fork of https://github.com/oxigraph/rocksdb and https://github.com/facebook/rocksdb for nextgraph and oxigraph
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88 lines
3.6 KiB
88 lines
3.6 KiB
## Compilation
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RocksDB's library should be able to compile without any dependency installed,
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although we recommend installing some compression libraries (see below).
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We do depend on newer gcc with C++11 support.
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There are few options when compiling RocksDB:
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* [recommended] `make static_lib` will compile librocksdb.a, RocksDB static library.
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* `make shared_lib` will compile librocksdb.so, RocksDB shared library.
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* `make check` will compile and run all the unit tests
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* `make all` will compile our static library, and all our tools and unit tests. Our tools
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depend on gflags. You will need to have gflags installed to run `make all`.
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* if Intel SSE instruction set is supported, set USE_SSE=" -msse -msse4.2 " to make sure
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SSE4.2 is used to speed up CRC32 when calculating data checksum.
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## Dependencies
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* You can link RocksDB with following compression libraries:
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- [zlib](http://www.zlib.net/) - a library for data compression.
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- [bzip2](http://www.bzip.org/) - a library for data compression.
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- [snappy](https://code.google.com/p/snappy/) - a library for fast
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data compression.
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* All our tools depend on:
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- [gflags](https://code.google.com/p/gflags/) - a library that handles
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command line flags processing. You can compile rocksdb library even
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if you don't have gflags installed.
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## Supported platforms
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* **Linux - Ubuntu**
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* Upgrade your gcc to version at least 4.7 to get C++11 support.
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* Install gflags. First, try: `sudo apt-get install libgflags-dev`
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If this doesn't work and you're using Ubuntu, here's a nice tutorial:
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(http://askubuntu.com/questions/312173/installing-gflags-12-04)
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* Install snappy. This is usually as easy as:
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`sudo apt-get install libsnappy-dev`.
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* Install zlib. Try: `sudo apt-get install zlib1g-dev`.
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* Install bzip2: `sudo apt-get install libbz2-dev`.
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* **Linux - CentOS**
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* Upgrade your gcc to version at least 4.7 to get C++11 support:
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`yum install gcc47-c++`
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* Install gflags:
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wget https://gflags.googlecode.com/files/gflags-2.0-no-svn-files.tar.gz
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tar -xzvf gflags-2.0-no-svn-files.tar.gz
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cd gflags-2.0
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./configure && make && sudo make install
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* Install snappy:
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wget https://snappy.googlecode.com/files/snappy-1.1.1.tar.gz
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tar -xzvf snappy-1.1.1.tar.gz
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cd snappy-1.1.1
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./configure && make && sudo make install
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* Install zlib:
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sudo yum install zlib
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sudo yum install zlib-devel
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* Install bzip2:
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sudo yum install bzip2
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sudo yum install bzip2-devel
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* **OS X**:
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* Install latest C++ compiler that supports C++ 11:
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* Update XCode: run `xcode-select --install` (or install it from XCode App's settting).
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* Install via [homebrew](http://brew.sh/).
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* If you're first time developer in MacOS, you still need to run: `xcode-select --install` in your command line.
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* run `brew tap homebrew/dupes; brew install gcc47 --use-llvm` to install gcc 4.7 (or higher).
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* Install zlib, bzip2 and snappy libraries for compression.
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* Install gflags. We have included a script
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`build_tools/mac-install-gflags.sh`, which should automatically install it (execute this file instead of runing using "source" command).
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If you installed gflags by other means (for example, `brew install gflags`),
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please set `LIBRARY_PATH` and `CPATH` accordingly.
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* Please note that some of the optimizations/features are disabled in OSX.
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We did not run any production workloads on it.
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* **iOS**:
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* Run: `TARGET_OS=IOS make static_lib`
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