Summary:
Currently it's easy to use a ton of memory with many small OptimisticTransactionDB instances, because each one by default allocates a million mutexes (40 bytes each on my compiler) for validating transactions. It even puts a lot of pressure on the allocator by allocating each one individually!
In this change:
* Create a new object and option that enables sharing these buckets of mutexes between instances. This is generally good for load balancing potential contention as various DBs become hotter or colder with txn writes. About the only cases where this sharing wouldn't make sense (e.g. each DB usually written by one thread) are cases that would be better off with OccValidationPolicy::kValidateSerial which doesn't use the buckets anyway.
* Allocate the mutexes in a contiguous array, for efficiency
* Add an option to ensure the mutexes are cache-aligned. In several other places we use cache-aligned mutexes but OptimisticTransactionDB historically does not. It should be a space-time trade-off the user can choose.
* Provide some visibility into the memory used by the mutex buckets with an ApproximateMemoryUsage() function (also used in unit testing)
* Share code with other users of "striped" mutexes, appropriate refactoring for customization & efficiency (e.g. using FastRange instead of modulus)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/11439
Test Plan: unit tests added. Ran sized-up versions of stress test in unit test, including a before-and-after performance test showing no consistent difference. (NOTE: OptimisticTransactionDB not currently covered by db_stress!)
Reviewed By: ltamasi
Differential Revision: D45796393
Pulled By: pdillinger
fbshipit-source-id: ae2b3a26ad91ceeec15debcdc63ff48df6736a54
Summary:
* New public header unique_id.h and function GetUniqueIdFromTableProperties
which computes a universally unique identifier based on table properties
of table files from recent RocksDB versions.
* Generation of DB session IDs is refactored so that they are
guaranteed unique in the lifetime of a process running RocksDB.
(SemiStructuredUniqueIdGen, new test included.) Along with file numbers,
this enables SST unique IDs to be guaranteed unique among SSTs generated
in a single process, and "better than random" between processes.
See https://github.com/pdillinger/unique_id
* In addition to public API producing 'external' unique IDs, there is a function
for producing 'internal' unique IDs, with functions for converting between the
two. In short, the external ID is "safe" for things people might do with it, and
the internal ID enables more "power user" features for the future. Specifically,
the external ID goes through a hashing layer so that any subset of bits in the
external ID can be used as a hash of the full ID, while also preserving
uniqueness guarantees in the first 128 bits (bijective both on first 128 bits
and on full 192 bits).
Intended follow-up:
* Use the internal unique IDs in cache keys. (Avoid conflicts with https://github.com/facebook/rocksdb/issues/8912) (The file offset can be XORed into
the third 64-bit value of the unique ID.)
* Publish the external unique IDs in FileStorageInfo (https://github.com/facebook/rocksdb/issues/8968)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/8990
Test Plan:
Unit tests added, and checking of unique ids in stress test.
NOTE in stress test we do not generate nearly enough files to thoroughly
stress uniqueness, but the test trims off pieces of the ID to check for
uniqueness so that we can infer (with some assumptions) stronger
properties in the aggregate.
Reviewed By: zhichao-cao, mrambacher
Differential Revision: D31582865
Pulled By: pdillinger
fbshipit-source-id: 1f620c4c86af9abe2a8d177b9ccf2ad2b9f48243
Summary:
Env::GenerateUniqueId() works fine on Windows and on POSIX
where /proc/sys/kernel/random/uuid exists. Our other implementation is
flawed and easily produces collision in a new multi-threaded test.
As we rely more heavily on DB session ID uniqueness, this becomes a
serious issue.
This change combines several individually suitable entropy sources
for reliable generation of random unique IDs, with goal of uniqueness
and portability, not cryptographic strength nor maximum speed.
Specifically:
* Moves code for getting UUIDs from the OS to port::GenerateRfcUuid
rather than in Env implementation details. Callers are now told whether
the operation fails or succeeds.
* Adds an internal API GenerateRawUniqueId for generating high-quality
128-bit unique identifiers, by combining entropy from three "tracks":
* Lots of info from default Env like time, process id, and hostname.
* std::random_device
* port::GenerateRfcUuid (when working)
* Built-in implementations of Env::GenerateUniqueId() will now always
produce an RFC 4122 UUID string, either from platform-specific API or
by converting the output of GenerateRawUniqueId.
