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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include <sys/types.h>
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#include <iostream>
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#include <unordered_set>
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#ifdef OS_LINUX
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#include <sys/stat.h>
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#include <unistd.h>
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#endif
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#ifdef ROCKSDB_FALLOCATE_PRESENT
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#include <errno.h>
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#include <fcntl.h>
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#endif
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#include "rocksdb/env.h"
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#include "port/port.h"
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#include "util/coding.h"
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#include "util/log_buffer.h"
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#include "util/mutexlock.h"
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#include "util/testharness.h"
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namespace rocksdb {
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static const int kDelayMicros = 100000;
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class EnvPosixTest {
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private:
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port::Mutex mu_;
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std::string events_;
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public:
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Env* env_;
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EnvPosixTest() : env_(Env::Default()) { }
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};
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static void SetBool(void* ptr) {
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reinterpret_cast<port::AtomicPointer*>(ptr)->NoBarrier_Store(ptr);
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}
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TEST(EnvPosixTest, RunImmediately) {
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port::AtomicPointer called (nullptr);
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env_->Schedule(&SetBool, &called);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_TRUE(called.NoBarrier_Load() != nullptr);
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}
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TEST(EnvPosixTest, RunMany) {
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port::AtomicPointer last_id (nullptr);
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struct CB {
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port::AtomicPointer* last_id_ptr; // Pointer to shared slot
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uintptr_t id; // Order# for the execution of this callback
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CB(port::AtomicPointer* p, int i) : last_id_ptr(p), id(i) { }
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static void Run(void* v) {
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CB* cb = reinterpret_cast<CB*>(v);
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void* cur = cb->last_id_ptr->NoBarrier_Load();
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ASSERT_EQ(cb->id-1, reinterpret_cast<uintptr_t>(cur));
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cb->last_id_ptr->Release_Store(reinterpret_cast<void*>(cb->id));
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}
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};
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// Schedule in different order than start time
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CB cb1(&last_id, 1);
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CB cb2(&last_id, 2);
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CB cb3(&last_id, 3);
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CB cb4(&last_id, 4);
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env_->Schedule(&CB::Run, &cb1);
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env_->Schedule(&CB::Run, &cb2);
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env_->Schedule(&CB::Run, &cb3);
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env_->Schedule(&CB::Run, &cb4);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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void* cur = last_id.Acquire_Load();
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ASSERT_EQ(4U, reinterpret_cast<uintptr_t>(cur));
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}
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struct State {
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port::Mutex mu;
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int val;
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int num_running;
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};
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static void ThreadBody(void* arg) {
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State* s = reinterpret_cast<State*>(arg);
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s->mu.Lock();
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s->val += 1;
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s->num_running -= 1;
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s->mu.Unlock();
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}
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TEST(EnvPosixTest, StartThread) {
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State state;
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state.val = 0;
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state.num_running = 3;
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for (int i = 0; i < 3; i++) {
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env_->StartThread(&ThreadBody, &state);
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}
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while (true) {
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state.mu.Lock();
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int num = state.num_running;
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state.mu.Unlock();
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if (num == 0) {
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break;
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}
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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}
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ASSERT_EQ(state.val, 3);
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}
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TEST(EnvPosixTest, TwoPools) {
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class CB {
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public:
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CB(const std::string& pool_name, int pool_size)
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: mu_(),
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num_running_(0),
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num_finished_(0),
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pool_size_(pool_size),
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pool_name_(pool_name) { }
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static void Run(void* v) {
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CB* cb = reinterpret_cast<CB*>(v);
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cb->Run();
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}
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void Run() {
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{
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MutexLock l(&mu_);
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num_running_++;
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std::cout << "Pool " << pool_name_ << ": "
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<< num_running_ << " running threads.\n";
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// make sure we don't have more than pool_size_ jobs running.
