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623 lines
29 KiB
623 lines
29 KiB
// Copyright (c) Meta Platforms, Inc. and affiliates.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// APIs for customizing read caches in RocksDB.
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#pragma once
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#include <cstdint>
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#include <functional>
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#include <memory>
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#include <string>
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#include "rocksdb/cache.h"
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#include "rocksdb/memory_allocator.h"
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#include "rocksdb/slice.h"
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#include "rocksdb/status.h"
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namespace ROCKSDB_NAMESPACE {
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class Logger;
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class SecondaryCacheResultHandle;
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class Statistics;
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// A Cache maps keys to objects resident in memory, tracks reference counts
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// on those key-object entries, and is able to remove unreferenced entries
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// whenever it wants. All operations are fully thread safe except as noted.
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// Inserted entries have a specified "charge" which is some quantity in
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// unspecified units, typically bytes of memory used. A Cache will typically
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// have a finite capacity in units of charge, and evict entries as needed
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// to stay at or below that capacity.
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//
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// NOTE: This API is for expert use only and is intended more for customizing
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// cache behavior than for calling into outside of RocksDB. It is subject to
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// change as RocksDB evolves, especially the RocksDB block cache. Overriding
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// CacheWrapper is the preferred way of customizing some operations on an
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// existing implementation.
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//
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// INTERNAL: See typed_cache.h for convenient wrappers on top of this API.
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// New virtual functions must also be added to CacheWrapper below.
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class Cache {
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public: // types hidden from API client
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// Opaque handle to an entry stored in the cache.
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struct Handle {};
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public: // types hidden from Cache implementation
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// Pointer to cached object of unspecified type. (This type alias is
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// provided for clarity, not really for type checking.)
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using ObjectPtr = void*;
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// Opaque object providing context (settings, etc.) to create objects
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// for primary cache from saved (serialized) secondary cache entries.
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struct CreateContext {};
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public: // type defs
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// Depending on implementation, cache entries with higher priority levels
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// could be less likely to get evicted than entries with lower priority
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// levels. The "high" priority level applies to certain SST metablocks (e.g.
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// index and filter blocks) if the option
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// cache_index_and_filter_blocks_with_high_priority is set. The "low" priority
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// level is used for other kinds of SST blocks (most importantly, data
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// blocks), as well as the above metablocks in case
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// cache_index_and_filter_blocks_with_high_priority is
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// not set. The "bottom" priority level is for BlobDB's blob values.
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enum class Priority { HIGH, LOW, BOTTOM };
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// A set of callbacks to allow objects in the primary block cache to be
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// be persisted in a secondary cache. The purpose of the secondary cache
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// is to support other ways of caching the object, such as persistent or
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// compressed data, that may require the object to be parsed and transformed
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// in some way. Since the primary cache holds C++ objects and the secondary
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// cache may only hold flat data that doesn't need relocation, these
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// callbacks need to be provided by the user of the block
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// cache to do the conversion.
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// The CacheItemHelper is passed to Insert() and Lookup(). It has pointers
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// to callback functions for size, saving and deletion of the
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// object. The callbacks are defined in C-style in order to make them
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// stateless and not add to the cache metadata size.
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// Saving multiple std::function objects will take up 32 bytes per
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// function, even if its not bound to an object and does no capture.
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//
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// All the callbacks are C-style function pointers in order to simplify
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// lifecycle management. Objects in the cache can outlive the parent DB,
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// so anything required for these operations should be contained in the
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// object itself.
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//
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// The SizeCallback takes a pointer to the object and returns the size
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// of the persistable data. It can be used by the secondary cache to allocate
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// memory if needed.
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//
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// RocksDB callbacks are NOT exception-safe. A callback completing with an
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// exception can lead to undefined behavior in RocksDB, including data loss,
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// unreported corruption, deadlocks, and more.
