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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "table/merging_iterator.h"
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#include <string>
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#include <vector>
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#include "db/dbformat.h"
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#include "db/pinned_iterators_manager.h"
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#include "memory/arena.h"
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#include "monitoring/perf_context_imp.h"
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#include "rocksdb/comparator.h"
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#include "rocksdb/iterator.h"
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#include "rocksdb/options.h"
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#include "table/internal_iterator.h"
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#include "table/iter_heap.h"
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#include "table/iterator_wrapper.h"
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#include "test_util/sync_point.h"
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#include "util/autovector.h"
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#include "util/heap.h"
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#include "util/stop_watch.h"
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namespace ROCKSDB_NAMESPACE {
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// Without anonymous namespace here, we fail the warning -Wmissing-prototypes
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namespace {
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using MergerMaxIterHeap = BinaryHeap<IteratorWrapper*, MaxIteratorComparator>;
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using MergerMinIterHeap = BinaryHeap<IteratorWrapper*, MinIteratorComparator>;
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} // namespace
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const size_t kNumIterReserve = 4;
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class MergingIterator : public InternalIterator {
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public:
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MergingIterator(const InternalKeyComparator* comparator,
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InternalIterator** children, int n, bool is_arena_mode,
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bool prefix_seek_mode)
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: is_arena_mode_(is_arena_mode),
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prefix_seek_mode_(prefix_seek_mode),
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direction_(kForward),
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In DB::NewIterator(), try to allocate the whole iterator tree in an arena
Summary:
In this patch, try to allocate the whole iterator tree starting from DBIter from an arena
1. ArenaWrappedDBIter is created when serves as the entry point of an iterator tree, with an arena in it.
2. Add an option to create iterator from arena for following iterators: DBIter, MergingIterator, MemtableIterator, all mem table's iterators, all table reader's iterators and two level iterator.
3. MergeIteratorBuilder is created to incrementally build the tree of internal iterators. It is passed to mem table list and version set and add iterators to it.
Limitations:
(1) Only DB::NewIterator() without tailing uses the arena. Other cases, including readonly DB and compactions are still from malloc
(2) Two level iterator itself is allocated in arena, but not iterators inside it.
Test Plan: make all check
Reviewers: ljin, haobo
Reviewed By: haobo
Subscribers: leveldb, dhruba, yhchiang, igor
Differential Revision: https://reviews.facebook.net/D18513
11 years ago
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comparator_(comparator),
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current_(nullptr),
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minHeap_(comparator_),
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pinned_iters_mgr_(nullptr) {
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children_.resize(n);
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for (int i = 0; i < n; i++) {
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children_[i].Set(children[i]);
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}
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}
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Change and clarify the relationship between Valid(), status() and Seek*() for all iterators. Also fix some bugs
Summary:
Before this PR, Iterator/InternalIterator may simultaneously have non-ok status() and Valid() = true. That state means that the last operation failed, but the iterator is nevertheless positioned on some unspecified record. Likely intended uses of that are:
* If some sst files are corrupted, a normal iterator can be used to read the data from files that are not corrupted.
* When using read_tier = kBlockCacheTier, read the data that's in block cache, skipping over the data that is not.
However, this behavior wasn't documented well (and until recently the wiki on github had misleading incorrect information). In the code there's a lot of confusion about the relationship between status() and Valid(), and about whether Seek()/SeekToLast()/etc reset the status or not. There were a number of bugs caused by this confusion, both inside rocksdb and in the code that uses rocksdb (including ours).
This PR changes the convention to:
* If status() is not ok, Valid() always returns false.
* Any seek operation resets status. (Before the PR, it depended on iterator type and on particular error.)
This does sacrifice the two use cases listed above, but siying said it's ok.
Overview of the changes:
* A commit that adds missing status checks in MergingIterator. This fixes a bug that actually affects us, and we need it fixed. `DBIteratorTest.NonBlockingIterationBugRepro` explains the scenario.
* Changes to lots of iterator types to make all of them conform to the new convention. Some bug fixes along the way. By far the biggest changes are in DBIter, which is a big messy piece of code; I tried to make it less big and messy but mostly failed.
* A stress-test for DBIter, to gain some confidence that I didn't break it. It does a few million random operations on the iterator, while occasionally modifying the underlying data (like ForwardIterator does) and occasionally returning non-ok status from internal iterator.
To find the iterator types that needed changes I searched for "public .*Iterator" in the code. Here's an overview of all 27 iterator types:
Iterators that didn't need changes:
* status() is always ok(), or Valid() is always false: MemTableIterator, ModelIter, TestIterator, KVIter (2 classes with this name anonymous namespaces), LoggingForwardVectorIterator, VectorIterator, MockTableIterator, EmptyIterator, EmptyInternalIterator.
* Thin wrappers that always pass through Valid() and status(): ArenaWrappedDBIter, TtlIterator, InternalIteratorFromIterator.
Iterators with changes (see inline comments for details):
* DBIter - an overhaul:
- It used to silently skip corrupted keys (`FindParseableKey()`), which seems dangerous. This PR makes it just stop immediately after encountering a corrupted key, just like it would for other kinds of corruption. Let me know if there was actually some deeper meaning in this behavior and I should put it back.
- It had a few code paths silently discarding subiterator's status. The stress test caught a few.
- The backwards iteration code path was expecting the internal iterator's set of keys to be immutable. It's probably always true in practice at the moment, since ForwardIterator doesn't support backwards iteration, but this PR fixes it anyway. See added DBIteratorTest.ReverseToForwardBug for an example.
- Some parts of backwards iteration code path even did things like `assert(iter_->Valid())` after a seek, which is never a safe assumption.
- It used to not reset status on seek for some types of errors.
- Some simplifications and better comments.
- Some things got more complicated from the added error handling. I'm open to ideas for how to make it nicer.
* MergingIterator - check status after every operation on every subiterator, and in some places assert that valid subiterators have ok status.
* ForwardIterator - changed to the new convention, also slightly simplified.
* ForwardLevelIterator - fixed some bugs and simplified.
* LevelIterator - simplified.
* TwoLevelIterator - changed to the new convention. Also fixed a bug that would make SeekForPrev() sometimes silently ignore errors from first_level_iter_.
* BlockBasedTableIterator - minor changes.
* BlockIter - replaced `SetStatus()` with `Invalidate()` to make sure non-ok BlockIter is always invalid.
* PlainTableIterator - some seeks used to not reset status.
* CuckooTableIterator - tiny code cleanup.
* ManagedIterator - fixed some bugs.
* BaseDeltaIterator - changed to the new convention and fixed a bug.
* BlobDBIterator - seeks used to not reset status.
* KeyConvertingIterator - some small change.
Closes https://github.com/facebook/rocksdb/pull/3810
Differential Revision: D7888019
Pulled By: al13n321
fbshipit-source-id: 4aaf6d3421c545d16722a815b2fa2e7912bc851d
7 years ago
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void considerStatus(Status s) {
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if (!s.ok() && status_.ok()) {
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status_ = s;
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}
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}
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virtual void AddIterator(InternalIterator* iter) {
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In DB::NewIterator(), try to allocate the whole iterator tree in an arena
Summary:
In this patch, try to allocate the whole iterator tree starting from DBIter from an arena
1. ArenaWrappedDBIter is created when serves as the entry point of an iterator tree, with an arena in it.
2. Add an option to create iterator from arena for following iterators: DBIter, MergingIterator, MemtableIterator, all mem table's iterators, all table reader's iterators and two level iterator.
3. MergeIteratorBuilder is created to incrementally build the tree of internal iterators. It is passed to mem table list and version set and add iterators to it.
Limitations:
(1) Only DB::NewIterator() without tailing uses the arena. Other cases, including readonly DB and compactions are still from malloc
(2) Two level iterator itself is allocated in arena, but not iterators inside it.
Test Plan: make all check
Reviewers: ljin, haobo
Reviewed By: haobo
Subscribers: leveldb, dhruba, yhchiang, igor
Differential Revision: https://reviews.facebook.net/D18513
11 years ago
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children_.emplace_back(iter);
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if (pinned_iters_mgr_) {
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iter->SetPinnedItersMgr(pinned_iters_mgr_);
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}
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// Invalidate to ensure `Seek*()` is called to construct the heaps before
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// use.
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current_ = nullptr;
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In DB::NewIterator(), try to allocate the whole iterator tree in an arena
Summary:
In this patch, try to allocate the whole iterator tree starting from DBIter from an arena
1. ArenaWrappedDBIter is created when serves as the entry point of an iterator tree, with an arena in it.
2. Add an option to create iterator from arena for following iterators: DBIter, MergingIterator, MemtableIterator, all mem table's iterators, all table reader's iterators and two level iterator.
3. MergeIteratorBuilder is created to incrementally build the tree of internal iterators. It is passed to mem table list and version set and add iterators to it.
Limitations:
(1) Only DB::NewIterator() without tailing uses the arena. Other cases, including readonly DB and compactions are still from malloc
(2) Two level iterator itself is allocated in arena, but not iterators inside it.
Test Plan: make all check
Reviewers: ljin, haobo
Reviewed By: haobo
Subscribers: leveldb, dhruba, yhchiang, igor
Differential Revision: https://reviews.facebook.net/D18513
11 years ago
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}
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~MergingIterator() override {
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In DB::NewIterator(), try to allocate the whole iterator tree in an arena
Summary:
In this patch, try to allocate the whole iterator tree starting from DBIter from an arena
1. ArenaWrappedDBIter is created when serves as the entry point of an iterator tree, with an arena in it.
2. Add an option to create iterator from arena for following iterators: DBIter, MergingIterator, MemtableIterator, all mem table's iterators, all table reader's iterators and two level iterator.
3. MergeIteratorBuilder is created to incrementally build the tree of internal iterators. It is passed to mem table list and version set and add iterators to it.
Limitations:
(1) Only DB::NewIterator() without tailing uses the arena. Other cases, including readonly DB and compactions are still from malloc
(2) Two level iterator itself is allocated in arena, but not iterators inside it.
Test Plan: make all check
Reviewers: ljin, haobo
Reviewed By: haobo
Subscribers: leveldb, dhruba, yhchiang, igor
Differential Revision: https://reviews.facebook.net/D18513
11 years ago
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for (auto& child : children_) {
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child.DeleteIter(is_arena_mode_);
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}
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status_.PermitUncheckedError();
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In DB::NewIterator(), try to allocate the whole iterator tree in an arena
Summary:
In this patch, try to allocate the whole iterator tree starting from DBIter from an arena
1. ArenaWrappedDBIter is created when serves as the entry point of an iterator tree, with an arena in it.
2. Add an option to create iterator from arena for following iterators: DBIter, MergingIterator, MemtableIterator, all mem table's iterators, all table reader's iterators and two level iterator.
3. MergeIteratorBuilder is created to incrementally build the tree of internal iterators. It is passed to mem table list and version set and add iterators to it.
Limitations:
(1) Only DB::NewIterator() without tailing uses the arena. Other cases, including readonly DB and compactions are still from malloc
(2) Two level iterator itself is allocated in arena, but not iterators inside it.
Test Plan: make all check
Reviewers: ljin, haobo
Reviewed By: haobo
Subscribers: leveldb, dhruba, yhchiang, igor
Differential Revision: https://reviews.facebook.net/D18513
11 years ago
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}
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bool Valid() const override { return current_ != nullptr && status_.ok(); }
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Change and clarify the relationship between Valid(), status() and Seek*() for all iterators. Also fix some bugs
Summary:
Before this PR, Iterator/InternalIterator may simultaneously have non-ok status() and Valid() = true. That state means that the last operation failed, but the iterator is nevertheless positioned on some unspecified record. Likely intended uses of that are:
* If some sst files are corrupted, a normal iterator can be used to read the data from files that are not corrupted.
* When using read_tier = kBlockCacheTier, read the data that's in block cache, skipping over the data that is not.
However, this behavior wasn't documented well (and until recently the wiki on github had misleading incorrect information). In the code there's a lot of confusion about the relationship between status() and Valid(), and about whether Seek()/SeekToLast()/etc reset the status or not. There were a number of bugs caused by this confusion, both inside rocksdb and in the code that uses rocksdb (including ours).
This PR changes the convention to:
* If status() is not ok, Valid() always returns false.
* Any seek operation resets status. (Before the PR, it depended on iterator type and on particular error.)
This does sacrifice the two use cases listed above, but siying said it's ok.
