Summary:
The patch adds the sequence number of the rollback patch to the PrepareHeap when two_write_queues is enabled. Although the current behavior is still correct, the change simplifies reasoning about the code, by having all uncommitted batches registered with the PreparedHeap.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5026
Differential Revision: D14249401
Pulled By: maysamyabandeh
fbshipit-source-id: 1e3424edee5cd14e56ee35931ad3c93ed997cd5a
Summary:
The read path includes a callback function, ReadCallback, which would eventually calls IsInSnapshot to figure if a particular seq is in the reading snapshot or not. This callback is virtual, which adds the cost of multiple virtual function call to each read. The first few checks in IsInSnapshot, however, are quite trivial and take care of majority of the cases. The patch moves those to a non-virtual function in the the parent class, ReadCallback, to lower the virtual callback cost.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5018
Differential Revision: D14226562
Pulled By: maysamyabandeh
fbshipit-source-id: 6feed5b34f3b082e52092c5ef143e29b49c46b44
Summary:
Fix how CompactionIterator::findEarliestVisibleSnapshots handles released snapshot. It fixing the two scenarios:
Scenario 1:
key1 has two values v1 and v2. There're two snapshots s1 and s2 taken after v1 and v2 are committed. Right after compaction output v2, s1 is released. Now findEarliestVisibleSnapshot may see s1 being released, and return the next snapshot, which is s2. That's larger than v2's earliest visible snapshot, which was s1.
The fix: the only place we check against last snapshot and current key snapshot is when we decide whether to compact out a value if it is hidden by a later value. In the check if we see current snapshot is even larger than last snapshot, we know last snapshot is released, and we are safe to compact out current key.
Scenario 2:
key1 has two values v1 and v2. there are two snapshots s1 and s2 taken after v1 and v2 are committed. During compaction before we process the key, s1 is released. When compaction process v2, snapshot checker may return kSnapshotReleased, and the earliest visible snapshot for v2 become s2. When compaction process v1, snapshot checker may return kIsInSnapshot (for WritePrepared transaction, it could be because v1 is still in commit cache). The result will become inconsistent here.
The fix: remember the set of released snapshots ever reported by snapshot checker, and ignore them when finding result for findEarliestVisibleSnapshot.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/4890
Differential Revision: D13705538
Pulled By: maysamyabandeh
fbshipit-source-id: e577f0d9ee1ff5a6035f26859e56902ecc85a5a4
Summary:
Previously IsInSnapshot assumed that the snapshot is valid at the time that the function is called. However there are cases where that might not be valid. Example is background compactions where the compaction algorithm operates with a list of snapshots some of which might be released by the time they are being passed to IsInSnapshot. The patch make two changes to enable the caller to tell difference: i) any live snapshot below max is added to max_committed_seq_, which allows IsInSnapshot to confidently tell whether the passed snapshot is invalid if it below max, ii) extends IsInSnapshot API with a "released" variable that is set true when IsInSnapshot find no such snapshot below max and also find no other way to give a certain return value. In such cases the return value is true but the caller should also check the "released" boolean after the call.
In short here is the changes in the API:
i) If the snapshot is valid, no change is required.
ii) If the snapshot might be invalid, a reference to "released" boolean must be passed to IsInSnapshot.
ii-a) If snapshot is above max, IsInSnapshot can figure the return valid using the commit cache.
ii-b) otherwise if snapshot is in old_commit_map_, IsInSnapshot can use that to tell if value was visible to the snapshot.
ii-c) otherwise it sets "released" to true and returns true as well.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/4856
Differential Revision: D13599847
Pulled By: maysamyabandeh
fbshipit-source-id: 1752be28667f886a1efec8cae5714b9b7a8f1e0f
Summary:
Transaction::GetForUpdate is extended with a do_validate parameter with default value of true. If false it skips validating the snapshot (if there is any) before doing the read. After the read it also returns the latest value (expects the ReadOptions::snapshot to be nullptr). This allows RocksDB applications to use GetForUpdate similarly to how InnoDB does. Similarly ::Merge, ::Put, ::Delete, and ::SingleDelete are extended with assume_exclusive_tracked with default value of false. It true it indicates that call is assumed to be after a ::GetForUpdate(do_validate=false).
The Java APIs are accordingly updated.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/4680
Differential Revision: D13068508
Pulled By: maysamyabandeh
fbshipit-source-id: f0b59db28f7f6a078b60844d902057140765e67d
Summary:
Current implementation of `current_over_upper_bound_` fails to take into consideration that keys might be invalid in either base iterator or delta iterator. Calling key() in such scenario will lead to assertion failure and runtime errors.
