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Haobo Xu 8866448001 [RocksDB] fix build env_test 11 years ago
build_tools [RocksDB] Added nano second stopwatch and new perf counters to track block read cost 11 years ago
coverage Fix the gcov/lcov related issues 11 years ago
db Added a parameter to limit the maximum space amplification for universal compaction. 11 years ago
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hdfs [RocksDB] Enhance Env to support two thread pools LOW and HIGH 11 years ago
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include Added a parameter to limit the maximum space amplification for universal compaction. 11 years ago
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table [RocksDB] Added nano second stopwatch and new perf counters to track block read cost 11 years ago
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tools Added a parameter to limit the maximum space amplification for universal compaction. 11 years ago
util [RocksDB] fix build env_test 11 years ago
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README

rocksdb: A persistent key-value store for flash storage
Authors: * The Facebook Database Engineering Team
* Build on earlier work on leveldb by Sanjay Ghemawat
(sanjay@google.com) and Jeff Dean (jeff@google.com)

This code is a library that forms the core building block for a fast
key value server, especially suited for storing data on flash drives.
It has an Log-Stuctured-Merge-Database (LSM) design with flexible tradeoffs
between Write-Amplification-Factor(WAF), Read-Amplification-Factor (RAF)
and Space-Amplification-Factor(SAF). It has multi-threaded compactions,
making it specially suitable for storing multiple terabytes of data in a
single database.

The core of this code has been derived from open-source leveldb.

The code under this directory implements a system for maintaining a
persistent key/value store.

See doc/index.html for more explanation.
See doc/impl.html for a brief overview of the implementation.

The public interface is in include/*. Callers should not include or
rely on the details of any other header files in this package. Those
internal APIs may be changed without warning.

Guide to header files:

include/rocksdb/db.h
Main interface to the DB: Start here

include/rocksdb/options.h
Control over the behavior of an entire database, and also
control over the behavior of individual reads and writes.

include/rocksdb/comparator.h
Abstraction for user-specified comparison function. If you want
just bytewise comparison of keys, you can use the default comparator,
but clients can write their own comparator implementations if they
want custom ordering (e.g. to handle different character
encodings, etc.)

include/rocksdb/iterator.h
Interface for iterating over data. You can get an iterator
from a DB object.

include/rocksdb/write_batch.h
Interface for atomically applying multiple updates to a database.

include/rocksdb/slice.h
A simple module for maintaining a pointer and a length into some
other byte array.

include/rocksdb/status.h
Status is returned from many of the public interfaces and is used
to report success and various kinds of errors.

include/rocksdb/env.h
Abstraction of the OS environment. A posix implementation of
this interface is in util/env_posix.cc

include/rocksdb/table_builder.h
Lower-level modules that most clients probably won't use directly

include/rocksdb/cache.h
An API for the block cache.

include/rocksdb/compaction_filter.h
An API for a application filter invoked on every compaction.

include/rocksdb/filter_policy.h
An API for configuring a bloom filter.

include/rocksdb/memtablerep.h
An API for implementing a memtable.

include/rocksdb/statistics.h
An API to retrieve various database statistics.

include/rocksdb/transaction_log.h
An API to retrieve transaction logs from a database.