Overview of the changes:
* A commit that adds missing status checks in MergingIterator. This fixes a bug that actually affects us, and we need it fixed. `DBIteratorTest.NonBlockingIterationBugRepro` explains the scenario.
* Changes to lots of iterator types to make all of them conform to the new convention. Some bug fixes along the way. By far the biggest changes are in DBIter, which is a big messy piece of code; I tried to make it less big and messy but mostly failed.
* A stress-test for DBIter, to gain some confidence that I didn't break it. It does a few million random operations on the iterator, while occasionally modifying the underlying data (like ForwardIterator does) and occasionally returning non-ok status from internal iterator.
To find the iterator types that needed changes I searched for "public .*Iterator" in the code. Here's an overview of all 27 iterator types:
Iterators that didn't need changes:
* status() is always ok(), or Valid() is always false: MemTableIterator, ModelIter, TestIterator, KVIter (2 classes with this name anonymous namespaces), LoggingForwardVectorIterator, VectorIterator, MockTableIterator, EmptyIterator, EmptyInternalIterator.
* Thin wrappers that always pass through Valid() and status(): ArenaWrappedDBIter, TtlIterator, InternalIteratorFromIterator.
Iterators with changes (see inline comments for details):
* DBIter - an overhaul:
- It used to silently skip corrupted keys (`FindParseableKey()`), which seems dangerous. This PR makes it just stop immediately after encountering a corrupted key, just like it would for other kinds of corruption. Let me know if there was actually some deeper meaning in this behavior and I should put it back.
- It had a few code paths silently discarding subiterator's status. The stress test caught a few.
- The backwards iteration code path was expecting the internal iterator's set of keys to be immutable. It's probably always true in practice at the moment, since ForwardIterator doesn't support backwards iteration, but this PR fixes it anyway. See added DBIteratorTest.ReverseToForwardBug for an example.
- Some parts of backwards iteration code path even did things like `assert(iter_->Valid())` after a seek, which is never a safe assumption.
- It used to not reset status on seek for some types of errors.
- Some simplifications and better comments.
- Some things got more complicated from the added error handling. I'm open to ideas for how to make it nicer.
* MergingIterator - check status after every operation on every subiterator, and in some places assert that valid subiterators have ok status.
* ForwardIterator - changed to the new convention, also slightly simplified.
* ForwardLevelIterator - fixed some bugs and simplified.
* LevelIterator - simplified.
* TwoLevelIterator - changed to the new convention. Also fixed a bug that would make SeekForPrev() sometimes silently ignore errors from first_level_iter_.
* BlockBasedTableIterator - minor changes.
* BlockIter - replaced `SetStatus()` with `Invalidate()` to make sure non-ok BlockIter is always invalid.
* PlainTableIterator - some seeks used to not reset status.
* CuckooTableIterator - tiny code cleanup.
* ManagedIterator - fixed some bugs.
* BaseDeltaIterator - changed to the new convention and fixed a bug.
* BlobDBIterator - seeks used to not reset status.
* KeyConvertingIterator - some small change.
Closes https://github.com/facebook/rocksdb/pull/3810
Differential Revision: D7888019
Pulled By: al13n321
fbshipit-source-id: 4aaf6d3421c545d16722a815b2fa2e7912bc851d
7 years ago
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Status status() const override { return status_; }
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void SeekToFirst() override {
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ClearHeaps();
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Change and clarify the relationship between Valid(), status() and Seek*() for all iterators. Also fix some bugs
Summary:
Before this PR, Iterator/InternalIterator may simultaneously have non-ok status() and Valid() = true. That state means that the last operation failed, but the iterator is nevertheless positioned on some unspecified record. Likely intended uses of that are:
* If some sst files are corrupted, a normal iterator can be used to read the data from files that are not corrupted.
* When using read_tier = kBlockCacheTier, read the data that's in block cache, skipping over the data that is not.
However, this behavior wasn't documented well (and until recently the wiki on github had misleading incorrect information). In the code there's a lot of confusion about the relationship between status() and Valid(), and about whether Seek()/SeekToLast()/etc reset the status or not. There were a number of bugs caused by this confusion, both inside rocksdb and in the code that uses rocksdb (including ours).
This PR changes the convention to:
* If status() is not ok, Valid() always returns false.
* Any seek operation resets status. (Before the PR, it depended on iterator type and on particular error.)
This does sacrifice the two use cases listed above, but siying said it's ok.
Overview of the changes:
* A commit that adds missing status checks in MergingIterator. This fixes a bug that actually affects us, and we need it fixed. `DBIteratorTest.NonBlockingIterationBugRepro` explains the scenario.
* Changes to lots of iterator types to make all of them conform to the new convention. Some bug fixes along the way. By far the biggest changes are in DBIter, which is a big messy piece of code; I tried to make it less big and messy but mostly failed.
* A stress-test for DBIter, to gain some confidence that I didn't break it. It does a few million random operations on the iterator, while occasionally modifying the underlying data (like ForwardIterator does) and occasionally returning non-ok status from internal iterator.
To find the iterator types that needed changes I searched for "public .*Iterator" in the code. Here's an overview of all 27 iterator types:
Iterators that didn't need changes:
* status() is always ok(), or Valid() is always false: MemTableIterator, ModelIter, TestIterator, KVIter (2 classes with this name anonymous namespaces), LoggingForwardVectorIterator, VectorIterator, MockTableIterator, EmptyIterator, EmptyInternalIterator.
* Thin wrappers that always pass through Valid() and status(): ArenaWrappedDBIter, TtlIterator, InternalIteratorFromIterator.
Iterators with changes (see inline comments for details):
* DBIter - an overhaul:
- It used to silently skip corrupted keys (`FindParseableKey()`), which seems dangerous. This PR makes it just stop immediately after encountering a corrupted key, just like it would for other kinds of corruption. Let me know if there was actually some deeper meaning in this behavior and I should put it back.
- It had a few code paths silently discarding subiterator's status. The stress test caught a few.
- The backwards iteration code path was expecting the internal iterator's set of keys to be immutable. It's probably always true in practice at the moment, since ForwardIterator doesn't support backwards iteration, but this PR fixes it anyway. See added DBIteratorTest.ReverseToForwardBug for an example.
- Some parts of backwards iteration code path even did things like `assert(iter_->Valid())` after a seek, which is never a safe assumption.
- It used to not reset status on seek for some types of errors.
- Some simplifications and better comments.
- Some things got more complicated from the added error handling. I'm open to ideas for how to make it nicer.
* MergingIterator - check status after every operation on every subiterator, and in some places assert that valid subiterators have ok status.
* ForwardIterator - changed to the new convention, also slightly simplified.
* ForwardLevelIterator - fixed some bugs and simplified.
* LevelIterator - simplified.
* TwoLevelIterator - changed to the new convention. Also fixed a bug that would make SeekForPrev() sometimes silently ignore errors from first_level_iter_.
* BlockBasedTableIterator - minor changes.
* BlockIter - replaced `SetStatus()` with `Invalidate()` to make sure non-ok BlockIter is always invalid.
* PlainTableIterator - some seeks used to not reset status.
* CuckooTableIterator - tiny code cleanup.
* ManagedIterator - fixed some bugs.
* BaseDeltaIterator - changed to the new convention and fixed a bug.
* BlobDBIterator - seeks used to not reset status.
* KeyConvertingIterator - some small change.
Closes https://github.com/facebook/rocksdb/pull/3810
Differential Revision: D7888019
Pulled By: al13n321
fbshipit-source-id: 4aaf6d3421c545d16722a815b2fa2e7912bc851d
7 years ago
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status_ = Status::OK();
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for (auto& child : children_) {
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child.SeekToFirst();
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AddToMinHeapOrCheckStatus(&child);
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}
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direction_ = kForward;
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current_ = CurrentForward();
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}
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void SeekToLast() override {
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ClearHeaps();
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InitMaxHeap();
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Change and clarify the relationship between Valid(), status() and Seek*() for all iterators. Also fix some bugs
Summary:
Before this PR, Iterator/InternalIterator may simultaneously have non-ok status() and Valid() = true. That state means that the last operation failed, but the iterator is nevertheless positioned on some unspecified record. Likely intended uses of that are:
* If some sst files are corrupted, a normal iterator can be used to read the data from files that are not corrupted.
* When using read_tier = kBlockCacheTier, read the data that's in block cache, skipping over the data that is not.
However, this behavior wasn't documented well (and until recently the wiki on github had misleading incorrect information). In the code there's a lot of confusion about the relationship between status() and Valid(), and about whether Seek()/SeekToLast()/etc reset the status or not. There were a number of bugs caused by this confusion, both inside rocksdb and in the code that uses rocksdb (including ours).
This PR changes the convention to:
* If status() is not ok, Valid() always returns false.
* Any seek operation resets status. (Before the PR, it depended on iterator type and on particular error.)
This does sacrifice the two use cases listed above, but siying said it's ok.
Overview of the changes:
* A commit that adds missing status checks in MergingIterator. This fixes a bug that actually affects us, and we need it fixed. `DBIteratorTest.NonBlockingIterationBugRepro` explains the scenario.
* Changes to lots of iterator types to make all of them conform to the new convention. Some bug fixes along the way. By far the biggest changes are in DBIter, which is a big messy piece of code; I tried to make it less big and messy but mostly failed.
* A stress-test for DBIter, to gain some confidence that I didn't break it. It does a few million random operations on the iterator, while occasionally modifying the underlying data (like ForwardIterator does) and occasionally returning non-ok status from internal iterator.
To find the iterator types that needed changes I searched for "public .*Iterator" in the code. Here's an overview of all 27 iterator types:
Iterators that didn't need changes:
* status() is always ok(), or Valid() is always false: MemTableIterator, ModelIter, TestIterator, KVIter (2 classes with this name anonymous namespaces), LoggingForwardVectorIterator, VectorIterator, MockTableIterator, EmptyIterator, EmptyInternalIterator.
* Thin wrappers that always pass through Valid() and status(): ArenaWrappedDBIter, TtlIterator, InternalIteratorFromIterator.
Iterators with changes (see inline comments for details):
* DBIter - an overhaul:
- It used to silently skip corrupted keys (`FindParseableKey()`), which seems dangerous. This PR makes it just stop immediately after encountering a corrupted key, just like it would for other kinds of corruption. Let me know if there was actually some deeper meaning in this behavior and I should put it back.
- It had a few code paths silently discarding subiterator's status. The stress test caught a few.
- The backwards iteration code path was expecting the internal iterator's set of keys to be immutable. It's probably always true in practice at the moment, since ForwardIterator doesn't support backwards iteration, but this PR fixes it anyway. See added DBIteratorTest.ReverseToForwardBug for an example.
- Some parts of backwards iteration code path even did things like `assert(iter_->Valid())` after a seek, which is never a safe assumption.
- It used to not reset status on seek for some types of errors.
- Some simplifications and better comments.
- Some things got more complicated from the added error handling. I'm open to ideas for how to make it nicer.
* MergingIterator - check status after every operation on every subiterator, and in some places assert that valid subiterators have ok status.
* ForwardIterator - changed to the new convention, also slightly simplified.
* ForwardLevelIterator - fixed some bugs and simplified.
* LevelIterator - simplified.
* TwoLevelIterator - changed to the new convention. Also fixed a bug that would make SeekForPrev() sometimes silently ignore errors from first_level_iter_.
* BlockBasedTableIterator - minor changes.
* BlockIter - replaced `SetStatus()` with `Invalidate()` to make sure non-ok BlockIter is always invalid.
* PlainTableIterator - some seeks used to not reset status.
* CuckooTableIterator - tiny code cleanup.
* ManagedIterator - fixed some bugs.
* BaseDeltaIterator - changed to the new convention and fixed a bug.
* BlobDBIterator - seeks used to not reset status.
* KeyConvertingIterator - some small change.
Closes https://github.com/facebook/rocksdb/pull/3810
Differential Revision: D7888019
Pulled By: al13n321
fbshipit-source-id: 4aaf6d3421c545d16722a815b2fa2e7912bc851d
7 years ago
|
|
|
status_ = Status::OK();
|
|
|
|
for (auto& child : children_) {
|
|
|
|
child.SeekToLast();
|
|
|
|
AddToMaxHeapOrCheckStatus(&child);
|
|
|
|
}
|
|
|
|
direction_ = kReverse;
|
|
|
|
current_ = CurrentReverse();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Seek(const Slice& target) override {
|
|
|
|
ClearHeaps();
|
Change and clarify the relationship between Valid(), status() and Seek*() for all iterators. Also fix some bugs
Summary:
Before this PR, Iterator/InternalIterator may simultaneously have non-ok status() and Valid() = true. That state means that the last operation failed, but the iterator is nevertheless positioned on some unspecified record. Likely intended uses of that are:
* If some sst files are corrupted, a normal iterator can be used to read the data from files that are not corrupted.
