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rust-rocksdb/table/plain/plain_table_index.h

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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#include <string>
#include <vector>
#include "memory/arena.h"
#include "monitoring/histogram.h"
#include "options/cf_options.h"
#include "rocksdb/options.h"
namespace ROCKSDB_NAMESPACE {
// The file contains two classes PlainTableIndex and PlainTableIndexBuilder
// The two classes implement the index format of PlainTable.
// For description of PlainTable format, see comments of class
// PlainTableFactory
//
//
// PlainTableIndex contains buckets size of index_size_, each is a
// 32-bit integer. The lower 31 bits contain an offset value (explained below)
// and the first bit of the integer indicates type of the offset.
//
// +--------------+------------------------------------------------------+
// | Flag (1 bit) | Offset to binary search buffer or file (31 bits) +
// +--------------+------------------------------------------------------+
//
// Explanation for the "flag bit":
//
// 0 indicates that the bucket contains only one prefix (no conflict when
// hashing this prefix), whose first row starts from this offset of the
// file.
// 1 indicates that the bucket contains more than one prefixes, or there
// are too many rows for one prefix so we need a binary search for it. In
// this case, the offset indicates the offset of sub_index_ holding the
// binary search indexes of keys for those rows. Those binary search indexes
// are organized in this way:
//
// The first 4 bytes, indicate how many indexes (N) are stored after it. After
// it, there are N 32-bit integers, each points of an offset of the file,
// which
// points to starting of a row. Those offsets need to be guaranteed to be in
// ascending order so the keys they are pointing to are also in ascending
// order
// to make sure we can use them to do binary searches. Below is visual
// presentation of a bucket.
//
// <begin>
// number_of_records: varint32
// record 1 file offset: fixedint32
// record 2 file offset: fixedint32
// ....
// record N file offset: fixedint32
// <end>
// The class loads the index block from a PlainTable SST file, and executes
// the index lookup.
// The class is used by PlainTableReader class.
class PlainTableIndex {
public:
enum IndexSearchResult {
kNoPrefixForBucket = 0,
kDirectToFile = 1,
kSubindex = 2
};
explicit PlainTableIndex(Slice data) { InitFromRawData(data); }
PlainTableIndex()
: index_size_(0),
sub_index_size_(0),
num_prefixes_(0),
index_(nullptr),
sub_index_(nullptr) {}
// The function that executes the lookup the hash table.
// The hash key is `prefix_hash`. The function fills the hash bucket
// content in `bucket_value`, which is up to the caller to interpret.
IndexSearchResult GetOffset(uint32_t prefix_hash,
uint32_t* bucket_value) const;
// Initialize data from `index_data`, which points to raw data for
// index stored in the SST file.
Status InitFromRawData(Slice index_data);
// Decode the sub index for specific hash bucket.
// The `offset` is the value returned as `bucket_value` by GetOffset()
// and is only valid when the return value is `kSubindex`.
// The return value is the pointer to the starting address of the
// sub-index. `upper_bound` is filled with the value indicating how many
// entries the sub-index has.
const char* GetSubIndexBasePtrAndUpperBound(uint32_t offset,
uint32_t* upper_bound) const {
const char* index_ptr = &sub_index_[offset];
return GetVarint32Ptr(index_ptr, index_ptr + 4, upper_bound);
}
uint32_t GetIndexSize() const { return index_size_; }
uint32_t GetSubIndexSize() const { return sub_index_size_; }
uint32_t GetNumPrefixes() const { return num_prefixes_; }
static const uint64_t kMaxFileSize = (1u << 31) - 1;
static const uint32_t kSubIndexMask = 0x80000000;
static const size_t kOffsetLen = sizeof(uint32_t);
private:
uint32_t index_size_;
uint32_t sub_index_size_;
uint32_t num_prefixes_;
uint32_t* index_;
char* sub_index_;
};
// PlainTableIndexBuilder is used to create plain table index.