DB session IDs now use GenerateRawUniqueId while DB IDs (not as
critical) try to use port::GenerateRfcUuid but fall back on
GenerateRawUniqueId with conversion to an RFC 4122 UUID.
GenerateRawUniqueId is declared and defined under env/ rather than util/
or even port/ because of the Env dependency.
Likely follow-up: enhance GenerateRawUniqueId to be faster after the
first call and to guarantee uniqueness within the lifetime of a single
process (imparting the same property onto DB session IDs).
Pull Request resolved: https://github.com/facebook/rocksdb/pull/8708
Test Plan:
A new mini-stress test in env_test checks the various public
and internal APIs for uniqueness, including each track of
GenerateRawUniqueId individually. We can't hope to verify anywhere close
to 128 bits of entropy, but it can at least detect flaws as bad as the
old code. Serial execution of the new tests takes about 350 ms on
my machine.
Reviewed By: zhichao-cao, mrambacher
Differential Revision: D30563780
Pulled By: pdillinger
fbshipit-source-id: de4c9ff4b2f581cf784fcedb5f39f16e5185c364
Summary:
With expected use for a 128-bit hash, xxhash library is
upgraded to current dev (2c611a76f914828bed675f0f342d6c4199ffee1e)
as of Aug 6 so that we can use production version of XXH3_128bits
as new Hash128 function (added in hash128.h).
To make this work, however, we have to carve out the "preview" version
of XXH3 that is used in new SST Bloom and Ribbon filters, since that
will not get maintenance in xxhash releases. I have consolidated all the
relevant code into xxph3.h and made it "inline only" (no .cc file). The
working name for this hash function is changed from XXH3p to XXPH3
(XX Preview Hash) because the latter is easier to get working with no
symbol name conflicts between the headers.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/8634
Test Plan:
no expected change in existing functionality. For Hash128,
added some unit tests based on those for Hash64 to ensure some basic
properties and that the values do not change accidentally.
Reviewed By: zhichao-cao
Differential Revision: D30173490
Pulled By: pdillinger
fbshipit-source-id: 06aa542a7a28b353bc2c865b9b2f8bdfe44158e4
Summary:
This PR adds the foundation classes for key-value integrity protection and the first use case: protecting live updates from the source buffers added to `WriteBatch` through the destination buffer in `MemTable`. The width of the protection info is not yet configurable -- only eight bytes per key is supported. This PR allows users to enable protection by constructing `WriteBatch` with `protection_bytes_per_key == 8`. It does not yet expose a way for users to get integrity protection via other write APIs (e.g., `Put()`, `Merge()`, `Delete()`, etc.).
The foundation classes (`ProtectionInfo.*`) embed the coverage info in their type, and provide `Protect.*()` and `Strip.*()` functions to navigate between types with different coverage. For making bytes per key configurable (for powers of two up to eight) in the future, these classes are templated on the unsigned integer type used to store the protection info. That integer contains the XOR'd result of hashes with independent seeds for all covered fields. For integer fields, the hash is computed on the raw unadjusted bytes, so the result is endian-dependent. The most significant bytes are truncated when the hash value (8 bytes) is wider than the protection integer.
When `WriteBatch` is constructed with `protection_bytes_per_key == 8`, we hold a `ProtectionInfoKVOTC` (i.e., one that covers key, value, optype aka `ValueType`, timestamp, and CF ID) for each entry added to the batch. The protection info is generated from the original buffers passed by the user, as well as the original metadata generated internally. When writing to memtable, each entry is transformed to a `ProtectionInfoKVOTS` (i.e., dropping coverage of CF ID and adding coverage of sequence number), since at that point we know the sequence number, and have already selected a memtable corresponding to a particular CF. This protection info is verified once the entry is encoded in the `MemTable` buffer.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7748
Test Plan:
- an integration test to verify a wide variety of single-byte changes to the encoded `MemTable` buffer are caught
- add to stress/crash test to verify it works in variety of configs/operations without intentional corruption
- [deferred] unit tests for `ProtectionInfo.*` classes for edge cases like KV swap, `SliceParts` and `Slice` APIs are interchangeable, etc.