* When using read_tier = kBlockCacheTier, read the data that's in block cache, skipping over the data that is not.
However, this behavior wasn't documented well (and until recently the wiki on github had misleading incorrect information). In the code there's a lot of confusion about the relationship between status() and Valid(), and about whether Seek()/SeekToLast()/etc reset the status or not. There were a number of bugs caused by this confusion, both inside rocksdb and in the code that uses rocksdb (including ours).
This PR changes the convention to:
* If status() is not ok, Valid() always returns false.
* Any seek operation resets status. (Before the PR, it depended on iterator type and on particular error.)
This does sacrifice the two use cases listed above, but siying said it's ok.
Overview of the changes:
* A commit that adds missing status checks in MergingIterator. This fixes a bug that actually affects us, and we need it fixed. `DBIteratorTest.NonBlockingIterationBugRepro` explains the scenario.
* Changes to lots of iterator types to make all of them conform to the new convention. Some bug fixes along the way. By far the biggest changes are in DBIter, which is a big messy piece of code; I tried to make it less big and messy but mostly failed.
* A stress-test for DBIter, to gain some confidence that I didn't break it. It does a few million random operations on the iterator, while occasionally modifying the underlying data (like ForwardIterator does) and occasionally returning non-ok status from internal iterator.
To find the iterator types that needed changes I searched for "public .*Iterator" in the code. Here's an overview of all 27 iterator types:
Iterators that didn't need changes:
* status() is always ok(), or Valid() is always false: MemTableIterator, ModelIter, TestIterator, KVIter (2 classes with this name anonymous namespaces), LoggingForwardVectorIterator, VectorIterator, MockTableIterator, EmptyIterator, EmptyInternalIterator.
* Thin wrappers that always pass through Valid() and status(): ArenaWrappedDBIter, TtlIterator, InternalIteratorFromIterator.
Iterators with changes (see inline comments for details):
* DBIter - an overhaul:
- It used to silently skip corrupted keys (`FindParseableKey()`), which seems dangerous. This PR makes it just stop immediately after encountering a corrupted key, just like it would for other kinds of corruption. Let me know if there was actually some deeper meaning in this behavior and I should put it back.
- It had a few code paths silently discarding subiterator's status. The stress test caught a few.
- The backwards iteration code path was expecting the internal iterator's set of keys to be immutable. It's probably always true in practice at the moment, since ForwardIterator doesn't support backwards iteration, but this PR fixes it anyway. See added DBIteratorTest.ReverseToForwardBug for an example.
- Some parts of backwards iteration code path even did things like `assert(iter_->Valid())` after a seek, which is never a safe assumption.
- It used to not reset status on seek for some types of errors.
- Some simplifications and better comments.
- Some things got more complicated from the added error handling. I'm open to ideas for how to make it nicer.
* MergingIterator - check status after every operation on every subiterator, and in some places assert that valid subiterators have ok status.
* ForwardIterator - changed to the new convention, also slightly simplified.
* ForwardLevelIterator - fixed some bugs and simplified.
* LevelIterator - simplified.
* TwoLevelIterator - changed to the new convention. Also fixed a bug that would make SeekForPrev() sometimes silently ignore errors from first_level_iter_.
* BlockBasedTableIterator - minor changes.
* BlockIter - replaced `SetStatus()` with `Invalidate()` to make sure non-ok BlockIter is always invalid.
* PlainTableIterator - some seeks used to not reset status.
* CuckooTableIterator - tiny code cleanup.
* ManagedIterator - fixed some bugs.
* BaseDeltaIterator - changed to the new convention and fixed a bug.
* BlobDBIterator - seeks used to not reset status.
* KeyConvertingIterator - some small change.
Closes https://github.com/facebook/rocksdb/pull/3810
Differential Revision: D7888019
Pulled By: al13n321
fbshipit-source-id: 4aaf6d3421c545d16722a815b2fa2e7912bc851d
7 years ago
|
|
|
status_ = Status::OK();
|
|
|
|
for (auto& child : children_) {
|
|
|
|
{
|
|
|
|
PERF_TIMER_GUARD(seek_child_seek_time);
|
|
|
|
child.Seek(target);
|
|
|
|
}
|
|
|
|
|
|
|
|
PERF_COUNTER_ADD(seek_child_seek_count, 1);
|
|
|
|
{
|
|
|
|
// Strictly, we timed slightly more than min heap operation,
|
|
|
|
// but these operations are very cheap.
|
|
|
|
PERF_TIMER_GUARD(seek_min_heap_time);
|
|
|
|
AddToMinHeapOrCheckStatus(&child);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
direction_ = kForward;
|
|
|
|
{
|
|
|
|
PERF_TIMER_GUARD(seek_min_heap_time);
|
|
|
|
current_ = CurrentForward();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void SeekForPrev(const Slice& target) override {
|
|
|
|
ClearHeaps();
|
|
|
|
InitMaxHeap();
|
Change and clarify the relationship between Valid(), status() and Seek*() for all iterators. Also fix some bugs
Summary:
Before this PR, Iterator/InternalIterator may simultaneously have non-ok status() and Valid() = true. That state means that the last operation failed, but the iterator is nevertheless positioned on some unspecified record. Likely intended uses of that are:
* If some sst files are corrupted, a normal iterator can be used to read the data from files that are not corrupted.
* When using read_tier = kBlockCacheTier, read the data that's in block cache, skipping over the data that is not.
However, this behavior wasn't documented well (and until recently the wiki on github had misleading incorrect information). In the code there's a lot of confusion about the relationship between status() and Valid(), and about whether Seek()/SeekToLast()/etc reset the status or not. There were a number of bugs caused by this confusion, both inside rocksdb and in the code that uses rocksdb (including ours).
This PR changes the convention to:
* If status() is not ok, Valid() always returns false.
* Any seek operation resets status. (Before the PR, it depended on iterator type and on particular error.)
This does sacrifice the two use cases listed above, but siying said it's ok.
Overview of the changes:
* A commit that adds missing status checks in MergingIterator. This fixes a bug that actually affects us, and we need it fixed. `DBIteratorTest.NonBlockingIterationBugRepro` explains the scenario.
* Changes to lots of iterator types to make all of them conform to the new convention. Some bug fixes along the way. By far the biggest changes are in DBIter, which is a big messy piece of code; I tried to make it less big and messy but mostly failed.
* A stress-test for DBIter, to gain some confidence that I didn't break it. It does a few million random operations on the iterator, while occasionally modifying the underlying data (like ForwardIterator does) and occasionally returning non-ok status from internal iterator.
To find the iterator types that needed changes I searched for "public .*Iterator" in the code. Here's an overview of all 27 iterator types:
Iterators that didn't need changes:
* status() is always ok(), or Valid() is always false: MemTableIterator, ModelIter, TestIterator, KVIter (2 classes with this name anonymous namespaces), LoggingForwardVectorIterator, VectorIterator, MockTableIterator, EmptyIterator, EmptyInternalIterator.
* Thin wrappers that always pass through Valid() and status(): ArenaWrappedDBIter, TtlIterator, InternalIteratorFromIterator.
Iterators with changes (see inline comments for details):
* DBIter - an overhaul:
- It used to silently skip corrupted keys (`FindParseableKey()`), which seems dangerous. This PR makes it just stop immediately after encountering a corrupted key, just like it would for other kinds of corruption. Let me know if there was actually some deeper meaning in this behavior and I should put it back.
- It had a few code paths silently discarding subiterator's status. The stress test caught a few.
- The backwards iteration code path was expecting the internal iterator's set of keys to be immutable. It's probably always true in practice at the moment, since ForwardIterator doesn't support backwards iteration, but this PR fixes it anyway. See added DBIteratorTest.ReverseToForwardBug for an example.
- Some parts of backwards iteration code path even did things like `assert(iter_->Valid())` after a seek, which is never a safe assumption.
- It used to not reset status on seek for some types of errors.
- Some simplifications and better comments.
- Some things got more complicated from the added error handling. I'm open to ideas for how to make it nicer.
* MergingIterator - check status after every operation on every subiterator, and in some places assert that valid subiterators have ok status.
* ForwardIterator - changed to the new convention, also slightly simplified.
* ForwardLevelIterator - fixed some bugs and simplified.
* LevelIterator - simplified.
* TwoLevelIterator - changed to the new convention. Also fixed a bug that would make SeekForPrev() sometimes silently ignore errors from first_level_iter_.
* BlockBasedTableIterator - minor changes.
* BlockIter - replaced `SetStatus()` with `Invalidate()` to make sure non-ok BlockIter is always invalid.
* PlainTableIterator - some seeks used to not reset status.
* CuckooTableIterator - tiny code cleanup.
* ManagedIterator - fixed some bugs.
* BaseDeltaIterator - changed to the new convention and fixed a bug.
* BlobDBIterator - seeks used to not reset status.
* KeyConvertingIterator - some small change.
Closes https://github.com/facebook/rocksdb/pull/3810
Differential Revision: D7888019
Pulled By: al13n321
fbshipit-source-id: 4aaf6d3421c545d16722a815b2fa2e7912bc851d
7 years ago
|
|
|
status_ = Status::OK();
|
|
|
|
|
|
|
|
for (auto& child : children_) {
|
|
|
|
{
|
|
|
|
PERF_TIMER_GUARD(seek_child_seek_time);
|
|
|
|
child.SeekForPrev(target);
|
|
|
|
}
|
|
|
|
PERF_COUNTER_ADD(seek_child_seek_count, 1);
|
|
|
|
|
|
|
|
{
|
|
|
|
PERF_TIMER_GUARD(seek_max_heap_time);
|
|
|
|
AddToMaxHeapOrCheckStatus(&child);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
direction_ = kReverse;
|
|
|
|
{
|
|
|
|
PERF_TIMER_GUARD(seek_max_heap_time);
|
|
|
|
current_ = CurrentReverse();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Next() override {
|
|
|
|
assert(Valid());
|
|
|
|
|
|
|
|
// Ensure that all children are positioned after key().
|
|
|
|
// If we are moving in the forward direction, it is already
|
|
|
|
// true for all of the non-current children since current_ is
|
|
|
|
// the smallest child and key() == current_->key().
|
|
|
|
if (direction_ != kForward) {
|
|
|
|
SwitchToForward();
|
|
|
|
// The loop advanced all non-current children to be > key() so current_
|
|
|
|
// should still be strictly the smallest key.
|
|
|
|
}
|
|
|
|
|
|
|
|
// For the heap modifications below to be correct, current_ must be the
|
|
|
|
// current top of the heap.
|
|
|
|
assert(current_ == CurrentForward());
|
|
|
|
|
|
|
|
// as the current points to the current record. move the iterator forward.
|
|
|
|
current_->Next();
|
|
|
|
if (current_->Valid()) {
|
|
|
|
// current is still valid after the Next() call above. Call
|
|
|
|
// replace_top() to restore the heap property. When the same child
|
|
|
|
// iterator yields a sequence of keys, this is cheap.
|
Change and clarify the relationship between Valid(), status() and Seek*() for all iterators. Also fix some bugs
Summary:
Before this PR, Iterator/InternalIterator may simultaneously have non-ok status() and Valid() = true. That state means that the last operation failed, but the iterator is nevertheless positioned on some unspecified record. Likely intended uses of that are:
* If some sst files are corrupted, a normal iterator can be used to read the data from files that are not corrupted.
* When using read_tier = kBlockCacheTier, read the data that's in block cache, skipping over the data that is not.
However, this behavior wasn't documented well (and until recently the wiki on github had misleading incorrect information). In the code there's a lot of confusion about the relationship between status() and Valid(), and about whether Seek()/SeekToLast()/etc reset the status or not. There were a number of bugs caused by this confusion, both inside rocksdb and in the code that uses rocksdb (including ours).
This PR changes the convention to:
* If status() is not ok, Valid() always returns false.
* Any seek operation resets status. (Before the PR, it depended on iterator type and on particular error.)
This does sacrifice the two use cases listed above, but siying said it's ok.
Overview of the changes:
* A commit that adds missing status checks in MergingIterator. This fixes a bug that actually affects us, and we need it fixed. `DBIteratorTest.NonBlockingIterationBugRepro` explains the scenario.
