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230 lines
9.8 KiB
230 lines
9.8 KiB
1 year ago
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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include "rocksdb/configurable.h"
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#include "rocksdb/status.h"
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namespace ROCKSDB_NAMESPACE {
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/**
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* Customizable a base class used by the rocksdb that describes a
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* standard way of configuring and creating objects. Customizable objects
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* are configurable objects that can be created from an ObjectRegistry.
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*
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* Customizable classes are used when there are multiple potential
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* implementations of a class for use by RocksDB (e.g. Table, Cache,
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* MergeOperator, etc). The abstract base class is expected to define a method
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* declaring its type and a factory method for creating one of these, such as:
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* static const char *Type() { return "Table"; }
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* static Status CreateFromString(const ConfigOptions& options,
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* const std::string& id,
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* std::shared_ptr<TableFactory>* result);
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* The "Type" string is expected to be unique (no two base classes are the same
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* type). This factory is expected, based on the options and id, create and
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* return the appropriate derived type of the customizable class (e.g.
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* BlockBasedTableFactory, PlainTableFactory, etc). For extension developers,
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* helper classes and methods are provided for writing this factory.
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*
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* Instances of a Customizable class need to define:
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* - A "static const char *kClassName()" method. This method defines the name
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* of the class instance (e.g. BlockBasedTable, LRUCache) and is used by the
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* CheckedCast method.
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* - The Name() of the object. This name is used when creating and saving
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* instances of this class. Typically this name will be the same as
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* kClassName().
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*
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* Additionally, Customizable classes should register any options used to
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* configure themselves with the Configurable subsystem.
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*
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* When a Customizable is being created, the "name" property specifies
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* the name of the instance being created.
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* For custom objects, their configuration and name can be specified by:
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* [prop]={name=X;option 1 = value1[; option2=value2...]}
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*
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* [prop].name=X
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* [prop].option1 = value1
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*
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* [prop].name=X
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* X.option1 =value1
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*/
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class Customizable : public Configurable {
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public:
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~Customizable() override {}
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// Returns the name of this class of Customizable
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virtual const char* Name() const = 0;
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// Returns an identifier for this Customizable.
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// This could be its name or something more complex (like its URL/pattern).
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// Used for pretty printing.
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virtual std::string GetId() const {
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std::string id = Name();
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return id;
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}
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// This is typically determined by if the input name matches the
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// name of this object.
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// This method is typically used in conjunction with CheckedCast to find the
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// derived class instance from its base. For example, if you have an Env
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// and want the "Default" env, you would IsInstanceOf("Default") to get
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// the default implementation. This method should be used when you need a
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// specific derivative or implementation of a class.
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//
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// Intermediary caches (such as SharedCache) may wish to override this method
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// to check for the intermediary name (SharedCache). Classes with multiple
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// potential names (e.g. "PosixEnv", "DefaultEnv") may also wish to override
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// this method.
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//
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// Note that IsInstanceOf only uses the "is-a" relationship and not "has-a".
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// Wrapped classes that have an Inner "has-a" should not be returned.
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//
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// @param name The name of the instance to find.
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// Returns true if the class is an instance of the input name.
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virtual bool IsInstanceOf(const std::string& name) const {
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if (name.empty()) {
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return false;
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} else if (name == Name()) {
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return true;
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} else {
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const char* nickname = NickName();
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if (nickname != nullptr && name == nickname) {
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return true;
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} else {
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return false;
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}
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}
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}
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const void* GetOptionsPtr(const std::string& name) const override {
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const void* ptr = Configurable::GetOptionsPtr(name);
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if (ptr != nullptr) {
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return ptr;
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} else {
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const auto inner = Inner();
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if (inner != nullptr) {
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return inner->GetOptionsPtr(name);
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} else {
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return nullptr;
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}
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}
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}
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// Returns the named instance of the Customizable as a T*, or nullptr if not
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// found. This method uses IsInstanceOf/Inner to find the appropriate class
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// instance and then casts it to the expected return type.