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ASSERT_LE(num_running_, pool_size_);
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}
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// sleep for 1 sec
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Env::Default()->SleepForMicroseconds(1000000);
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{
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MutexLock l(&mu_);
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num_running_--;
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num_finished_++;
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}
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}
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int NumFinished() {
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MutexLock l(&mu_);
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return num_finished_;
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}
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private:
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port::Mutex mu_;
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int num_running_;
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int num_finished_;
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int pool_size_;
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std::string pool_name_;
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};
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const int kLowPoolSize = 2;
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const int kHighPoolSize = 4;
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const int kJobs = 8;
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CB low_pool_job("low", kLowPoolSize);
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CB high_pool_job("high", kHighPoolSize);
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env_->SetBackgroundThreads(kLowPoolSize);
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env_->SetBackgroundThreads(kHighPoolSize, Env::Priority::HIGH);
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ASSERT_EQ(0U, env_->GetThreadPoolQueueLen(Env::Priority::LOW));
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ASSERT_EQ(0U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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// schedule same number of jobs in each pool
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for (int i = 0; i < kJobs; i++) {
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env_->Schedule(&CB::Run, &low_pool_job);
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env_->Schedule(&CB::Run, &high_pool_job, Env::Priority::HIGH);
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}
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// Wait a short while for the jobs to be dispatched.
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_EQ((unsigned int)(kJobs - kLowPoolSize),
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env_->GetThreadPoolQueueLen());
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ASSERT_EQ((unsigned int)(kJobs - kLowPoolSize),
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env_->GetThreadPoolQueueLen(Env::Priority::LOW));
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ASSERT_EQ((unsigned int)(kJobs - kHighPoolSize),
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env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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// wait for all jobs to finish
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while (low_pool_job.NumFinished() < kJobs ||
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high_pool_job.NumFinished() < kJobs) {
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env_->SleepForMicroseconds(kDelayMicros);
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}
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ASSERT_EQ(0U, env_->GetThreadPoolQueueLen(Env::Priority::LOW));
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ASSERT_EQ(0U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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}
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TEST(EnvPosixTest, DecreaseNumBgThreads) {
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class SleepingBackgroundTask {
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public:
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explicit SleepingBackgroundTask()
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: bg_cv_(&mutex_), should_sleep_(true), sleeping_(false) {}
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void DoSleep() {
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MutexLock l(&mutex_);
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sleeping_ = true;
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while (should_sleep_) {
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bg_cv_.Wait();
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}
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sleeping_ = false;
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bg_cv_.SignalAll();
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}
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void WakeUp() {
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MutexLock l(&mutex_);
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should_sleep_ = false;
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bg_cv_.SignalAll();
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while (sleeping_) {
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bg_cv_.Wait();
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}
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}
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bool IsSleeping() {
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MutexLock l(&mutex_);
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return sleeping_;
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}
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static void DoSleepTask(void* arg) {
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reinterpret_cast<SleepingBackgroundTask*>(arg)->DoSleep();
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}
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private:
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port::Mutex mutex_;
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port::CondVar bg_cv_; // Signalled when background work finishes
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bool should_sleep_;
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bool sleeping_;
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};
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std::vector<SleepingBackgroundTask> tasks(10);
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// Set number of thread to 1 first.
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env_->SetBackgroundThreads(1, Env::Priority::HIGH);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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// Schedule 3 tasks. 0 running; Task 1, 2 waiting.
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for (size_t i = 0; i < 3; i++) {
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env_->Schedule(&SleepingBackgroundTask::DoSleepTask, &tasks[i],
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Env::Priority::HIGH);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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}
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ASSERT_EQ(2U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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ASSERT_TRUE(tasks[0].IsSleeping());
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ASSERT_TRUE(!tasks[1].IsSleeping());
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ASSERT_TRUE(!tasks[2].IsSleeping());
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// Increase to 2 threads. Task 0, 1 running; 2 waiting
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env_->SetBackgroundThreads(2, Env::Priority::HIGH);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_EQ(1U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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ASSERT_TRUE(tasks[0].IsSleeping());
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ASSERT_TRUE(tasks[1].IsSleeping());
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ASSERT_TRUE(!tasks[2].IsSleeping());
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// Shrink back to 1 thread. Still task 0, 1 running, 2 waiting
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env_->SetBackgroundThreads(1, Env::Priority::HIGH);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_EQ(1U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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ASSERT_TRUE(tasks[0].IsSleeping());
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ASSERT_TRUE(tasks[1].IsSleeping());
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ASSERT_TRUE(!tasks[2].IsSleeping());
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// The last task finishes. Task 0 running, 2 waiting.
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tasks[1].WakeUp();
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_EQ(1U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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ASSERT_TRUE(tasks[0].IsSleeping());
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ASSERT_TRUE(!tasks[1].IsSleeping());
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ASSERT_TRUE(!tasks[2].IsSleeping());
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// Increase to 5 threads. Task 0 and 2 running.