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using SizeCallback = size_t (*)(ObjectPtr obj);
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// The SaveToCallback takes an object pointer and saves the persistable
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// data into a buffer. The secondary cache may decide to not store it in a
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// contiguous buffer, in which case this callback will be called multiple
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// times with increasing offset
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using SaveToCallback = Status (*)(ObjectPtr from_obj, size_t from_offset,
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size_t length, char* out_buf);
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// A function pointer type for destruction of a cache object. This will
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// typically call the destructor for the appropriate type of the object.
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// The Cache is responsible for copying and reclaiming space for the key,
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// but objects are managed in part using this callback. Generally a DeleterFn
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// can be nullptr if the ObjectPtr does not need destruction (e.g. nullptr or
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// pointer into static data).
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using DeleterFn = void (*)(ObjectPtr obj, MemoryAllocator* allocator);
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// The CreateCallback is takes in a buffer from the NVM cache and constructs
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// an object using it. The callback doesn't have ownership of the buffer and
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// should copy the contents into its own buffer. The CreateContext* is
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// provided by Lookup and may be used to follow DB- or CF-specific settings.
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// In case of some error, non-OK is returned and the caller should ignore
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// any result in out_obj. (The implementation must clean up after itself.)
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using CreateCallback = Status (*)(const Slice& data, CreateContext* context,
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MemoryAllocator* allocator,
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ObjectPtr* out_obj, size_t* out_charge);
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// A struct with pointers to helper functions for spilling items from the
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// cache into the secondary cache. May be extended in the future. An
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// instance of this struct is expected to outlive the cache.
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struct CacheItemHelper {
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// Function for deleting an object on its removal from the Cache.
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// nullptr is only for entries that require no destruction, such as
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// "placeholder" cache entries with nullptr object.
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DeleterFn del_cb; // (<- Most performance critical)
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// Next three are used for persisting values as described above.
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// If any is nullptr, then all three should be nullptr and persisting the
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// entry to/from secondary cache is not supported.
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SizeCallback size_cb;
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SaveToCallback saveto_cb;
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CreateCallback create_cb;
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// Classification of the entry for monitoring purposes in block cache.
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CacheEntryRole role;
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// Another CacheItemHelper (or this one) without secondary cache support.
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// This is provided so that items promoted from secondary cache into
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// primary cache without removal from the secondary cache can be prevented
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// from attempting re-insertion into secondary cache (for efficiency).
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const CacheItemHelper* without_secondary_compat;
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CacheItemHelper() : CacheItemHelper(CacheEntryRole::kMisc) {}
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// For helpers without SecondaryCache support
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explicit CacheItemHelper(CacheEntryRole _role, DeleterFn _del_cb = nullptr)
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: CacheItemHelper(_role, _del_cb, nullptr, nullptr, nullptr, this) {}
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// For helpers with SecondaryCache support
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explicit CacheItemHelper(CacheEntryRole _role, DeleterFn _del_cb,
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SizeCallback _size_cb, SaveToCallback _saveto_cb,
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CreateCallback _create_cb,
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const CacheItemHelper* _without_secondary_compat)
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: del_cb(_del_cb),
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size_cb(_size_cb),
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saveto_cb(_saveto_cb),
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create_cb(_create_cb),
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role(_role),
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without_secondary_compat(_without_secondary_compat) {
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// Either all three secondary cache callbacks are non-nullptr or
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// all three are nullptr
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assert((size_cb != nullptr) == (saveto_cb != nullptr));
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assert((size_cb != nullptr) == (create_cb != nullptr));
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// without_secondary_compat points to equivalent but without
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// secondary support
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assert(role == without_secondary_compat->role);
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assert(del_cb == without_secondary_compat->del_cb);
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assert(!without_secondary_compat->IsSecondaryCacheCompatible());
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}
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inline bool IsSecondaryCacheCompatible() const {
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return size_cb != nullptr;
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}
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};
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public: // ctor/dtor/create
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Cache(std::shared_ptr<MemoryAllocator> allocator = nullptr)
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: memory_allocator_(std::move(allocator)) {}
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// No copying allowed
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Cache(const Cache&) = delete;
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Cache& operator=(const Cache&) = delete;
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// Destroys all remaining entries by calling the associated "deleter"
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virtual ~Cache() {}
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// Creates a new Cache based on the input value string and returns the result.