Reviewed By: pdillinger
Differential Revision: D25754492
Pulled By: ajkr
fbshipit-source-id: e481bac6c03c2ab268be41359730f1ceb9964866
Summary:
Since the hashes should not be persisted in output_validator
nor mock_env.
Also updated NPHash64 to use 64-bit seed, and comments.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7632
Test Plan:
make check, and new build setting that enables modification
to NPHash64, to check for behavior depending on specific values. Added
that setting to one of the CircleCI configurations.
Reviewed By: jay-zhuang
Differential Revision: D24833780
Pulled By: pdillinger
fbshipit-source-id: 02a57652ccf1ac105fbca79e77875bb7bf7c071f
Summary:
* Fully optimized StandardHasher, in terms of efficiently generating Start, CoeffRow, and ResultRow from a stock hash value, with sufficient independence between them to have no measurably degraded behavior. (Degraded behavior would be an FP rate higher than explainable by 2^-b and, if using a 32-bit stock hash function, expected stock hash collisions.) Details in code comments.
* Our standard 64-bit and 32-bit hash functions do not exhibit sufficient independence on sequential seeds (for one Ribbon construction attempt to have independent probability from the next). I have worked around this in the Ribbon code by "pre-mixing" "ordinal seeds," sequentially tried and appropriate for storage in persisted metadata, into "raw seeds," ready for application and appropriate for in-memory storage. This way the pre-mixing step (though fast) is only applied on loading or configuring the structure, not on each query or banding add.
* Fix a subtle flaw in which backtracking not clearing ResultRow data could lead to elevated FP rate on keys that were backtracked on and should (for generality) exhibit the same FP rate as novel keys.
* Added a basic test for PhsfQuery and construction algorithms (map or "retrieval structure" rather than set or filter), and made a few trivial related fixes.
* Better random configuration generation in unit tests
* Some other minor cleanup / clarification / etc.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7635
Test Plan: unit tests included
Reviewed By: jay-zhuang
Differential Revision: D24738978
Pulled By: pdillinger
fbshipit-source-id: f9d03599d9e2ca3e30e9d3e7d81cd936b56f76f0
Summary:
A generic algorithm in progress depends on a templatized
version of fastrange, so this change generalizes it and renames
it to fit our style guidelines, FastRange32, FastRange64, and now
FastRangeGeneric.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7436
Test Plan: added a few more test cases
Reviewed By: jay-zhuang
Differential Revision: D23958153
Pulled By: pdillinger
fbshipit-source-id: 8c3b76101653417804997e5f076623a25586f3e8
Summary:
These new functions and 128-bit value bit operations are
expected to be used in a forthcoming Bloom filter alternative.
No functional changes to production code, just new code only called by
unit tests, cosmetic changes to existing headers, and fix an existing
function for a yet-unused template instantiation (BitsSetToOne on
something signed and smaller than 32 bits).
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7338
Test Plan:
Unit tests included. Works with and without
TEST_UINT128_COMPAT=1 to check compatibility with and without
__uint128_t. Also added that parameter to the CircleCI build
build-linux-shared_lib-alt_namespace-status_checked.
Reviewed By: jay-zhuang
Differential Revision: D23494945
Pulled By: pdillinger
fbshipit-source-id: 5c0dc419100d9df5d4d9abb153b2855d5aea39e8
Summary:
When dynamically linking two binaries together, different builds of RocksDB from two sources might cause errors. To provide a tool for user to solve the problem, the RocksDB namespace is changed to a flag which can be overridden in build time.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6433
Test Plan: Build release, all and jtest. Try to build with ROCKSDB_NAMESPACE with another flag.
Differential Revision: D19977691
fbshipit-source-id: aa7f2d0972e1c31d75339ac48478f34f6cfcfb3e
Summary:
For upcoming new SST filter implementations, we will use a new
64-bit hash function (XXH3 preview, slightly modified). This change
updates hash.{h,cc} for that change, adds unit tests, and out-of-lines
the implementations to keep hash.h as clean/small as possible.
In developing the unit tests, I discovered that the XXH3 preview always
returns zero for the empty string. Zero is problematic for some
algorithms (including an upcoming SST filter implementation) if it
occurs more often than at the "natural" rate, so it should not be
returned from trivial values using trivial seeds. I modified our fork
of XXH3 to return a modest hash of the seed for the empty string.