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env_->SetBackgroundThreads(5, Env::Priority::HIGH);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_EQ((unsigned int)0, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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ASSERT_TRUE(tasks[0].IsSleeping());
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ASSERT_TRUE(tasks[2].IsSleeping());
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// Change number of threads a couple of times while there is no sufficient
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// tasks.
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env_->SetBackgroundThreads(7, Env::Priority::HIGH);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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tasks[2].WakeUp();
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ASSERT_EQ(0U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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env_->SetBackgroundThreads(3, Env::Priority::HIGH);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_EQ(0U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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env_->SetBackgroundThreads(4, Env::Priority::HIGH);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_EQ(0U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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env_->SetBackgroundThreads(5, Env::Priority::HIGH);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_EQ(0U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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env_->SetBackgroundThreads(4, Env::Priority::HIGH);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_EQ(0U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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Env::Default()->SleepForMicroseconds(kDelayMicros * 50);
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// Enqueue 5 more tasks. Thread pool size now is 4.
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// Task 0, 3, 4, 5 running;6, 7 waiting.
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for (size_t i = 3; i < 8; i++) {
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env_->Schedule(&SleepingBackgroundTask::DoSleepTask, &tasks[i],
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Env::Priority::HIGH);
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}
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_EQ(2U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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ASSERT_TRUE(tasks[3].IsSleeping());
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ASSERT_TRUE(tasks[4].IsSleeping());
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ASSERT_TRUE(tasks[5].IsSleeping());
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ASSERT_TRUE(!tasks[6].IsSleeping());
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ASSERT_TRUE(!tasks[7].IsSleeping());
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// Wake up task 0, 3 and 4. Task 5, 6, 7 running.
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tasks[0].WakeUp();
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tasks[3].WakeUp();
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tasks[4].WakeUp();
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_EQ((unsigned int)0, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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for (size_t i = 5; i < 8; i++) {
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ASSERT_TRUE(tasks[i].IsSleeping());
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}
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// Shrink back to 1 thread. Still task 5, 6, 7 running
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env_->SetBackgroundThreads(1, Env::Priority::HIGH);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_TRUE(tasks[5].IsSleeping());
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ASSERT_TRUE(tasks[6].IsSleeping());
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ASSERT_TRUE(tasks[7].IsSleeping());
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// Wake up task 6. Task 5, 7 running
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tasks[6].WakeUp();
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_TRUE(tasks[5].IsSleeping());
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ASSERT_TRUE(!tasks[6].IsSleeping());
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ASSERT_TRUE(tasks[7].IsSleeping());
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// Wake up threads 7. Task 5 running
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tasks[7].WakeUp();
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_TRUE(!tasks[7].IsSleeping());
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// Enqueue thread 8 and 9. Task 5 running; one of 8, 9 might be running.
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env_->Schedule(&SleepingBackgroundTask::DoSleepTask, &tasks[8],
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Env::Priority::HIGH);
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env_->Schedule(&SleepingBackgroundTask::DoSleepTask, &tasks[9],
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Env::Priority::HIGH);
|
|
|
|
Env::Default()->SleepForMicroseconds(kDelayMicros);
|
|
|
|
ASSERT_GT(env_->GetThreadPoolQueueLen(Env::Priority::HIGH), (unsigned int)0);
|
|
|
|
ASSERT_TRUE(!tasks[8].IsSleeping() || !tasks[9].IsSleeping());
|
|
|
|
|
|
|
|
// Increase to 4 threads. Task 5, 8, 9 running.
|
|
|
|
env_->SetBackgroundThreads(4, Env::Priority::HIGH);
|
|
|
|
Env::Default()->SleepForMicroseconds(kDelayMicros);
|
|
|
|
ASSERT_EQ((unsigned int)0, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
|
|
|
|
ASSERT_TRUE(tasks[8].IsSleeping());
|
|
|
|
ASSERT_TRUE(tasks[9].IsSleeping());
|
|
|
|
|
|
|
|
// Shrink to 1 thread
|
|
|
|
env_->SetBackgroundThreads(1, Env::Priority::HIGH);
|
|
|
|
|
|
|
|
// Wake up thread 9.