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// Currently, this method can be used to create LRUCaches only
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// @param config_options
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// @param value The value might be:
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// - an old-style cache ("1M") -- equivalent to NewLRUCache(1024*102(
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// - Name-value option pairs -- "capacity=1M; num_shard_bits=4;
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// For the LRUCache, the values are defined in LRUCacheOptions.
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// @param result The new Cache object
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// @return OK if the cache was successfully created
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// @return NotFound if an invalid name was specified in the value
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// @return InvalidArgument if either the options were not valid
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static Status CreateFromString(const ConfigOptions& config_options,
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const std::string& value,
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std::shared_ptr<Cache>* result);
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public: // functions
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// The type of the Cache
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virtual const char* Name() const = 0;
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// The Insert and Lookup APIs below are intended to allow cached objects
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// to be demoted/promoted between the primary block cache and a secondary
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// cache. The secondary cache could be a non-volatile cache, and will
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// likely store the object in a different representation. They rely on a
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// per object CacheItemHelper to do the conversions.
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// The secondary cache may persist across process and system restarts,
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// and may even be moved between hosts. Therefore, the cache key must
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// be repeatable across restarts/reboots, and globally unique if
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// multiple DBs share the same cache and the set of DBs can change
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// over time.
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// Insert a mapping from key->object into the cache and assign it
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// the specified charge against the total cache capacity. If
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// strict_capacity_limit is true and cache reaches its full capacity,
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// return Status::MemoryLimit. `obj` must be non-nullptr if compatible
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// with secondary cache (helper->size_cb != nullptr), because Value() ==
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// nullptr is reserved for indicating some secondary cache failure cases.
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// On success, returns OK and takes ownership of `obj`, eventually deleting
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// it with helper->del_cb. On non-OK return, the caller maintains ownership
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// of `obj` so will often need to delete it in such cases.
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//
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// The helper argument is saved by the cache and will be used when the
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// inserted object is evicted or considered for promotion to the secondary
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// cache. Promotion to secondary cache is only enabled if helper->size_cb
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// != nullptr. The helper must outlive the cache. Callers may use
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// &kNoopCacheItemHelper as a trivial helper (no deleter for the object,
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// no secondary cache). `helper` must not be nullptr (efficiency).
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//
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// If `handle` is not nullptr and return status is OK, `handle` is set
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// to a Handle* for the entry. The caller must call this->Release(handle)
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// when the returned entry is no longer needed. If `handle` is nullptr, it is
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// as if Release is called immediately after Insert.
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//
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// Regardless of whether the item was inserted into the cache,
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// it will attempt to insert it into the secondary cache if one is
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// configured, and the helper supports it.
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// The cache implementation must support a secondary cache, otherwise
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// the item is only inserted into the primary cache. It may
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// defer the insertion to the secondary cache as it sees fit.
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//
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// When the inserted entry is no longer needed, it will be destroyed using
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// helper->del_cb (if non-nullptr).
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virtual Status Insert(const Slice& key, ObjectPtr obj,
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const CacheItemHelper* helper, size_t charge,
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Handle** handle = nullptr,
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Priority priority = Priority::LOW) = 0;
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// Similar to Insert, but used for creating cache entries that cannot
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// be found with Lookup, such as for memory charging purposes. The
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// key is needed for cache sharding purposes.
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// * If allow_uncharged==true or strict_capacity_limit=false, the operation
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// always succeeds and returns a valid Handle.
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// * If strict_capacity_limit=true and the requested charge cannot be freed
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// up in the cache, then
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// * If allow_uncharged==true, it's created anyway (GetCharge() == 0).
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// * If allow_uncharged==false, returns nullptr to indicate failure.
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virtual Handle* CreateStandalone(const Slice& key, ObjectPtr obj,
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const CacheItemHelper* helper, size_t charge,
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bool allow_uncharged) = 0;
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// Lookup the key, returning nullptr if not found. If found, returns
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// a handle to the mapping that must eventually be passed to Release().