* Changes to lots of iterator types to make all of them conform to the new convention. Some bug fixes along the way. By far the biggest changes are in DBIter, which is a big messy piece of code; I tried to make it less big and messy but mostly failed.
* A stress-test for DBIter, to gain some confidence that I didn't break it. It does a few million random operations on the iterator, while occasionally modifying the underlying data (like ForwardIterator does) and occasionally returning non-ok status from internal iterator.
To find the iterator types that needed changes I searched for "public .*Iterator" in the code. Here's an overview of all 27 iterator types:
Iterators that didn't need changes:
* status() is always ok(), or Valid() is always false: MemTableIterator, ModelIter, TestIterator, KVIter (2 classes with this name anonymous namespaces), LoggingForwardVectorIterator, VectorIterator, MockTableIterator, EmptyIterator, EmptyInternalIterator.
* Thin wrappers that always pass through Valid() and status(): ArenaWrappedDBIter, TtlIterator, InternalIteratorFromIterator.
Iterators with changes (see inline comments for details):
* DBIter - an overhaul:
- It used to silently skip corrupted keys (`FindParseableKey()`), which seems dangerous. This PR makes it just stop immediately after encountering a corrupted key, just like it would for other kinds of corruption. Let me know if there was actually some deeper meaning in this behavior and I should put it back.
- It had a few code paths silently discarding subiterator's status. The stress test caught a few.
- The backwards iteration code path was expecting the internal iterator's set of keys to be immutable. It's probably always true in practice at the moment, since ForwardIterator doesn't support backwards iteration, but this PR fixes it anyway. See added DBIteratorTest.ReverseToForwardBug for an example.
- Some parts of backwards iteration code path even did things like `assert(iter_->Valid())` after a seek, which is never a safe assumption.
- It used to not reset status on seek for some types of errors.
- Some simplifications and better comments.
- Some things got more complicated from the added error handling. I'm open to ideas for how to make it nicer.
* MergingIterator - check status after every operation on every subiterator, and in some places assert that valid subiterators have ok status.
* ForwardIterator - changed to the new convention, also slightly simplified.
* ForwardLevelIterator - fixed some bugs and simplified.
* LevelIterator - simplified.
* TwoLevelIterator - changed to the new convention. Also fixed a bug that would make SeekForPrev() sometimes silently ignore errors from first_level_iter_.
* BlockBasedTableIterator - minor changes.
* BlockIter - replaced `SetStatus()` with `Invalidate()` to make sure non-ok BlockIter is always invalid.
* PlainTableIterator - some seeks used to not reset status.
* CuckooTableIterator - tiny code cleanup.
* ManagedIterator - fixed some bugs.
* BaseDeltaIterator - changed to the new convention and fixed a bug.
* BlobDBIterator - seeks used to not reset status.
* KeyConvertingIterator - some small change.
Closes https://github.com/facebook/rocksdb/pull/3810
Differential Revision: D7888019
Pulled By: al13n321
fbshipit-source-id: 4aaf6d3421c545d16722a815b2fa2e7912bc851d
7 years ago
|
|
|
assert(current_->status().ok());
|
|
|
|
minHeap_.replace_top(current_);
|
|
|
|
} else {
|
|
|
|
// current stopped being valid, remove it from the heap.
|
Change and clarify the relationship between Valid(), status() and Seek*() for all iterators. Also fix some bugs
Summary:
Before this PR, Iterator/InternalIterator may simultaneously have non-ok status() and Valid() = true. That state means that the last operation failed, but the iterator is nevertheless positioned on some unspecified record. Likely intended uses of that are:
* If some sst files are corrupted, a normal iterator can be used to read the data from files that are not corrupted.
* When using read_tier = kBlockCacheTier, read the data that's in block cache, skipping over the data that is not.
However, this behavior wasn't documented well (and until recently the wiki on github had misleading incorrect information). In the code there's a lot of confusion about the relationship between status() and Valid(), and about whether Seek()/SeekToLast()/etc reset the status or not. There were a number of bugs caused by this confusion, both inside rocksdb and in the code that uses rocksdb (including ours).
This PR changes the convention to:
* If status() is not ok, Valid() always returns false.
* Any seek operation resets status. (Before the PR, it depended on iterator type and on particular error.)
This does sacrifice the two use cases listed above, but siying said it's ok.
Overview of the changes:
* A commit that adds missing status checks in MergingIterator. This fixes a bug that actually affects us, and we need it fixed. `DBIteratorTest.NonBlockingIterationBugRepro` explains the scenario.
* Changes to lots of iterator types to make all of them conform to the new convention. Some bug fixes along the way. By far the biggest changes are in DBIter, which is a big messy piece of code; I tried to make it less big and messy but mostly failed.
* A stress-test for DBIter, to gain some confidence that I didn't break it. It does a few million random operations on the iterator, while occasionally modifying the underlying data (like ForwardIterator does) and occasionally returning non-ok status from internal iterator.
To find the iterator types that needed changes I searched for "public .*Iterator" in the code. Here's an overview of all 27 iterator types:
Iterators that didn't need changes:
* status() is always ok(), or Valid() is always false: MemTableIterator, ModelIter, TestIterator, KVIter (2 classes with this name anonymous namespaces), LoggingForwardVectorIterator, VectorIterator, MockTableIterator, EmptyIterator, EmptyInternalIterator.
* Thin wrappers that always pass through Valid() and status(): ArenaWrappedDBIter, TtlIterator, InternalIteratorFromIterator.
Iterators with changes (see inline comments for details):
* DBIter - an overhaul:
- It used to silently skip corrupted keys (`FindParseableKey()`), which seems dangerous. This PR makes it just stop immediately after encountering a corrupted key, just like it would for other kinds of corruption. Let me know if there was actually some deeper meaning in this behavior and I should put it back.
- It had a few code paths silently discarding subiterator's status. The stress test caught a few.
- The backwards iteration code path was expecting the internal iterator's set of keys to be immutable. It's probably always true in practice at the moment, since ForwardIterator doesn't support backwards iteration, but this PR fixes it anyway. See added DBIteratorTest.ReverseToForwardBug for an example.
- Some parts of backwards iteration code path even did things like `assert(iter_->Valid())` after a seek, which is never a safe assumption.
- It used to not reset status on seek for some types of errors.
- Some simplifications and better comments.
- Some things got more complicated from the added error handling. I'm open to ideas for how to make it nicer.
* MergingIterator - check status after every operation on every subiterator, and in some places assert that valid subiterators have ok status.
* ForwardIterator - changed to the new convention, also slightly simplified.
* ForwardLevelIterator - fixed some bugs and simplified.
* LevelIterator - simplified.
* TwoLevelIterator - changed to the new convention. Also fixed a bug that would make SeekForPrev() sometimes silently ignore errors from first_level_iter_.
* BlockBasedTableIterator - minor changes.
* BlockIter - replaced `SetStatus()` with `Invalidate()` to make sure non-ok BlockIter is always invalid.
* PlainTableIterator - some seeks used to not reset status.
* CuckooTableIterator - tiny code cleanup.
* ManagedIterator - fixed some bugs.
* BaseDeltaIterator - changed to the new convention and fixed a bug.
* BlobDBIterator - seeks used to not reset status.
* KeyConvertingIterator - some small change.
Closes https://github.com/facebook/rocksdb/pull/3810
Differential Revision: D7888019
Pulled By: al13n321
fbshipit-source-id: 4aaf6d3421c545d16722a815b2fa2e7912bc851d
7 years ago
|
|
|
considerStatus(current_->status());
|
|
|
|
minHeap_.pop();
|
|
|
|
}
|
|
|
|
current_ = CurrentForward();
|
|
|
|
}
|
|
|
|
|
|
|
|
bool NextAndGetResult(IterateResult* result) override {
|
|
|
|
Next();
|
|
|
|
bool is_valid = Valid();
|
|
|
|
if (is_valid) {
|
|
|
|
result->key = key();
|
|
|
|
result->bound_check_result = UpperBoundCheckResult();
|
Properly report IO errors when IndexType::kBinarySearchWithFirstKey is used (#6621)
Summary:
Context: Index type `kBinarySearchWithFirstKey` added the ability for sst file iterator to sometimes report a key from index without reading the corresponding data block. This is useful when sst blocks are cut at some meaningful boundaries (e.g. one block per key prefix), and many seeks land between blocks (e.g. for each prefix, the ranges of keys in different sst files are nearly disjoint, so a typical seek needs to read a data block from only one file even if all files have the prefix). But this added a new error condition, which rocksdb code was really not equipped to deal with: `InternalIterator::value()` may fail with an IO error or Status::Incomplete, but it's just a method returning a Slice, with no way to report error instead. Before this PR, this type of error wasn't handled at all (an empty slice was returned), and kBinarySearchWithFirstKey implementation was considered a prototype.
Now that we (LogDevice) have experimented with kBinarySearchWithFirstKey for a while and confirmed that it's really useful, this PR is adding the missing error handling.
It's a pretty inconvenient situation implementation-wise. The error needs to be reported from InternalIterator when trying to access value. But there are ~700 call sites of `InternalIterator::value()`, most of which either can't hit the error condition (because the iterator is reading from memtable or from index or something) or wouldn't benefit from the deferred loading of the value (e.g. compaction iterator that reads all values anyway). Adding error handling to all these call sites would needlessly bloat the code. So instead I made the deferred value loading optional: only the call sites that may use deferred loading have to call the new method `PrepareValue()` before calling `value()`. The feature is enabled with a new bool argument `allow_unprepared_value` to a bunch of methods that create iterators (it wouldn't make sense to put it in ReadOptions because it's completely internal to iterators, with virtually no user-visible effect). Lmk if you have better ideas.
Note that the deferred value loading only happens for *internal* iterators. The user-visible iterator (DBIter) always prepares the value before returning from Seek/Next/etc. We could go further and add an API to defer that value loading too, but that's most likely not useful for LogDevice, so it doesn't seem worth the complexity for now.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6621
Test Plan: make -j5 check . Will also deploy to some logdevice test clusters and look at stats.
Reviewed By: siying
Differential Revision: D20786930
Pulled By: al13n321
fbshipit-source-id: 6da77d918bad3780522e918f17f4d5513d3e99ee
5 years ago
|
|
|
result->value_prepared = current_->IsValuePrepared();
|
|
|
|
}
|
|
|
|
return is_valid;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Prev() override {
|
|
|
|
assert(Valid());
|
|
|
|
// Ensure that all children are positioned before key().
|
|
|
|
// If we are moving in the reverse direction, it is already
|
|
|
|
// true for all of the non-current children since current_ is
|
|
|
|
// the largest child and key() == current_->key().
|
|
|
|
if (direction_ != kReverse) {
|
|
|
|
// Otherwise, retreat the non-current children. We retreat current_
|
|
|
|
// just after the if-block.
|
|
|
|
SwitchToBackward();
|
|
|
|
}
|
|
|
|
|
|
|
|
// For the heap modifications below to be correct, current_ must be the
|
|
|
|
// current top of the heap.
|
|
|
|
assert(current_ == CurrentReverse());
|
|
|
|
|
|
|
|
current_->Prev();
|
|
|
|
if (current_->Valid()) {
|
|
|
|
// current is still valid after the Prev() call above. Call
|
|
|
|
// replace_top() to restore the heap property. When the same child
|
|
|
|
// iterator yields a sequence of keys, this is cheap.
|
Change and clarify the relationship between Valid(), status() and Seek*() for all iterators. Also fix some bugs
Summary:
Before this PR, Iterator/InternalIterator may simultaneously have non-ok status() and Valid() = true. That state means that the last operation failed, but the iterator is nevertheless positioned on some unspecified record. Likely intended uses of that are:
* If some sst files are corrupted, a normal iterator can be used to read the data from files that are not corrupted.
* When using read_tier = kBlockCacheTier, read the data that's in block cache, skipping over the data that is not.
However, this behavior wasn't documented well (and until recently the wiki on github had misleading incorrect information). In the code there's a lot of confusion about the relationship between status() and Valid(), and about whether Seek()/SeekToLast()/etc reset the status or not. There were a number of bugs caused by this confusion, both inside rocksdb and in the code that uses rocksdb (including ours).
This PR changes the convention to:
* If status() is not ok, Valid() always returns false.
* Any seek operation resets status. (Before the PR, it depended on iterator type and on particular error.)
This does sacrifice the two use cases listed above, but siying said it's ok.