|
|
|
|
tasks[9].WakeUp();
|
|
|
|
Env::Default()->SleepForMicroseconds(kDelayMicros);
|
|
|
|
ASSERT_TRUE(!tasks[9].IsSleeping());
|
|
|
|
ASSERT_TRUE(tasks[8].IsSleeping());
|
|
|
|
|
|
|
|
// Wake up thread 8
|
|
|
|
tasks[8].WakeUp();
|
|
|
|
Env::Default()->SleepForMicroseconds(kDelayMicros);
|
|
|
|
ASSERT_TRUE(!tasks[8].IsSleeping());
|
|
|
|
|
|
|
|
// Wake up the last thread
|
|
|
|
tasks[5].WakeUp();
|
|
|
|
|
|
|
|
Env::Default()->SleepForMicroseconds(kDelayMicros);
|
|
|
|
ASSERT_TRUE(!tasks[5].IsSleeping());
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef OS_LINUX
|
|
|
|
// Travis doesn't support fallocate or getting unique ID from files for whatever
|
|
|
|
// reason.
|
|
|
|
#ifndef TRAVIS
|
|
|
|
// To make sure the Env::GetUniqueId() related tests work correctly, The files
|
|
|
|
// should be stored in regular storage like "hard disk" or "flash device".
|
|
|
|
// Otherwise we cannot get the correct id.
|
|
|
|
//
|
|
|
|
// The following function act as the replacement of test::TmpDir() that may be
|
|
|
|
// customized by user to be on a storage that doesn't work with GetUniqueId().
|
|
|
|
//
|
|
|
|
// TODO(kailiu) This function still assumes /tmp/<test-dir> reside in regular
|
|
|
|
// storage system.
|
|
|
|
namespace {
|
|
|
|
bool IsSingleVarint(const std::string& s) {
|
|
|
|
Slice slice(s);
|
|
|
|
|
|
|
|
uint64_t v;
|
|
|
|
if (!GetVarint64(&slice, &v)) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
return slice.size() == 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool IsUniqueIDValid(const std::string& s) {
|
|
|
|
return !s.empty() && !IsSingleVarint(s);
|
|
|
|
}
|
|
|
|
|
|
|
|
const size_t MAX_ID_SIZE = 100;
|
|
|
|
char temp_id[MAX_ID_SIZE];
|
|
|
|
|
|
|
|
std::string GetOnDiskTestDir() {
|
|
|
|
char base[100];
|
|
|
|
snprintf(base, sizeof(base), "/tmp/rocksdbtest-%d",
|
|
|
|
static_cast<int>(geteuid()));
|
|
|
|
// Directory may already exist
|
|
|
|
Env::Default()->CreateDirIfMissing(base);
|
|
|
|
|
|
|
|
return base;
|
|
|
|
}
|
|
|
|
} // namespace
|
|
|
|
|
|
|
|
// Only works in linux platforms
|
|
|
|
TEST(EnvPosixTest, RandomAccessUniqueID) {
|
|
|
|
// Create file.
|
|
|
|
const EnvOptions soptions;
|
|
|
|
std::string fname = GetOnDiskTestDir() + "/" + "testfile";
|
|
|
|
unique_ptr<WritableFile> wfile;
|
|
|
|
ASSERT_OK(env_->NewWritableFile(fname, &wfile, soptions));
|
|
|
|
|
|
|
|
unique_ptr<RandomAccessFile> file;
|
|
|
|
|
|
|
|
// Get Unique ID
|
|
|
|
ASSERT_OK(env_->NewRandomAccessFile(fname, &file, soptions));
|
|
|
|
size_t id_size = file->GetUniqueId(temp_id, MAX_ID_SIZE);
|
|
|
|
ASSERT_TRUE(id_size > 0);
|
|
|
|
std::string unique_id1(temp_id, id_size);
|
|
|
|
ASSERT_TRUE(IsUniqueIDValid(unique_id1));
|
|
|
|
|
|
|
|
// Get Unique ID again
|
|
|
|
ASSERT_OK(env_->NewRandomAccessFile(fname, &file, soptions));
|
|
|
|
id_size = file->GetUniqueId(temp_id, MAX_ID_SIZE);
|
|
|
|
ASSERT_TRUE(id_size > 0);
|
|
|
|
std::string unique_id2(temp_id, id_size);
|
|
|
|
ASSERT_TRUE(IsUniqueIDValid(unique_id2));
|
|
|
|
|
|
|
|
// Get Unique ID again after waiting some time.