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//
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// If a non-nullptr helper argument is provided with a non-nullptr
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// create_cb, and a secondary cache is configured, then the secondary
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// cache is also queried if lookup in the primary cache fails. If found
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// in secondary cache, the provided create_db and create_context are
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// used to promote the entry to an object in the primary cache.
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// In that case, the helper may be saved and used later when the object
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// is evicted, so as usual, the pointed-to helper must outlive the cache.
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virtual Handle* Lookup(const Slice& key,
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const CacheItemHelper* helper = nullptr,
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CreateContext* create_context = nullptr,
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Priority priority = Priority::LOW,
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Statistics* stats = nullptr) = 0;
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// Convenience wrapper when secondary cache not supported
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inline Handle* BasicLookup(const Slice& key, Statistics* stats) {
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return Lookup(key, nullptr, nullptr, Priority::LOW, stats);
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}
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// Increments the reference count for the handle if it refers to an entry in
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// the cache. Returns true if refcount was incremented; otherwise, returns
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// false.
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// REQUIRES: handle must have been returned by a method on *this.
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virtual bool Ref(Handle* handle) = 0;
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/**
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* Release a mapping returned by a previous Lookup(). A released entry might
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* still remain in cache in case it is later looked up by others. If
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* erase_if_last_ref is set then it also erases it from the cache if there is
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* no other reference to it. Erasing it should call the deleter function that
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* was provided when the entry was inserted.
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*
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* Returns true if the entry was also erased.
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*/
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// REQUIRES: handle must not have been released yet.
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// REQUIRES: handle must have been returned by a method on *this.
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virtual bool Release(Handle* handle, bool erase_if_last_ref = false) = 0;
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// Return the object assiciated with a handle returned by a successful
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// Lookup(). For historical reasons, this is also known at the "value"
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// associated with the key.
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// REQUIRES: handle must not have been released yet.
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// REQUIRES: handle must have been returned by a method on *this.
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virtual ObjectPtr Value(Handle* handle) = 0;
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// If the cache contains the entry for the key, erase it. Note that the
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// underlying entry will be kept around until all existing handles
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// to it have been released.
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virtual void Erase(const Slice& key) = 0;
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// Return a new numeric id. May be used by multiple clients who are
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// sharding the same cache to partition the key space. Typically the
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// client will allocate a new id at startup and prepend the id to
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// its cache keys.
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virtual uint64_t NewId() = 0;
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// sets the maximum configured capacity of the cache. When the new
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// capacity is less than the old capacity and the existing usage is
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// greater than new capacity, the implementation will do its best job to
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// purge the released entries from the cache in order to lower the usage
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virtual void SetCapacity(size_t capacity) = 0;
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// Set whether to return error on insertion when cache reaches its full
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// capacity.
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virtual void SetStrictCapacityLimit(bool strict_capacity_limit) = 0;
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// Get the flag whether to return error on insertion when cache reaches its
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// full capacity.
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virtual bool HasStrictCapacityLimit() const = 0;
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// Returns the maximum configured capacity of the cache
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virtual size_t GetCapacity() const = 0;
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// Returns the memory size for the entries residing in the cache.
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virtual size_t GetUsage() const = 0;
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// Returns the number of entries currently tracked in the table. SIZE_MAX
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// means "not supported." This is used for inspecting the load factor, along
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// with GetTableAddressCount().
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virtual size_t GetOccupancyCount() const { return SIZE_MAX; }
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// Returns the number of ways the hash function is divided for addressing
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// entries. Zero means "not supported." This is used for inspecting the load
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// factor, along with GetOccupancyCount().
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virtual size_t GetTableAddressCount() const { return 0; }
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// Returns the memory size for a specific entry in the cache.
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virtual size_t GetUsage(Handle* handle) const = 0;
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// Returns the memory size for the entries in use by the system
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virtual size_t GetPinnedUsage() const = 0;
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// Returns the charge for the specific entry in the cache.
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virtual size_t GetCharge(Handle* handle) const = 0;
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// Returns the helper for the specified entry.
