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223 lines
7.4 KiB
223 lines
7.4 KiB
1 year ago
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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#pragma once
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#include <memory>
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#include <string>
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#include <unordered_map>
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#include <utility>
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#include <vector>
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#include "monitoring/instrumented_mutex.h"
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#include "rocksdb/utilities/transaction.h"
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#include "util/autovector.h"
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#include "util/hash_containers.h"
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#include "util/hash_map.h"
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#include "util/thread_local.h"
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#include "utilities/transactions/lock/lock_manager.h"
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#include "utilities/transactions/lock/point/point_lock_tracker.h"
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namespace ROCKSDB_NAMESPACE {
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class ColumnFamilyHandle;
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struct LockInfo;
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struct LockMap;
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struct LockMapStripe;
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template <class Path>
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class DeadlockInfoBufferTempl {
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private:
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std::vector<Path> paths_buffer_;
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uint32_t buffer_idx_;
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std::mutex paths_buffer_mutex_;
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std::vector<Path> Normalize() {
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auto working = paths_buffer_;
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if (working.empty()) {
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return working;
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}
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// Next write occurs at a nonexistent path's slot
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if (paths_buffer_[buffer_idx_].empty()) {
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working.resize(buffer_idx_);
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} else {
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std::rotate(working.begin(), working.begin() + buffer_idx_,
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working.end());
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}
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return working;
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}
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public:
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explicit DeadlockInfoBufferTempl(uint32_t n_latest_dlocks)
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: paths_buffer_(n_latest_dlocks), buffer_idx_(0) {}
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void AddNewPath(Path path) {
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std::lock_guard<std::mutex> lock(paths_buffer_mutex_);
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if (paths_buffer_.empty()) {
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return;
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}
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paths_buffer_[buffer_idx_] = std::move(path);
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buffer_idx_ = (buffer_idx_ + 1) % paths_buffer_.size();
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}
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void Resize(uint32_t target_size) {
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std::lock_guard<std::mutex> lock(paths_buffer_mutex_);
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paths_buffer_ = Normalize();
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// Drop the deadlocks that will no longer be needed ater the normalize
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if (target_size < paths_buffer_.size()) {
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paths_buffer_.erase(
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paths_buffer_.begin(),
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paths_buffer_.begin() + (paths_buffer_.size() - target_size));
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buffer_idx_ = 0;
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}
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// Resize the buffer to the target size and restore the buffer's idx
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else {
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auto prev_size = paths_buffer_.size();
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paths_buffer_.resize(target_size);
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buffer_idx_ = (uint32_t)prev_size;
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}
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}
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std::vector<Path> PrepareBuffer() {
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std::lock_guard<std::mutex> lock(paths_buffer_mutex_);
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// Reversing the normalized vector returns the latest deadlocks first
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auto working = Normalize();
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std::reverse(working.begin(), working.end());
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return working;
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}
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};
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using DeadlockInfoBuffer = DeadlockInfoBufferTempl<DeadlockPath>;
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struct TrackedTrxInfo {
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autovector<TransactionID> m_neighbors;
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uint32_t m_cf_id;
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bool m_exclusive;
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std::string m_waiting_key;
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};
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class PointLockManager : public LockManager {
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public:
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PointLockManager(PessimisticTransactionDB* db,
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const TransactionDBOptions& opt);
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// No copying allowed
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PointLockManager(const PointLockManager&) = delete;
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PointLockManager& operator=(const PointLockManager&) = delete;
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~PointLockManager() override {}
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bool IsPointLockSupported() const override { return true; }
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bool IsRangeLockSupported() const override { return false; }
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const LockTrackerFactory& GetLockTrackerFactory() const override {
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return PointLockTrackerFactory::Get();
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}
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// Creates a new LockMap for this column family. Caller should guarantee
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// that this column family does not already exist.
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void AddColumnFamily(const ColumnFamilyHandle* cf) override;
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// Deletes the LockMap for this column family. Caller should guarantee that
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// this column family is no longer in use.