With hash function details out-of-lines in hash.h, it makes sense to
enable XXH_INLINE_ALL, so that direct calls to XXH64/XXH32/XXH3p
are inlined. To fix array-bounds warnings on some inline calls, I
injected some casts to uintptr_t in xxhash.cc. (Issue reported to Yann.)
Revised: Reverted using XXH_INLINE_ALL for now. Some Facebook
checks are unhappy about #include on xxhash.cc file. I would
fix that by rename to xxhash_cc.h, but to best preserve history I want
to do that in a separate commit (PR) from the uintptr casts.
Also updated filter_bench for this change, improving the performance
predictability of dry run hashing and adding support for 64-bit hash
(for upcoming new SST filter implementations, minor dead code in the
tool for now).
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5984
Differential Revision: D18246567
Pulled By: pdillinger
fbshipit-source-id: 6162fbf6381d63c8cc611dd7ec70e1ddc883fbb8
Summary:
- Updated our included xxhash implementation to version 0.7.2 (== the latest dev version as of 2019-10-09).
- Using XXH_NAMESPACE (like other fb projects) to avoid potential name collisions.
- Added fastrange64, and unit tests for it and fastrange32. These are faster alternatives to hash % range.
- Use preview version of XXH3 instead of MurmurHash64A for NPHash64
-- Had to update cache_test to increase probability of passing for any given hash function.
- Use fastrange64 instead of % with uses of NPHash64
-- Had to fix WritePreparedTransactionTest.CommitOfDelayedPrepared to avoid deadlock apparently caused by new hash collision.
- Set default seed for NPHash64 because specifying a seed rarely makes sense for it.
- Removed unnecessary include xxhash.h in a popular .h file
- Rename preview version of XXH3 to XXH3p for clarity and to ease backward compatibility in case final version of XXH3 is integrated.
Relying on existing unit tests for NPHash64-related changes. Each new implementation of fastrange64 passed unit tests when manipulating my local build to select it. I haven't done any integration performance tests, but I consider the improved performance of the pieces being swapped in to be well established.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5909
Differential Revision: D18125196
Pulled By: pdillinger
fbshipit-source-id: f6bf83d49d20cbb2549926adf454fd035f0ecc0d
Summary:
Since DynamicBloom is now only used in-memory, we're free to
change it without schema compatibility issues. The new implementation
is drawn from (with manifest permission)
303542a767/bloom_simulation_tests/foo.cc (L613)
This has several speed advantages over the prior implementation:
* Uses fastrange instead of %
* Minimum logic to determine first (and all) probed memory addresses
* (Major) Two probes per 64-bit memory fetch/write.
* Very fast and effective (murmur-like) hash expansion/re-mixing. (At
least on recent CPUs, integer multiplication is very cheap.)
While a Bloom filter with 512-bit cache locality has about a 1.15x FP
rate penalty (e.g. 0.84% to 0.97%), further restricting to two probes
per 64 bits incurs an additional 1.12x FP rate penalty (e.g. 0.97% to
1.09%). Nevertheless, the unit tests show no "mediocre" FP rate samples,
unlike the old implementation with more erratic FP rates.
Especially for the memtable, we expect speed to outweigh somewhat higher
FP rates. For example, a negative table query would have to be 1000x
slower than a BF query to justify doubling BF query time to shave 10% off
FP rate (working assumption around 1% FP rate). While that seems likely
for SSTs, my data suggests a speed factor of roughly 50x for the memtable
(vs. BF; ~1.5% lower write throughput when enabling memtable Bloom
filter, after this change). Thus, it's probably not worth even 5% more
time in the Bloom filter to shave off 1/10th of the Bloom FP rate, or 0.1%
in absolute terms, and it's probably at least 20% slower to recoup that
much FP rate from this new implementation. Because of this, we do not see
a need for a 'locality' option that affects the MemTable Bloom filter
and have decoupled the MemTable Bloom filter from Options::bloom_locality.
Note that just 3% more memory to the Bloom filter (10.3 bits per key vs.
just 10) is able to make up for the ~12% FP rate drop in the new
implementation:
[] # Nearly "ideal" FP-wise but reasonably fast cache-local implementation
[~/wormhashing/bloom_simulation_tests] ./foo_gcc_IMPL_CACHE_WORM64_FROM32_any.out 10000000 6 10 $RANDOM 100000000
./foo_gcc_IMPL_CACHE_WORM64_FROM32_any.out time: 3.29372 sampled_fp_rate: 0.00985956 ...