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virtual const CacheItemHelper* GetCacheItemHelper(Handle* handle) const = 0;
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// Call this on shutdown if you want to speed it up. Cache will disown
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// any underlying data and will not free it on delete. This call will leak
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// memory - call this only if you're shutting down the process.
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// Any attempts of using cache after this call will fail terribly.
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// Always delete the DB object before calling this method!
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virtual void DisownData() {
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// default implementation is noop
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}
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struct ApplyToAllEntriesOptions {
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// If the Cache uses locks, setting `average_entries_per_lock` to
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// a higher value suggests iterating over more entries each time a lock
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// is acquired, likely reducing the time for ApplyToAllEntries but
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// increasing latency for concurrent users of the Cache. Setting
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// `average_entries_per_lock` to a smaller value could be helpful if
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// callback is relatively expensive, such as using large data structures.
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size_t average_entries_per_lock = 256;
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};
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// Apply a callback to all entries in the cache. The Cache must ensure
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// thread safety but does not guarantee that a consistent snapshot of all
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// entries is iterated over if other threads are operating on the Cache
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// also.
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virtual void ApplyToAllEntries(
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const std::function<void(const Slice& key, ObjectPtr obj, size_t charge,
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const CacheItemHelper* helper)>& callback,
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const ApplyToAllEntriesOptions& opts) = 0;
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// Remove all entries.
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// Prerequisite: no entry is referenced.
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virtual void EraseUnRefEntries() = 0;
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virtual std::string GetPrintableOptions() const { return ""; }
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// Check for any warnings or errors in the operation of the cache and
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// report them to the logger. This is intended only to be called
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// periodically so does not need to be very efficient. (Obscure calling
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// conventions for Logger inherited from env.h)
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virtual void ReportProblems(
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const std::shared_ptr<Logger>& /*info_log*/) const {}
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MemoryAllocator* memory_allocator() const { return memory_allocator_.get(); }
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// See ShardedCacheOptions::hash_seed
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virtual uint32_t GetHashSeed() const { return 0; }
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// EXPERIMENTAL
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// The following APIs are experimental and might change in the future.
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// Release a mapping returned by a previous Lookup(). The "useful"
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// parameter specifies whether the data was actually used or not,
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// which may be used by the cache implementation to decide whether
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// to consider it as a hit for retention purposes. As noted elsewhere,
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// "pending" handles require Wait()/WaitAll() before Release().
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virtual bool Release(Handle* handle, bool /*useful*/,
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bool erase_if_last_ref) {
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return Release(handle, erase_if_last_ref);
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}
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// A temporary handle structure for managing async lookups, which callers
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// of AsyncLookup() can allocate on the call stack for efficiency.
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// An AsyncLookupHandle should not be used concurrently across threads.
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struct AsyncLookupHandle {
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// Inputs, populated by caller:
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// NOTE: at least in case of stacked secondary caches, the underlying
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// key buffer must last until handle is completely waited on.
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Slice key;
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const CacheItemHelper* helper = nullptr;
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CreateContext* create_context = nullptr;
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Priority priority = Priority::LOW;
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Statistics* stats = nullptr;
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AsyncLookupHandle() {}
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AsyncLookupHandle(const Slice& _key, const CacheItemHelper* _helper,
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CreateContext* _create_context,
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Priority _priority = Priority::LOW,
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Statistics* _stats = nullptr)
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: key(_key),
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helper(_helper),
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|
create_context(_create_context),
|
|
priority(_priority),
|
|
stats(_stats) {}
|
|
|
|
// AsyncLookupHandle should only be destroyed when no longer pending
|
|
~AsyncLookupHandle() { assert(!IsPending()); }
|
|
|
|
// No copies or moves (StartAsyncLookup may save a pointer to this)
|
|
AsyncLookupHandle(const AsyncLookupHandle&) = delete;
|
|
AsyncLookupHandle operator=(const AsyncLookupHandle&) = delete;
|
|
AsyncLookupHandle(AsyncLookupHandle&&) = delete;
|
|
AsyncLookupHandle operator=(AsyncLookupHandle&&) = delete;
|
|
|
|
// Determines if the handle returned by Lookup() can give a value without
|
|
// blocking, though Wait()/WaitAll() might be required to publish it to
|
|
// Value(). See secondary cache compatible Lookup() above for details.