|
|
|
|
env_->SleepForMicroseconds(1000000);
|
|
|
|
ASSERT_OK(env_->NewRandomAccessFile(fname, &file, soptions));
|
|
|
|
id_size = file->GetUniqueId(temp_id, MAX_ID_SIZE);
|
|
|
|
ASSERT_TRUE(id_size > 0);
|
|
|
|
std::string unique_id3(temp_id, id_size);
|
|
|
|
ASSERT_TRUE(IsUniqueIDValid(unique_id3));
|
|
|
|
|
|
|
|
// Check IDs are the same.
|
|
|
|
ASSERT_EQ(unique_id1, unique_id2);
|
|
|
|
ASSERT_EQ(unique_id2, unique_id3);
|
|
|
|
|
|
|
|
// Delete the file
|
|
|
|
env_->DeleteFile(fname);
|
|
|
|
}
|
|
|
|
|
|
|
|
// only works in linux platforms
|
|
|
|
#ifdef ROCKSDB_FALLOCATE_PRESENT
|
|
|
|
TEST(EnvPosixTest, AllocateTest) {
|
|
|
|
std::string fname = GetOnDiskTestDir() + "/preallocate_testfile";
|
|
|
|
|
|
|
|
// Try fallocate in a file to see whether the target file system supports it.
|
|
|
|
// Skip the test if fallocate is not supported.
|
|
|
|
std::string fname_test_fallocate =
|
|
|
|
GetOnDiskTestDir() + "/preallocate_testfile_2";
|
|
|
|
int fd = -1;
|
|
|
|
do {
|
|
|
|
fd = open(fname_test_fallocate.c_str(), O_CREAT | O_RDWR | O_TRUNC, 0644);
|
|
|
|
} while (fd < 0 && errno == EINTR);
|
|
|
|
ASSERT_GT(fd, 0);
|
|
|
|
|
|
|
|
int alloc_status = fallocate(fd, 0, 0, 1);
|
|
|
|
|
|
|
|
int err_number = 0;
|
|
|
|
if (alloc_status != 0) {
|
|
|
|
err_number = errno;
|
|
|
|
fprintf(stderr, "Warning: fallocate() fails, %s\n", strerror(err_number));
|
|
|
|
}
|
|
|
|
close(fd);
|
|
|
|
ASSERT_OK(env_->DeleteFile(fname_test_fallocate));
|
|
|
|
if (alloc_status != 0 && err_number == EOPNOTSUPP) {
|
|
|
|
// The filesystem containing the file does not support fallocate
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
EnvOptions soptions;
|
|
|
|
soptions.use_mmap_writes = false;
|
|
|
|
unique_ptr<WritableFile> wfile;
|
|
|
|
ASSERT_OK(env_->NewWritableFile(fname, &wfile, soptions));
|
|
|
|
|
|
|
|
// allocate 100 MB
|
|
|
|
size_t kPreallocateSize = 100 * 1024 * 1024;
|
|
|
|
size_t kBlockSize = 512;
|
|
|
|
std::string data = "test";
|
|
|
|
wfile->SetPreallocationBlockSize(kPreallocateSize);
|
|
|
|
ASSERT_OK(wfile->Append(Slice(data)));
|
|
|
|
ASSERT_OK(wfile->Flush());
|
|
|
|
|
|
|
|
struct stat f_stat;
|
|
|
|
stat(fname.c_str(), &f_stat);
|
|
|
|
ASSERT_EQ((unsigned int)data.size(), f_stat.st_size);
|
|
|
|
// verify that blocks are preallocated
|
|
|
|
// Note here that we don't check the exact number of blocks preallocated --
|
|
|
|
// we only require that number of allocated blocks is at least what we expect.
|
|
|
|
// It looks like some FS give us more blocks that we asked for. That's fine.
|
|
|
|
// It might be worth investigating further.
|
|
|
|
auto st_blocks = f_stat.st_blocks;
|
|
|
|
ASSERT_LE((unsigned int)(kPreallocateSize / kBlockSize), st_blocks);
|
|
|
|
|
|
|
|
// close the file, should deallocate the blocks
|
|
|
|
wfile.reset();
|
|
|
|
|
|
|
|
stat(fname.c_str(), &f_stat);
|
|
|
|
ASSERT_EQ((unsigned int)data.size(), f_stat.st_size);
|
|
|
|
// verify that preallocated blocks were deallocated on file close
|
|
|
|
ASSERT_GT(st_blocks, f_stat.st_blocks);
|
|
|
|
}
|
|
|
|
#endif // ROCKSDB_FALLOCATE_PRESENT
|
|
|
|
|
|
|
|
// Returns true if any of the strings in ss are the prefix of another string.