Overview of the changes:
* A commit that adds missing status checks in MergingIterator. This fixes a bug that actually affects us, and we need it fixed. `DBIteratorTest.NonBlockingIterationBugRepro` explains the scenario.
* Changes to lots of iterator types to make all of them conform to the new convention. Some bug fixes along the way. By far the biggest changes are in DBIter, which is a big messy piece of code; I tried to make it less big and messy but mostly failed.
* A stress-test for DBIter, to gain some confidence that I didn't break it. It does a few million random operations on the iterator, while occasionally modifying the underlying data (like ForwardIterator does) and occasionally returning non-ok status from internal iterator.
To find the iterator types that needed changes I searched for "public .*Iterator" in the code. Here's an overview of all 27 iterator types:
Iterators that didn't need changes:
* status() is always ok(), or Valid() is always false: MemTableIterator, ModelIter, TestIterator, KVIter (2 classes with this name anonymous namespaces), LoggingForwardVectorIterator, VectorIterator, MockTableIterator, EmptyIterator, EmptyInternalIterator.
* Thin wrappers that always pass through Valid() and status(): ArenaWrappedDBIter, TtlIterator, InternalIteratorFromIterator.
Iterators with changes (see inline comments for details):
* DBIter - an overhaul:
- It used to silently skip corrupted keys (`FindParseableKey()`), which seems dangerous. This PR makes it just stop immediately after encountering a corrupted key, just like it would for other kinds of corruption. Let me know if there was actually some deeper meaning in this behavior and I should put it back.
- It had a few code paths silently discarding subiterator's status. The stress test caught a few.
- The backwards iteration code path was expecting the internal iterator's set of keys to be immutable. It's probably always true in practice at the moment, since ForwardIterator doesn't support backwards iteration, but this PR fixes it anyway. See added DBIteratorTest.ReverseToForwardBug for an example.
- Some parts of backwards iteration code path even did things like `assert(iter_->Valid())` after a seek, which is never a safe assumption.
- It used to not reset status on seek for some types of errors.
- Some simplifications and better comments.
- Some things got more complicated from the added error handling. I'm open to ideas for how to make it nicer.
* MergingIterator - check status after every operation on every subiterator, and in some places assert that valid subiterators have ok status.
* ForwardIterator - changed to the new convention, also slightly simplified.
* ForwardLevelIterator - fixed some bugs and simplified.
* LevelIterator - simplified.
* TwoLevelIterator - changed to the new convention. Also fixed a bug that would make SeekForPrev() sometimes silently ignore errors from first_level_iter_.
* BlockBasedTableIterator - minor changes.
* BlockIter - replaced `SetStatus()` with `Invalidate()` to make sure non-ok BlockIter is always invalid.
* PlainTableIterator - some seeks used to not reset status.
* CuckooTableIterator - tiny code cleanup.
* ManagedIterator - fixed some bugs.
* BaseDeltaIterator - changed to the new convention and fixed a bug.
* BlobDBIterator - seeks used to not reset status.
* KeyConvertingIterator - some small change.
Closes https://github.com/facebook/rocksdb/pull/3810
Differential Revision: D7888019
Pulled By: al13n321
fbshipit-source-id: 4aaf6d3421c545d16722a815b2fa2e7912bc851d
7 years ago
|
|
|
assert(current_->status().ok());
|
|
|
|
maxHeap_->replace_top(current_);
|
|
|
|
} else {
|
|
|
|
// current stopped being valid, remove it from the heap.
|
Change and clarify the relationship between Valid(), status() and Seek*() for all iterators. Also fix some bugs
Summary:
Before this PR, Iterator/InternalIterator may simultaneously have non-ok status() and Valid() = true. That state means that the last operation failed, but the iterator is nevertheless positioned on some unspecified record. Likely intended uses of that are:
* If some sst files are corrupted, a normal iterator can be used to read the data from files that are not corrupted.
* When using read_tier = kBlockCacheTier, read the data that's in block cache, skipping over the data that is not.
However, this behavior wasn't documented well (and until recently the wiki on github had misleading incorrect information). In the code there's a lot of confusion about the relationship between status() and Valid(), and about whether Seek()/SeekToLast()/etc reset the status or not. There were a number of bugs caused by this confusion, both inside rocksdb and in the code that uses rocksdb (including ours).
This PR changes the convention to:
* If status() is not ok, Valid() always returns false.
* Any seek operation resets status. (Before the PR, it depended on iterator type and on particular error.)
This does sacrifice the two use cases listed above, but siying said it's ok.
Overview of the changes:
* A commit that adds missing status checks in MergingIterator. This fixes a bug that actually affects us, and we need it fixed. `DBIteratorTest.NonBlockingIterationBugRepro` explains the scenario.
* Changes to lots of iterator types to make all of them conform to the new convention. Some bug fixes along the way. By far the biggest changes are in DBIter, which is a big messy piece of code; I tried to make it less big and messy but mostly failed.
* A stress-test for DBIter, to gain some confidence that I didn't break it. It does a few million random operations on the iterator, while occasionally modifying the underlying data (like ForwardIterator does) and occasionally returning non-ok status from internal iterator.
To find the iterator types that needed changes I searched for "public .*Iterator" in the code. Here's an overview of all 27 iterator types:
Iterators that didn't need changes:
* status() is always ok(), or Valid() is always false: MemTableIterator, ModelIter, TestIterator, KVIter (2 classes with this name anonymous namespaces), LoggingForwardVectorIterator, VectorIterator, MockTableIterator, EmptyIterator, EmptyInternalIterator.
* Thin wrappers that always pass through Valid() and status(): ArenaWrappedDBIter, TtlIterator, InternalIteratorFromIterator.
Iterators with changes (see inline comments for details):
* DBIter - an overhaul:
- It used to silently skip corrupted keys (`FindParseableKey()`), which seems dangerous. This PR makes it just stop immediately after encountering a corrupted key, just like it would for other kinds of corruption. Let me know if there was actually some deeper meaning in this behavior and I should put it back.
- It had a few code paths silently discarding subiterator's status. The stress test caught a few.
- The backwards iteration code path was expecting the internal iterator's set of keys to be immutable. It's probably always true in practice at the moment, since ForwardIterator doesn't support backwards iteration, but this PR fixes it anyway. See added DBIteratorTest.ReverseToForwardBug for an example.
- Some parts of backwards iteration code path even did things like `assert(iter_->Valid())` after a seek, which is never a safe assumption.
- It used to not reset status on seek for some types of errors.
- Some simplifications and better comments.
- Some things got more complicated from the added error handling. I'm open to ideas for how to make it nicer.
* MergingIterator - check status after every operation on every subiterator, and in some places assert that valid subiterators have ok status.
* ForwardIterator - changed to the new convention, also slightly simplified.
* ForwardLevelIterator - fixed some bugs and simplified.
* LevelIterator - simplified.
* TwoLevelIterator - changed to the new convention. Also fixed a bug that would make SeekForPrev() sometimes silently ignore errors from first_level_iter_.
* BlockBasedTableIterator - minor changes.
* BlockIter - replaced `SetStatus()` with `Invalidate()` to make sure non-ok BlockIter is always invalid.
* PlainTableIterator - some seeks used to not reset status.
* CuckooTableIterator - tiny code cleanup.
* ManagedIterator - fixed some bugs.
* BaseDeltaIterator - changed to the new convention and fixed a bug.
* BlobDBIterator - seeks used to not reset status.
* KeyConvertingIterator - some small change.
Closes https://github.com/facebook/rocksdb/pull/3810
Differential Revision: D7888019
Pulled By: al13n321
fbshipit-source-id: 4aaf6d3421c545d16722a815b2fa2e7912bc851d
7 years ago
|
|
|
considerStatus(current_->status());
|
|
|
|
maxHeap_->pop();
|
|
|
|
}
|
|
|
|
current_ = CurrentReverse();
|
|
|
|
}
|
|
|
|
|
|
|
|
Slice key() const override {
|
|
|
|
assert(Valid());
|
|
|
|
return current_->key();
|
|
|
|
}
|
|
|
|
|
|
|
|
Slice value() const override {
|
|
|
|
assert(Valid());
|
|
|
|
return current_->value();
|
|
|
|
}
|
|
|
|
|
Properly report IO errors when IndexType::kBinarySearchWithFirstKey is used (#6621)
Summary:
Context: Index type `kBinarySearchWithFirstKey` added the ability for sst file iterator to sometimes report a key from index without reading the corresponding data block. This is useful when sst blocks are cut at some meaningful boundaries (e.g. one block per key prefix), and many seeks land between blocks (e.g. for each prefix, the ranges of keys in different sst files are nearly disjoint, so a typical seek needs to read a data block from only one file even if all files have the prefix). But this added a new error condition, which rocksdb code was really not equipped to deal with: `InternalIterator::value()` may fail with an IO error or Status::Incomplete, but it's just a method returning a Slice, with no way to report error instead. Before this PR, this type of error wasn't handled at all (an empty slice was returned), and kBinarySearchWithFirstKey implementation was considered a prototype.
Now that we (LogDevice) have experimented with kBinarySearchWithFirstKey for a while and confirmed that it's really useful, this PR is adding the missing error handling.
It's a pretty inconvenient situation implementation-wise. The error needs to be reported from InternalIterator when trying to access value. But there are ~700 call sites of `InternalIterator::value()`, most of which either can't hit the error condition (because the iterator is reading from memtable or from index or something) or wouldn't benefit from the deferred loading of the value (e.g. compaction iterator that reads all values anyway). Adding error handling to all these call sites would needlessly bloat the code. So instead I made the deferred value loading optional: only the call sites that may use deferred loading have to call the new method `PrepareValue()` before calling `value()`. The feature is enabled with a new bool argument `allow_unprepared_value` to a bunch of methods that create iterators (it wouldn't make sense to put it in ReadOptions because it's completely internal to iterators, with virtually no user-visible effect). Lmk if you have better ideas.
Note that the deferred value loading only happens for *internal* iterators. The user-visible iterator (DBIter) always prepares the value before returning from Seek/Next/etc. We could go further and add an API to defer that value loading too, but that's most likely not useful for LogDevice, so it doesn't seem worth the complexity for now.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6621
Test Plan: make -j5 check . Will also deploy to some logdevice test clusters and look at stats.
Reviewed By: siying
Differential Revision: D20786930
Pulled By: al13n321
fbshipit-source-id: 6da77d918bad3780522e918f17f4d5513d3e99ee
5 years ago
|
|
|
bool PrepareValue() override {
|
|
|
|
assert(Valid());
|
|
|
|
if (current_->PrepareValue()) {
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
considerStatus(current_->status());
|
|
|
|
assert(!status_.ok());
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Here we simply relay MayBeOutOfLowerBound/MayBeOutOfUpperBound result
|
|
|
|
// from current child iterator. Potentially as long as one of child iterator
|
|
|
|
// report out of bound is not possible, we know current key is within bound.