// After calling Finish(), it returns Slice, which is usually
// used either to initialize PlainTableIndex or
// to save index to sst file.
// For more details about the index, please refer to:
// https://github.com/facebook/rocksdb/wiki/PlainTable-Format
// #wiki-in-memory-index-format
// The class is used by PlainTableBuilder class.
class PlainTableIndexBuilder {
public:
PlainTableIndexBuilder(Arena* arena, const ImmutableOptions& ioptions,
const SliceTransform* prefix_extractor,
size_t index_sparseness, double hash_table_ratio,
size_t huge_page_tlb_size)
: arena_(arena),
ioptions_(ioptions),
record_list_(kRecordsPerGroup),
is_first_record_(true),
due_index_(false),
num_prefixes_(0),
num_keys_per_prefix_(0),
prev_key_prefix_hash_(0),
index_sparseness_(index_sparseness),
index_size_(0),
sub_index_size_(0),
prefix_extractor_(prefix_extractor),
hash_table_ratio_(hash_table_ratio),
huge_page_tlb_size_(huge_page_tlb_size) {}
void AddKeyPrefix(Slice key_prefix_slice, uint32_t key_offset);
Slice Finish();
uint32_t GetTotalSize() const {
return VarintLength(index_size_) + VarintLength(num_prefixes_) +
PlainTableIndex::kOffsetLen * index_size_ + sub_index_size_;
}
static const std::string kPlainTableIndexBlock;
private:
struct IndexRecord {
uint32_t hash; // hash of the prefix
uint32_t offset; // offset of a row
IndexRecord* next;
};
// Helper class to track all the index records
class IndexRecordList {
public:
explicit IndexRecordList(size_t num_records_per_group)
: kNumRecordsPerGroup(num_records_per_group),
current_group_(nullptr),
num_records_in_current_group_(num_records_per_group) {}
~IndexRecordList() {
for (size_t i = 0; i < groups_.size(); i++) {
delete[] groups_[i];
}
}
void AddRecord(uint32_t hash, uint32_t offset);
size_t GetNumRecords() const {
return (groups_.size() - 1) * kNumRecordsPerGroup +
num_records_in_current_group_;
}
IndexRecord* At(size_t index) {
return &(
groups_[index / kNumRecordsPerGroup][index % kNumRecordsPerGroup]);
}
private:
IndexRecord* AllocateNewGroup() {
IndexRecord* result = new IndexRecord[kNumRecordsPerGroup];
groups_.push_back(result);
return result;
}
// Each group in `groups_` contains fix-sized records (determined by
// kNumRecordsPerGroup). Which can help us minimize the cost if resizing
// occurs.
const size_t kNumRecordsPerGroup;
IndexRecord* current_group_;
// List of arrays allocated
std::vector<IndexRecord*> groups_;
size_t num_records_in_current_group_;
};
void AllocateIndex();
// Internal helper function to bucket index record list to hash buckets.
void BucketizeIndexes(std::vector<IndexRecord*>* hash_to_offsets,
std::vector<uint32_t>* entries_per_bucket);
// Internal helper class to fill the indexes and bloom filters to internal
// data structures.
Slice FillIndexes(const std::vector<IndexRecord*>& hash_to_offsets,
const std::vector<uint32_t>& entries_per_bucket);
Arena* arena_;
const ImmutableOptions ioptions_;
HistogramImpl keys_per_prefix_hist_;
IndexRecordList record_list_;
bool is_first_record_;
bool due_index_;
uint32_t num_prefixes_;
uint32_t num_keys_per_prefix_;
uint32_t prev_key_prefix_hash_;
size_t index_sparseness_;
uint32_t index_size_;
uint32_t sub_index_size_;
const SliceTransform* prefix_extractor_;
double hash_table_ratio_;
size_t huge_page_tlb_size_;
std::string prev_key_prefix_;
static const size_t kRecordsPerGroup = 256;
};
} // namespace ROCKSDB_NAMESPACE