|
|
|
|
bool HasPrefix(const std::unordered_set<std::string>& ss) {
|
|
|
|
for (const std::string& s: ss) {
|
|
|
|
if (s.empty()) {
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
for (size_t i = 1; i < s.size(); ++i) {
|
|
|
|
if (ss.count(s.substr(0, i)) != 0) {
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Only works in linux platforms
|
|
|
|
TEST(EnvPosixTest, RandomAccessUniqueIDConcurrent) {
|
|
|
|
// Check whether a bunch of concurrently existing files have unique IDs.
|
|
|
|
const EnvOptions soptions;
|
|
|
|
|
|
|
|
// Create the files
|
|
|
|
std::vector<std::string> fnames;
|
|
|
|
for (int i = 0; i < 1000; ++i) {
|
|
|
|
fnames.push_back(GetOnDiskTestDir() + "/" + "testfile" + std::to_string(i));
|
|
|
|
|
|
|
|
// Create file.
|
|
|
|
unique_ptr<WritableFile> wfile;
|
|
|
|
ASSERT_OK(env_->NewWritableFile(fnames[i], &wfile, soptions));
|
|
|
|
}
|
|
|
|
|
|
|
|
// Collect and check whether the IDs are unique.
|
|
|
|
std::unordered_set<std::string> ids;
|
|
|
|
for (const std::string fname: fnames) {
|
|
|
|
unique_ptr<RandomAccessFile> file;
|
|
|
|
std::string unique_id;
|
|
|
|
ASSERT_OK(env_->NewRandomAccessFile(fname, &file, soptions));
|
|
|
|
size_t id_size = file->GetUniqueId(temp_id, MAX_ID_SIZE);
|
|
|
|
ASSERT_TRUE(id_size > 0);
|
|
|
|
unique_id = std::string(temp_id, id_size);
|
|
|
|
ASSERT_TRUE(IsUniqueIDValid(unique_id));
|
|
|
|
|
|
|
|
ASSERT_TRUE(ids.count(unique_id) == 0);
|
|
|
|
ids.insert(unique_id);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Delete the files
|
|
|
|
for (const std::string fname: fnames) {
|
|
|
|
ASSERT_OK(env_->DeleteFile(fname));
|
|
|
|
}
|
|
|
|
|
|
|
|
ASSERT_TRUE(!HasPrefix(ids));
|
|
|
|
}
|
|
|
|
|
|
|
|
// Only works in linux platforms
|
|
|
|
TEST(EnvPosixTest, RandomAccessUniqueIDDeletes) {
|
|
|
|
const EnvOptions soptions;
|
|
|
|
|
|
|
|
std::string fname = GetOnDiskTestDir() + "/" + "testfile";
|
|
|
|
|
|
|
|
// Check that after file is deleted we don't get same ID again in a new file.
|
|
|
|
std::unordered_set<std::string> ids;
|
|
|
|
for (int i = 0; i < 1000; ++i) {
|
|
|
|
// Create file.
|
|
|
|
{
|
|
|
|
unique_ptr<WritableFile> wfile;
|
|
|
|
ASSERT_OK(env_->NewWritableFile(fname, &wfile, soptions));
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get Unique ID
|
|
|
|
std::string unique_id;
|
|
|
|
{
|
|
|
|
unique_ptr<RandomAccessFile> file;
|
|
|
|
ASSERT_OK(env_->NewRandomAccessFile(fname, &file, soptions));
|
|
|
|
size_t id_size = file->GetUniqueId(temp_id, MAX_ID_SIZE);
|
|
|
|
ASSERT_TRUE(id_size > 0);
|
|
|
|
unique_id = std::string(temp_id, id_size);
|
|
|
|
}
|
|
|
|
|
|
|
|
ASSERT_TRUE(IsUniqueIDValid(unique_id));
|
|
|
|
ASSERT_TRUE(ids.count(unique_id) == 0);
|
|
|
|
ids.insert(unique_id);
|
|
|
|
|
|
|
|
// Delete the file
|
|
|
|
ASSERT_OK(env_->DeleteFile(fname));
|
|
|
|
}
|
|
|
|
|
|
|
|
ASSERT_TRUE(!HasPrefix(ids));
|
|
|
|
}
|
|
|
|
|
|
|
|
// Only works in linux platforms
|
|
|
|
TEST(EnvPosixTest, InvalidateCache) {
|
|
|
|
const EnvOptions soptions;
|
|
|
|
std::string fname = test::TmpDir() + "/" + "testfile";
|
|
|
|
|
|
|
|
// Create file.