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template <typename T>
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const T* CheckedCast() const {
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if (IsInstanceOf(T::kClassName())) {
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return static_cast<const T*>(this);
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} else {
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const auto inner = Inner();
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if (inner != nullptr) {
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return inner->CheckedCast<T>();
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} else {
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return nullptr;
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}
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}
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}
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template <typename T>
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T* CheckedCast() {
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if (IsInstanceOf(T::kClassName())) {
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return static_cast<T*>(this);
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} else {
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auto inner = const_cast<Customizable*>(Inner());
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if (inner != nullptr) {
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return inner->CheckedCast<T>();
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} else {
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return nullptr;
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}
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}
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}
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// Checks to see if this Customizable is equivalent to other.
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// This method assumes that the two objects are of the same class.
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// @param config_options Controls how the options are compared.
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// @param other The other object to compare to.
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// @param mismatch If the objects do not match, this parameter contains
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// the name of the option that triggered the match failure.
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// @param True if the objects match, false otherwise.
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// @see Configurable::AreEquivalent for more details
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bool AreEquivalent(const ConfigOptions& config_options,
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const Configurable* other,
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std::string* mismatch) const override;
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// Gets the value of the option associated with the input name
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// @see Configurable::GetOption for more details
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Status GetOption(const ConfigOptions& config_options, const std::string& name,
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std::string* value) const override;
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// Helper method for getting for parsing the opt_value into the corresponding
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// options for use in potentially creating a new Customizable object (this
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// method is primarily a support method for LoadSharedObject et al for new
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// Customizable objects). The opt_value may be either name-value pairs
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// separated by ";" (a=b; c=d), or a simple name (a). In order to create a new
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// Customizable, the ID is determined by:
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// - If the value is a simple name (e.g. "BlockBasedTable"), the id is this
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// name;
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// - Otherwise, if there is a "id=value", the id is set to "value"
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// - Otherwise, if the input customizable is not null, custom->GetId is used
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// - Otherwise, an error is returned.
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//
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// If the opt_value is name-value pairs, these pairs will be returned in
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// options (without the id pair). If the ID being returned matches the ID of
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// the input custom object, then the options from the input object will also
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// be added to the returned options.
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//
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// This method returns non-OK if the ID could not be found, or if the
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// opt_value could not be parsed into name-value pairs.
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static Status GetOptionsMap(
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const ConfigOptions& config_options, const Customizable* custom,
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const std::string& opt_value, std::string* id,
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std::unordered_map<std::string, std::string>* options);
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// Helper method to configure a new object with the supplied options.
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// If the object is not null and invoke_prepare_options=true, the object
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// will be configured and prepared.
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// Returns success if the object is properly configured and (optionally)
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// prepared Returns InvalidArgument if the object is nullptr and there are
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// options in the map Returns the result of the ConfigureFromMap or
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// PrepareOptions
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static Status ConfigureNewObject(
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const ConfigOptions& config_options, Customizable* object,
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const std::unordered_map<std::string, std::string>& options);
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// Returns the inner class when a Customizable implements a has-a (wrapped)
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// relationship. Derived classes that implement a has-a must override this
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// method in order to get CheckedCast to function properly.
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virtual const Customizable* Inner() const { return nullptr; }
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protected:
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// Generates a ID specific for this instance of the customizable.
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// The unique ID is of the form <name>:<addr>#pid, where:
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// - name is the Name() of this object;
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// - addr is the memory address of this object;
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// - pid is the process ID of this process ID for this process.
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// Note that if obj1 and obj2 have the same unique IDs, they must be the
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// same. However, if an object is deleted and recreated, it may have the
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// same unique ID as a predecessor
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//
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// This method is useful for objects (especially ManagedObjects) that
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// wish to generate an ID that is specific for this instance and wish to
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// override the GetId() method.
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std::string GenerateIndividualId() const;
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// Some classes have both a class name (e.g. PutOperator) and a nickname
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// (e.g. put). Classes can override this method to return a
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// nickname. Nicknames can be used by InstanceOf and object creation.
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virtual const char* NickName() const { return ""; }
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// Given a name (e.g. rocksdb.my.type.opt), returns the short name (opt)
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std::string GetOptionName(const std::string& long_name) const override;
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std::string SerializeOptions(const ConfigOptions& options,
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const std::string& prefix) const override;
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};
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} // namespace ROCKSDB_NAMESPACE
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