|
|
|
|
|
|
|
|
bool MayBeOutOfLowerBound() override {
|
|
|
|
assert(Valid());
|
|
|
|
return current_->MayBeOutOfLowerBound();
|
|
|
|
}
|
|
|
|
|
|
|
|
IterBoundCheck UpperBoundCheckResult() override {
|
|
|
|
assert(Valid());
|
|
|
|
return current_->UpperBoundCheckResult();
|
|
|
|
}
|
|
|
|
|
|
|
|
void SetPinnedItersMgr(PinnedIteratorsManager* pinned_iters_mgr) override {
|
|
|
|
pinned_iters_mgr_ = pinned_iters_mgr;
|
|
|
|
for (auto& child : children_) {
|
|
|
|
child.SetPinnedItersMgr(pinned_iters_mgr);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bool IsKeyPinned() const override {
|
|
|
|
assert(Valid());
|
|
|
|
return pinned_iters_mgr_ && pinned_iters_mgr_->PinningEnabled() &&
|
|
|
|
current_->IsKeyPinned();
|
|
|
|
}
|
|
|
|
|
|
|
|
bool IsValuePinned() const override {
|
Introduce FullMergeV2 (eliminate memcpy from merge operators)
Summary:
This diff update the code to pin the merge operator operands while the merge operation is done, so that we can eliminate the memcpy cost, to do that we need a new public API for FullMerge that replace the std::deque<std::string> with std::vector<Slice>
This diff is stacked on top of D56493 and D56511
In this diff we
- Update FullMergeV2 arguments to be encapsulated in MergeOperationInput and MergeOperationOutput which will make it easier to add new arguments in the future
- Replace std::deque<std::string> with std::vector<Slice> to pass operands
- Replace MergeContext std::deque with std::vector (based on a simple benchmark I ran https://gist.github.com/IslamAbdelRahman/78fc86c9ab9f52b1df791e58943fb187)
- Allow FullMergeV2 output to be an existing operand
```
[Everything in Memtable | 10K operands | 10 KB each | 1 operand per key]
DEBUG_LEVEL=0 make db_bench -j64 && ./db_bench --benchmarks="mergerandom,readseq,readseq,readseq,readseq,readseq" --merge_operator="max" --merge_keys=10000 --num=10000 --disable_auto_compactions --value_size=10240 --write_buffer_size=1000000000
[FullMergeV2]
readseq : 0.607 micros/op 1648235 ops/sec; 16121.2 MB/s
readseq : 0.478 micros/op 2091546 ops/sec; 20457.2 MB/s
readseq : 0.252 micros/op 3972081 ops/sec; 38850.5 MB/s
readseq : 0.237 micros/op 4218328 ops/sec; 41259.0 MB/s
readseq : 0.247 micros/op 4043927 ops/sec; 39553.2 MB/s
[master]
readseq : 3.935 micros/op 254140 ops/sec; 2485.7 MB/s
readseq : 3.722 micros/op 268657 ops/sec; 2627.7 MB/s
readseq : 3.149 micros/op 317605 ops/sec; 3106.5 MB/s
readseq : 3.125 micros/op 320024 ops/sec; 3130.1 MB/s
readseq : 4.075 micros/op 245374 ops/sec; 2400.0 MB/s
```
```
[Everything in Memtable | 10K operands | 10 KB each | 10 operand per key]
DEBUG_LEVEL=0 make db_bench -j64 && ./db_bench --benchmarks="mergerandom,readseq,readseq,readseq,readseq,readseq" --merge_operator="max" --merge_keys=1000 --num=10000 --disable_auto_compactions --value_size=10240 --write_buffer_size=1000000000
[FullMergeV2]
readseq : 3.472 micros/op 288018 ops/sec; 2817.1 MB/s
readseq : 2.304 micros/op 434027 ops/sec; 4245.2 MB/s
readseq : 1.163 micros/op 859845 ops/sec; 8410.0 MB/s
readseq : 1.192 micros/op 838926 ops/sec; 8205.4 MB/s
readseq : 1.250 micros/op 800000 ops/sec; 7824.7 MB/s
[master]
readseq : 24.025 micros/op 41623 ops/sec; 407.1 MB/s
readseq : 18.489 micros/op 54086 ops/sec; 529.0 MB/s
readseq : 18.693 micros/op 53495 ops/sec; 523.2 MB/s
readseq : 23.621 micros/op 42335 ops/sec; 414.1 MB/s
readseq : 18.775 micros/op 53262 ops/sec; 521.0 MB/s
```
```
[Everything in Block cache | 10K operands | 10 KB each | 1 operand per key]
[FullMergeV2]
$ DEBUG_LEVEL=0 make db_bench -j64 && ./db_bench --benchmarks="readseq,readseq,readseq,readseq,readseq" --merge_operator="max" --num=100000 --db="/dev/shm/merge-random-10K-10KB" --cache_size=1000000000 --use_existing_db --disable_auto_compactions
readseq : 14.741 micros/op 67837 ops/sec; 663.5 MB/s
readseq : 1.029 micros/op 971446 ops/sec; 9501.6 MB/s
readseq : 0.974 micros/op 1026229 ops/sec; 10037.4 MB/s
readseq : 0.965 micros/op 1036080 ops/sec; 10133.8 MB/s
readseq : 0.943 micros/op 1060657 ops/sec; 10374.2 MB/s
[master]
readseq : 16.735 micros/op 59755 ops/sec; 584.5 MB/s
readseq : 3.029 micros/op 330151 ops/sec; 3229.2 MB/s
readseq : 3.136 micros/op 318883 ops/sec; 3119.0 MB/s
readseq : 3.065 micros/op 326245 ops/sec; 3191.0 MB/s
readseq : 3.014 micros/op 331813 ops/sec; 3245.4 MB/s
```
```
[Everything in Block cache | 10K operands | 10 KB each | 10 operand per key]
DEBUG_LEVEL=0 make db_bench -j64 && ./db_bench --benchmarks="readseq,readseq,readseq,readseq,readseq" --merge_operator="max" --num=100000 --db="/dev/shm/merge-random-10-operands-10K-10KB" --cache_size=1000000000 --use_existing_db --disable_auto_compactions
[FullMergeV2]
readseq : 24.325 micros/op 41109 ops/sec; 402.1 MB/s
readseq : 1.470 micros/op 680272 ops/sec; 6653.7 MB/s
readseq : 1.231 micros/op 812347 ops/sec; 7945.5 MB/s
readseq : 1.091 micros/op 916590 ops/sec; 8965.1 MB/s
readseq : 1.109 micros/op 901713 ops/sec; 8819.6 MB/s
[master]
readseq : 27.257 micros/op 36687 ops/sec; 358.8 MB/s
readseq : 4.443 micros/op 225073 ops/sec; 2201.4 MB/s
readseq : 5.830 micros/op 171526 ops/sec; 1677.7 MB/s
readseq : 4.173 micros/op 239635 ops/sec; 2343.8 MB/s
readseq : 4.150 micros/op 240963 ops/sec; 2356.8 MB/s
```
Test Plan: COMPILE_WITH_ASAN=1 make check -j64
Reviewers: yhchiang, andrewkr, sdong
Reviewed By: sdong
Subscribers: lovro, andrewkr, dhruba
Differential Revision: https://reviews.facebook.net/D57075
9 years ago
|
|
|
assert(Valid());
|
|
|
|
return pinned_iters_mgr_ && pinned_iters_mgr_->PinningEnabled() &&
|
|
|
|
current_->IsValuePinned();
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
// Clears heaps for both directions, used when changing direction or seeking
|
|
|
|
void ClearHeaps();
|
|
|
|
// Ensures that maxHeap_ is initialized when starting to go in the reverse
|
|
|
|
// direction
|
|
|
|
void InitMaxHeap();
|
|
|
|
|
In DB::NewIterator(), try to allocate the whole iterator tree in an arena
Summary:
In this patch, try to allocate the whole iterator tree starting from DBIter from an arena
1. ArenaWrappedDBIter is created when serves as the entry point of an iterator tree, with an arena in it.
2. Add an option to create iterator from arena for following iterators: DBIter, MergingIterator, MemtableIterator, all mem table's iterators, all table reader's iterators and two level iterator.
3. MergeIteratorBuilder is created to incrementally build the tree of internal iterators. It is passed to mem table list and version set and add iterators to it.
Limitations:
(1) Only DB::NewIterator() without tailing uses the arena. Other cases, including readonly DB and compactions are still from malloc
(2) Two level iterator itself is allocated in arena, but not iterators inside it.
Test Plan: make all check
Reviewers: ljin, haobo
Reviewed By: haobo
Subscribers: leveldb, dhruba, yhchiang, igor
Differential Revision: https://reviews.facebook.net/D18513
11 years ago
|
|
|
bool is_arena_mode_;
|
|
|
|
bool prefix_seek_mode_;
|
|
|
|
// Which direction is the iterator moving?
|
|
|
|
enum Direction : uint8_t { kForward, kReverse };
|
|
|
|
Direction direction_;
|
|
|
|
const InternalKeyComparator* comparator_;
|
|
|
|
autovector<IteratorWrapper, kNumIterReserve> children_;
|
|
|
|
|
|
|
|
// Cached pointer to child iterator with the current key, or nullptr if no
|
|
|
|
// child iterators are valid. This is the top of minHeap_ or maxHeap_
|
|
|
|
// depending on the direction.
|
|
|
|
IteratorWrapper* current_;
|
Change and clarify the relationship between Valid(), status() and Seek*() for all iterators. Also fix some bugs
Summary:
Before this PR, Iterator/InternalIterator may simultaneously have non-ok status() and Valid() = true. That state means that the last operation failed, but the iterator is nevertheless positioned on some unspecified record. Likely intended uses of that are:
* If some sst files are corrupted, a normal iterator can be used to read the data from files that are not corrupted.
* When using read_tier = kBlockCacheTier, read the data that's in block cache, skipping over the data that is not.
However, this behavior wasn't documented well (and until recently the wiki on github had misleading incorrect information). In the code there's a lot of confusion about the relationship between status() and Valid(), and about whether Seek()/SeekToLast()/etc reset the status or not. There were a number of bugs caused by this confusion, both inside rocksdb and in the code that uses rocksdb (including ours).
This PR changes the convention to:
* If status() is not ok, Valid() always returns false.
* Any seek operation resets status. (Before the PR, it depended on iterator type and on particular error.)
This does sacrifice the two use cases listed above, but siying said it's ok.
Overview of the changes:
* A commit that adds missing status checks in MergingIterator. This fixes a bug that actually affects us, and we need it fixed. `DBIteratorTest.NonBlockingIterationBugRepro` explains the scenario.
* Changes to lots of iterator types to make all of them conform to the new convention. Some bug fixes along the way. By far the biggest changes are in DBIter, which is a big messy piece of code; I tried to make it less big and messy but mostly failed.
* A stress-test for DBIter, to gain some confidence that I didn't break it. It does a few million random operations on the iterator, while occasionally modifying the underlying data (like ForwardIterator does) and occasionally returning non-ok status from internal iterator.
To find the iterator types that needed changes I searched for "public .*Iterator" in the code. Here's an overview of all 27 iterator types:
Iterators that didn't need changes:
* status() is always ok(), or Valid() is always false: MemTableIterator, ModelIter, TestIterator, KVIter (2 classes with this name anonymous namespaces), LoggingForwardVectorIterator, VectorIterator, MockTableIterator, EmptyIterator, EmptyInternalIterator.
* Thin wrappers that always pass through Valid() and status(): ArenaWrappedDBIter, TtlIterator, InternalIteratorFromIterator.
Iterators with changes (see inline comments for details):
* DBIter - an overhaul:
- It used to silently skip corrupted keys (`FindParseableKey()`), which seems dangerous. This PR makes it just stop immediately after encountering a corrupted key, just like it would for other kinds of corruption. Let me know if there was actually some deeper meaning in this behavior and I should put it back.
- It had a few code paths silently discarding subiterator's status. The stress test caught a few.
- The backwards iteration code path was expecting the internal iterator's set of keys to be immutable. It's probably always true in practice at the moment, since ForwardIterator doesn't support backwards iteration, but this PR fixes it anyway. See added DBIteratorTest.ReverseToForwardBug for an example.
- Some parts of backwards iteration code path even did things like `assert(iter_->Valid())` after a seek, which is never a safe assumption.
- It used to not reset status on seek for some types of errors.
- Some simplifications and better comments.
- Some things got more complicated from the added error handling. I'm open to ideas for how to make it nicer.
* MergingIterator - check status after every operation on every subiterator, and in some places assert that valid subiterators have ok status.
* ForwardIterator - changed to the new convention, also slightly simplified.
* ForwardLevelIterator - fixed some bugs and simplified.
* LevelIterator - simplified.
* TwoLevelIterator - changed to the new convention. Also fixed a bug that would make SeekForPrev() sometimes silently ignore errors from first_level_iter_.
* BlockBasedTableIterator - minor changes.
* BlockIter - replaced `SetStatus()` with `Invalidate()` to make sure non-ok BlockIter is always invalid.
* PlainTableIterator - some seeks used to not reset status.
* CuckooTableIterator - tiny code cleanup.
* ManagedIterator - fixed some bugs.
* BaseDeltaIterator - changed to the new convention and fixed a bug.
* BlobDBIterator - seeks used to not reset status.
* KeyConvertingIterator - some small change.
