Merge pull request #72 from najamelan/bugfix/receive_after_close
Keep processing incoming data even after we have initiated a close handshake.pull/75/head
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//! Verifies that we can read data messages even if we have initiated a close handshake,
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//! but before we got confirmation.
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use std::net::TcpListener; |
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use std::process::exit; |
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use std::thread::{sleep, spawn}; |
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use std::time::Duration; |
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use tungstenite::{accept, connect, Error, Message}; |
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use url::Url; |
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#[test] |
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fn test_receive_after_init_close() { |
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env_logger::init(); |
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spawn(|| { |
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sleep(Duration::from_secs(5)); |
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println!("Unit test executed too long, perhaps stuck on WOULDBLOCK..."); |
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exit(1); |
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}); |
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let server = TcpListener::bind("127.0.0.1:3013").unwrap(); |
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let client_thread = spawn(move || { |
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let (mut client, _) = connect(Url::parse("ws://localhost:3013/socket").unwrap()).unwrap(); |
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client |
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.write_message(Message::Text("Hello WebSocket".into())) |
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.unwrap(); |
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let message = client.read_message().unwrap(); // receive close from server
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assert!(message.is_close()); |
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let err = client.read_message().unwrap_err(); // now we should get ConnectionClosed
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match err { |
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Error::ConnectionClosed => {} |
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_ => panic!("unexpected error: {:?}", err), |
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} |
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}); |
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let client_handler = server.incoming().next().unwrap(); |
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let mut client_handler = accept(client_handler.unwrap()).unwrap(); |
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client_handler.close(None).unwrap(); // send close to client
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// This read should succeed even though we already initiated a close
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let message = client_handler.read_message().unwrap(); |
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assert_eq!(message.into_data(), b"Hello WebSocket"); |
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assert!(client_handler.read_message().unwrap().is_close()); // receive acknowledgement
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let err = client_handler.read_message().unwrap_err(); // now we should get ConnectionClosed
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match err { |
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Error::ConnectionClosed => {} |
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_ => panic!("unexpected error: {:?}", err), |
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} |
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drop(client_handler); |
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client_thread.join().unwrap(); |
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} |
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