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void RemoveColumnFamily(const ColumnFamilyHandle* cf) override;
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Status TryLock(PessimisticTransaction* txn, ColumnFamilyId column_family_id,
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const std::string& key, Env* env, bool exclusive) override;
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Status TryLock(PessimisticTransaction* txn, ColumnFamilyId column_family_id,
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const Endpoint& start, const Endpoint& end, Env* env,
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bool exclusive) override;
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void UnLock(PessimisticTransaction* txn, const LockTracker& tracker,
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Env* env) override;
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void UnLock(PessimisticTransaction* txn, ColumnFamilyId column_family_id,
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const std::string& key, Env* env) override;
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void UnLock(PessimisticTransaction* txn, ColumnFamilyId column_family_id,
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const Endpoint& start, const Endpoint& end, Env* env) override;
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PointLockStatus GetPointLockStatus() override;
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RangeLockStatus GetRangeLockStatus() override;
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std::vector<DeadlockPath> GetDeadlockInfoBuffer() override;
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void Resize(uint32_t new_size) override;
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private:
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PessimisticTransactionDB* txn_db_impl_;
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// Default number of lock map stripes per column family
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const size_t default_num_stripes_;
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// Limit on number of keys locked per column family
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const int64_t max_num_locks_;
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// The following lock order must be satisfied in order to avoid deadlocking
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// ourselves.
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// - lock_map_mutex_
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// - stripe mutexes in ascending cf id, ascending stripe order
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// - wait_txn_map_mutex_
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//
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// Must be held when accessing/modifying lock_maps_.
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InstrumentedMutex lock_map_mutex_;
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// Map of ColumnFamilyId to locked key info
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using LockMaps = UnorderedMap<uint32_t, std::shared_ptr<LockMap>>;
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LockMaps lock_maps_;
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// Thread-local cache of entries in lock_maps_. This is an optimization
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// to avoid acquiring a mutex in order to look up a LockMap
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std::unique_ptr<ThreadLocalPtr> lock_maps_cache_;
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// Must be held when modifying wait_txn_map_ and rev_wait_txn_map_.
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std::mutex wait_txn_map_mutex_;
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// Maps from waitee -> number of waiters.
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HashMap<TransactionID, int> rev_wait_txn_map_;
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// Maps from waiter -> waitee.
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HashMap<TransactionID, TrackedTrxInfo> wait_txn_map_;
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DeadlockInfoBuffer dlock_buffer_;
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// Used to allocate mutexes/condvars to use when locking keys
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std::shared_ptr<TransactionDBMutexFactory> mutex_factory_;
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bool IsLockExpired(TransactionID txn_id, const LockInfo& lock_info, Env* env,
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uint64_t* wait_time);
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std::shared_ptr<LockMap> GetLockMap(uint32_t column_family_id);
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Status AcquireWithTimeout(PessimisticTransaction* txn, LockMap* lock_map,
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LockMapStripe* stripe, uint32_t column_family_id,
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const std::string& key, Env* env, int64_t timeout,
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const LockInfo& lock_info);
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Status AcquireLocked(LockMap* lock_map, LockMapStripe* stripe,
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const std::string& key, Env* env,
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const LockInfo& lock_info, uint64_t* wait_time,
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autovector<TransactionID>* txn_ids);
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void UnLockKey(PessimisticTransaction* txn, const std::string& key,
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LockMapStripe* stripe, LockMap* lock_map, Env* env);
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bool IncrementWaiters(const PessimisticTransaction* txn,
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const autovector<TransactionID>& wait_ids,
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const std::string& key, const uint32_t& cf_id,
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const bool& exclusive, Env* const env);
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void DecrementWaiters(const PessimisticTransaction* txn,
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const autovector<TransactionID>& wait_ids);
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void DecrementWaitersImpl(const PessimisticTransaction* txn,
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const autovector<TransactionID>& wait_ids);
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};
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} // namespace ROCKSDB_NAMESPACE
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