Closes https://github.com/facebook/rocksdb/pull/3810
Differential Revision: D7888019
Pulled By: al13n321
fbshipit-source-id: 4aaf6d3421c545d16722a815b2fa2e7912bc851d
7 years ago
|
|
|
// If any of the children have non-ok status, this is one of them.
|
|
|
|
Status status_;
|
|
|
|
MergerMinIterHeap minHeap_;
|
|
|
|
|
|
|
|
// Max heap is used for reverse iteration, which is way less common than
|
|
|
|
// forward. Lazily initialize it to save memory.
|
|
|
|
std::unique_ptr<MergerMaxIterHeap> maxHeap_;
|
|
|
|
PinnedIteratorsManager* pinned_iters_mgr_;
|
|
|
|
|
|
|
|
// In forward direction, process a child that is not in the min heap.
|
|
|
|
// If valid, add to the min heap. Otherwise, check status.
|
|
|
|
void AddToMinHeapOrCheckStatus(IteratorWrapper*);
|
|
|
|
|
|
|
|
// In backward direction, process a child that is not in the max heap.
|
|
|
|
// If valid, add to the min heap. Otherwise, check status.
|
|
|
|
void AddToMaxHeapOrCheckStatus(IteratorWrapper*);
|
|
|
|
|
|
|
|
void SwitchToForward();
|
|
|
|
|
|
|
|
// Switch the direction from forward to backward without changing the
|
|
|
|
// position. Iterator should still be valid.
|
|
|
|
void SwitchToBackward();
|
|
|
|
|
|
|
|
IteratorWrapper* CurrentForward() const {
|
|
|
|
assert(direction_ == kForward);
|
|
|
|
return !minHeap_.empty() ? minHeap_.top() : nullptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
IteratorWrapper* CurrentReverse() const {
|
|
|
|
assert(direction_ == kReverse);
|
|
|
|
assert(maxHeap_);
|
|
|
|
return !maxHeap_->empty() ? maxHeap_->top() : nullptr;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
void MergingIterator::AddToMinHeapOrCheckStatus(IteratorWrapper* child) {
|
|
|
|
if (child->Valid()) {
|
|
|
|
assert(child->status().ok());
|
|
|
|
minHeap_.push(child);
|
|
|
|
} else {
|
|
|
|
considerStatus(child->status());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MergingIterator::AddToMaxHeapOrCheckStatus(IteratorWrapper* child) {
|
|
|
|
if (child->Valid()) {
|
|
|
|
assert(child->status().ok());
|
|
|
|
maxHeap_->push(child);
|
|
|
|
} else {
|
|
|
|
considerStatus(child->status());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MergingIterator::SwitchToForward() {
|
|
|
|
// Otherwise, advance the non-current children. We advance current_
|
|
|
|
// just after the if-block.
|
|
|
|
ClearHeaps();
|
Change and clarify the relationship between Valid(), status() and Seek*() for all iterators. Also fix some bugs
Summary:
Before this PR, Iterator/InternalIterator may simultaneously have non-ok status() and Valid() = true. That state means that the last operation failed, but the iterator is nevertheless positioned on some unspecified record. Likely intended uses of that are:
* If some sst files are corrupted, a normal iterator can be used to read the data from files that are not corrupted.
* When using read_tier = kBlockCacheTier, read the data that's in block cache, skipping over the data that is not.
However, this behavior wasn't documented well (and until recently the wiki on github had misleading incorrect information). In the code there's a lot of confusion about the relationship between status() and Valid(), and about whether Seek()/SeekToLast()/etc reset the status or not. There were a number of bugs caused by this confusion, both inside rocksdb and in the code that uses rocksdb (including ours).
This PR changes the convention to:
* If status() is not ok, Valid() always returns false.
* Any seek operation resets status. (Before the PR, it depended on iterator type and on particular error.)
This does sacrifice the two use cases listed above, but siying said it's ok.
Overview of the changes:
* A commit that adds missing status checks in MergingIterator. This fixes a bug that actually affects us, and we need it fixed. `DBIteratorTest.NonBlockingIterationBugRepro` explains the scenario.
* Changes to lots of iterator types to make all of them conform to the new convention. Some bug fixes along the way. By far the biggest changes are in DBIter, which is a big messy piece of code; I tried to make it less big and messy but mostly failed.
* A stress-test for DBIter, to gain some confidence that I didn't break it. It does a few million random operations on the iterator, while occasionally modifying the underlying data (like ForwardIterator does) and occasionally returning non-ok status from internal iterator.
To find the iterator types that needed changes I searched for "public .*Iterator" in the code. Here's an overview of all 27 iterator types:
Iterators that didn't need changes:
* status() is always ok(), or Valid() is always false: MemTableIterator, ModelIter, TestIterator, KVIter (2 classes with this name anonymous namespaces), LoggingForwardVectorIterator, VectorIterator, MockTableIterator, EmptyIterator, EmptyInternalIterator.
* Thin wrappers that always pass through Valid() and status(): ArenaWrappedDBIter, TtlIterator, InternalIteratorFromIterator.
Iterators with changes (see inline comments for details):
* DBIter - an overhaul:
- It used to silently skip corrupted keys (`FindParseableKey()`), which seems dangerous. This PR makes it just stop immediately after encountering a corrupted key, just like it would for other kinds of corruption. Let me know if there was actually some deeper meaning in this behavior and I should put it back.
- It had a few code paths silently discarding subiterator's status. The stress test caught a few.
- The backwards iteration code path was expecting the internal iterator's set of keys to be immutable. It's probably always true in practice at the moment, since ForwardIterator doesn't support backwards iteration, but this PR fixes it anyway. See added DBIteratorTest.ReverseToForwardBug for an example.
- Some parts of backwards iteration code path even did things like `assert(iter_->Valid())` after a seek, which is never a safe assumption.
- It used to not reset status on seek for some types of errors.
- Some simplifications and better comments.
- Some things got more complicated from the added error handling. I'm open to ideas for how to make it nicer.
* MergingIterator - check status after every operation on every subiterator, and in some places assert that valid subiterators have ok status.
* ForwardIterator - changed to the new convention, also slightly simplified.
* ForwardLevelIterator - fixed some bugs and simplified.
* LevelIterator - simplified.
* TwoLevelIterator - changed to the new convention. Also fixed a bug that would make SeekForPrev() sometimes silently ignore errors from first_level_iter_.
* BlockBasedTableIterator - minor changes.
* BlockIter - replaced `SetStatus()` with `Invalidate()` to make sure non-ok BlockIter is always invalid.
* PlainTableIterator - some seeks used to not reset status.
* CuckooTableIterator - tiny code cleanup.
* ManagedIterator - fixed some bugs.
* BaseDeltaIterator - changed to the new convention and fixed a bug.
* BlobDBIterator - seeks used to not reset status.
* KeyConvertingIterator - some small change.
Closes https://github.com/facebook/rocksdb/pull/3810
Differential Revision: D7888019
Pulled By: al13n321
fbshipit-source-id: 4aaf6d3421c545d16722a815b2fa2e7912bc851d
7 years ago
|
|
|
Slice target = key();
|
|
|
|
for (auto& child : children_) {
|
|
|
|
if (&child != current_) {
|
Change and clarify the relationship between Valid(), status() and Seek*() for all iterators. Also fix some bugs
Summary:
Before this PR, Iterator/InternalIterator may simultaneously have non-ok status() and Valid() = true. That state means that the last operation failed, but the iterator is nevertheless positioned on some unspecified record. Likely intended uses of that are:
* If some sst files are corrupted, a normal iterator can be used to read the data from files that are not corrupted.
* When using read_tier = kBlockCacheTier, read the data that's in block cache, skipping over the data that is not.
However, this behavior wasn't documented well (and until recently the wiki on github had misleading incorrect information). In the code there's a lot of confusion about the relationship between status() and Valid(), and about whether Seek()/SeekToLast()/etc reset the status or not. There were a number of bugs caused by this confusion, both inside rocksdb and in the code that uses rocksdb (including ours).
This PR changes the convention to:
* If status() is not ok, Valid() always returns false.
* Any seek operation resets status. (Before the PR, it depended on iterator type and on particular error.)
This does sacrifice the two use cases listed above, but siying said it's ok.
Overview of the changes:
* A commit that adds missing status checks in MergingIterator. This fixes a bug that actually affects us, and we need it fixed. `DBIteratorTest.NonBlockingIterationBugRepro` explains the scenario.
* Changes to lots of iterator types to make all of them conform to the new convention. Some bug fixes along the way. By far the biggest changes are in DBIter, which is a big messy piece of code; I tried to make it less big and messy but mostly failed.
* A stress-test for DBIter, to gain some confidence that I didn't break it. It does a few million random operations on the iterator, while occasionally modifying the underlying data (like ForwardIterator does) and occasionally returning non-ok status from internal iterator.
To find the iterator types that needed changes I searched for "public .*Iterator" in the code. Here's an overview of all 27 iterator types:
Iterators that didn't need changes:
* status() is always ok(), or Valid() is always false: MemTableIterator, ModelIter, TestIterator, KVIter (2 classes with this name anonymous namespaces), LoggingForwardVectorIterator, VectorIterator, MockTableIterator, EmptyIterator, EmptyInternalIterator.
* Thin wrappers that always pass through Valid() and status(): ArenaWrappedDBIter, TtlIterator, InternalIteratorFromIterator.
Iterators with changes (see inline comments for details):
* DBIter - an overhaul:
- It used to silently skip corrupted keys (`FindParseableKey()`), which seems dangerous. This PR makes it just stop immediately after encountering a corrupted key, just like it would for other kinds of corruption. Let me know if there was actually some deeper meaning in this behavior and I should put it back.
- It had a few code paths silently discarding subiterator's status. The stress test caught a few.
- The backwards iteration code path was expecting the internal iterator's set of keys to be immutable. It's probably always true in practice at the moment, since ForwardIterator doesn't support backwards iteration, but this PR fixes it anyway. See added DBIteratorTest.ReverseToForwardBug for an example.
- Some parts of backwards iteration code path even did things like `assert(iter_->Valid())` after a seek, which is never a safe assumption.
- It used to not reset status on seek for some types of errors.
- Some simplifications and better comments.
- Some things got more complicated from the added error handling. I'm open to ideas for how to make it nicer.
* MergingIterator - check status after every operation on every subiterator, and in some places assert that valid subiterators have ok status.
* ForwardIterator - changed to the new convention, also slightly simplified.
* ForwardLevelIterator - fixed some bugs and simplified.
* LevelIterator - simplified.
* TwoLevelIterator - changed to the new convention. Also fixed a bug that would make SeekForPrev() sometimes silently ignore errors from first_level_iter_.
* BlockBasedTableIterator - minor changes.
* BlockIter - replaced `SetStatus()` with `Invalidate()` to make sure non-ok BlockIter is always invalid.
* PlainTableIterator - some seeks used to not reset status.
* CuckooTableIterator - tiny code cleanup.
* ManagedIterator - fixed some bugs.
* BaseDeltaIterator - changed to the new convention and fixed a bug.
* BlobDBIterator - seeks used to not reset status.
* KeyConvertingIterator - some small change.
Closes https://github.com/facebook/rocksdb/pull/3810
Differential Revision: D7888019
Pulled By: al13n321
fbshipit-source-id: 4aaf6d3421c545d16722a815b2fa2e7912bc851d
7 years ago
|
|
|
child.Seek(target);
|
|
|
|
if (child.Valid() && comparator_->Equal(target, child.key())) {
|
|
|
|
assert(child.status().ok());
|
|
|
|
child.Next();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
AddToMinHeapOrCheckStatus(&child);
|
|
|
|
}
|
|
|
|
direction_ = kForward;
|
|
|
|
}
|
|
|
|
|
|
|
|
void MergingIterator::SwitchToBackward() {
|
|
|
|
ClearHeaps();
|
|
|
|
InitMaxHeap();
|
|
|
|
Slice target = key();
|
|
|
|
for (auto& child : children_) {
|
|
|
|
if (&child != current_) {
|
|
|
|
child.SeekForPrev(target);
|
|
|
|
TEST_SYNC_POINT_CALLBACK("MergeIterator::Prev:BeforePrev", &child);
|
|
|
|
if (child.Valid() && comparator_->Equal(target, child.key())) {
|
|
|
|
assert(child.status().ok());
|
|
|
|
child.Prev();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
AddToMaxHeapOrCheckStatus(&child);
|
|
|
|
}
|
|
|
|
direction_ = kReverse;
|
|
|
|
if (!prefix_seek_mode_) {
|
|
|
|
// Note that we don't do assert(current_ == CurrentReverse()) here
|
|
|
|
// because it is possible to have some keys larger than the seek-key
|
|
|
|
// inserted between Seek() and SeekToLast(), which makes current_ not
|
|
|
|
// equal to CurrentReverse().
|
|
|
|
current_ = CurrentReverse();
|
|
|
|
}
|
|
|
|
assert(current_ == CurrentReverse());
|
|
|
|
}
|
|
|
|
|
|
|
|
void MergingIterator::ClearHeaps() {
|
|
|
|
minHeap_.clear();
|
|
|
|
if (maxHeap_) {
|
|
|
|
maxHeap_->clear();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MergingIterator::InitMaxHeap() {
|
|
|
|
if (!maxHeap_) {
|
|
|
|
maxHeap_.reset(new MergerMaxIterHeap(comparator_));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
InternalIterator* NewMergingIterator(const InternalKeyComparator* cmp,
|
|
|
|
InternalIterator** list, int n,
|
|
|
|
Arena* arena, bool prefix_seek_mode) {
|
|
|
|
assert(n >= 0);
|
|
|
|
if (n == 0) {
|
|
|
|
return NewEmptyInternalIterator<Slice>(arena);
|
|
|
|
} else if (n == 1) {
|
|
|
|
return list[0];
|
|
|
|
} else {
|
In DB::NewIterator(), try to allocate the whole iterator tree in an arena
Summary:
In this patch, try to allocate the whole iterator tree starting from DBIter from an arena
1. ArenaWrappedDBIter is created when serves as the entry point of an iterator tree, with an arena in it.
2. Add an option to create iterator from arena for following iterators: DBIter, MergingIterator, MemtableIterator, all mem table's iterators, all table reader's iterators and two level iterator.
