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151 lines
6.6 KiB
151 lines
6.6 KiB
1 year ago
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// Copyright (c) 2021, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#pragma once
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#include <stdint.h>
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#include <memory>
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#include <string>
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#include "rocksdb/advanced_cache.h"
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#include "rocksdb/customizable.h"
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#include "rocksdb/slice.h"
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#include "rocksdb/statistics.h"
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#include "rocksdb/status.h"
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namespace ROCKSDB_NAMESPACE {
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// A handle for lookup result. Immediately after SecondaryCache::Lookup() with
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// wait=false (and depending on the implementation), the handle could be in any
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// of the below states. It must not be destroyed while in the pending state.
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// * Pending state (IsReady() == false): result is not ready. Value() and Size()
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// must not be called.
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// * Ready + not found state (IsReady() == true, Value() == nullptr): the lookup
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// has completed, finding no match. Or an error occurred that prevented
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// normal completion of the Lookup.
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// * Ready + found state (IsReady() == false, Value() != nullptr): the lookup
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// has completed, finding an entry that has been loaded into an object that is
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// now owned by the caller.
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//
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// Wait() or SecondaryCache::WaitAll() may be skipped if IsReady() happens to
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// return true, but (depending on the implementation) IsReady() might never
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// return true without Wait() or SecondaryCache::WaitAll(). After the handle
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// is known ready, calling Value() is required to avoid a memory leak in case
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// of a cache hit.
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class SecondaryCacheResultHandle {
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public:
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virtual ~SecondaryCacheResultHandle() = default;
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// Returns whether the handle is ready or not
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virtual bool IsReady() = 0;
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// Block until handle becomes ready
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virtual void Wait() = 0;
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// Return the cache entry object (also known as value). If nullptr, it means
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// the lookup was unsuccessful.
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virtual Cache::ObjectPtr Value() = 0;
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// Return the out_charge from the helper->create_cb used to construct the
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// object.
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// WART: potentially confusing name
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virtual size_t Size() = 0;
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};
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// SecondaryCache
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//
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// Cache interface for caching blocks on a secondary tier (which can include
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// non-volatile media, or alternate forms of caching such as compressed data)
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//
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// Exceptions MUST NOT propagate out of overridden functions into RocksDB,
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// because RocksDB is not exception-safe. This could cause undefined behavior
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// including data loss, unreported corruption, deadlocks, and more.
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class SecondaryCache : public Customizable {
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public:
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~SecondaryCache() override = default;
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static const char* Type() { return "SecondaryCache"; }
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static Status CreateFromString(const ConfigOptions& config_options,
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const std::string& id,
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std::shared_ptr<SecondaryCache>* result);
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// Suggest inserting an entry into this cache. The caller retains ownership
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// of `obj` (also called the "value"), so is only used directly by the
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// SecondaryCache during Insert(). When the cache chooses to perform the
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// suggested insertion, it uses the size_cb and saveto_cb provided by
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// `helper` to extract the persistable data (typically an uncompressed block)
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// and writes it to this cache tier. OK may be returned even if the insertion
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// is not made.
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virtual Status Insert(const Slice& key, Cache::ObjectPtr obj,
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const Cache::CacheItemHelper* helper) = 0;
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// Insert a value from its saved/persistable data (typically uncompressed
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// block), as if generated by SaveToCallback/SizeCallback. This can be used
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// in "warming up" the cache from some auxiliary source, and like Insert()
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// may or may not write it to cache depending on the admission control
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// policy, even if the return status is success.
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//
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// The default implementation only assumes the entry helper's create_cb is
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// called at Lookup() time and not Insert() time, so should work for all
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// foreseeable implementations.
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virtual Status InsertSaved(const Slice& key, const Slice& saved);
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// Lookup the data for the given key in this cache. The create_cb
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// will be used to create the object. The handle returned may not be
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// ready yet, unless wait=true, in which case Lookup() will block until
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// the handle is ready.
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//
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// advise_erase is a hint from the primary cache indicating that the handle
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// will be cached there, so the secondary cache is advised to drop it from
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// the cache as an optimization. To use this feature, SupportForceErase()
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// needs to return true.
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// This hint can also be safely ignored.
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//
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// kept_in_sec_cache is to indicate whether the entry will be kept in the
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// secondary cache after the Lookup (rather than erased because of Lookup)
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virtual std::unique_ptr<SecondaryCacheResultHandle> Lookup(
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const Slice& key, const Cache::CacheItemHelper* helper,
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Cache::CreateContext* create_context, bool wait, bool advise_erase,
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bool& kept_in_sec_cache) = 0;
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// Indicate whether a handle can be erased in this secondary cache.
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[[nodiscard]] virtual bool SupportForceErase() const = 0;
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// At the discretion of the implementation, erase the data associated
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// with key.
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virtual void Erase(const Slice& key) = 0;
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// Wait for a collection of handles to become ready.
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virtual void WaitAll(std::vector<SecondaryCacheResultHandle*> handles) = 0;
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// Set the maximum configured capacity of the cache.
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// When the new capacity is less than the old capacity and the existing usage
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// is greater than new capacity, the implementation will do its best job to
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// purge the released entries from the cache in order to lower the usage.
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//
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// The derived class can make this function no-op and return NotSupported().
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virtual Status SetCapacity(size_t /* capacity */) {
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return Status::NotSupported();
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}
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// The derived class can make this function no-op and return NotSupported().
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virtual Status GetCapacity(size_t& /* capacity */) {
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return Status::NotSupported();
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}
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// Temporarily decrease the cache capacity in RAM by the specified amount.
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// The caller should call Inflate() to restore the cache capacity. This is
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// intended to be lighter weight than SetCapacity(). The latter evenly
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// distributes the new capacity across all shards and is meant for large
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// changes in capacity, whereas the former is meant for relatively small
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// changes and may be uneven by lowering capacity in a single shard.
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virtual Status Deflate(size_t /*decrease*/) { return Status::NotSupported(); }
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// Restore the capacity reduced by a prior call to Deflate().
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virtual Status Inflate(size_t /*increase*/) { return Status::NotSupported(); }
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};
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} // namespace ROCKSDB_NAMESPACE
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