[] # Close match to this new implementation
[~/wormhashing/bloom_simulation_tests] ./foo_gcc_IMPL_CACHE_MUL64_BLOCK_FROM32_any.out 10000000 6 10.3 $RANDOM 100000000
./foo_gcc_IMPL_CACHE_MUL64_BLOCK_FROM32_any.out time: 2.10072 sampled_fp_rate: 0.00985655 ...
[] # Old locality=1 implementation
[~/wormhashing/bloom_simulation_tests] ./foo_gcc_IMPL_CACHE_ROCKSDB_DYNAMIC_any.out 10000000 6 10 $RANDOM 100000000
./foo_gcc_IMPL_CACHE_ROCKSDB_DYNAMIC_any.out time: 3.95472 sampled_fp_rate: 0.00988943 ...
Also note the dramatic speed improvement vs. alternatives.
--
Performance unit test: DynamicBloomTest.concurrent_with_perf is updated
to report more precise timing data. (Measure running time of each
thread, not just longest running thread, etc.) Results averaged over
various sizes enabled with --enable_perf and 20 runs each; old dynamic
bloom refers to locality=1, the faster of the old:
old dynamic bloom, avg add latency = 65.6468
new dynamic bloom, avg add latency = 44.3809
old dynamic bloom, avg query latency = 50.6485
new dynamic bloom, avg query latency = 43.2186
old avg parallel add latency = 41.678
new avg parallel add latency = 24.5238
old avg parallel hit latency = 14.6322
new avg parallel hit latency = 12.3939
old avg parallel miss latency = 16.7289
new avg parallel miss latency = 12.2134
Tested on a dedicated 64-bit production machine at Facebook. Significant
improvement all around.
Despite now using std::atomic<uint64_t>, quick before-and-after test on
a 32-bit machine (Intel Atom N270, released 2008) shows no regression in
performance, in some cases modest improvement.
--
Performance integration test (synthetic): with DEBUG_LEVEL=0, used
TEST_TMPDIR=/dev/shm ./db_bench --benchmarks=fillrandom,readmissing,readrandom,stats --num=2000000
and optionally with -memtable_whole_key_filtering -memtable_bloom_size_ratio=0.01
300 runs each configuration.
Write throughput change by enabling memtable bloom:
Old locality=0: -3.06%
Old locality=1: -2.37%
New: -1.50%
conclusion -> seems to substantially close the gap
Readmissing throughput change by enabling memtable bloom:
Old locality=0: +34.47%
Old locality=1: +34.80%
New: +33.25%
conclusion -> maybe a small new penalty from FP rate
Readrandom throughput change by enabling memtable bloom:
Old locality=0: +31.54%
Old locality=1: +31.13%
New: +30.60%
conclusion -> maybe also from FP rate (after memtable flush)
--
Another conclusion we can draw from this new implementation is that the
existing 32-bit hash function is not inherently crippling the Bloom
filter speed or accuracy, below about 5 million keys. For speed, the
implementation is essentially the same whether starting with 32-bits or
64-bits of hash; it just determines whether the first multiplication
after fastrange is a pseudorandom expansion or needed re-mix. Note that
this multiplication can occur while memory is fetching.
For accuracy, in a standard configuration, you need about 5 million
keys before you have about a 1.1x FP penalty due to using a
32-bit hash vs. 64-bit:
[~/wormhashing/bloom_simulation_tests] ./foo_gcc_IMPL_CACHE_MUL64_BLOCK_FROM32_any.out $((5 * 1000 * 1000 * 10)) 6 10 $RANDOM 100000000
./foo_gcc_IMPL_CACHE_MUL64_BLOCK_FROM32_any.out time: 2.52069 sampled_fp_rate: 0.0118267 ...
[~/wormhashing/bloom_simulation_tests] ./foo_gcc_IMPL_CACHE_MUL64_BLOCK_any.out $((5 * 1000 * 1000 * 10)) 6 10 $RANDOM 100000000
./foo_gcc_IMPL_CACHE_MUL64_BLOCK_any.out time: 2.43871 sampled_fp_rate: 0.0109059
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5762
Differential Revision: D17214194
Pulled By: pdillinger
fbshipit-source-id: ad9da031772e985fd6b62a0e1db8e81892520595
Summary:
Create new function NPHash64() and GetSliceNPHash64(), which are currently
implemented using murmurhash.