|
|
// This call is not thread safe on "pending" handles.
|
|
// WART/TODO with stacked secondaries: might indicate ready when one
|
|
// result is ready (a miss) but the next lookup will block.
|
|
bool IsReady();
|
|
|
|
// Returns true if Wait/WaitAll is required before calling Result().
|
|
bool IsPending();
|
|
|
|
// Returns a Lookup()-like result if this AsyncHandle is not pending.
|
|
// (Undefined behavior on a pending AsyncHandle.) Like Lookup(), the
|
|
// caller is responsible for eventually Release()ing a non-nullptr
|
|
// Handle* result.
|
|
Handle* Result();
|
|
|
|
// Implementation details, for RocksDB internal use only
|
|
Handle* result_handle = nullptr;
|
|
SecondaryCacheResultHandle* pending_handle = nullptr;
|
|
SecondaryCache* pending_cache = nullptr;
|
|
bool found_dummy_entry = false;
|
|
bool kept_in_sec_cache = false;
|
|
};
|
|
|
|
// Starts a potentially asynchronous Lookup(), based on the populated
|
|
// "input" fields of the async_handle. The caller is responsible for
|
|
// keeping the AsyncLookupHandle and the key it references alive through
|
|
// WaitAll(), and the AsyncLookupHandle alive through
|
|
// AsyncLookupHandle::Result(). WaitAll() can only be skipped if
|
|
// AsyncLookupHandle::IsPending() is already false after StartAsyncLookup.
|
|
// Calling AsyncLookupHandle::Result() is essentially required so that
|
|
// Release() can be called on non-nullptr Handle result. Wait() is a
|
|
// concise version of WaitAll()+Result() on a single handle. After an
|
|
// AsyncLookupHandle has completed this cycle, its input fields can be
|
|
// updated and re-used for another StartAsyncLookup.
|
|
//
|
|
// Handle is thread-safe while AsyncLookupHandle is not thread-safe.
|
|
//
|
|
// Default implementation is appropriate for Caches without
|
|
// true asynchronous support: defers to synchronous Lookup().
|
|
// (AsyncLookupHandles will only get into the "pending" state with
|
|
// SecondaryCache configured.)
|
|
virtual void StartAsyncLookup(AsyncLookupHandle& async_handle);
|
|
|
|
// A convenient wrapper around WaitAll() and AsyncLookupHandle::Result()
|
|
// for a single async handle. See StartAsyncLookup().
|
|
Handle* Wait(AsyncLookupHandle& async_handle);
|
|
|
|
// Wait for an array of async handles to get results, so that none are left
|
|
// in the "pending" state. Not thread safe. See StartAsyncLookup().
|
|
// Default implementation is appropriate for Caches without true
|
|
// asynchronous support: asserts that all handles are not pending (or not
|
|
// expected to be handled by this cache, in case of wrapped/stacked
|
|
// WaitAlls()).
|
|
virtual void WaitAll(AsyncLookupHandle* /*async_handles*/, size_t /*count*/);
|
|
|
|
// For a function called on cache entries about to be evicted. The function
|
|
// returns `true` if it has taken ownership of the Value (object), or
|
|
// `false` if the cache should destroy it as usual. Regardless, Ref() and
|
|
// Release() cannot be called on this Handle that is poised for eviction.
|
|
using EvictionCallback = std::function<bool(const Slice& key, Handle* h)>;
|
|
// Sets an eviction callback for this Cache. Not thread safe and only
|
|
// supports being set once, so should only be used during initialization
|
|
// or destruction, guaranteed before or after any thread-shared operations.
|
|
void SetEvictionCallback(EvictionCallback&& fn);
|
|
|
|
protected:
|
|
std::shared_ptr<MemoryAllocator> memory_allocator_;
|
|
EvictionCallback eviction_callback_;
|
|
};
|
|
|
|
// A wrapper around Cache that can easily be extended with instrumentation,
|
|
// etc.