This PR addresses the bug by adding check for valid keys before calling `IsOverUpperBound()`, also added test coverage for iterate_upper_bound usage in BaseDeltaIterator
Also recommit https://github.com/facebook/rocksdb/pull/4656 (It was reverted earlier due to bugs)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/4702
Differential Revision: D13146643
Pulled By: miasantreble
fbshipit-source-id: 6d136929da12d0f2e2a5cea474a8038ec5cdf1d0
Summary:
Currently transaction iterator does not apply `ReadOptions.iterate_upper_bound` when iterating. This PR attempts to fix the problem by having `BaseDeltaIterator` enforcing the upper bound check when iterator state is changed.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/4656
Differential Revision: D13039257
Pulled By: miasantreble
fbshipit-source-id: 909eb9f6b4597a4d80418fb139f32ec82c6ec1d1
Summary:
This adds support for writing unprepared batches based on size defined in `TransactionOptions::max_write_batch_size`. This is done by overriding methods that modify data (Put/Delete/SingleDelete/Merge) and checking first if write batch size has exceeded threshold. If so, the write batch is written to DB as an unprepared batch.
Support for Commit/Rollback for unprepared batch is added as well. This has been done by simply extending the WritePrepared Commit/Rollback logic to take care of all unprep_seq numbers either when updating prepare heap, or adding to commit map. For updating the commit map, this logic exists inside `WriteUnpreparedCommitEntryPreReleaseCallback`.
A test change was also made to have transactions unregister themselves when committing without prepare. This is because with write unprepared, there may be unprepared entries (which act similarly to prepared entries) already when a commit is done without prepare.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/4104
Differential Revision: D8785717
Pulled By: lth
fbshipit-source-id: c02006e281ec1ce00f628e2a7beec0ee73096a91
Summary:
This is implemented by extending ReadCallback with another function `MaxUnpreparedSequenceNumber` which returns the largest visible sequence number for the current transaction, if there is uncommitted data written to DB. Otherwise, it returns zero, indicating no uncommitted data.
There are the places where reads had to be modified.
- Get and Seek/Next was just updated to seek to max(snapshot_seq, MaxUnpreparedSequenceNumber()) instead, and iterate until a key was visible.
- Prev did not need need updates since it did not use the Seek to sequence number optimization. Assuming that locks were held when writing unprepared keys, and ValidateSnapshot runs, there should only be committed keys and unprepared keys of the current transaction, all of which are visible. Prev will simply iterate to get the last visible key.
- Reseeking to skip keys optimization was also disabled for write unprepared, since it's possible to hit the max_skip condition even while reseeking. There needs to be some way to resolve infinite looping in this case.
Closes https://github.com/facebook/rocksdb/pull/3955
Differential Revision: D8286688
Pulled By: lth
fbshipit-source-id: 25e42f47fdeb5f7accea0f4fd350ef35198caafe
Summary:
Move some files under util/ to new directories env/, monitoring/ options/ and cache/
Closes https://github.com/facebook/rocksdb/pull/2090
Differential Revision: D4833681
Pulled By: siying
fbshipit-source-id: 2fd8bef
Summary: Use ImmutableDBOptions/MutableDBOptions internally and DBOptions only for user-facing APIs. MutableDBOptions is barely a placeholder for now. I'll start to move options to MutableDBOptions in following diffs.
Test Plan:
make all check
Reviewers: yhchiang, IslamAbdelRahman, sdong
Reviewed By: sdong
Subscribers: andrewkr, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D64065
Summary: So iOS size_t is 32-bit, so we need to static_cast<size_t> any uint64_t :(
Test Plan: TARGET_OS=IOS make static_lib
Reviewers: dhruba, ljin, yhchiang, rven, sdong
Reviewed By: sdong
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D28743
Summary: Compiling for iOS has by default turned on -Wmissing-prototypes, which causes rocksdb to fail compiling. This diff turns on -Wmissing-prototypes in our compile options and cleans up all functions with missing prototypes.
Test Plan: compiles
Reviewers: dhruba, haobo, ljin, sdong
Reviewed By: ljin
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17649
Summary:
Change namespace from leveldb to rocksdb. This allows a single
application to link in open-source leveldb code as well as
rocksdb code into the same process.
Test Plan: compile rocksdb
Reviewers: emayanke
Reviewed By: emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13287
Summary:
There is an existing field Options.max_bytes_for_level_multiplier that
sets the multiplier for the size of each level in the database.
This patch introduces the ability to set different multipliers
for every level in the database. The size of a level is determined
by using both max_bytes_for_level_multiplier as well as the
per-level fanout.
size of level[i] = size of level[i-1] * max_bytes_for_level_multiplier
* fanout[i-1]
The default value of fanout is 1, so that it is backward compatible.
Test Plan: make check
Reviewers: haobo, emayanke
Reviewed By: emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D10863