Replace the current direct call of murmurhash() to use the new functions
if the hash results are not used in on-disk format.
This will make it easier to try out or switch to alternative functions
in the uses where data format compatibility doesn't need to be considered.
This part shouldn't have any performance impact.
Also, the sharded cache hash function is changed to the new format, because
it falls into this categoery. It doesn't show visible performance impact
in db_bench results. CPU showed by perf is increased from about 0.2% to 0.4%
in an extreme benchmark setting (4KB blocks, no-compression, everything
cached in block cache). We've known that the current hash function used,
our own Hash() has serious hash quality problem. It can generate a lots of
conflicts with similar input. In this use case, it means extra lock contention
for reads from the same file. This slight CPU regression is worthy to me
to counter the potential bad performance with hot keys. And hopefully this
will get further improved in the future with a better hash function.
cache_test's condition is relaxed a little bit to. The new hash is slightly
more skewed in this use case, but I manually checked the data and see
the hash results are still in a reasonable range.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5155
Differential Revision: D14834821
Pulled By: siying
fbshipit-source-id: ec9a2c0a2f8ae4b54d08b13a5c2e9cc97aa80cb5
Summary:
Currently our skip-list have an optimization to speedup sequential
inserts from a single stream, by remembering the last insert position.
We extend the idea to support sequential inserts from multiple streams,
and even tolerate small reordering wihtin each stream.
This PR is the interface part adding the following:
- Add `memtable_insert_prefix_extractor` to allow specifying prefix for each key.
- Add `InsertWithHint()` interface to memtable, to allow underlying
implementation to return a hint of insert position, which can be later
pass back to optimize inserts.
- Memtable will maintain a map from prefix to hints and pass the hint
via `InsertWithHint()` if `memtable_insert_prefix_extractor` is non-null.
Closes https://github.com/facebook/rocksdb/pull/1419
Differential Revision: D4079367
Pulled By: yiwu-arbug
fbshipit-source-id: 3555326
Summary: Refactor cache.cc so that I can plugin clock cache (D55581). Mainly move `ShardedCache` to separate file, move `LRUHandle` back to cache.cc and rename it lru_cache.cc.
Test Plan:
make check -j64
Reviewers: lightmark, sdong
Reviewed By: sdong
Subscribers: andrewkr, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D59655
Summary:
Add GetThreadList API, which allows developer to track the
status of each process. Currently, calling GetThreadList will
only get the list of background threads in RocksDB with their
thread-id and thread-type (priority) set. Will add more support
on this in the later diffs.
ThreadStatus currently has the following properties:
// An unique ID for the thread.
const uint64_t thread_id;
// The type of the thread, it could be ROCKSDB_HIGH_PRIORITY,
// ROCKSDB_LOW_PRIORITY, and USER_THREAD
const ThreadType thread_type;
// The name of the DB instance where the thread is currently
// involved with. It would be set to empty string if the thread
// does not involve in any DB operation.
const std::string db_name;
// The name of the column family where the thread is currently
// It would be set to empty string if the thread does not involve
// in any column family.
const std::string cf_name;
// The event that the current thread is involved.
// It would be set to empty string if the information about event
// is not currently available.
Test Plan:
./thread_list_test
export ROCKSDB_TESTS=GetThreadList
./db_test
Reviewers: rven, igor, sdong, ljin
Reviewed By: ljin
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D25047
* Script for building the unity.cc file via Makefile
* Unity executable Makefile target for testing builds
* Source code changes to fix compilation of unity build
Summary:
Adding option to save PlainTable index and bloom filter in SST file.
If there is no bloom block and/or index block, PlainTableReader builds
new ones. Otherwise PlainTableReader just use these blocks.
Test Plan: make all check
Reviewers: sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19527
Summary:
Change namespace from leveldb to rocksdb. This allows a single
application to link in open-source leveldb code as well as
rocksdb code into the same process.
Test Plan: compile rocksdb
Reviewers: emayanke
Reviewed By: emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13287