3. MergeIteratorBuilder is created to incrementally build the tree of internal iterators. It is passed to mem table list and version set and add iterators to it.
Limitations:
(1) Only DB::NewIterator() without tailing uses the arena. Other cases, including readonly DB and compactions are still from malloc
(2) Two level iterator itself is allocated in arena, but not iterators inside it.
Test Plan: make all check
Reviewers: ljin, haobo
Reviewed By: haobo
Subscribers: leveldb, dhruba, yhchiang, igor
Differential Revision: https://reviews.facebook.net/D18513
11 years ago
|
|
|
if (arena == nullptr) {
|
|
|
|
return new MergingIterator(cmp, list, n, false, prefix_seek_mode);
|
In DB::NewIterator(), try to allocate the whole iterator tree in an arena
Summary:
In this patch, try to allocate the whole iterator tree starting from DBIter from an arena
1. ArenaWrappedDBIter is created when serves as the entry point of an iterator tree, with an arena in it.
2. Add an option to create iterator from arena for following iterators: DBIter, MergingIterator, MemtableIterator, all mem table's iterators, all table reader's iterators and two level iterator.
3. MergeIteratorBuilder is created to incrementally build the tree of internal iterators. It is passed to mem table list and version set and add iterators to it.
Limitations:
(1) Only DB::NewIterator() without tailing uses the arena. Other cases, including readonly DB and compactions are still from malloc
(2) Two level iterator itself is allocated in arena, but not iterators inside it.
Test Plan: make all check
Reviewers: ljin, haobo
Reviewed By: haobo
Subscribers: leveldb, dhruba, yhchiang, igor
Differential Revision: https://reviews.facebook.net/D18513
11 years ago
|
|
|
} else {
|
|
|
|
auto mem = arena->AllocateAligned(sizeof(MergingIterator));
|
|
|
|
return new (mem) MergingIterator(cmp, list, n, true, prefix_seek_mode);
|
In DB::NewIterator(), try to allocate the whole iterator tree in an arena
Summary:
In this patch, try to allocate the whole iterator tree starting from DBIter from an arena
1. ArenaWrappedDBIter is created when serves as the entry point of an iterator tree, with an arena in it.
2. Add an option to create iterator from arena for following iterators: DBIter, MergingIterator, MemtableIterator, all mem table's iterators, all table reader's iterators and two level iterator.
3. MergeIteratorBuilder is created to incrementally build the tree of internal iterators. It is passed to mem table list and version set and add iterators to it.
Limitations:
(1) Only DB::NewIterator() without tailing uses the arena. Other cases, including readonly DB and compactions are still from malloc
(2) Two level iterator itself is allocated in arena, but not iterators inside it.
Test Plan: make all check
Reviewers: ljin, haobo
Reviewed By: haobo
Subscribers: leveldb, dhruba, yhchiang, igor
Differential Revision: https://reviews.facebook.net/D18513
11 years ago
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
MergeIteratorBuilder::MergeIteratorBuilder(
|
|
|
|
const InternalKeyComparator* comparator, Arena* a, bool prefix_seek_mode)
|
In DB::NewIterator(), try to allocate the whole iterator tree in an arena
Summary:
In this patch, try to allocate the whole iterator tree starting from DBIter from an arena
1. ArenaWrappedDBIter is created when serves as the entry point of an iterator tree, with an arena in it.
2. Add an option to create iterator from arena for following iterators: DBIter, MergingIterator, MemtableIterator, all mem table's iterators, all table reader's iterators and two level iterator.
3. MergeIteratorBuilder is created to incrementally build the tree of internal iterators. It is passed to mem table list and version set and add iterators to it.
Limitations:
(1) Only DB::NewIterator() without tailing uses the arena. Other cases, including readonly DB and compactions are still from malloc
(2) Two level iterator itself is allocated in arena, but not iterators inside it.
Test Plan: make all check
Reviewers: ljin, haobo
Reviewed By: haobo
Subscribers: leveldb, dhruba, yhchiang, igor
Differential Revision: https://reviews.facebook.net/D18513
11 years ago
|
|
|
: first_iter(nullptr), use_merging_iter(false), arena(a) {
|
|
|
|
auto mem = arena->AllocateAligned(sizeof(MergingIterator));
|
|
|
|
merge_iter =
|
|
|
|
new (mem) MergingIterator(comparator, nullptr, 0, true, prefix_seek_mode);
|
In DB::NewIterator(), try to allocate the whole iterator tree in an arena
Summary:
In this patch, try to allocate the whole iterator tree starting from DBIter from an arena
1. ArenaWrappedDBIter is created when serves as the entry point of an iterator tree, with an arena in it.
2. Add an option to create iterator from arena for following iterators: DBIter, MergingIterator, MemtableIterator, all mem table's iterators, all table reader's iterators and two level iterator.
3. MergeIteratorBuilder is created to incrementally build the tree of internal iterators. It is passed to mem table list and version set and add iterators to it.
Limitations:
(1) Only DB::NewIterator() without tailing uses the arena. Other cases, including readonly DB and compactions are still from malloc
(2) Two level iterator itself is allocated in arena, but not iterators inside it.
Test Plan: make all check
Reviewers: ljin, haobo
Reviewed By: haobo
Subscribers: leveldb, dhruba, yhchiang, igor
Differential Revision: https://reviews.facebook.net/D18513
11 years ago
|
|
|
}
|
|
|
|
|
|
|
|
MergeIteratorBuilder::~MergeIteratorBuilder() {
|
|
|
|
if (first_iter != nullptr) {
|
|
|
|
first_iter->~InternalIterator();
|
|
|
|
}
|
|
|
|
if (merge_iter != nullptr) {
|
|
|
|
merge_iter->~MergingIterator();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MergeIteratorBuilder::AddIterator(InternalIterator* iter) {
|
In DB::NewIterator(), try to allocate the whole iterator tree in an arena
Summary:
In this patch, try to allocate the whole iterator tree starting from DBIter from an arena
1. ArenaWrappedDBIter is created when serves as the entry point of an iterator tree, with an arena in it.
2. Add an option to create iterator from arena for following iterators: DBIter, MergingIterator, MemtableIterator, all mem table's iterators, all table reader's iterators and two level iterator.
3. MergeIteratorBuilder is created to incrementally build the tree of internal iterators. It is passed to mem table list and version set and add iterators to it.
Limitations:
(1) Only DB::NewIterator() without tailing uses the arena. Other cases, including readonly DB and compactions are still from malloc
(2) Two level iterator itself is allocated in arena, but not iterators inside it.
Test Plan: make all check
Reviewers: ljin, haobo
Reviewed By: haobo
Subscribers: leveldb, dhruba, yhchiang, igor
Differential Revision: https://reviews.facebook.net/D18513
11 years ago
|
|
|
if (!use_merging_iter && first_iter != nullptr) {
|
|
|
|
merge_iter->AddIterator(first_iter);
|
|
|
|
use_merging_iter = true;
|
|
|
|
first_iter = nullptr;
|
In DB::NewIterator(), try to allocate the whole iterator tree in an arena
Summary:
In this patch, try to allocate the whole iterator tree starting from DBIter from an arena
1. ArenaWrappedDBIter is created when serves as the entry point of an iterator tree, with an arena in it.
2. Add an option to create iterator from arena for following iterators: DBIter, MergingIterator, MemtableIterator, all mem table's iterators, all table reader's iterators and two level iterator.
3. MergeIteratorBuilder is created to incrementally build the tree of internal iterators. It is passed to mem table list and version set and add iterators to it.
Limitations:
(1) Only DB::NewIterator() without tailing uses the arena. Other cases, including readonly DB and compactions are still from malloc
(2) Two level iterator itself is allocated in arena, but not iterators inside it.
Test Plan: make all check
Reviewers: ljin, haobo
Reviewed By: haobo
Subscribers: leveldb, dhruba, yhchiang, igor
Differential Revision: https://reviews.facebook.net/D18513
11 years ago
|
|
|
}
|
|
|
|
if (use_merging_iter) {
|
|
|
|
merge_iter->AddIterator(iter);
|
|
|
|
} else {
|
|
|
|
first_iter = iter;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
InternalIterator* MergeIteratorBuilder::Finish() {
|
|
|
|
InternalIterator* ret = nullptr;
|
In DB::NewIterator(), try to allocate the whole iterator tree in an arena
Summary:
In this patch, try to allocate the whole iterator tree starting from DBIter from an arena
1. ArenaWrappedDBIter is created when serves as the entry point of an iterator tree, with an arena in it.
2. Add an option to create iterator from arena for following iterators: DBIter, MergingIterator, MemtableIterator, all mem table's iterators, all table reader's iterators and two level iterator.
3. MergeIteratorBuilder is created to incrementally build the tree of internal iterators. It is passed to mem table list and version set and add iterators to it.
Limitations:
(1) Only DB::NewIterator() without tailing uses the arena. Other cases, including readonly DB and compactions are still from malloc
(2) Two level iterator itself is allocated in arena, but not iterators inside it.
Test Plan: make all check
Reviewers: ljin, haobo
Reviewed By: haobo
Subscribers: leveldb, dhruba, yhchiang, igor
Differential Revision: https://reviews.facebook.net/D18513
11 years ago
|
|
|
if (!use_merging_iter) {
|
|
|
|
ret = first_iter;
|
|
|
|
first_iter = nullptr;
|
In DB::NewIterator(), try to allocate the whole iterator tree in an arena
Summary:
In this patch, try to allocate the whole iterator tree starting from DBIter from an arena
1. ArenaWrappedDBIter is created when serves as the entry point of an iterator tree, with an arena in it.
2. Add an option to create iterator from arena for following iterators: DBIter, MergingIterator, MemtableIterator, all mem table's iterators, all table reader's iterators and two level iterator.
3. MergeIteratorBuilder is created to incrementally build the tree of internal iterators. It is passed to mem table list and version set and add iterators to it.
Limitations:
(1) Only DB::NewIterator() without tailing uses the arena. Other cases, including readonly DB and compactions are still from malloc
(2) Two level iterator itself is allocated in arena, but not iterators inside it.
Test Plan: make all check
Reviewers: ljin, haobo
Reviewed By: haobo
Subscribers: leveldb, dhruba, yhchiang, igor
Differential Revision: https://reviews.facebook.net/D18513
11 years ago
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} else {
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ret = merge_iter;
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In DB::NewIterator(), try to allocate the whole iterator tree in an arena
Summary:
In this patch, try to allocate the whole iterator tree starting from DBIter from an arena
1. ArenaWrappedDBIter is created when serves as the entry point of an iterator tree, with an arena in it.
2. Add an option to create iterator from arena for following iterators: DBIter, MergingIterator, MemtableIterator, all mem table's iterators, all table reader's iterators and two level iterator.
3. MergeIteratorBuilder is created to incrementally build the tree of internal iterators. It is passed to mem table list and version set and add iterators to it.
Limitations:
(1) Only DB::NewIterator() without tailing uses the arena. Other cases, including readonly DB and compactions are still from malloc
(2) Two level iterator itself is allocated in arena, but not iterators inside it.
Test Plan: make all check
Reviewers: ljin, haobo
Reviewed By: haobo
Subscribers: leveldb, dhruba, yhchiang, igor
Differential Revision: https://reviews.facebook.net/D18513
11 years ago
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merge_iter = nullptr;
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}
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return ret;
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}
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} // namespace ROCKSDB_NAMESPACE
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