Differential Revision: https://reviews.facebook.net/D15171
Summary:
In latest leaf's, MayContainHash() consistently consumes 5%~7% CPU usage.
I checked the code and did an experiment with/without inlining this method.
In release mode, with `1024 * 1024 * 256` bits and `1024 * 512` entries, both call 2^30 MayContainHash() with distinctive parameters.
As the result showed, this patch reduced the running time from 9.127 sec to 7.891 sec.
Test Plan: make check
Reviewers: sdong, haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15177
Summary:
When doing CompactRange(), we should first flush the memtable and then calculate max_level_with_files. Also, we want to compact all the levels that have files, including level `max_level_with_files`.
This patch fixed the unit test.
Test Plan: Added a failing unit test and a fix, so it's not failing anymore.
Reviewers: dhruba, haobo, sdong
Reviewed By: haobo
CC: leveldb, xjin
Differential Revision: https://reviews.facebook.net/D14421
Summary: The application can set a callback function, which is applied on the previous value. And calculates the new value. This new value can be set, either inplace, if the previous value existed in memtable, and new value is smaller than previous value. Otherwise the new value is added normally.
Test Plan: fbmake. Added unit tests. All unit tests pass.
Reviewers: dhruba, haobo
Reviewed By: haobo
CC: sdong, kailiu, xinyaohu, sumeet, leveldb
Differential Revision: https://reviews.facebook.net/D14745
Summary:
Added an option (max_successive_merges) that can be used to specify the
maximum number of successive merge operations on a key in the memtable.
This can be used to improve performance of the "get" operation. If many
successive merge operations are performed on a key, the performance of "get"
operations on the key deteriorates, as the value has to be computed for each
"get" operation by applying all the successive merge operations.
FB Task ID: #3428853
Test Plan:
make all check
db_bench --benchmarks=readrandommergerandom
counter_stress_test
Reviewers: haobo, vamsi, dhruba, sdong
Reviewed By: haobo
CC: zshao
Differential Revision: https://reviews.facebook.net/D14991
Summary: Full list constructed for full iterator can be leaked. This was a bug introduced when I copy the full iterator codes from hash skip list to hash link list. This patch fixes it.
Test Plan: Run valgrind test against db_test and make sure the memory leak is fixed
Reviewers: kailiu, haobo
Reviewed By: kailiu
CC: igor, leveldb
Differential Revision: https://reviews.facebook.net/D15093
Summary: Currently, even if statistics is not enabled, StopWatch only for the stats still gets the time of the day, which is wasteful. This patch adds a new option to StopWatch to disable this get in this case.
Test Plan: make all check
Reviewers: dhruba, haobo, igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14703
Conflicts:
db/db_impl.cc
Summary:
Implement a mem table, in which keys are hashed based on prefixes. In each bucket, entries are organized in a sorted linked list. It has the same thread safety guarantee as skip list.
The motivation is to optimize memory usage for the case that prefix hashing is primary way of seeking to the entry. Compared to hash skip list implementation, this implementation is more memory efficient, but inside each bucket, search is always linear. The target scenario is that there are only very limited number of records in each hash bucket.
Test Plan: Add a test case in db_test
Reviewers: haobo, kailiu, dhruba
Reviewed By: haobo
CC: igor, nkg-, leveldb
Differential Revision: https://reviews.facebook.net/D14979
Summary: Currently, even if statistics is not enabled, StopWatch only for the stats still gets the time of the day, which is wasteful. This patch adds a new option to StopWatch to disable this get in this case.
Test Plan: make all check
Reviewers: dhruba, haobo, igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14703
Summary: Use two vectors for different types of memory allocation.
Test Plan: run all unit tests.
Reviewers: haobo, sdong
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15027
Summary:
In addition to implementing OpenWithColumnFamilies, this diff also includes some minor changes:
* Changed all column family names from Slice() to std::string. The performance of column family name handling is not critical, and it's more convenient and cleaner to have names as std::strings
* Implemented ColumnFamilyOptions(const Options&) and DBOptions(const Options&)
* Added ColumnFamilyOptions to VersionSet::ColumnFamilyData. ColumnFamilyOptions are specified on OpenWithColumnFamilies() and CreateColumnFamily()
I will keep the diff in the Phabricator for a day or two and will push to the branch then. Feel free to comment even after the diff has been pushed.
Test Plan: Added a simple unit test
Reviewers: dhruba, haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15033
This seems out of place as it's the only time RocksDB prints to stdout in the
normal course of operations. Thread IDs can still be retrieved from the LOG
file: cut -d ' ' -f2 LOG | sort | uniq | egrep -x '[0-9a-f]+'
Summary: this diff only replace the cases when we need to frequently create vector with small amount of entries. This diff doesn't aim to improve performance of a specific area, but more like a small scale test for the autovector and see how it works in real life.
Test Plan:
make check
I also ran the performance tests, however there is no performance gain/loss. All performance numbers are pretty much the same before/after the change.
Reviewers: dhruba, haobo, sdong, igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14985
Summary:
In some places we have NotFound status created with empty message, but it doesn't avoid a malloc. With this patch, the malloc is avoided for that case.
The motivation of it is that I found in db_bench readrandom test when all keys are not existing, about 4% of the total running time is spent on malloc of Status, plus a similar amount of CPU spent on free of them, which is not necessary.
Test Plan: make all check
Reviewers: dhruba, haobo, igor
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14691