|
|
|
|
{
|
|
|
|
unique_ptr<WritableFile> wfile;
|
|
|
|
ASSERT_OK(env_->NewWritableFile(fname, &wfile, soptions));
|
|
|
|
ASSERT_OK(wfile.get()->Append(Slice("Hello world")));
|
|
|
|
ASSERT_OK(wfile.get()->InvalidateCache(0, 0));
|
|
|
|
ASSERT_OK(wfile.get()->Close());
|
|
|
|
}
|
|
|
|
|
|
|
|
// Random Read
|
|
|
|
{
|
|
|
|
unique_ptr<RandomAccessFile> file;
|
|
|
|
char scratch[100];
|
|
|
|
Slice result;
|
|
|
|
ASSERT_OK(env_->NewRandomAccessFile(fname, &file, soptions));
|
|
|
|
ASSERT_OK(file.get()->Read(0, 11, &result, scratch));
|
|
|
|
ASSERT_EQ(memcmp(scratch, "Hello world", 11), 0);
|
|
|
|
ASSERT_OK(file.get()->InvalidateCache(0, 11));
|
|
|
|
ASSERT_OK(file.get()->InvalidateCache(0, 0));
|
|
|
|
}
|
|
|
|
|
|
|
|
// Sequential Read
|
|
|
|
{
|
|
|
|
unique_ptr<SequentialFile> file;
|
|
|
|
char scratch[100];
|
|
|
|
Slice result;
|
|
|
|
ASSERT_OK(env_->NewSequentialFile(fname, &file, soptions));
|
|
|
|
ASSERT_OK(file.get()->Read(11, &result, scratch));
|
|
|
|
ASSERT_EQ(memcmp(scratch, "Hello world", 11), 0);
|
|
|
|
ASSERT_OK(file.get()->InvalidateCache(0, 11));
|
|
|
|
ASSERT_OK(file.get()->InvalidateCache(0, 0));
|
|
|
|
}
|
|
|
|
// Delete the file
|
|
|
|
ASSERT_OK(env_->DeleteFile(fname));
|
|
|
|
}
|
|
|
|
#endif // not TRAVIS
|
|
|
|
#endif // OS_LINUX
|
|
|
|
|
|
|
|
TEST(EnvPosixTest, PosixRandomRWFileTest) {
|
|
|
|
EnvOptions soptions;
|
|
|
|
soptions.use_mmap_writes = soptions.use_mmap_reads = false;
|
|
|
|
std::string fname = test::TmpDir() + "/" + "testfile";
|
|
|
|
|
|
|
|
unique_ptr<RandomRWFile> file;
|
|
|
|
ASSERT_OK(env_->NewRandomRWFile(fname, &file, soptions));
|
|
|
|
// If you run the unit test on tmpfs, then tmpfs might not
|
|
|
|
// support fallocate. It is still better to trigger that
|
|
|
|
// code-path instead of eliminating it completely.
