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# src/lib.rs |
# src/lib.rs |
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🚧 COMING SOON 🚧 |
`lib.rs` is the template's main source file. The name `lib.rs` commonly implies that this Rust project will be compiled as a library. |
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It contains three key parts: |
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1. [`#[wasm_bindgen] functions`](#a1-wasm_bindgen-functions) |
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2. [Crate imports](#a2-crate-imports) |
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3. [`wee_alloc` optional dependecy](#a3-wee_alloc-optional-dependecy) |
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- [What is `wee_alloc`?](#what-is-wee_alloc) |
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--- |
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We'll start with the most important part of `lib.rs` -- the two `#[wasm_bindgen]` functions. In many cases, this is the only part of `lib.rs` you will need to modify. |
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## 1. `#[wasm_bindgen]` functions |
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The `#[wasm_bindgen]` attribute indicates that the function below it will be accessible both in JavaScript and Rust. |
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```rust |
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#[wasm_bindgen] |
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extern { |
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fn alert(s: &str); |
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} |
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``` |
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The `extern` block imports the external JavaScript function `alert` into Rust. This declaration is required to call `alert` from Rust. By declaring it in this way, `wasm-bindgen` will create JavaScript stubs for `alert` which allow us to pass strings back and forth between Rust and JavaScript. |
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We can see that the `alert` function requires a single parameter `s` of type `&str`, a string. In Rust, any string literal such as `"Hello, test-wasm!"` is of type `&str`. So, `alert` could be called by writing `alert("Hello, test-wasm!");`. |
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We knew to declare `alert` in this way because it is how we would call `alert` in JavaScript -- by passing it a string argument. |
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```rust |
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#[wasm_bindgen] |
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pub fn greet() { |
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alert("Hello, test-wasm!"); |
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} |
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``` |
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If we were to write the `greet` function without the `#[wasm_bindgen]` attribute, then `greet` would not be easily accessible within JavaScript. Furthermore, we wouldn't be able to natively convert certain types such as `&str` between JavaScript and Rust. So, both the `#[wasm_bindgen]` attribute and the prior import of `alert` allow `greet` to be called from JavaScript. |
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This is all you need to know to interface with JavaScript! If you are curious about the rest, read on. |
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## 2. Crate imports |
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```rust |
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extern crate cfg_if; |
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extern crate wasm_bindgen; |
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``` |
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In `Cargo.toml`, we included the crates `cfg_if` and `wasm_bindgen` as project dependencies. |
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Here, we explicitly declare that these crates will be used in `lib.rs`. |
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```rust |
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mod utils; |
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``` |
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This statement declares a new module named `utils` that is defined by the contents of `utils.rs`. Equivalently, we could place the contents of `utils.rs` inside the `utils` declaration, replacing the line with: |
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```rust |
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mod utils { |
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// contents of utils.rs |
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} |
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``` |
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Either way, the contents of `utils.rs` define a single public function `set_panic_hook`. Because we are placing it inside the `utils` module, we will be able to call the function directly by writing `utils::set_panic_hook()`. We will discuss how and why to use this function in `src/utils.rs`. |
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```rust |
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use cfg_if::cfg_if; |
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``` |
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`use` allows us to conveniently refer to parts of a crate or module. For example, suppose the crate `cfg_if` contains a function `func`. It is always possible to call this function directly by writing `cfg_if::func()`. However, this is often tedious to write. If we first specify `use cfg_if::func;`, then `func` can be called by just writing `func()` instead. |
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With this in mind, this `use` allows us to call the macro `cfg_if!` inside the crate `cfg_if` without writing `cfg_if::cfg_if!`. |
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```rust |
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use wasm_bindgen::prelude::*; |
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``` |
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Many modules contain a prelude, a list of things that should be automatically imported. This allows common features of the module to be conveniently accessed without a lengthy prefix. For example, in this file we can use `#[wasm_bindgen]` only because it is brought into scope by the prelude. |
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The asterisk at the end of this `use` indicates that everything inside the module `wasm_bindgen::prelude` (i.e. the module `prelude` inside the crate `wasm_bindgen`) can be referred to without prefixing it with `wasm_bindgen::prelude`. |
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For example, `#[wasm_bindgen]` could also be written as `#[wasm_bindgen::prelude::wasm_bindgen]`, although this is not recommended. |
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## 3. `wee_alloc` optional dependecy |
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```rust |
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cfg_if! { |
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if #[cfg(feature = "wee_alloc")] { |
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extern crate wee_alloc; |
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#[global_allocator] |
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static ALLOC: wee_alloc::WeeAlloc = wee_alloc::WeeAlloc::INIT; |
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} |
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} |
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``` |
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This code block is intended to initialize `wee_alloc` as the global memory allocator, but only if the `wee_alloc` feature is enabled in `Cargo.toml`. |
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We immediately notice that `cfg_if!` is a macro because it ends in `!`, similarly to other Rust macros such as `println!` and `vec!`. A macro is directly replaced by other code during compile time. |
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During compile time, `cfg_if!` evaluates the `if` statement. This tests whether the feature `wee_alloc` is present in the `[features]` section of `Cargo.toml` (among other possible ways to set it). |
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As we saw earlier, the `default` vector in `[features]` only contains `"console_error_panic_hook"` and not `"wee_alloc"`. So, in this case, the `cfg_if!` block will be replaced by no code at all, and hence the default memory allocator will be used instead of `wee_alloc`. |
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```rust |
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extern crate wee_alloc; |
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#[global_allocator] |
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static ALLOC: wee_alloc::WeeAlloc = wee_alloc::WeeAlloc::INIT; |
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``` |
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However, suppose `"wee_alloc"` is appended to the `default` vector in `Cargo.toml`. Then, the `cfg_if!` block is instead replaced with the contents of the `if` block, shown above. |
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This code sets the `wee_alloc` allocator to be used as the global memory allocator. |
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### What is `wee_alloc`? |
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Reducing the size of compiled WebAssembly code is important, since it is often transmitted over the Internet or placed on embedded devices. |
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> `wee_alloc` is a tiny allocator designed for WebAssembly that has a (pre-compression) code-size footprint of only a single kilobyte. |
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[An analysis](http://fitzgeraldnick.com/2018/02/09/wee-alloc.html) suggests that over half of the bare minimum WebAssembly memory footprint is required by Rust's default memory allocator. Yet, WebAssembly code often does not require a sophisticated allocator, since it often just requests a couple of large initial allocations. |
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`wee_alloc` trades off size for speed. Although it has a tiny code-size footprint, it is relatively slow if additional allocations are needed. |
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For more details, see the [`wee_alloc` repository](https://github.com/rustwasm/wee_alloc). |
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