|
|
class CacheWrapper : public Cache {
|
|
public:
|
|
explicit CacheWrapper(std::shared_ptr<Cache> target)
|
|
: target_(std::move(target)) {}
|
|
|
|
// Only function that derived class must provide
|
|
// const char* Name() const override { ... }
|
|
|
|
Status Insert(const Slice& key, ObjectPtr value,
|
|
const CacheItemHelper* helper, size_t charge,
|
|
Handle** handle = nullptr,
|
|
Priority priority = Priority::LOW) override {
|
|
return target_->Insert(key, value, helper, charge, handle, priority);
|
|
}
|
|
|
|
Handle* CreateStandalone(const Slice& key, ObjectPtr obj,
|
|
const CacheItemHelper* helper, size_t charge,
|
|
bool allow_uncharged) override {
|
|
return target_->CreateStandalone(key, obj, helper, charge, allow_uncharged);
|
|
}
|
|
|
|
Handle* Lookup(const Slice& key, const CacheItemHelper* helper,
|
|
CreateContext* create_context,
|
|
Priority priority = Priority::LOW,
|
|
Statistics* stats = nullptr) override {
|
|
return target_->Lookup(key, helper, create_context, priority, stats);
|
|
}
|
|
|
|
bool Ref(Handle* handle) override { return target_->Ref(handle); }
|
|
|
|
using Cache::Release;
|
|
bool Release(Handle* handle, bool erase_if_last_ref = false) override {
|
|
return target_->Release(handle, erase_if_last_ref);
|
|
}
|
|
|
|
ObjectPtr Value(Handle* handle) override { return target_->Value(handle); }
|
|
|
|
void Erase(const Slice& key) override { target_->Erase(key); }
|
|
uint64_t NewId() override { return target_->NewId(); }
|
|
|
|
void SetCapacity(size_t capacity) override { target_->SetCapacity(capacity); }
|
|
|
|
void SetStrictCapacityLimit(bool strict_capacity_limit) override {
|
|
target_->SetStrictCapacityLimit(strict_capacity_limit);
|
|
}
|
|
|
|
bool HasStrictCapacityLimit() const override {
|
|
return target_->HasStrictCapacityLimit();
|
|
}
|
|
|
|
size_t GetCapacity() const override { return target_->GetCapacity(); }
|
|
|
|
size_t GetUsage() const override { return target_->GetUsage(); }
|
|
|
|
size_t GetUsage(Handle* handle) const override {
|
|
return target_->GetUsage(handle);
|
|
}
|
|
|
|
size_t GetPinnedUsage() const override { return target_->GetPinnedUsage(); }
|
|
|
|
size_t GetCharge(Handle* handle) const override {
|
|
return target_->GetCharge(handle);
|
|
}
|
|
|
|
const CacheItemHelper* GetCacheItemHelper(Handle* handle) const override {
|
|
return target_->GetCacheItemHelper(handle);
|
|
}
|
|
|
|
void ApplyToAllEntries(
|
|
const std::function<void(const Slice& key, ObjectPtr value, size_t charge,
|
|
const CacheItemHelper* helper)>& callback,
|
|
const ApplyToAllEntriesOptions& opts) override {
|
|
target_->ApplyToAllEntries(callback, opts);
|
|
}
|
|
|
|
void EraseUnRefEntries() override { target_->EraseUnRefEntries(); }
|
|
|
|
void StartAsyncLookup(AsyncLookupHandle& async_handle) override {
|
|
target_->StartAsyncLookup(async_handle);
|
|
}
|
|
|
|
void WaitAll(AsyncLookupHandle* async_handles, size_t count) override {
|
|
target_->WaitAll(async_handles, count);
|
|
}
|
|
|
|
protected:
|
|
std::shared_ptr<Cache> target_;
|
|
};
|
|
|
|
// Useful for cache entries requiring no clean-up, such as for cache
|
|
// reservations
|
|
extern const Cache::CacheItemHelper kNoopCacheItemHelper;
|
|
|
|
} // namespace ROCKSDB_NAMESPACE
|
|
|