|
|
|
|
file.get()->Allocate(0, 10*1024*1024);
|
|
|
|
ASSERT_OK(file.get()->Write(100, Slice("Hello world")));
|
|
|
|
ASSERT_OK(file.get()->Write(105, Slice("Hello world")));
|
|
|
|
ASSERT_OK(file.get()->Sync());
|
|
|
|
ASSERT_OK(file.get()->Fsync());
|
|
|
|
char scratch[100];
|
|
|
|
Slice result;
|
|
|
|
ASSERT_OK(file.get()->Read(100, 16, &result, scratch));
|
|
|
|
ASSERT_EQ(result.compare("HelloHello world"), 0);
|
|
|
|
ASSERT_OK(file.get()->Close());
|
|
|
|
}
|
|
|
|
|
|
|
|
class TestLogger : public Logger {
|
|
|
|
public:
|
|
|
|
virtual void Logv(const char* format, va_list ap) override {
|
|
|
|
log_count++;
|
|
|
|
|
|
|
|
char new_format[550];
|
|
|
|
std::fill_n(new_format, sizeof(new_format), '2');
|
|
|
|
{
|
|
|
|
va_list backup_ap;
|
|
|
|
va_copy(backup_ap, ap);
|
|
|
|
int n = vsnprintf(new_format, sizeof(new_format) - 1, format, backup_ap);
|
|
|
|
// 48 bytes for extra information + bytes allocated
|
|
|
|
|
|
|
|
if (new_format[0] == '[') {
|
|
|
|
// "[DEBUG] "
|
|
|
|
ASSERT_TRUE(n <= 56 + (512 - static_cast<int>(sizeof(struct timeval))));
|
|
|
|
} else {
|
|
|
|
ASSERT_TRUE(n <= 48 + (512 - static_cast<int>(sizeof(struct timeval))));
|
|
|
|
}
|
|
|
|
va_end(backup_ap);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (size_t i = 0; i < sizeof(new_format); i++) {
|
|
|
|
if (new_format[i] == 'x') {
|
|
|
|
char_x_count++;
|
|
|
|
} else if (new_format[i] == '\0') {
|
|
|
|
char_0_count++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
int log_count;
|
|
|
|
int char_x_count;
|
|
|
|
int char_0_count;
|
|
|
|
};
|
|
|
|
|
|
|
|
TEST(EnvPosixTest, LogBufferTest) {
|
|
|
|
TestLogger test_logger;
|
|
|
|
test_logger.SetInfoLogLevel(InfoLogLevel::INFO_LEVEL);
|
|
|
|
test_logger.log_count = 0;
|
|
|
|
test_logger.char_x_count = 0;
|
|
|
|
test_logger.char_0_count = 0;
|
|
|
|
LogBuffer log_buffer(InfoLogLevel::INFO_LEVEL, &test_logger);
|
|
|
|
LogBuffer log_buffer_debug(DEBUG_LEVEL, &test_logger);
|
|
|
|
|
|
|
|
char bytes200[200];
|
|
|
|
std::fill_n(bytes200, sizeof(bytes200), '1');
|
|
|
|
bytes200[sizeof(bytes200) - 1] = '\0';
|
|
|
|
char bytes600[600];
|
|
|
|
std::fill_n(bytes600, sizeof(bytes600), '1');
|
|
|
|
bytes600[sizeof(bytes600) - 1] = '\0';
|
|
|
|
char bytes9000[9000];
|
|
|
|
std::fill_n(bytes9000, sizeof(bytes9000), '1');
|
|
|
|
bytes9000[sizeof(bytes9000) - 1] = '\0';
|
|
|
|
|
|
|
|
LogToBuffer(&log_buffer, "x%sx", bytes200);
|
|
|
|
LogToBuffer(&log_buffer, "x%sx", bytes600);
|
|
|
|
LogToBuffer(&log_buffer, "x%sx%sx%sx", bytes200, bytes200, bytes200);
|
|
|
|
LogToBuffer(&log_buffer, "x%sx%sx", bytes200, bytes600);
|
|
|
|
LogToBuffer(&log_buffer, "x%sx%sx", bytes600, bytes9000);
|
|
|
|
|
|
|
|
LogToBuffer(&log_buffer_debug, "x%sx", bytes200);
|
|
|
|
test_logger.SetInfoLogLevel(DEBUG_LEVEL);
|
|
|
|
LogToBuffer(&log_buffer_debug, "x%sx%sx%sx", bytes600, bytes9000, bytes200);
|
|
|
|
|
|
|
|
ASSERT_EQ(0, test_logger.log_count);
|
|
|
|
log_buffer.FlushBufferToLog();
|
|
|
|
log_buffer_debug.FlushBufferToLog();
|
|
|
|
ASSERT_EQ(6, test_logger.log_count);
|
|
|
|
ASSERT_EQ(6, test_logger.char_0_count);
|
|
|
|
ASSERT_EQ(10, test_logger.char_x_count);
|
|
|
|
}
|
|
|
|
|
|
|
|
} // namespace rocksdb
|
|
|
|
|
|
|
|
int main(int argc, char** argv) {
|
|
|
|
return rocksdb::test::RunAllTests();
|
|
|
|
}
|